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About Arch

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    ¡Viva la Revolución!
  • Birthday 08/01/93

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

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  1. Thanks for the report! These issues will be resolved in the next patch (I just finished fixing them).
  2. Thanks for the help, eclipse! This should be fixed in the latest patch. What happened was the disassembled version of my event files omitted a critical piece of code that runs after every chest opens (I lost my source a while back due to a laptop theft and had to work off of what EA could generate). This code counts the number of chests that have been opened, and through moving data around that code was overwritten after making changes to the chapter's events. I've tested it and it does work now. As for not being able to crit bosses, I've got a crack investigator looking into the issue as we speak. Thank you for the report! It will be fixed in the next update (as in, I've already fixed it but haven't made a patch since doing so). Most of these issues should be addressed in the most recent update. It's still a work in progress, but thank you everyone for your reports! I'm keeping a list of every issue that people have mentioned and am slowly but surely working through it. It's a great help to have multiple sets of eyes looking at the project for errors, and hopefully we can get this thing finished by FEE3 or at least by the time the show airs.
  3. Thanks for the report! I'm off work until Tuesday, so my goal is to get a substantial amount of bug fixing done this holiday weekend. If you find anything else odd, let me know. Gamma Test
  4. Gamma Test Please report glitches so that I can hurry up and finish this shit already.
  5. EN will return with a furious blitzengeance! :soon:
  6. Poor me, hahahah. The truth is, I couldn't be happier with what our community has become. If it seems like I'm "getting left behind", it's by design. My goal was always to bring together the best and brightest and do whatever I could to bring out the best in them. All of these new pioneers are my friends, and I'm so proud of what my colleagues been able to accomplish in such a relatively short period of time.
  7. "No procrastination." HAH. I guess I'll enter one of my zombified projects for old time's sakes.
  8. Hey Pi, did you forget what day it is? 4/1, brotha. I'm legit sad that we didn't get our annual April Fools update. They're always great. Hope all is well! Looking forward to seeing the next update, whenever it materializes from the abyss.
  9. OMG, you guys added Capture? I'm only a few minutes in, but this already looks pretty good. I was a bit skeptical when I saw the post, but damn.
  10. Oh derp. It sounds like I left Regalia mode on. It is actually a gameplay mode for fun OP shenanigans. (Protip: If someone finds the game too hard, all they need to do is find the three Jugdral cameos hidden in the game and beat those chapters after finding them to unlock this mode, then you can pretty much wreck the rest of the game). Unfortunately, I haven't been able to replicate this "Wait glitch" myself. Gonna keep looking into it, but I'm genuinely baffled. It's never ceases to amaze me how the game always seems to break in unexpected ways every time I publish a link to a new patch... It's almost supernatural at this point, LOL.
  11. Huh. This is very strange. It might have something to do with a hack that Zane was working on for me shortly before the release. It allows me to vary the command unit menu based on Chapter ID, so maybe that's the root of this? Admittedly, I applied the full hack right before the release but the versions I'd tested were working properly. I guess I'll have to investigate. #TheCurse strikes again, LOL.
  12. Hmm. That's a very bizarre glitch. Are you sure that you patched it to a clean ROM? Thanks for pointing this out. Can't believe I missed that!
  13. I vote that you guys keep this as the default skin. This is waaaaay easier on the eyes than that jarring shade of green.
  14. This is amazing, Zane. Keep up the good work my brotha!