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About Finalinsanity

  • Birthday 02/05/1995

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    Arcade Bunny
    bein' a pile of anxiety
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  • Favorite Fire Emblem Game
    Binding Blade

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  1. [FE11] H2 Sadist Draft: Dude, Where’s My Horse?

    SAMSON @Gradivus. I'll probably start this run next week, been pretty unexpectedly busy to give this much focus. Might go H5 for FULL MASOCHISM like some other people have been. EDIT: giving coonrat Elice just so the drafting can be done, he hasn't been on since Monday.
  2. [FE11] H2 Sadist Draft: Dude, Where’s My Horse?

    yeah sorry about that I should've picked up the slack on this sooner, the rando'd Tiki pick is a fine solution by me on that note @Sturm has their turn next!
  3. [FE11] H2 Sadist Draft: Dude, Where’s My Horse?

    give me SHEEZA @umerol
  4. [FE11] H2 Sadist Draft: Dude, Where’s My Horse?

    Abel, what could go wrong? @umerol
  5. [FE11] H2 Sadist Draft: Dude, Where’s My Horse?

    @Solvaij is up first.
  6. “Has a Sadist Draft ever been tried for a non-GBA game?”, I wondered to myself. Upon searching for other Sadist Drafts… yes, apparently! Two others, one for FE11 and one for FE12. However, the FE11 thread never got enough participants, so really, does that even count? Maybe this time, 6 years later, things will be different. In addition to banning mounted classes + the extremely small teams, I’m also banning the Gaiden units and meatshielding in general (past Chapter 3), taking a few ideas from the H4 No Meatshielding Draft, since having a ton of distractions doesn't seem to me in the spirit of “Sadist Draft”. Gaidens only account for like, 4 units anyways. Drafting: 1. This draft is for 12 players. Players will draft 4 units each. One unit will remain undrafted. 2. The 3rd round of drafting is reversed. (ex; 1-2-3-4, 4-3-2-1, 4-3-2-1, 1-2-3-4, done) 3. Marth, Jagen, and Gotoh/Nagi are free for all to use. 4. The game will be played on Hard 2 (Brutal). 5. Gaiden chapters may not be visited. The exception is 24x, which counts the same as any other chapter if visited. Rules: 1. Undrafted units may not be deployed, except to recruit drafted units or visit Secret Shops. If deployed for these reasons, they may trade and talk, but may not do anything else. This includes using Map Saves. 2. Force-deployed units (such as the Wolfguard or the Prisoner Squad) may be attacked unarmed without penalty. 3. Forging is allowed with no restrictions. 4. Drafted units may not be used in a mounted class*. 5. You are free to reclass undrafted units to whatever you want. 6. Usage of the Wi-Fi Shop, and of the Warp staff, is strictly prohibited. 7. The Boots may not be used on Marth. *Mounted Classes: Cavalier, Paladin, Peg Knight, Falcoknight, Dracoknight, Horseman Extra: 1. You may not use loaner units. 2. One undrafted unit is free for Chapter 1. 3. Wrys is free until Chapter 4. 4. Drafted units force-deployed in mounted classes are fair game for that chapter only. 5. Julian can open the door to Rickard’s cell without penalty. Penalties: 1. Using an undrafted unit is a 4 turn penalty, per unit per chapter. Undrafted SCRUBS: Participants: 1. Solvaij: Wolf, Minerva, Jeorge, Bantu 2. Sturm: Barst, Linde, Xane 3. Rute21: Midia, Gordin, Maria 4. jeigansucksexp: Wendell, Beck, Tiki 5. GeneralHorace: Ogma, Jake, Wrys 6. DarthR0xas: Sedgar, Hardin, Catria 7. TheJuk: Bord, Navarre, Roshea 8. coonrat1: Julian, Roger, Matthis 9. Carmine Sword: Merric, Darros, Astram, 10. umerol: Cain, Caeda, Radd 11. Finalinsanity: Cord, Abel, Caesar 12. Gradivus: DOGA, Castor, Lena
  7. [FE6] Put Yourself In My Boots

    Chapter 23 (3/176): Yep. Ran forward and had Saul heal off all the status on Turn 3. Allen ORKO’d Brunya with the Durandal. Chapter 24 (8/184): Ran forward and tried to not die horribly. Marcus had just barely enough bulk after the Dracoshield from Zephiel’s map (amazingly clutch) to be 3HKO’d by the non-boss Manaketes, it was great. Saul got the honor of killing Jahn because Allen was a doofus and missed twice. Used my last 4 Rescues. Somehow didn't break the Saint Staff. Endgame (1/185): Roy couldn’t ORKO because he’s too SLOW. No problem, he can do with a Dance an- NO FAE WHAT ARE YOU DOING ... Well, all’s well that end’s well, right?
  8. [FE6] Put Yourself In My Boots

    Each costs 4,000 gold with the Silver Card. Hoarding money for boots is pretty important to make the last few maps zoom by. Every boot is +2 move to a unit after all, and who doesn't love having a 14/15 move army just zoom around the map doing things super fast? Chapter 20Sx (Free/157): Wanted to train more but this map is dumb and Roy seized the first throne I checked. I still got about 12 turns of training in though, some good levels, and killed all the Druid bosses at least. Saul is almost to S staves and will probably hit it with all the staffing he’s likely to do. He doesn't need S until whatever the final turn of Ch 23 ends up being, so here's hoping? Marcus is almost to S Axes. I’ll keep a save back here in case I need to redo it for WExp on like Saul or something. Chapter 21 (6/163): Zeiss picks up Saul Turn 1, gets Danced to the Knight Crest village, and convoys it. Yodel took it out and sold it, along with his own sellable goods. Marcus goes east to fight things for Axe WEXP and hits S. Turn 2, Zeiss drops Saul so on Turn 3, he can Rescue Allen (given Roy by Shin) down, and he charges straight for Murdock, dropping Roy just below the leftmost Knight on Turn 5 and Cantoing in front of Murdock. They hit B support at the start of the map, so Allen has an extremely reliable 3HKO at 86% displayed hit with the Armorslayer and faces like 10% hit in return. Also, I have a lot of money after selling all the extra stuff I had. 134,001G to be exact. After the Knight Crest and Members Card get sold, I have 141,001G. With it, Zeiss buys: 31 Boots 1 Speedwing 2 Energy Rings 3 Purge tomes Chad was worth it. The Speedwing is for Marcus, who just hit S axes. An Energy Ring is for Saul to hit his Mag cap (though he might not need it?) for Rescue range and Purging things. The other Energy Ring? A mystery. For now. Everybody used whatever boosters they could before Roy seized on Turn 6. Chapter 21x (5/168): Zeiss flew up with Saul and he Rescued Allen holding Roy on Turn 4. I opted for this over just a Zeiss ferry to make the bosskill and Roy’s survival less dumb. Everyone used lots of BOOTS. Chapter 22 (5/173): Didn’t have the manpower to make a 4 turn, I don’t think. I tried it a couple times but it just kinda didn’t work out, maybe if I hadn’t used Rescue last map. OH WELL Saul, Zeiss, Shin, Marcus, and Lalum went on the left. Roy, Allen, Fir on the right. Fae and Dorothy were there too, to collect some treasure. Roy and Fir pretty much took the charge towards the throne room all by themselves, with Allen going off to hit the switch. Roy opened the door on Turn 4 and Fir walked inside and sat on some stairs. Saul slept one of the Manaketes so it doesn’t murderize Fir, and on Turn 5, Physic’d her so she could do this; That’s 18x2 damage, so a crit + hit brings an end to Zephiel. This is why I bought an Energy Ring for a MYSTERY PERSON. Last pick mattered! Saul hit S Light and S Staves just in time for Chapter 23.
  9. [FE6] Put Yourself In My Boots

    Chapter 18S (2/147): Pretty easy actually. Saul got dropped on a hut on Turn 1 by Allen, surviving some stuff (1 HP, living on a prayer), and then Rescued Roy down on Turn 2. Allen got Speed on EP which meant he could quad the boss with the Brave Lance, otherwise I could’ve gone for a Killing Edge hit + crit. Chapter 19S (5/152): Roy, Allen, Zeiss, Shin, and Saul went up the right. Turn 1 Lalum danced Allen holding Saul ahead and he dropped forward. Allen and Shin Brave’d the wall down on Turn 3 and Saul Rescued Zeiss so he could fight the central enemies on EP. Zeiss got given Roy on Turn 4 and dropped him near the throne, enough enemies were dead there was no real threat to either of them, since everyone but a single Trooper targeted Zeiss anyways. He killer crit the boss on Turn 5 at 41% hit, 26% crit. Pretty bad, but it took very little time to get, so that's nice. Everyone else was focused on stealing the Elixir from the Trooper near the start and getting some easy kills. Chapter 20S (5/157): Thank god for Saul. He opens up by Silencing the Berserk dude on the right, then Silences the Bolting guys so they don’t cause problems, RIP Silence staff I guess. Not that I should need it for anything else. Allen, Shin, Marcus, and Zeiss charged through the treasure room on the right, with Allen dropping Roy off on a pillar on turn 4 just right of the boss. Bosskill was x2 Armorslayer from Allen + 1 hit from Zeiss with pretty much anything (he was left with 4 HP). Chad, Marcus, and Shin fully looted the treasure room. Deployed Sue to recruit Dayan.
  10. [FE6] Put Yourself In My Boots

    Chapter 14x (4/113): Allen runs ahead with Shin in tow, drops him off, and counterkills a couple dudes on EP. Marcus follows behind with Roy in tow to Give him to Allen. Both were assisted by Lalum on turns 1 and 2 respectively. Shin kills the Nosferatu Druid so he can’t attack Roy on Turn 3 EP. Chapter 15 (8/121): Kinda boring. But it was a good opportunity to feed Roy kills, he really needed the boost. Probably could've done it a turn faster if I hadn't focused on feeding Roy so much or was better about where I’d put Shin/Marcus, but I’ll take it. Chapter 16 (12/133): An effort, as usual. This felt really sloppy, and I absolutely could’ve seized faster, but I wanted to steal all of Narcian’s stuff, and it gave Allen a chance to get both the Hero and Knight Crests, so I think it was probably worth it for the money? Fir Wyrmslayer’d Narcian, Milady got dragged along to recruit Zeiss who ate both Speedwings ASAP, recruited Hugh for minimum price, the works. Chapter 16x (6/139): Shin, Allen, and Marcus charged up the right with Roy and Lalum in the saddlebags. On Turn 5, Allen had to get given Roy by Shin, and then KE crit the Sniper (yeah I could’ve Brave Lanced it instead but I gotta get that sword WExp), then get Danced by Lalum to drop Roy near the throne. Had to do a super dumb Brave Lance kill hitting 3 of 4 hits at 49% hit, but at least it wasn’t as dumb as last draft! Zeiss got kills where he could, including both Paladins, he hit Lv 10 so he’ll promote next map. Chapter 17S (6/145): Zeiss couldn’t kill the boss without an unholy and disgusting amount of rigging (Roy hitting Light Brand on EP at 41%, then a double Killer hit + 1 crit at sub-50 hit with 23% crit, gross) so I just took the extra turn for boots money and reliability. Then Zeiss got a perfect level off the bosskill so you know what, WE TAKE THOSE. Got a billion money at the Arena at least.
  11. [FE6] Put Yourself In My Boots

    Chapter 13 (7/101): Took a long time to actually finish, but damn if this wasn’t a satisfying clear to actually get done. Fir went on a solo mission for the Body Ring (with a Merlinus punching bag to distract the Paladin for one turn), while literally everybody else (except undeployed Bors) contributed to the charge towards the castle. Barth was used to Rescue + Drop Roy to get him 1 extra movement space, which mattered for Marcus’ movement range. Saul got a lot of EXP by staying on 7 HP and just dodging + counterkilling a bunch of inaccurate Steel Lances/Javelins. Allen visited the Armory and buys 2 Killing Edges and 2 Killer Lances. Might be overkill but I’d rather be safe in this scenario, I have to go the long way through the next couple chapters anyways and can’t buy more for awhile. SHIN was able to get the bosskill thanks to nobody else being able to actually kill him. Marcus had to Killer Axe a Paladin so he could actually reach though. In conclusion, Barth did something. I’m just as surprised as you are. ignore that Bors could've done it too Chapter 14 (8/109): Took about as long as Chapter 13 to get done, honestly. Fir finally pays off. She starts by promoting to Swordmaster, then Saul picks her up and gets danced, so he can drop her ahead with the Light Brand equipped. Roy uses a Torch on Turn 1, then gets picked up by Allen. Chad takes the Torch from Roy and uses it for super-thief-vision, he essentially acts as the team vision for most of the chapter. Allen with Lalum’s help ferries Roy to Saul on Turn 3, who walks him the rest of the way to the throne, with Fir leading the charge against the two Merc groups. She goes on to eventually kill the boss, needing a crit + hit and having two phases to do it, but she goes all tryhard and gets double crits on EP so hey. Saul has to blow the other two Sleep uses on the Killing Edge Hero; only the first one is technically necessary, but by using both, I can safely get Sophia to the Guiding Ring and even ferry the Silver Card to Saul to buy things half price at the Vendor, which is very nice, so I got a fuckton of Pure Waters and Lightnings. I might miss having that for Douglas, but I can work around him. Shanna goes on a little adventure skirting enemy ranges to get the Warp staff on the last turn since it’s worth a lot to sell, while Miledy gets everything on the left including the Silver Card. Actually got all the treasures except the Silver Blade, at least there’s *some* benefit to how many turns this took. The Sleep Bishop blew his 3 uses on Allen (miss), Allen (hit), and Saul (miss), then got crit by Fir so he wasn’t a big issue. Allen also obtained + used the Boots before he took his nap.
  12. [FE6] Put Yourself In My Boots

    Chapter 8x (8/62): Promoted Allen on Turn 1, he and Marcus just sorta rushed ahead and killed things. Allen KE crit OHKO’d Henning on Turn 8, he doubled so the odds weren’t completely terrible, just mostly terrible. Everyone else focused on that thing you know and love, SELF IMPROVEMENT, namely the Armor Bros forming a small wall in the corner to shield Saul and Dorothy so they could heal/arrow things safely. Saul and Dorothy also got C Support. Barth gained RES. Chapter 9 (7/69): Ran forward. Sue and Noah recruited their people, Allen killed the boss, etc. This chapter frustrated me because the RNG for getting into the center island never wanted to work so I just said fuck it and burned a million RNs trying to make things happen. Seriously, I was missing back-to-back 88% hits, it was fucking stupid. Roy got C support with Marcus and Allen at least, would've liked this for the 8x bosskill but at least it's a thing now. Chapter 10 (6/75): No way in hell would I be able to 5-turn, and even this was pretty tight. Allen ran Roy down to the throne, and I had to clear a path for Marcus to even be able to follow so he could kill a Shaman in the way too. Otherwise just sorta focused on improving dudes. Chapter 11: (8/83): Decided to slow down a touch because I probably want that Hero Crest for Fir, and this chapter was being real butts to the northern group’s survival. At least I got more money out of it. Shin, Allen, and Roy went up north and broke down the wall to fight the boss, while everybody else went and got villages and self-improved. Notably, Saul hit Lv 10 and promoted. Shanna was deployed to buy some stuff, like Lightning tomes for Saul. Somehow fed Shin the bosskill because Allen didn’t crit on either of his attacks. Chapter 12 (6/89): Fir, Merlinus, Barth, Chad on the right worked together to distract the Sleep guy and get the treasure. Barth actually dodged it all 3 times, so good. Everybody else went to the left, with Saul pulling a couple axe dudes through the wall. I tried getting a 5-turn a few times, but I think I just don’t have enough movement (read; horse) to get Roy in range to seize. I was able to get him 5 tiles from the throne, but the damn movement cost meant it wasn’t doable. Since I had the time, I also had Lalum eat both Angelic Robes so she isn’t perpetually OHKO’d by everything. Chapter 12x (5/94): Took an extra turn to get the White and Red Gems. Roy, Shin, Allen, and Marcus all ran through the center, taking Lalum and Roy along for the ride. Lalum had to dodge at least one of a Brigand and an Archer, and Roy had to dodge the Nos!Druid cause he gets OHKO’d. Allen KE crit the boss, Shin got the White Gem, and Marcus the Red Gem. Everybody else self-improved, Chad stole an Elixir and a Lockpick. Unit Lv HP Pow Skl Spd Luk Def Res Wpnlvl Roy 7.20 23 8 8 12 11 7 2 C Swd Marcus 7.39 36 9 17 14 12 11 9 C Swd B Axe A Lnc Allen 14/7.18 39 19 16 21 13 15 5 B Swd B Lnc E Axe Chad 12.81 25 7 12 19 10 6 2 D Swd Saul 10/3.93 28 13 13 18 3 4 12 D Lgt B Stf Dorothy 9.81 24 7 10 10 6 6 3 C Bow Shin 12.41 30 10 11 16 8 7 4 D Bow Fir 10.95 27 11 17 18 10 4 3 C Swd Lalum 2.61 29 1 2 11 10 2 4 A+ Dancing Barth 10.37 26 10 6 5 3 14 2 C Lnc Bors 4.68 23 8 4 5 5 13 0 C Lnc
  13. [FE6] Put Yourself In My Boots

    Chapter 1 (4/4): Marcus picked up Roy on Turn 2 and charged forward. Allen cleared his path to drop Roy 3D of the throne. Allen got a ton of kills here thanks to Marcus weakening everything. Bors got THE BIG MONEY Chapter 2 (6/10): Ran forward and killed things. Roy got a couple levels here which was pretty cool, thanks to dropping him on the easternmost fort Turn 3. Bors helped out by chipping a couple things. Allen mostly killed a couple enemies blocking Marcus’ way and got some more levels too. Standard Merlinus -> Armorslayer -> Shanna. Chapter 3 (6/16): Marcus fullmoved every turn, equipping an Iron Axe on Turn 3 and a Javelin on Turn 4 to kill specific enemies. Somehow barely had the ability to pull this off thanks to Allen, he picked up Roy Turn 3, killed a Soldier in Marcus’ way on Turn 4, and Gave Roy to Marcus on Turn 5, while killing a Cavalier in the way. Marcus had exactly enough movement to park in front of the boss and fight him on EP+PP. Marcus also got SPEED on Turn 3, so that's pretty convenient. Bors, Chad, and Merlinus helped a bit with the opening then lured and killed Soldiers to not attack undrafted dudes. Merlinus also died, but not before he got the Mend. Chapter 4 (5/21): Marcus ran forward and killed most things. Allen followed shortly behind to ferry Roy, after being given him by BORS, what a god. Chad went and got the Angelic Robe village and Shanna did some shopping, I needed more Hand Axes for Marcus. Marcus gets SPEED again and also DEFENSE. Chapter 5 (3/24): Pretty simple, Bors opens the gate on Turn 2, then Marcus rushes in to attack the boss with the Iron Blade, he has 13 Speed so he doubles easily. He gets left on like 6 HP, so Allen is able to take the bosskill. Chad self-improved up north. Chapter 6 (6/30): Need Sue for Shin later, so a detour must be taken. Allen and Marcus carry Roy up the left, using the Door Key from Ch 4 to open Sue’s room, and then to the throne room, where Marcus Silver Lances Wagner on EP, and Allen finishes with Iron Sword on Turn 6. The bosskill was surprisingly cooperative, all told, only took one attempt. Chad gets the 8000g in the left treasure room, and Saul, Dorothy, and Bors, all try to improve in the bottom. It kinda works? Merlinus died, but it be like that sometimes. Chapter 7 (8/38): Man this sucked. I definitely lost some turns just due to lacking manpower, but it is what it is. Treck and Jerrot definitely helped a ton here as NPCs, and Dorothy was super clutch with her Steel Bow finishing off Wyverns. I missed out on the Elixir, Longbow, and Hero Crest villages, which is unfortunate, but I did get Chad to steal the Red Gem off the Wyvern. Bosskill was x2 Armorslayer from Marcus, followed by a hit from Allen to finish the job. Also managed to recruit Noah who went key shopping, so Fir will exist I guess. Chapter 8 (16/54): The long walk, as usual. Marcus ran far ahead with Chad to get the promotion items in the western treasure room. Barth took a Chest Key and got the stuff in the middle. Saul, Dorothy, and Merlinus hung back at the start and got pelted by an archer across the wall the entire time, Saul got a lot of EXP out of it. Drafting Barth was actually super helpful because he could loot the middle treasure room and break the wall to get the fresh Armorslayer to the team, the old one had like 3 uses by the time I got to the boss room. Oh, and Barth killed Cath, rip. Unit Lv HP Pow Skl Spd Luk Def Res Wpnlvl Roy 4.96 20 6 6 9 10 7 0 D Swd Marcus 5.85 34 9 16 13 11 11 9 D Swd C Axe A Lnc Allen 14.01 31 15 10 15 10 11 2 D Swd C Lnc Bors 4.21 23 8 4 5 5 13 0 C Lnc Chad 5.59 19 5 5 14 6 3 1 E Swd Saul 7.72 22 5 6 12 2 2 6 C Stf Dorothy 6.25 22 5 9 9 5 4 2 D Bow Barth 9.60 base
  14. [FE6] Put Yourself In My Boots

    Barth and Fir. I don't even know if I can feasibly recruit Noah without massive agony. @Joe Cool