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    Sacred Stones

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  1. Retooled Units

    That's a good point about Nino's tome. It would be interesting to have a list of all units whose arts don't fit their base kits, like Cherche; she only just got the axe in her art, and it has a different name than it did in Awakening (if I recall correctly).
  2. How would you handle rerolling IVs?

    Noble, but what would you say about Seasonal Units, who only come by once or twice (if they're lucky enough to appear on a Legendary Banner) a year?
  3. How would you handle rerolling IVs?

    My counterargument to this is that your Pokemon are just individual members of an entire species, so variations between them make sense, whereas Heroes are specific characters. If anything the idea of natures itself is what doesn't make sense. At least that's how I interpret Summoning, so maybe I'm just being naive. I agree with Mau here; I'd much rather Arena Crowns remain a Bragging Rights Reward (i.e. "Guess what, my inventory proves I've been in Tier 21 since it was first introduced!") than something with practical use - anyone who's saved up enough Arena Crowns to spend on...well, anything really, doesn't get anything out of doing so unless they're working on a passion project or meme build to show off. I didn't know LBs could salvage those. I could have sworn they didn't for me... (P.S. Apologies for the double post, I don't know how to add quotes when editing a previous comment.)
  4. How would you handle rerolling IVs?

    Ooh, I like this idea! This way you still need units with your desired boons/ banes (at LEAST three, with this system) to fix a single unit's stats, which means you still need to pull and pray to RNGesus. My only nitpick is that setting someone's IVs to neutral needs to be easier - maybe you can also get these items from Quest/ Arena rewards and the "Neutral" item is more common than the others? The system is too dependent on pulling neutral units otherwise. --- Original thoughts: I don't like the idea of spending Orbs, especially with the random element intact, but that seems to be what the consensus believes is the most likely way IS would implement this feature and I have to agree. I'd rather spend an ungodly amount of some other currency (like 5000 Arena Medals for a manual IV change or 3000 for a random one) than a single Orb, which I know is stingy, but still...selling rerolls for Orbs would be such a backhanded gift. A feasible one, yes, but backhanded all the same.
  5. (I know this a bold thing to ask since we can't even check IVs in-game yet, but bear with me.) Getting bad IVs sucks, especially when a unit's kit is designed to work with a particular stat (e.g. Ayra, the Myrrhs). Some would say that IS would never let us fix bad stats because they'd lose sales from whales who would pull on a banner for an "ideal" unit, and I agree that that's probably the reason they haven't done so already. However IS has already made some QoL that risked their bottom line, with the most recent example being Combat Manuals (since buying more space is now pointless). So, if IV-fixing is ever made real, how would you expect it to be implemented? Right now we have two currencies that are completely useless (whether IS wants to admit it or not): Arena Medals and Light's Blessings. Why not let us use one of these to adjust a unit's IVs? And if they chose the Medals, it'd be another incentive to play Arena for those who've turned away from it. And if getting to choose our exact IVs is too much to ask, letting us randomise the IVs of a specific unit could work too, as long as you lowered the cost to compensate - this way people would only reroll for units who have the worst IVs possible LIKE MY -SPD/+RES LAEGJARN and be more likely to just cross their fingers for a lucky summon while pulling for other units (e.g. if someone wants a 4* unit for merging). Thoughts? P.S. I hope this question is open enough to stand on its own, @eclipse?
  6. New seasonal Banner: Land’s Bounty

    Huh. Thank you!
  7. New seasonal Banner: Land’s Bounty

    @Mau, yeah... Speaking on the TT, anyone think it'll continue on from the Paralogue and explain
  8. New seasonal Banner: Land’s Bounty

    I got Myrrh! And she's +Atk! ...and -Def. Seeing that was a terrible feeling. What RNG giveth, RNG taketh away, clearly... :/
  9. New seasonal Banner: Land’s Bounty

    That's what I figured, thanks! Edit: Just realised I still have some M!Kanas; is Brazen Def/ Res useful? How about Brazen Atk/ Def? Thanks again!
  10. New seasonal Banner: Land’s Bounty

    Fury's tempting, since her base kit lets her double in both phases (and helps Spirit Breath trigger), thanks! I didn't think of this at all, thank you! Does a mixed Phase build seem viable or is it better to just commit to one or the other?
  11. New seasonal Banner: Land’s Bounty

    What's the best A Slot for Myrrh that isn't DC or a Breath? P.S. Also, which of those two would be better for someone who had access to them? Thanks in advance!
  12. Eirika. Once she wins then I'll start voting elsewhere (namely for Nino).
  13. New seasonal Banner: Land’s Bounty

    I would have pulled for her anyway, but Myrrh's Def and Atk are absolutely disgusting and I love it (obvious Myrrh bias is obvious). I can't wait for tomorrow (so I can get a +Spd/-Def one, knowing my luck...)! ...and yes, her outfit and appearance are an absolute 11/10. She's the cutest thing I've ever seen!!
  14. What d'ya know, Kiran has a decent head on his shoulders after all (not that it's hard to see through that mask). Also, does seeing everyone sit down and chat like that make anyone else feel warm amd fuzzy inside?
  15. New seasonal Banner: Land’s Bounty

    That. Would be. ADORABLE. Unless they put her in a bikini or something, which IS obviously will. @Ice Dragon & @Jingle Jangle, thank you for the link!