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Darthkeeper

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    'Murica

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  • Favorite Fire Emblem Game
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    Flora (Cipher)

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    Tellius

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  1. Shadow Dragon/Mystery aren't even well known or "successful". Most people only really know Marth, Minerva, Caeda, and the likes. Fe 12 is the reason Fe 13 might have been the last game after all. With Zelda people at least know it's an old series with characters of varying importance. Meanwhile the common Fire Emblem fan doesn't really know anything beyond the 3DS games (and well Switch now). It's akin to people only knowing the Smash reps, but on the scale of an entire, then, about 25 year old series. Half of what makes Fire Emblem so beloved are it's characters. FeW basically disregards that and only focuses on characters mostly newer fans would know, and threw in Shadow Dragon cause "it's the first game". Considering characters become popular in feh (and in general) just solely on looks, they played it way too safe basically being "Fire Emblem Awakening and Fates Lyn, Celica, and Marth". Heck, a lot of Lyn fans never played fe 7. As for Celica, she's practically a 3DS character because not many people played or heard of Gaiden. Heck, some people still don't know Echoes is a remake. Also, the fact there's so many swords and clone characters is even more aggravating. Why say they didn't want an over saturation and then do it anyways. And sure clones are fine but why not throw in more characters if you're going to do that. The general consensus is it's a pretty good game, but it's a horrible crossover game. However, despite people in this thread and other threads I've read, I generally see more people love the game, because it's the Fire Emblem they know and it's catered to them, the 3DS crowd. With Lyn being already well known, and Celica coming off as "advertisement" and/or "that lord from the new game", and thus neat bonuses. Feh is weird cause while they have gotten better the past year, such as Forging Bonds actually making characters from other games interact, they are still very inconsistent and still make weird choices. As for mechanically Three Houses is a lot of people's first game and/or introduction to mechanics and skills such as Canto. The game is still very much the more RPG leaning enemy phase modern fe games. I'd argue it's also the second most RPG the series has ever been, still beat by Gaiden/Echoes. So, really people will just think those things originated from Three Houses.
  2. Basically what a few others said. I'm pretty sure they just world hop, and partake in the various conflicts. Really it's just like Outrealms, feh's justification, and the general fiction trope of unlimited AUs. There are worlds/AUs people know them, and there's ones where they don't show up at all (i.e. the game we play or in Echoes case with DLC a playthrough). Regardless none of it is canon. Cipher is Cipher but I agree with Seazas having ocs was a welcome addition. Especially since they're way more creative than FeW's sword ocs.
  3. So, to beat a dead horse, like they are with a majority of feh? Granted, they sort of gotten better with Forging Bonds by actually making use of the premise and making characters from different games interact. Heck, I recently maxed out my Say'ri and thought it was kinda cool she mentioned the Greil Mercenaries. She also mentions Hoshido, but that's an easy samurai allusion. Also, I don't really consider any allusions to Awakening, Fates, Three Houses, or heck even Echoes to an extent a good nod, because the majority of the fanbase already knows those games. When this game is supposed to "celebrate the series" as a whole.
  4. From the looks of it, it tends to be what they're proficient in. Even then, I read that it gets harder to recruit more students so we can assume it changes depending on the order your recruit them.
  5. People are asking those question they're either going unanswered or getting a "idk", which makes sense according to his other claims. While one's like "how hard is it" and "what does 'subpar' mean, are pretty subjective, especially since they're getting their info from in sources. What's so wrong about being concerned about the story? It seems interesting, and people like stories and characters. Half of what makes Fire Emblem appealing is the characters. Especially after the trainwreck Fates was, people are even more concerned.
  6. Lord deaths are probably game overs, so you can't rewind, similar to SOV. Got me wondering now though if it's like Fates where, say if Camilla dies, she just can't be used ever again but appears in cutscenes still. This does happen in casual mode lol. Actually, it's arguably worse cause they're just injured.
  7. I also had a feeling the woman was "evil" in some way. Hopefully they go for a morally gray story (which contemporary culture favors more than classic "good" vs "bad" ones). If this is true, I love the fact her design is very "good guy", but actually isn't necessarily. This theory also helps clear up why the teacher character is named Byleth. Upon reading it's based on a king of hell, I reserved opinions of him being the bad guy similar to Robin/Grima, as many people have been led to believe. Another reason is I don't think IS would make such a theoretical plot twist so obvious from the first trailer. Nice write up!
  8. Adrastea, at least from the trailer, seems to be the main, for lack of a better term, "good guy" house. However, of course, the player could just happen to be there. Also based on the blue flag, Griffons might be a thing again.
  9. I know this is mostly a "for fun post", but I'm just going to say: While I don't agree with them splitting the games up, they did let you buy the other route at half price. So, it's not that bad.
  10. Some bits and pieces of this song make sense, but as a whole eh kinda still.
  11. I never knew I wanted this. Granted, I/we expected so much from Fates' story in general.
  12. I think it's to accentuate "femininity". In some cases, it's just the angle they're at. This is the case for Catria, she's actually not on her toes the way I see it. Faye is a maybe, and is more of a "ready to go" pose. For Clair it invokes "elegance" which is fitting considering she's a noble. Mae is stretching, so that also conveys "ready to go". Est is on her heels, so it shows she's got that "youthful energy". Same could be said for Delthea, albeit conveyed with a different pose.
  13. I thought of an accordion folder. So like, it's a collection of the art and what not. And of course like the other person said, English sounds "cool: to the Japanese, similar to how Japanese words sound "cool" to us.
  14. Not really. It was a way for players to customize more, which is what the latest games (I was going to exclude Echoes but it has Villager Fork) have been leaning towards. However, I will agree it's confusing with the whole overlapping and it's a bit tedious in general.
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