So I was thinking about the possibility of having healers attack again, similar to Radiant Dawn, except it would function differently. It could work just like in Heroes, where their magic attacks would do half or so damage when targeting an enemies Res stat. Healer attacks could also serve a purpose, where as, again from Heroes, their hits could possibly debuff the enemies, or even provide stat boosts to teammates. Another method could be that Healers would only ever be able to counterattack, thus not be able to actually initiate battles, so that they could at least defend themselves. These were just some thoughts about how healers should be able to do more to support their team, and I'd like to here some thoughts on the topic.