Pwntagonist

Member
  • Content count

    54
  • Joined

  • Last visited

About Pwntagonist

Profile Information

  • Gender
    Male

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Pelleas
  • Staff

Allegiance

  • I fight for...
    Tellius

Recent Profile Visitors

227 profile views
  1. That's just my signature dude.
  2. Punctuation is a thing that exists.
  3. Will MAFC be tied to this again? If not, when is MAFC 4?
  4. ASM, maybe
  5. It doesn't stay like that for long.
  6. obstreperous

    note: taking this seriously because you seem to be, as in not an April Fools prank Portraits were great and the map looks nice, but man this was painfully easy. I think it could have benefitted from a smaller map and more content in general. Maybe more diverse and stronger enemies too. (also, was Apocalypse intentionally spelled wrong?)
  7. Thanks so much for the compliments, it means a lot to me. I did some tinkering with the stats, specifically with Gerik's strength. I think everything is about where I want it to be now in terms of balancing. And yeah, I polished up the first two chapters, especially Chapter 1. I scrapped a lot of the older design and decided to go for simple and straightforward. My stance on the writing is this: I recognize it's not the best and I want to improve it to improve the overall quality of the hack, but I also want to make more cool levels, something I enjoy doing much more. For now, the writing is passable, so I'm going to put it on the backburner. As for the rewards thing, I don't want to spoil too much, but:
  8. Carcino's Civil War, Chapters 1-4 are complete! DOWNLOAD Notes: 1. You cannot use your save file from the old demo. 2. Chapter 1's gameplay has been changed significantly. It's not as overwhelming anymore. 3. The story in Chapters 1 and 2 has changed slightly. Enjoy! The FAQ from the original post still applies, but I'm happy to answer any new questions.
  9. I mean yeah, that's the point.
  10. Download link: https://www.dropbox.com/s/2k96dwe4v2i6xf0/The Burdened Advance.ups?dl=0 I agree with Ghast in some points, disagree in some others. I strongly agree that we could have done more with open-layout setups. We were working with a new, untested idea and this is the direction I thought to go in. Clearly it could have been better, but hey, I tried something unique. I have a lot more to say, but I think I'll wait until after the contest. Side note: Final boss room didn't work because the enemy number capped at 50. Enemies are supposed to spawn from all the staircases, making for a difficult to maneuver room, with powerful enemies closing in from the four corners.
  11. Very constructive feedback.
  12. Coby and I will be entering this time around! Will probably submit our final draft tomorrow.
  13. Update: I said updates would be slow, but I made the most of my Fall Break and got Chapter 3 done! Not gonna release it until Chapter 4 is done as well though. Which... may take a while. It's a doozy.
  14. Probably not going to change this. I like the dynamic Marisa and Gerik have as the fragile/strong unit vs. the durable/weaker unit. I agree that it doesn't fit thematically (Gerik is friggin huge), but like I said before, gameplay balance comes before consistency. And as far as I can tell, they both contribute pretty equally in Chapter 2, so I see no reason to change them. You're talking about the chibi/mini portraits right? Yeah, they look a little silly.
  15. Thanks for playing! To be honest, I'm not all that fond of Chapter 1. The concept of battling ship2ship sounds cool in theory and I don't think many hacks have attempted it, but the way I threatened the helmsman with Wyverns made players want to go back to protect him, when I really wanted them to go forward and attack the enemy helmsman instead. I've recently made some big changes to the reinforcement pattern in Chapter 1 to simplify it, so hopefully the chapter is a bit more bearable in the next version. Yep, the general should be there. She just spawns pretty late. She's the hard time limit, essentially. Don't want players grinding forever. Frankly, I'm not all that concerned about consistency. As you'll notice from the YouTube comments, people have already found a pretty major plothole. As for balance, I think it already is fairly balanced between Marisa and Gerik. Marisa hits a lot harder but is more fragile, while it's the opposite for Gerik. I think Marisa would be pretty much obsolete if I used her FE8 stats, as Gerik would just be blatantly better than her in every way. What specifically did you think seemed imbalanced about their stats? The portraits are all either from Coby (The Goober) or NICKT collection. I was on a bit of a time crunch so I think Coby may not have been completely satisfied with them. Regardless, I'm very thankful for his hard work, because it makes my hack actually look presentable.