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Vega

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Everything posted by Vega

  1. I still remember this hack after all these years. Really liked it and it's what got me into this whole ROMhack business.
  2. Thank you for finding something enjoyable on it. I remember it took around 6 months to put together but yeah the end game was weird at best. The "idea" was to have something to punch with your OP grinded units but the problem was that I made this a must for the last 2~3 stages when it should have been optional something I took note on the new project.
  3. Asking from the topic creator to remove the "Fire Emblem : Master Version" and replace it with: https://feuniverse.us/t/fe8-fire-emblem-the-sacred-war-complete/4867 "Fire Emblem: The Sacred War"
  4. Looking back at this hack... it's a trainwreck, even for a 1st attempt. So badly made that I even lost the various notes and can't even touch it again. At lest the EXP I got from it as well as the feedback was well worth it. Might as well remove it from here and have the topic closed. Instead go play this hack: https://feuniverse.us/t/fe8-fire-emblem-the-sacred-war-complete/4867 It's way way more polished and improved. I ask an admin to close this topic for good.
  5. Just checked the character introduction in the "New Mystery" section and noticed some characters are labeled as " Can not be recruited in the main story" while for some others ( such as michalis who is not recruitable ) it is not defined whether they can join you or not. So after all Roro joins or not? And katarina perma dies at proloque 8? Is there any post end "extra-play" maps like FE6 where "characters that can't join you in the main story" can be selected?
  6. The "Powerfull Foe" Battle Music is nice but it goed wasted since it's TOO long and battles don't last more than ~10secs.
  7. http://www.youtube.com/watch?v=BW3KQ5LcXLY Creating their units and discussing their names http://www.youtube.com/watch?v=9tOLtYiD3eU Showing off their tactics. The woman being straightfoward and risky. The man says he uses his head while claiming his strategy is "No DMG". The woman says he is TOO slow. Eventualy his lord gets hit by an arrow (It would be more fun if he died)
  8. I 'll explain what you mean by feeling "weird" at looking Sirius: His whole apperance looks retarded and they are making him to wear a mask to hide his deformed face. Even Roro looks more serious than Sirius.
  9. He IS a Merc not a myrmidon. So what? If I make a myrmidon what should I expect from these 3 stats? (Below average). BTW skill-speed and def really exceed for a merc that is. And I mean the heal and dance sprites. (Could have been more creative here and add those animations)
  10. http://www.youtube.com/watch?v=5TUVmBvlMUo *It seems there will be 3 player battle music pieces (one being the original book 2 theme, one the original from book 1 theme for the proloque chapters and one new track 0:50 ) *Dancer and Curates dont have battle sprites *Exp on dancers seems will differ acording to their level *"MY-unit" seems to suffer from low power luck and HP for a lvl 20 merc.
  11. It's unfotunate that for once more you can't add the light glimpse of a "holy" weapon to your forged ones. (I mean the light that flashes at the beginning of a battle when a "holy" weapon is unleashed)
  12. Male: Jack Norris / Vega / Orion / Arcturus / Regulus / Atlas / Gamma / Seth / Cosmos Female: Alundra / Arcana / Asley / Eden / Ishtar / Raina / Maia / Athena
  13. All of your chars suck. Name: JackNorris Gender: GOD Class: Roundhouse Kicker Appearance: http://tattoonow.vo.llnwd.net/o25/BelovedStudiosHOSTED/images/gallery/Chuck.jpg Past: http://members.iinet.net.au/~dwomen/files/nlMar132009/bruce%20lee%20beats%20up%20chuck%20norris.jpg Present: http://2.bp.blogspot.com/_FZH41W2fRk4/R3TxvUQOpqI/AAAAAAAAA0o/cchJZRMgBOk/s400/chuck_norris.jpg Future: http://blogs.amctv.com/movie-blog/delta.jpg Mission: Have a duel with Liquid Snake This includes everything
  14. Also: 4:00 New magic Tome "Shaber" and Death Quotes differ whether it is the casual or classic mode. ( Since in casual you cant die )
  15. 3:44 Rank B/ Mt 12/ Hit 100/ Critical 30/ Range 1/ Price 5.000 G Forge Calculations: +10 Mt ( 137.500G ) +30 Crit ( another 137.500G) Discuss... ( BTW who the heck is Rou-Rou ?? )
  16. Voted Lilina. Explanation: Ok imagine this: Imagine your party as a BB (Battleship) class ship. Lilina is the big cannons at the front of the ship that takes down fleets while Lugh is the smaller and faster cannons for anti-air covering. In term of usefullness Lilina wins (plus +25% critical with Roy +High LUCK ~25+ that really helps hit+evasion). And leave the HM out. Everything is completely different there. P.S. Since Lilina needs speedwings, Lugh also needs some energy rings. Personally i use both.
  17. Tested and Succeded. Well it took only 2 turns with the jealous system (that means they start at 490p) However, since I wanted the 2nd Hero Sword, I just kept them together thouth chapter 6 and 7 untill i get the sword from Patty. (+0p/turn to try and keep their relationship at 490) Afterwards. when i tried to pair them, it took 12 turns ( that makes me quess that when Celice was close to another male character, Celice was losing points from Yuria) Clearly, from Yuria's point of view, Celice has the lowest proiority from all the other males. Note: After you create this pair, then RR so that Johan/Johalva's and Sety's speed isn't Glitched. If you never RR in the 2nd generation, Joha bros keep their speed bonuses from their lvl ups and Sety comes with 30 speed. However if you RR, then you lose the speed increse in the Joha bros and Sety's speed returns to 16. So it's better to NOT exp to much the Joha bros until you make the pair. Afterwards, just RR so you can also get the 3-star leadership bonus for Celice.
  18. Same old story. You just dont get Earth Sword ( witch helps Nana gtes some more G on the arena )
  19. Blond lord lol. That would be completely new in the series.
  20. Now that you are at Chapter 4, try to finish preparing your units and pairings. By the start of next chapter make sure everyone is promoted with correct gear and finished pairs.
  21. Mages-Sages ftw. Only afraid of silence and nothing else. (Forged Tron +10Mt +30Crit% -1weight)
  22. In any case, shooters and dancers are both useless (except for dancers Fe4/9/10)( also add a knight ring and defend sword in Fe4 to a dancer). Shooters= free exp for your units / waste like 38.000 gold in forge to add +50hit% so that they can actualy hit something / cant cross mountains / lol mobility / lol M.def / dead meat in close range combats / useless in 90% of the situations since most maps are raiding and not defending / another 9% of the maps require fast mobility and have turn limits / cant promote / cant enter the arena (?) / good for wi fi battles only with small maps and regualr terrain Dancer= frail / dies fast / lol evasion for dancer / needs constant protecting-shielding-support / makes 1 and only 1 unit to play again / army's dead weight / only good for arena abusing and nothing else On a standard map (without arena) it's much better to have another solid unit that can hold on it's own.
  23. Do you know if the -5p/turn between their relationship still applies after the 50th turn count?
  24. Thx everyone for their trouble to reply. In any case there is no way I'm gonna try this on my old Snes ( yes after 15 years it stills lives ) since you must not RR it. Btw, did each one of you try it with the translation patch or without it? Translation patches in general corrupt some of a game's mechanics. Guess I'll have to try and see for myself. (Got sick of that Celice X Rana staff lol)
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