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  1. New Legendary Hero: Lyn, Lady of the Wind

    Yeah. Recently, Vengeful Fighter is more common. Which is very weird since almost everyone else has Bold fighter and Tharja is amazing with it... This is comparing Mage Killer Legendary Lyn to Mage Killer Brave Lyn. A Blue unit killing a Red is normal. A Mage killing something with low Res is also normal (besides Blade tomes are easily countered by Dull Range). Are you really going to run Shield Pulse with a defensive special instead of Radiant Aether? Heck what special will you give him instead that will allow him to beat his counters and kill everything in the game? None of your points suggest that Radiant Aether isn't the prefered Special on him or that it is bad. Just because a unit is GREAT at something doesn't mean it can't be good at something else. Player Phase Brave Lyn being a great unit has nothing to do with Mage Killer Brave Lyn being of equal if not better than Mage Killer Legendary Lyn. Your points add nothing to the comparison of these 2 units and the builds they have access to. If I choose to run a team of 4 Brave Lyns, it is uterly stupid to make all of them the same and be countered by a single unit. Edit: Also your 9/9/4/7 includes an A skill. Give Brave Lyn an A skill like Fury and she will get 8/8/3/6 on BOTH phases instead of just EP. She already has more ATK and RES than Legendary Lyn. Losing out on only 2 SPD and 1 HP (Def doesn't matter) VS LoS Legendary Lyn on EP. Again she also has access to Blessings which allows her to easily cover the stat deficiency.
  2. New Legendary Hero: Lyn, Lady of the Wind

    LoS isn't more Practical than Radiant Aether, which activates every EP battle thanks to Warding Breath while being a 500 SP skill. Again, Fury is more practical than LoS. Brave Lyn isn't just Player phase. She is very strong during player phase yes but Mulgir and her stats allow her to tank mages (same EHP as Legendary Lyn) while still being a deadly mage killer in PP. SM on her is just as good as SM on Legendary Lyn if not better due to her already having higher ATK with only 1 SPD less. You require the same amount of effort to use it on both Lyn's. Legendary Lyn only has 2 BST more than her Brave variant (+1 Def and 1 SPD). The latter as you said could be paired with Gunnthra to be a better mage killer or mixed in with F!Robin for better Player Phase (repositioning over tress and other obstacles is another plus). Brave Lyn can tank mages of all 3 colours as she basically has the same EHP against magic as Legendary Lyn. Yes the later can tank Rein better but Brave can survive Rein when built as a mage killer while also counter Bold Fighter W!Tharja (the most common mage in +10 Whale land). The fact that Brave Lyn can run Mulagir and Guard means she can cancel buffs and prevent Specials from the fighter skills. Legendary Lyn sacrifices a lot of stats to acheive this combo using Gratia+. I hope IS releases Guard Seal fast! Being colourless cavalry means she is weak vs counterable builds instead of uncounterable colour. Their mage tanking overall is quite similar but Brave Lyn as a mage tank is more valuable in whale land (I face at least 2-3 W!Tharja per arena run). She has 36 base SPD nothing with equal investment (whale land) will have 5 more SPD than her, especially since we easily use drives and spurs. Actually, I am wrong. Non-Legendary Heroes have access to +SPD blessings, up to +9 SPD! Luckily, not many people use 3 +10 Fjorm or F!Robins in their team. You seem to misunderstand the "I would Whale for her". I am being quite literal with this statement. A Legendary Hero means she is MUCH more expensive to +10. Laws of Sacae is not worth the extra cost of hundreds of dollars. Will I still get 1 copy of her? Most definitely. Off Topic: I actually love Fjorm with Ice Mirror + Life and Death as an anti range EP unit. I have enough multi purpose heroes. QR seal is the best thing to happen to Fjorm.
  3. New Legendary Hero: Lyn, Lady of the Wind

    That is indeed very pretty!
  4. New Legendary Hero: Lyn, Lady of the Wind

    If she was a normal unit without Law of Sacae, I would totally Whale for her. But as is, she isn't befitting of the Legendary status. Ice Mirror, Chilling Seal, Radiant Aether, Solar Brace and Dragon Skin are all really good unique skills. Lyn's new skill barely giver her better match ups than Fury. The skill force specific positioning and playstyle with little benefit. Most people will replace Law of Sacae due to its mediocrity. It is very difficult not to compare her to Brave Lyn. The 1 BST less can be fixed with either -ATK/SPD and +HP (for Arena Score). Even at -ATK, Brave Lyn only sacrifices 1 ATK and 1 SPD to neutral Legendary Lyn for 1 extra movement while being able to have a Blessing (for extra stats...) and 1 more MOV. Heck, Mulagir (which I think this weapon is the better mage killer) will probably be able to upgrade to the Swift version. Edit: To be clear, my grip with her is that she is a hard to get Legendary Hero but doesn't have the specialty to back it up since Law of Sacae is so lack luster.
  5. Oh wow! I finally get to use my merged Ryoma again. Holy shit. Sadly, I don't have high merged flyers...
  6. New Legendary Hero: Lyn, Lady of the Wind

    I wish my Erika could do instant Aether on PP and still activate more Aethers on EP, not to mention the juicy Arena points from boost stats and special B skill. Indeed, it was! Sadly I did not get any Bold fighter fodder. :( As someone who only cares about Performance, I don't like this new Lyn as much as I hoped. I wish she had Sacae's Blessing instead of the new A skill (which is worse than Fury in terms of versatility). Being Green instead of Blue really hurts her too.
  7. New Legendary Hero: Lyn, Lady of the Wind

    I love the art and finisher of this new Lyn but I don't like her unit design. For 1 of each stat, Fury is better than her A skill while helping to put her into Desperation range. Her low 31 ATK and being coloured means she is no match for reds which is the most common colour. The effect of her bow means it is only effective against front liners or isolated enemies. At least she is our first green Firesweep user but most DC units are reds... I shall pull on colourless. I need more H!Jakob and have yet to get F!Grima.
  8. I stayed with 5088 last week so you should be fine!
  9. Good choice considering she will not lose you any Arena points, unlike -Def/Res. I am assuming u are going to give her firesweep.
  10. New Event: Grand Conquests

    Completely agree
  11. Priscilla at 4* +10 shouldn't be too bad. Otherwise, I am on the same boat. I wish I had Ephraim too but he has always eluded me. I will probably promote Alfonse this week.
  12. Grand Conquest change proposals

    Yeah I lack WoM fodder to give to her. I could give her escape route but I haven't tested how well this would be. On this note, I wanna try a Reciprocal Aid Fury WoM Anna when I get more WoM fodder. This will allow her to teleport to anyone and help others teleport as well. Overall, I agree with most of your suggested changes.
  13. Grand Conquest change proposals

    I wouldn't call it bad design. It is one that is disliked. But forcing players to do something different isn't always bad as it can lead them to enjoy a few found passion. I enjoy the fact that TT, AA, Arena, GHB and now GC all force you to use different set ups.
  14. Grand Conquest change proposals

    Agreed. Sadly, it is easier for people to just complain than adapt. I hope they link Sacred Coins to individual rewards next time instead. Getting such a precious resource from luck sucks.
  15. Grand Conquest change proposals

    Agreed. Yeah, it sucks not being able to participate any longer... They aren't min-maxed. They are player created. They don't all have optimal Boons/Banes nor do they all have good skill builds. They aren't even at +10. They are a big step up from your usual PVE content but this is PVP so it doesn't really compare. This is not much different than Arena but you face a greater veriety of units instead of horse meta. The F2P don't have the reasources to beat infernal at a high success rate. The strategies available to them is limited by what they pull. That being said even I need more wings of mercy units.