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BlueLeafeon

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Everything posted by BlueLeafeon

  1. If you convert the Fire Emblem GBA battle sprites to SRPG Studio, you better share. lol
  2. I blame google. But yes, on the How to Use - Courses page, it's the link titled "Use of expression data and standing drawings"
  3. The "Scope" stat on Skill Effects allows you to change the range of a support skill's effects. Completely agree. Character illustrations (Database->Players->Details->Char Illust) seem to have compatibility for changing emotions, but I've yet to find a way to actually change that emotion during dialogue. EDIT: Figured it out based on the tutorial: https://translate.google.com/translate?hl=en&sl=ja&u=http://srpgstudio.com/lecture/scriptplugin.html&prev=search
  4. You can tell it was Giggle Translated, but it does its job well. The largest problem I've found is that the Item Get message, by default, seems to be quite...garbled. I have yet to figure out if I can change this message.
  5. For those of you whose games have original soundtracks, where do you get them? From certain sites? Did you make them yourself? I've been looking around to see if I can find anything, but most music intended for use in video games are clearly for RPGs and not turn-based strategy, so they kind of don't fit with what I need them to do. (I know there's been topics like this before, but they were so long ago that most of the links are broken by now...)
  6. Thanks for the help, guys! I didn't realize steam's community was already open for this thing. Nice! Now if only I could figure out why this map doesn't have any playable units despite the fact that it should.
  7. I know the actual full program hasn't been released yet, but seeing as how the demo is out, and allows for quite a lot of customization, surely someone has figured this out already. I have been trying to figure out how to make an allied unit recruit. I know the sample game does it , but I can't figure out how. I've added the Talk conversation and a global switch but when I put my character near the allied unit, no extra options appear.
  8. Ah, thanks. Very strange place to put it tbh. lol
  9. I've been messing around with the trial version and it's definitely much more of what I needed it to be than RPG Maker. If its japanese price is anything to go by, it might be about 50-60 bucks, but I suppose it'll be worth it since who knows when FEXNA is ever getting released lol. The only problem is that I can't figure out how to make the test chapter have already-recruited units on the roster other than the main character. The google-translated resource only gives you information about how to make recruitable units...
  10. I dunno, all my friends started off disliking the idea of incineroar but grew to like it. I felt like I was the only one of my friends who preferred keeping her Torracat as is. Although perhaps Incineroar losing THIRTY BASE SPEED has something to do with it, because one of my friends just started outright disliking the whole line because of it. >>
  11. ohey this topic exists. And so do I. Say hello to my dumb pokemon sprites that nobody cares about. Actually customed the hat myself. (The images are at x2 size because RPGMaker XP sucks that way.) Original trainer sprite was done by teapot a long time ago:
  12. I'd totally get it if I could actually reasonably play it beyond chapter 8 without every chapter becoming a suicide mission. Is the shop still functional?
  13. I love Torracat and hate Incineroar. Torracat has actually stolen my favorite fire type slot from Arcanine.
  14. This is the best one I've seen yet. XD
  15. I heard FEXP was vastly unfinished and partially unusable, though?
  16. Yeah, this. I wasn't present for anything that happened (Thank God) so I can't add much. Just that he posted this here to give everyone a head's up in case it happens again elsewhere. A similar topic was posted on FEE by someone else, I believe.
  17. Golden Sun is a meh game and I will never understand why anybody liked it. I believe remakes should remain true to the originals in every way EXCEPT gameplay/mechanics. Its music should be remastered, but not remixed, its graphics updated, the script the same (unless it's edits to fix typos and the sort,) and if voices are involved, either keep them the same or hire someone who sounds similar to the original. Don't replace a bass character with a tenor one, and don't make a 17-year-old girl sound 10. For this reason, I highly detest HG/SS and Star Ocean: Second Evolution. Although I will forgive certain script changes. The ones made to FR/LG and OR/AS to add in new features and areas are perfectly acceptable. Forcing me to go into a dungeon which was originally optional, just to catch the title legend, which has NO BEARING ON THE PLOT AT ALL, is not acceptable.
  18. I don't care about high definition graphics. In fact, I tend to be quite forgiving of 3D graphics and care more about how pretty the scenery is than I do the character models. So long as the characters aren't outright ugly (see: Skyrim) I don't care about how "low definition" they are. In fact, I happen to think that Xenoblade Chronicles is an absolutely gorgeous game, and while I admit the character models COULD be better, I don't particularly care. And I certainly don't think that the quality is bad enough for everyone to give it the low score they do. Also, I never cared about the lack of feet in Awakening. Never noticed until somebody pointed it out.
  19. Okay, so Typhlosion is quadruped, but that doesn't change the fact that I wish Torracat would remain quadruped. I mean, I know by this point it's not going to be. It looks too much like wrestiger already. :( I would really like a usable cat Pokemon that is not Espeon. Most cat Pokemon are pretty meh, stat-wise...
  20. Don't mind me. Just waiting on all my hopes and dreams about Litten to be crushed. </3 But I am that 1% of Pokemon players who strictly likes the more animal-like Pokemon and actually avoids the humanoid Pokemon as much as possible. Just waiting on a confirmation that Evolite Torrcat is going to be how I play through the game.
  21. Y'all over here talking about how you feel old because D/P are ten years old. lol Me? I'm like "I was part of the ORIGINAL Pokemon fad. Back when Pokemon were banned from school."
  22. I'm just sitting here waiting on Game Freak to crush all my hopes and dreams about Litten remaining a quadruped throughout its entire line. I've seen the "leaks" with the "concept art" and it keeps looking more and more like this was a legit thing. Torracat really looks like it'll evolve into that fugly wrestler thing. Regardless, I'm still picking it. Even if I can only evolve it once.
  23. Gen 1 Pro: EXPLOITABLE GLITCHES YES. Con: Enemy Pokemon had no PP limit. They could literally spam the same move FOREVER. Gen 2 Pro: Only games to include two separate regions. Con: Due to data limits, Kanto's dungeons were severely reduced. Gen 3 (Only including R/S here) Pro: The overworld was very vast and fun to explore. Con: They removed quite a bit of the older Pokemon from being catchable simply for marketing the next few games. :/ Gen 4 (Only including D/P/Pl here) Pro: Underground bases~ Con: In D/P there are only 2 fire types in the whole freaking game. :/ Gen 5 Pro: BW2 had some really fun features, including the movies and Avenue Con: The world was very linear with little optional exploration areas, and it honestly felt like I was needing to fight a gym leader every five minutes because there was so little to do between towns, and the game roadblocked you. Gen 6 Pro: POKEMON AMIE~ Con: SPAR. Stupid, Pointless and Annoying Rivals. (Yes, that includes May/Brendon for their additional but pointless dialogues added to the game.)
  24. I don't think I had any Pokemon merchandise before Yellow, so my first Pokemon was Pikachu. My first caught Pokemon was Nidoran female. The former really tends to show because despite my online identity, my favorite Pokemon is Pikachu, and nothing will ever change that.
  25. Any updates on this? I know Yeti is spending more time on his game than the builder itself, but I haven't heard any updates on whether or not the builder is still being worked upon. Or maybe I've missed it?
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