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MasashiH

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  • Location
    Buenos Aires, Argentina

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  • Favorite Fire Emblem Game
    Blazing Sword

Allegiance

  • I fight for...
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  1. Now I remember that I used to work with Photoshop for signatures. Participated in a gaming community forum, and one of the sections was actually signature presentations. Would have duels, contests and such. My best work so far was a Master Chief signature with slight fog from behind, and my nickname at the time would have the bright visor of the helmet (forgot the name of that technique to render images through text). Should've looked further into Spriters Resource's website - they actually have the stars :V TBH, I wasn't tryharding with these two banners, but could tryhard for future ones. Need to relearn what I did years before. Thanks for feedback!
  2. No idea, does pixlr files need an account? I use the editor when I suddenly have something in mind (Sorry for this, but I generally do not save after creating an image). As for the assets, I googled around a while so.... Character renders can be found at a nice quality in the fire emblem wikia (did not look into the other fan wiki which is fireemblemwikia) Found a render sheet of UI assets in Spriters Resource (also has other stuff if you want) Stat icons are from a specific google search (League of Legends stat icons, should pop up) Now that I think about it, it looks more like a signature rather than anything. If anyone likes the concept for their videos then it is a bonus. Got inspired again and pulled out my invested Palla (preparation for Flier Emblem, swapped Goad Fliers for Fortify Fliers). This didn't come out as thought but I think it is okay: (Note for future unit banners: Add their weapon and movement type icons)
  3. These banners are usually seen when you watch a video of arena runs, GHBs describing the team used. Taking inspiration on character splash arts with blur around focus area (League of Legends' skin selection when already locked in a champion), I attempted an Alfonse banner. Since I do not have Photoshop, this was done in Pixlr (on browser, quite limited in comparison to Photoshop). Left attached a screenshot for stats reference.
  4. I can now see it like this. I'm that typical idiot that has a wide range of behaviours categorized into the "tsundere type".
  5. Got a -HP/+SPD Bridal Lyn after a summoning reset from pulling a second 4* Priscilla. I will go for the others in this order: Caeda>Cordelia>Charlotte Never seen much of Charlotte, so hence the order. Caeda completely looks as another blue haired waifu if it wasn't for the different artist and the fact that you knew it was her. (noted something about Lyn being tsundere in this dress, but stand corrected by Ice Dragon lel)
  6. Not sure if this belongs here, but here it goes.
  7. The thing is that Alm is somewhat fine during the story until he defeats Rudolf and learns of his origin. The feeling of being lied to in addition to the fact that he killed his very own father is devastating. If Celica wasn't there for him, being the sole king of an entire continent would be difficult knowing the things that he went through before. Celica dying to Falchion and not being saved by Mila could trigger this route.
  8. Back to my days in Tower of Saviors, what they used to do is the following (not sure since I did not touch that game for years): - One diamond per day (5 diamonds to pull for diamond seal, from gold->platinum->perhaps rainbow best rarity card?) - Story divided in chapters and parts, one diamond for clearing the entire chapter. - Enough friend points for the friend seal (200 minimun daily, +5 or +10 if used a random or a friend as a helper, only up to gold in rare cases) I would eventually fall into the routine of logging in only for the daily diamond since not having a good team = get stuck in the story ----------- Here, in Fire Emblem Heroes, I would not mind having this kind of thing since this game makes every unit viable at some level, being able to work around them (of course some units perform better than others) In TOS there is more diversity and of course more team comps than this game, but overpowered teams from diamond pulls reign supreme that some missions are literally impossible (for example having to one shot a monster who will one shot you right at the next turn, dealing 999999 damage on purpose and damage reduction skills not saving you) Go full Bad Luck Brian on diamond pulls and you'll probably quit the game in no less than a month.
  9. I have watched the whole story of Echoes (not having money for a 3DS + the game sucks), and I found myself with this question:
  10. What do I do with these units sitting at 700+ SP? Serra - 1124 SP Lachesis - 765 SP Clarine - 1057 SP (Have no idea what to do with healers) 4* Nino LV.38 - 725 SP (Could think of a build in regards to her) You can assume that I already learned their skillsets.
  11. Literally what I'm doing with Vanille in Gran Pulse, but because I choose to farm Adamantoises for the CP and Gil (maxing out Crystarium before 1st game completetion, FFXIII) The absurd difficulty difference between enemies is something that I can relate to. This was the exact reason I stopped playing Tower of Saviors. (Had hit that particular wall where you could only advance on the story with ridiculous overpowered units and extensive grinding was not enough, the time spent on that eventually bored me) Noticed that a lot while fighting the Manasvin Warmech at Lake Bresha (few tries, got always killed by that AOE attack). It's funny how Lightning dies while the rest are like "fuck this, we might as well surrender too"
  12. *cough*League of Legends*cough* I have never been invested into a community enough to tell if they're toxic or not, except the one mentioned above. You can resume that community with: Below my league are noobs, BM for most things and Champion Mastery spam for everything they do. Getting back to Fire Emblem, I can see that couple wars are an issue, but that's also seen in other places (Anime for example)
  13. A game that is currently in the works. Not exactly the entirety of my intended project but rather a simplified build for a game competition arranged by my university (I'm currently studying Information Engineering) This is not a hack, but rather built from beginning to end. It is a Arena based combat system. The following lists all my interactions and most likely objectives (tried to format, comments being in italic, subject to changes): This is basically what I intend to present. I posted it here so as to ask for opinion about this, and whether should I reconsider about anything here. Any opinion is appreciated!
  14. Perhaps try Killing Edge+Luna? (suggested this from what Catria has)
  15. Posting it here since I created a different thread without finding this one before. Swordbreaker Alfonse. What's your opinion about this build? Alfonse - 5* Level 40 43 HP / 43 ATK / 20 SPD / 32 DEF / 22 RES W - Brave Sword+ AS - Reposition (Thought of Pivot, but well) WS - Moonbow (Had Draconic Aura first, wanted him to hit tanks hard too) A - Death Blow 3 B - Swordbreaker 3 C - Spur ATK 2 (Might replace it for Threaten DEF 3) Pros: ORKO on any sword unit, most green and colorless units (Takumi included) Cons: Ultra weak on lance users (Sapphire Lance lel) and mages in general (they get to you first, but die on the contrary case) M!Robin is still too tanky
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