I am making a simple custom animation for FE 7 based on the ultimate tutorial by blazer, but for some reason my attack animation script doesn't work. All I am doing is adding one attack.png and I get an error in FE editor advance. I have the proper filenames in the same directory as the script. Png files named standing and attack individually, but attack gives me an error while standing does not. Can somebody please explain this?
/// - Mode 1
C03 -
C07 -
3 p- standing.png
/// - Attack Frames
5 p-attack.png (THIS IS WHAT I ADDED BUT WITHOUT THIS COMMENT)
C04
C1A
C1F
/// - Frames after hitting but before stopping to wait for HP depletion
C01
/// - RETURN TO BASE
3 p- standing.png
C06
C0D
~~~ -
/// - Mode 3
C03 -
C07 -
3 p- standing.png
/// - Critical Frames
C04
C08
C1F
/// - Frames after hitting but before stopping to wait for HP depletion
C01
/// - RETURN TO BASE
3 p- standing.png
C06
C0D
~~~ - Mode 5
C03 -
C07 -
5 p- standing.PNG
C05
4 p- standing.PNG
C01
4 p- standing.PNG
C06
3 p- standing.png
C0D
~~~ - Mode 6
C03 -
C07 -
5 p- standing.PNG
C05
4 p- standing.PNG
C01
4 p- standing.PNG
C06
3 p- standing.png
C0D
~~~ - Mode 7
C02
2 p- standing.PNG
C0E
3 p- standing.PNG
C01
2 p- standing.PNG
C06
2 p- standing.png
C0D
~~~ - Mode 8
C02
2 p- standing.PNG
C0E
3 p- standing.PNG
C01
2 p- standing.PNG
C06
2 p- standing.png
C0D
~~~ - Mode 9
3 p- standing.png
C01 -
~~~ - Mode 10
3 p- standing.png
C01 -
~~~ - Mode 11
3 p- standing.png
C01 -
~~~ - Mode 12
C03 -
C07 -
3 p- standing.png
/// - Attack-That-Will-Miss Frames
C04
C1F
/// - Frames after hitting but before stopping to wait for HP depletion
C01
/// - RETURN TO BASE
3 p- standing.png
C06
C0D
~~~ - End Animation Data