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About Ae†her

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  • Birthday 05/07/99

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  • Interests
    Story writing (too lazy to write'em though), and analysis on stories, and characters.
  • Location
    Above the Clouds (Spun upwards too hard)

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  • Favorite Fire Emblem Game

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  1. Should Inheritable DC Weapons Be Available?

    I think it could be nice if axes and lances got a weak (10Mt ish + Special cooldown count+1) Handaxe+ and Javelin+ to DC with just because it could give them an advantage that swords don't have that balance the advantage that swords do have over the other melee weapons currently. The advantage I'm speaking of here is the Wo Dao+, which gives a guaranteed 10 damage (minor exception of percentage mitigation skills) which can be very much abused with the right setups. It doesn't have to be this way, but I just like uniqueness among weapon types in what they have to offer. Anyways, yes, I think it would be great to have weak DC weapons similar to dragons except they're even weaker than Lightning Breath+. However, it would also be very hard to get unless they make them available on 4* units otherwise it would be similar to trying to get Hector (probably initially only available on one character).
  2. Overall Favorites: Wyverns

    Anyone else like Gerome? :D I picked Minerva, Gerome, Cherche, and of course Jill.
  3. Chrom, Gifted Leader (WIP)

    Chrom, Gifted Leader "Lissa made me wear this." Chrom sports the highest Atk stat potential in the game along with Effie. He is an armored, and gifted boy who has great mixed bulk all at the sacrifice of Spd. He's practically like an Axe version of Effie, but with better distributed stats for being a tanky and hard-hitting unit. Level 40 Stats: HP: 48/51/54 Atk: 37/40/43 Spd: 16/19/22 Def: 32/35/38 Res: 26/29/32 BST: 174 Skills: Weapon: Sack o' Gifts+ Assist: Pivot Special: - A: Brazen Atk Def 3 B: Wary Fighter 3 C: None Movement: Armored - This means he can run and receive Armor Emblem buffs such as Ward Armor. Armor March, Fortify Armor, ...etc. Sack o' Pain Santa Chrom
  4. You mean with or without the Spd penalty? I also don't mind it having a Brave Effect since Eirika's Atk is so mediocre. Let the girl quad softly while her brother, the more brash one can hit twice hard, ya know.
  5. I'd like more interactivity between the fighters not interactivity between the player and the battle itself. The reason is because the main point about the game is strategy, and adding a completely different element to the combat aspect of the game sort of takes away the big focus on the pure-strategy basis of the game. (Lck/RNG is also a matter of strategy because you have to have fail-safes to every decision). I'd like to see more interactivity between the fighters in battle because the generic slash and spin moves are bland and a bit nonsensical. I'd like to see piercing cuts, and a variation of responses to attacks received and dealt (both in timing and style). Maybe they could make fighting moves the characters do an option for the player, although that sounds kind of time consuming and annoying, so maybe instead they could make a few scenarios where when you fight a mini-boss you have to choose the right move logically to ensure an attack hits or that you parry-dodge an attack.
  6. Official Pull Topic

    @Tybrosion: Ouch. Well if it makes you feel any better, I completely understand how it feels. I had my 3.75% ruined by a forced summon into colorless hell, from which a wild +HP/-Spd NY!Takumi showed up. Another time from a +Res/-Atk Brave Lucina on 3.5%. And Dorcas now yeah. My only hope left is the rest of the TT banner orbs. You just know you need a Flying Dancer no matter what, but this game tries tempt you with so many other good choices to go off course. It's frustrating.
  7. Official Pull Topic

    Still trying for dancing Azura, and not even 3.25% AR and I got ninja'd by a +Spd/-Res Drifto! Dorcas.
  8. Official Pull Topic

    I don't know whether to keep going for Flyzura or not at this point. My efforts were thwarted again, and this time by a -Atk/+Res Brave Lucina (no green stones were present, but there was one blue so I chose to it to try and get out of there). The first time it was ruined by a -Spd/+HP Takumi ... sigh. The new TT can not get here any sooner.
  9. Beautiful Hero Battle: Oliver

    That's after promoting him to 5 star rarity, that's still huge investment, more so than just getting Deflect Magic 3. Actually I was saying 2-3 because that's generally the most amount you need for AA. Ideally you do want to have 7, but Oliver isn't even in the top 7 for easy investments I'd say.
  10. Beautiful Hero Battle: Oliver

    I never said the devs have any such obligations, it would just be nice if he came with better skills for SI to get some value out of him, especially considering that it takes some work to make him useful, as you've shown (you had to use Deflect Magic 3 despite his high Res anyways). Also players have 2-3 Reinhardt counters at this point, who can take on the Rein without as much work needed so what's the point. Other Blue mages could also make work of him easily, and the most common mages Nino and Cecilia just eat him for breakfast, making it dangerous for him to appear on the arena, unless he can slay Red sword units by withstanding more than two hits or being able to one shot them at the very least (this I would like to know about).
  11. Canas has a single lens though to be fair, but yeah that's about it.
  12. True, chubby characters in FE are about as rare as Solar Eclipses.
  13. Beautiful Hero Battle: Oliver

    Def Ploy 3 is like 10 times more useful than that lol. Mirror Strike is not particularly good or very useful most of the time. They should've made Oliver's Atk Ploy 3 available at 4 Star rarity, but instead IS kinda gave us a useless blue mage. I say he's useless because A) he's blue and that doesn't counter Reinhardt (you would have to put some investment into him) B) he's a blue mage competing for a spot against so many other blue mages.
  14. Kinky huh? To me he just feels more like he's going to belly slam me. He's also really just a traditional idea of a corrupt politician. He's apart of the Begnion Senate (usually the corrupt form in groups), he's fat (symbolizing gluttony, greed, and/or sloth, the deadly sins or whatever). Although to be fair from his looks alone you can't tell, if he's a villain or not.
  15. Worst Fire Emblem Lord?

    For character design - Corrin (because no shoes, and unnecessary complicated design) For personality and supports - Corrin wins this one again. In terms of stats - I'd have to say Roy? Yeah, Roy. In terms of how they are fitted into the story - Alm, Celica or Corrin. (Alm creates so many plot holes, and his story line is just awful. Celica adds nothing to her game, and does nothing in it. (Except maybe for epic character design) Corrin makes the plot his waifu.)