Super-Dude9k

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About Super-Dude9k

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  • Favorite Fire Emblem Game
    Sacred Stones
  1. Battle and Spell Animations Thread

    Sweet, glad I could find you. Is that animation available for download? On another note, there are so many Lyn animations. I can't use the Nightmare module anymore. I have to manually edit the values in with HxD just so I can use them all.
  2. Battle and Spell Animations Thread

    Alright, cool. I've got the gif separated into frames, and I'm making each frame the proper size. As somebody who's never made an FE animation, this is completely new territory for me. Also, does anybody know who made this? Somebody posted this in the Fire Emblem subreddit.
  3. Sacred Stones Palette Editing

    I'd like to second this. I've followed numerous tutorials for FE8, but none of them have worked for me. All I was wanting to do was recolor an Archer and Sniper, but nothing I did stuck. They always ended up using the default blue shirt, green hair palette.
  4. FE8 Moving Map Sprite Problem

    So, I have a problem that should be easy to fix, but isn't. I'm trying to change Ephraim's Great Lord map sprite to that of his base class version. I've edited the pointers in Nightmare to be the same as his base class, but nothing has changed. I did this with his Standing sprite, and it works fine. I'm most likely overlooking something obvious, so if anybody could help, I'd be really grateful.
  5. Battle and Spell Animations Thread

    Would I need to get permission if I was doing it for private use? If I have to I will, but I always thought permission was for putting things out to the public.
  6. Battle and Spell Animations Thread

    While browsing through an old FE Universe thread with Battle Sprites, I saw a GIF Klokinator had made, and was wondering if it was ever made into a proper animation. If not, is there a way to take a GIF and put it into a usable format so it could be inserted into an FE game?
  7. Tutorial Request Thread

    Sorry for the late reply, but I've gotten it working properly since then. I now have Roy, Eliwood, and Lyn in Sacred Stones, just to see if I could. IIRC, it was a repointing error, and I actually had to completely restart everything due to one reason or another.
  8. FEditor Animations for Fan Projects

    Sorry for asking for yet another one, but does anybody have the Yeti's Bezerker Animations?
  9. FEditor Animations for Fan Projects

    Awesome! Would you also happen to have the Eliwood lance animation made by Markyjoe and Jubby (it's the first Eliwood Lance animation)? I have that second one, but at the end of his lance animation, the lance moves just a tiny bit up, and it bugs me to no end. It's minor problem, but it bothers me nonetheless.
  10. FEditor Animations for Fan Projects

    Is the link for that Trueblade animation down? Dropbox just gives me an error when I click on it.
  11. Need help with inserting standing/moving map sprites in FE8

    Sorry, kinda forgot I made this post. Turns out that when I had ripped Roy/Eliwood's sprites, they were saved as PNGs instead of bitmaps. I've gotten everything working now. Thanks for the help, though.
  12. So I'm trying to replace the trainee soldier/fighter sprites with Eliwood/Roy respectively. I have their sprites ripped from their respective games, but I have no clue where to go from here. I went to the trainee fighter's pointers in Nightmare, and replaced the standing sprite with Roy's in GBAGE, but nothing has changed. I've also replaced the trainee soldier's standing sprite with Eliwood's, but again, no dice. Also, if anybody could point me in the direction of a tutorial on how to change their names, that would be great. I found a free space at offset 00B8EE10, and inserted Roy's standing animation there using GBAGE. I checked in HxD to make sure that it had been inserted. Then, I went to Nightmare, and repointed the trainee fighter's standing sprite to 0x8B8EE10. I made sure to change the size from 16x32 to 16x16 as well. Now when I load into the game, it just resets the ROM.
  13. Tutorial Request Thread

    I'm Having trouble finding a map sprite insertion tutorial for FE8. The ones I do find are all for FE7. All I'm trying to do is replace the trainee soldier/fighter sprites with Roy/Eliwood respectively. I have their sprites ripped from their respective games, but I have no clue where to go from here. I went to the trainee fighter's pointers in Nightmare, and replaced the standing sprite with Roy's in GBAGE, but nothing has changed. I've also replaced the trainee soldier's standing sprite with Eliwood's, but again, no dice. If anybody could point me to a tutorial that could help me with this, it would be greatly appreciated. EDIT: Sorry for the necro-post. I didn't think to check the date of the last post until after I had replied. If I need to, I'll delete this.