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Ezzenious

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About Ezzenious

  • Birthday June 25

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  • Favorite Fire Emblem Game
    Thracia 776

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    Jugdral

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  1. I don't think so. But having to check literally every single unit for skills would be way too tedious to play anyway imo.
  2. To do what you're asking, for the Peak/Water Units option you need to pick 1-Tile Move, don't ever pick Pure Random if you don't want units trapped in mountains. Limit Classes will just force them to be classes that are capable of traversing the terrain they start on, I.e. Fliers, brigands, pirates, etc.
  3. You can promote them, but as far as I can tell you can only use master seals on them, which is dumb, because monsters are already pretty bad. They really need normal promotion items and extra skills so they aren't so laughably inferior to normal classes.
  4. I don't know if there are any plans to continue this project, but either way I feel like I should point this out. It seems that items don't actually drop if you kill them on enemy phase for some reason. It's easy enough to deal with, but I haven't seen anyone mention it so I think people should be aware of this at least. Also actual thing I think should be changed if this ever gets an update, I think it's pretty unclear how the Peak/Water Units option works. I was able to figure out what each option does but now that I know I have an issue with how misleading the Pure Random option sounds. Some people are inclined to pick that option since it sounds like it would cause wacky shenanigans but unless I'm mistaken it's the worst option and basically does nothing about units being trapped in non-traversable terrain. This gives the run a small chance of softlocking and a decent chance of just being annoyingly tedious forcing you to use shove chains.
  5. Yeah, Project Exile is currently the one everyone's expecting to be complete first, I heard they tried to contact Chimera for help but couldn't get ahold of him. Somehow it's showing even more promise than this one atm. It's up to chapter 11 and the guy leading the project is an experienced hacker/modder with what seems to be a pretty extreme conviction to get it done.
  6. Got the Hugh glitch (first playthrough actually), seems to have happened after I switched roms, I think it was the same patch though. I also thought his stats were normal immediately after I recruited him. Also his over world sprite distorts when the cursor is on him, no idea if that means anything significant at all. Does anyone know how common this glitch is?
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