Phazon Archon

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About Phazon Archon

  • Birthday 06/13/1991

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  • Gender
    Male

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

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  • Members
    Soren

Allegiance

  • I fight for...
    Tellius

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  1. Some Bad Guy Love

    "I'm afraid that's not possible" I am usually a fan of magic-wielding antagonists (see Gharnef, Riev, Izuka, etc), and I am on the fence with Iago. I enjoy when a character tries to pull someone else's strings and generally act like a jerk who's barely out of everyone's reach (sucking up to the king helps). Alas, the writing made him stupid in a few places. I would have preferred Treehouse kept the name Macbeth for him. I like the design for Garon, but Fates' antagonists overall felt bland. I will admit I am much more accepting of "I'm evil because I'm evil" when the character in question can give me a display of magic. Most consumers want some semblance of complexity in antagonists, which Fates all-but-fails to deliver on. Iago comes the closest with his one "what the hell??" moment when he overhears Garon, but when the moment passes it ceases to matter for the rest of the story as Iago makes a full shift into giggle-and-make-you-suffer mode. What I'm saying is I want to like Iago, but he's not good enough for me.
  2. Your Best Army: Exploring Characters *spoilers*

    The only class(es) capable of reaching rank S with staves are Maid/Butler. Assuming you have Elise as a Strategist, she will not be able to use the Bifröst. Who are the components of my best army? My Revelations army is my best, but all I use them for is farming gold at this point. I'm still too lazy to beat the final chapter(s). Even then, only 10 units have earned a solid place on this list; the last 5 are more along the lines of "I have used these as part of my 12 farming units at some point". All mentioned unit pairs have S-ranked each other. -Hana (Swordmaster) is the first and and greatest of these. She is joined by her pair-up bot, Brolaf Corrin (Swordmaster with speed talent), because evasion is the king of all stats. With a souped-up Sunrise Katana, she is nearly untouchable. If ever I must break though someone's annoying castle to buy a skill, I use these two as my only units. It may take a few tries, but they can overcome almost any castle. Through the magic of favoritism, she received two boots. -Kana (Swordmaster) uses my next-best Sunrise Katana until it will finally be time to upgrade Hana's. She is joined by Kiragi (Sniper, Oboro's son), though neither unit is strictly the pair-up bot of the other. The only reason Kana's evasion is equal to Hana's (rather than above) is because Kiragi wasn't designed to maximize someone else's evasion. -Camilla (Wyvern Lord) and Ryoma (Swordmaster) hit hard and reach far, by virtue of flying or wielding a broken strong sword. Neither is the dedicated pair-up bot of the other. -Xander (Vanguard) is head of the weakest pair in my top 10, but this is mostly due to his ~75% chance to hit master ninjas with Siegfried. He is joined by Charlotte (Berserker). On occasion, the latter will be used when I want this pair to land a guaranteed hit on a master ninja, but she is mostly here to speed up Xander and make him hit harder. (Her 60+% critical chance is gravy) -Mozu (Sniper) and Kaze (Master Ninja) are the primary ranged pair on my team. I have been too lazy to acquire Point Blank for Mozu, which is why I will sometimes need to let Kaze take over for combat. -Asugi (Master Ninja, Kagero's son) and Mitama (Falcon Knight, Hinoka's daughter) are my current "don't give them replicate but still use them" pair. They function like a softer version of Camilla and Ryoma for me (can't hit as hard and less durable). -Velouria (Wolfssegner, Peri's daughter) and Siegbert (Berserker) were the pair replaced by Asugi and Mitama. Siegbert is mostly a pair-up bot here, though I will sometimes think "I want to watch someone take a guaranteed critical" and let Siegbert swing a forged Great Club. I replaced them largely because I wanted a pair with more mobility for my farming runs. -Percy (Lodestar, Azura's son) is another unit retired from my farming team. Like Hana and Kana, he filled the role of "poke someone in melee range with a sword, then dodge most hits". I would like to remind everyone that a +7 iron weapon makes almost any character hilariously broken. Why do I not have a magic user on my list? It feels like magic is weaker in this game than in most others. You also can't generate magic weapons with the Salvage Blow skill, so my strongest magic weapon is sitting at +4. There are few problems a +7 iron bow can't solve. I am disappointed that I have no real challenge for my units to overcome, but I still want to continue buying all skills for them. Back to grinding unto infinity!
  3. Skill Request Thread!

    I have picked up everything you have posted so far. As always, thank you.
  4. I would love to see another 3D installment of Custom Robo. The one for the Gamecube is among my favorite games. I enjoyed Custom Robo Arena, but it felt like a step backwards in a lot of ways. I understand that the latter was portable and allowed you to battle over wifi, but everything else felt downgraded (yes, the Gamecube has a lot more power than the DS). I'm not sure what a new game could do to be a mechanical upgrade from the Gamecube game, but I would still pay for a game that's mostly just "more of the same but now with Switch graphics". On a similar note, give me another Metal Walker game. I can't be the only one who enjoyed playing billiards with robots while collecting all the upgrades and scanning every enemy.
  5. That...explains something about me. I am confused and shocked to have learned something about myself in this thread or this site. This thread was a success.
  6. Which Starters did you Choose?

    Gen I: I have played Red, Blue, and Yellow enough to have chosen all starters (yes, I know Yellow doesn't count towards this), but my first and favorite was Charmander. I never finished Yellow. Gen II: I have played Gold, Silver, and Crystal enough to have chosen all starters, but my first and favorite was Cyndaquil. I never finished Crystal. Gen III: I have played Ruby, Sapphire, and Emerald enough to have chosen all starters, but my favorite was Treecko. I can't remember whether I chose Treecko second or third. Gen I, round 2: I chose Bulbasaur for Leaf Green. Gen IV: I...can't remember whether or not I ever chose Chimchar. I remember taking Turtwig for Pearl and Piplup for Platinum, but...I think those are the only two runs I did this generation. Turtwig was my favorite here. Gen II, round 2: I chose Cyndaquil for Soul Silver. Gen V: I chose Snivy for Black and Oshawott for Black 2. My favorite here was Snivy. Gen VI: I chose Fennekin for X. Gen III, round 2: I chose Treecko for Omega Ruby. Gen VII: I chose Rowlet for Moon. I am unsure about whether or not I will buy Ultra Moon. If I do, I think I will start with Popplio. What does this say about me? Water is Wrong and Bad. Team Magma would like to remind you that water makes the world worse for all those adorable Charmanders. I still liek Mudkipz.
  7. Skill Request Thread!

    I now have all four of them on display for you.
  8. Skill Request Thread!

    Picked her up a couple days ago; thank you! Sorry, sorry! All this grinding is taking a toll on me even though I'm usually not bothered by repetition. At this point, I have picked up everything you have posted so far and I still need to pay for most of today's haul. If you have more, please keep it coming! I can't thank you enough for all your help. You mentioned wanting something to do: your Dwyer in Birthright has access to Seal Strength and Life and Death, but has not acquired them yet. If it's not too much to ask, could you please grind those skills onto him and post them? Your request also...confused me. Are you looking for skills to buy or units to recruit? If it's the former, I have posted some for you: -Asugi: Bowbreaker -Beruka: Vantage, Life and Death, Swordfaire, Air Superiority, Amaterasu -Camilla: Lancefaire, Quixotic -Felicia: Seal Defense -Hinoka: Sol, Axebreaker, Pass -Nyx: Trample -Ryoma: Vengreance, Bowbreaker, Lifetaker -Saizo: Luna -Shiro: Wary Fighter -Xander: Lancefaire, Rend Heaven In case people check this site without logging in, I like to post my address once per page. Castle Address: 08515-28180-60331-86514 (Court of Skills) Now to post my grand list of desired skills. For those who aren't familiar with me, I am looking to purchase all skills on all characters. My list is sorted by character, then by skill order. I have omitted the characters I lack or have completed. I must warn you: this is a long list. If you take the time to glance at it, I would appreciate it.
  9. Thank you for the heads up! I just ordered a copy. Why buy the game alone when I could also get the extra fluff for (almost) the same price?
  10. Rate the video game opening above

    I read the thread title and thought "oh hey, I have just the thing to post!" I found the video I needed, copied the link, watched it because it's my favorite game opening, and then read the post right above mine. "What will I be reviewing?" I wondered. Hi there! You beat me to posting Custom Robo's opening. Curse you and thank you, I think?? I will hold off on figuring out what opening to post by gushing about Custom Robo. Custom Robo (Battle Revolution, for the Gamecube) draws the player into the game by showing what a battle would look like from the perspective of the robots. -The movie looks amazing for its time and console; alas, if only the in-game graphics could match it. -The battle follows a basic story structure: antagonist appears and sends out minions, hero defeats a minion, hero fights the antagonist, hero defeats another minion, and then the final showdown. -Game mechanics are showcased throughout it all: weapons like the Wyrm gun work like they do in the game, Rakansen moves through the air in the way strike vanisher models will, and the hero achieves victory by using its gun, bomb, and pod weapons in combination. The couple seconds of first-person perspective were a nice touch, as it helps show how difficult it is to hit a strike vanisher robo during its signature jump. The movie will eschew proper gameplay in the name of making things flow better or look cooler: Ray 01 all-but flies at one point, and then loses its gun and manages to salvage an enemy's gun. -The music enhances the intense atmosphere of the battle, as do the sound effects. I think I once saw a comment saying the robotic sounds were taken from a film, but it fits well here...even if that sound in particular is ever so slightly overused. -The blue explosion at the very end feels a little out of place. Explosions are nice, and blue explosions are cool because they're an abnormal color, but it looks like it belongs in a work of lower visual quality. I would give this opening cinematic a rating of 95/100. It does an excellent job of grabbing and keeping the player's attention by playing out like a fast-paced action movie. A game's introduction should leave the viewer thinking "I want to play this now", which is what many a player will think upon watching this. To shift gears, I present the next poster (and the thread as a whole) with the introduction to Odin Sphere (the Leifthrasir remake).
  11. Skill Request Thread!

    No worries. Thank you for your tremendous help! I picked up your latest batch. Thank you for the skills! In addition to Hana, I have some more skills for you now: Certain Blow: Reina, Flora, Ignatius, Fuga, Odin, Percy, Mitama
  12. Skill Request Thread!

    Thank you! Additionally, you called for a Hana skill? Oh, and I guess I have 9 others up for you: Certain Blow: Hana, Jakob, Hayato, Xander, Leo, Anna, Dwyer, Forrest, Caeldori, Ophelia I've picked up everything you've posted so far. Thank you so much! When I visited just now, though, Shigure did not have Defender (or a 5th skill) equipped. If you have it, could you please post it soon?
  13. Skill Request Thread!

    Alas, none of my files have a male Kana (I am regretting this more and more). If I come across one with Aegis, I will post the address here. Thank you for your continued help! Back to our skill trade? This time, I have these posted for you: Orochi: Certain Blow Sakura: Certain Blow Selkie: Pavise Your help is appreciated! You weren't kidding when you mentioned I would need a lot of gold. Thank you so much! Wow, that knocked out skills quicker than I expected. Again, thank you all!
  14. Skill Request Thread!

    Could you post that combination soon, please? I just acquired everything else you had up. If you're still looking for Movement +1 on Percy, I posted him. Castle Address: 08515-28180-60331-86514 (Court of Skills) Picked them up just now! ...And yes, I will spend the rest of the day grinding gold. Thank you both!
  15. FE16 "leaks"

    I am quite late to the party, but after skimming the thread I noticed something was not mentioned: Owain/Odin will reference the names of previous Fire Emblem games in his theatrics. Odin's C-support conversation with Hinata contains, "Odin Dark prepares his next spell! LUNAR INVERSION!" Until Mis Leaker began posting on 4chan, this line had no significance beyond Odin being Odin. However, one tidbit of information Mis Leaker has given us is that the effects of the Sol and Luna skills will be swapped in the next game. If Intelligent Systems decided to make Owain reference previous games, it would not be implausible for them to make Odin tease the concept of a future game. If this were the case, the idea of playing around with night and day, light and dark would have existed at the time Fates was being written; a solidified humans vs vampires idea wouldn't be necessary to tease that bit. One could make the argument that Intelligent Systems does not have a history of teasing the future of the series within a game, but there was also no history of making references to previous games (barring a definite narrative link) until we were introduced to Owain. I think the leak is fake for reasons discussed in previous pages: -Much of the information seems tailored to be appealing to as many fans as possible; it makes you want to believe this is real by incorporating concepts fans have wanted to see returned as well as ideas fans liked from the recent games, but tweaked to sound like a better execution of that idea (the cherry on top of this delicious confection would be vampires). -The leaker played back-and-forth with the audience, adjusting, clarifying, or adding information as people commented. The Odin line is what makes me no longer certain in my disbelief. While I do think everything Mis Leaker posted has been a well thought-out attempt to troll the fanbase, I highly doubt either of the following are true: -Mis Leaker took note of this particular line in first Odin-Hinata support conversation and decided to craft a game concept around it. -This line, executed in the same way Owain would reference previous games, miraculously happens to sound very similar to what Mis Leaker has posted. I am left confused. Almost everything has been screaming "fake" to me, but I suspect this is not merely an amusing coincidence. I want to see all of this proven wrong in the impending Nintendo Direct, I want to laugh at myself for getting worked up over something silly, but this nagging doubt will not leave me until then. I did a brief search for the japanese text of Odin/Hinata's C-support, but could not find it. If the original support does not contain something similar to the aforementioned line, then I suppose Treehouse created a line that coincidentally sounds similar to Mis Leaker's information years later. Trying to claim "Treehouse decided to tease Intelligent System's next project" would be the least believable idea posted in the thread thus far.