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Landjager

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Everything posted by Landjager

  1. This is a really neat spreadsheet! Thanks for making it @Von Ithipathachai! A few things I've been thinking about though: It is unlikely that classes will have any stat caps at all. The class system thus far has been shown to be extremely similar to Echoes where stat caps are exclusively tied to characters. Therefore, any class is viable late game from a purely stat based comparison, as no matter what class a character is in, they will have the same stats. In fact, I'd say there is a 50/50 chance Commoner/Noble will be the strongest class in the game. In Bravely Default, the Freelancer job (that game's equivalent of the Commoner/Noble) is the default starting class of every character. It is a jack of all trades, master of none job that is almost entirely nonviable. However, it has a unique passive ability that boosts all of the character's stats by 1% for every job they have mastered. If a character masters every single job, they will gain a whopping 24% bonus to very single stat while in the Freelancer job, turning them from a master of none to a master of everything. I'm thinking if you master the Commoner/Noble class in TH, you will unlock a similar skill that boosts the characters stats relative to how many classes they have mastered. If that is the case, The Commoner/Noble could become viable again late game and maybe even as early as the mid game for some characters. As far as class line “optimization” goes, I’d say it’s still a bit too early to tell. If I had to make a guess though, I would say it will be more about what stats you want a character to grow in, and less about what skills will help them get to their “ideal” master class faster. For instance, having Felix, who is shaping up to be one of the fastest characters in the game, waste time in Cavalier/Paladin, two of the slowest classes in the game, just so he can reach Bow Knight faster seems very counterproductive. Is getting to Bow Knight immediately really worth crippling his speed? If instead you trained him in things like Thief, Swordmaster, or Savant, and then at the very end you trained up his skills to have at least a 50% chance of passing the Paladin exam, you would probably be much better off. He’d still have access to all the same weapons as a Bow Knight, and probably the same movement too. So you are trading the Bow Knight’s class skills and a few extra Advanced Seals for much higher speed. That path seems more worth it to me. This strategy is dependent on classes not affecting stat caps, but honestly, that is the way it seems it will go.
  2. Here is a link to the original article. You can also access it by going to the Engadget homepage and clicking on the article in the bottom right corner.
  3. @HTakara82 Here is the video where the school phase is stated to last a "full school year." They mention it around the 37 second mark. Also Japanese schools start in April, not March, and they typically follow a three semester schedule, not two. Lastly, West Point Military Academy is a university, not an Officer's Academy. It lasts 4 years because its graduates receive 4 year degrees upon graduation in addition to officer training as an elective. US officer training at the Officer Candidate School lasts only 12 weeks. EDIT: Sorry if this comes across as curt; I just wanted to point a few things out.
  4. Rogersbase posted his preview video. At 5:49 Catherine is confirmed as a Lv. 9 Swordmaster. EDIT: Other notes from around that same time - Flayn is a Preist. Cyril is a Commoner. Students not from your house all appear to have default classes outside Commoner/Noble.
  5. Just for the sake of completeness, Rhea could also come from Rhea Silvia, the mother of Romulus and Remus. Romulus would go on to be the first king of Rome. As the archbishop presiding over the Monastery, Rhea could be perceived as a "mother" to the students including the future kingdom leaders. Furthermore, Romulus and Remus end up fighting each other to the death as adults despite being raised together as children. And even though Rhea was their mother (the archbishop), they were actually raised (taught) by a she-wolf and a shepherd (the teachers at the academy).
  6. I would agree it is Normal. She had an option to do a skirmish that had no cost which was only available on Normal.
  7. I looked at an unboxing video of the European SE. The pages with Garon and Anankos are absent. It seems the translated sketch notes are also missing from that book. Since it released later in Europe, they might have learned their lesson and removed them for spoilers. I couldn't find anything spoilery in the Echoes art book for example.
  8. The special edition art book actually does have sketches of Anankos' head and neck both with and without the mask. It also has a full body shot of slime Garon, a full page spread of the Vallite Castle, as well as some forms of the Yato (but not the final form). At least in the US.
  9. Fair point, but I'd assume it would be localized as Rhea in reference to the mythological mothers Rhea and Rhea Silvia. Rhea is the mother of some of the Greco-Roman gods and goddesses including Zeus/Jupiter. Rhea Silvia is the mother of Romulus and Remus, the founders of Rome. This naming convention would be similar to Sothis, who is named after an Egyptian goddess who was sometimes associated with guiding departed souls, mirroring Sothis' (Three Houses) role as a guide for Byleth. Rhea (Three Houses) is stated in the bio to have a motherly disposition. As the highest ranking Archbishop, she could also be considered the "mother" of the Church of Seiros.
  10. Finished the season with exactly 11,000, so I finally made it to T21. There are now about 2000 people that will be starting in T21. Now that I made it, I think I want to change my defense team from The Royal Altean Wedding to the Super Friends. I've got Batman (Gerome), Wonder Woman (Athena), Supes (Tibarn) and the Wonder Twins (A!Corrins), but I'm missing Duma , so I can't go for the "meanwhile... at the Legion of Doom-A" jokes. I could replace him with Garon, but it is just not the same. Anyways, congrats to anyone else who jumped a tier in this short season!
  11. I'll start by saying I've only played over half the campaign, but I beat all the puzzle maps. I also did arcade mode once. There's barely any narrative in any of the default single player content. I found the gameplay to be very enjoyable, though. The campaign is pretty lengthy and has surprisingly varied missions, yet I enjoyed the puzzle mode more. Both are still fun. On the other hand, I found the arcade mode to be boring. I have't tried any custom content or online yet. If the story is a major deal-breaker for you, I wouldn't recommend the game. At least not until custom campaigns are released with better writing. Otherwise, I'd say it is a safe buy. It is a fun game and is worth the price, and the devs have plans to update the game going forward with regards to fan feedback as well as possible DLC and other content updates. If you're on the fence though, consider following it for a bit longer, and then make your decision.
  12. Ahh yes, I missed that one. That would throw off the numbers. I guess that gets rid of the "need to play my 1 free match a day" problem.
  13. If my math is right, after the update, higher AR tiers will have a maximum of 23 possible matches. Seven free matches. 12 matches from the natural stamina gain plus 20 extra stamina. That makes 18 matches where breaking the pots matters for another 180 stamina. That means an extra 4 matches. Grand total is 23. Maximum possible lift for a double unmerged Eir team becomes 3680. For a triple fully merged Eir team, it is 4370.
  14. Thanks for reminding me. I edited the OP to reflect that. Thanks. Something to note. A while back, the developers mentioned that they were planning on having full cross-platform play. I don't recall hearing anything since on if it will be implemented or not. If someone could find official confirmation or deconfirmation of cross-platform play, I'd be interested in knowing.
  15. Wargroove has got an official release date for PC, Switch, and Xbox: Feb. 1 2019 (The game will also release on PS4, but no date has been given yet)! That's right, this game which was announced at the Switch Event in Jan. 2017 will finally be releasing next week. You can find a new trailer on the game's official site. For those who don't know, Wargroove is a turn-based SRPG in a similar vein to Advance Wars. Part of what makes Wargroove unique is that players control a small army led by a commander who possesses a unique skill known as a Groove. The game seems really interesting, and I'm very excited to begin playing it next week. The game will include a full single-player campaign, online mulitplayer, map creation, cutscene creation, and campaign creation which can all be shared with others.The game is available for pre-purchase on the eShop. The game is priced at £15.99 / $19.99 / 16.99€. It will be available in 10 languages. You can find the list of languages on the website.
  16. FYI: Beasts can receive the transform bonus every turn; they don't need to revert. When I read the weapon effects, I thought the beast units would need to transform, revert and transform again to repeatedly get the bonuses (+2 Atk; +1 Mov/+10 Dmg). Turns out, that isn't the case. They can stay transformed AND receive the bonuses every turn as long as they do not meet the revert requirements. They are so easy to use. Just as I predicted, my 350 orbs only got me 1 Nailah. She's +Atk, so I don't really mind
  17. The Laguz transform method is really interesting, and I like it a lot. It definitely seems to promote an even/odd turn synergy but doesn't force it, as well as a mixed transformers/non-transformers hybrid team. Unless my math is wrong, Nailah has 29 -31 Atk. If it is 31, and if she has 164 BST, she might end up with the same stat spread as Joshua. I doubt it will be the exact same but i could see it being very similar. She'll probably have the highest Res of any melee unit who comes naturally with the ability to counterattack regardless of range. I want three of her, but I will probably only get one. I will only have about 400 orbs for this banner. Everyone else is cool; I would never mind accidentally getting one, but I will be sniping blue I think this time. Has anyone done the calculations for the individual rates yet?
  18. In the current system, Dark and Anima blessings are utterly useless, so unless IS patches this (they did say they were not done figuring out the formula yet) it won’t be one of them. It also will likely be the Astra/Anima season, so I would say we are getting an Astra hero this time. Since they just released a C. dagger, I don’t think we’ll get one of those again. I also don’t think we’ll get a staff user either. Unless it is a combo staff/dancer like an alt Faye, I can’t see any healer really making much of a splash. That leaves C. bow, C. breath, and potentially C. beast as possible weapon types. I’m hoping for a good bow unit, but I certainly wouldn’t mind a beast unit either. As for the character, I’m not putting too much stock into the whole “only godlike characters” spiel. Until IS proves otherwise, I’m just going to assume that it was a one-off statement and means nothing. Which means any character could be a Mythic Hero. Furthermore, we’ll likely be getting another banner between the RD banner (most likely the 11th) and the Mythic banner (late Jan), so I don’t think it will be a RD character either. In all honesty, I could very well see it being another OC. We will be getting probably 2 new story chapters where they could introduce a new character for us to then summon on the banner. In summary, I’m going with a C. bow Astra OC, but since I’m always wrong with my predictions anyways, it will probably be something like staff-dancer Dark Faye… and all the Alm fans will do that thing where they laugh externally because if they treat it as anything other than a joke, they will surely die inside.
  19. I may be remembering wrong, but I believe Reggie said all the DLC would be like Joker, new franchises not seen in Smash yet.
  20. Will there be a datamine of new information after tonight's maintenance, or do those generally happen only after full blown updates?
  21. My out-there prediction: Loki is revealed as Sharena's mom. We find out Alfonse's mom shortly died after he was born. Loki stole her identity and later gave birth to Sharena. That's why she has pink tips in her hair. As we know, hair color is one of the key indicators of genealogy in the Fire Emblem multiverse. It's one of the only constants. Also, I may be wrong, but I think this is at least the second time Loki has singled Sharena out in a conversation. As an aside, when the realm of the dead is mentioned in detail in most mythologies, it's in a story about traveling there to bring someone back to life. These quests usually end in failure or something akin to the Sacred Stones scenario with Orson to reinforce that the dead stay dead. That being said, the three most recent games all featured at least one character who was "dead" but later revealed to not be dead. I'd prepare yourself now for characters not staying dead.
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