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MusicOfMusiX

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Profile Information

  • Interests
    Trance music, Programming, and FE!
  • Location
    South Korea

Previous Fields

  • Favorite Fire Emblem Game
    Gaiden

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  • Members
    Fir

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  • I fight for...
    Archanea

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  1. On casual mode enabled games, I found myself using some of my weak and unpromoted units as human shields, basically giving me a huge advantage. When I first tried out Blazing Blade which had no such mode, the gameplay became much more realistic and more rewarding after clearing each chapter. So, perma-death is the way to go for a balanced, 'better' experience.
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