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DolphinDingus

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Everything posted by DolphinDingus

  1. Ah, good. I was just about to look for a place to put this... The other day I downloaded FEBuilder. At the time, it was working great, I didn't really do anything significant, I was simply experimenting with various features. When I open the program today, it is in Japanese when before it had been in English, and I got this error message after attempting to open a rom... (Spoilered for size) After closing the dialogue window, the program opens up, then displays the same error in another window. After closing that, and then closing the program, the error pops up again. After closing out the program for good, it crashes. I thought I should report this bug before redownloading FEBuilder, so there you go.
  2. Something you can do is, before randomizing your rom, use Nightmare and move some of the base stats from the lord classes to the characters themselves. Then, just save this specific rom somewhere else and make copies of it whenever you want to randomize. You can find Nightmare and guides for how to use it on the Resources forum (well, it is pretty intuitive, so you might not need a guide, but just in case). This might not be a permanent fix, but it is an easy enough fix until a change to the randomizer is made.
  3. Have you seen what happens if you kill off every 2nd gen character but Seliph (obviously)? History basically repeats itself. Onto the topic at hand... while playing FE4, I was kind of mad that certain holy weapons simply can't be used by the player, but looking back, I realized that this really adds to the story. Plus, from a gameplay standpoint, the 2nd gen would be even more broken than before. To be able to use the holy weapons that can't be used in vanilla FE4 would probably be asking IS to stray too much from the source material, and we CAN'T have that... However, in my opinion, the best way to allow the player access to these holy weapons would be what others have mentioned, with allowing minor blood the use of them while removing the stat bonuses, turning them simply into better versions of respective silver weapons. Gimmicks like plot rings would kind of subtract from the story...
  4. DolphinDingus // DolphinDingus // NA Feel free to add me (well, don't add me if you are never on when I am, for obvious reasons). When I do get on, I usually start playing around 8-10 pm EST and play a couple games, but sometimes I get on earlier Friday-Sunday. I play any position not called jungle.
  5. There is pre-season. Basically, it is a time for Riot to add a bunch of new mechanics to the game and test them out, since Ranked gets reset at the start and end of pre-season, so Ranked games don't really matter. However, since you are new, I assume that Ranked isn't something on your mind. Pre-season won't really affect you. At least, you will be affected the least because you will have less preconceptions about the game. This will actually be helpful to you because of the Runes Reforged update. Players like me will have to forget everything we know about runes and masteries and learn new stuff, while you just have to learn new stuff. Of course, you posted this a week and a half ago, so you probably already found all of this info elsewhere. I just hope I could be of help.
  6. Sure, her speed helps... but the main reason she is so hard to hit and kill in the allotted time is because she flies around the top of the map and runs away from you, making it nigh impossible to keep up with and track her. (Of course, basically all of the late game bosses cheat in that game, so it isn't really unexpected that most of them are a pain to kill) Also, nice to find another AC fan. There seem to be quite a drought of them nowadays.
  7. I have even linked to the LP earlier in this thread. Typically, though, my bug reports are from personal experience. I just don't want any bug to go unnoticed by the developers, so I tend to report the bugs that Mangs encounters but that I miss.
  8. In Hector's tale, pairing him with Lyn results in the pre battle conversation (where Oswin tells Hector about receiving a declaration of war, followed by Matthew and Serra commenting on it) getting repeated. The first time is the normal convo, the second includes Kent and Lyn. Also in Hector's tale, if you kill Erik, the game freezes. I think he was supposed to have a death quote, but the game froze because he wasn't given one. This may only happen when Hector is paired with Lyn.
  9. Just going to put it out there that having a reason to be evil (selfishness, etc) means that a characters is not being evil just to be evil. Being selfish, or seeking power, or seeking personal gain are all fine motives for a villain to be evil. I'm going to contrast this to the Grimleal and its leaders. They seek to raise Grima... why? Does anyone know? I sure don't. That is a case in which the villains are being evil "for the evil," and, in my opinion, makes for bad storytelling. Nearly every other FE villain at least has a motive, no matter how dumb.
  10. I would prefer if there were no manaketes at all, or any other type of transformation character, because I'm not a fan of part animal part human characters. However, I know this is unlikely, so I'd definitely rather have male dragons, or at least any dragon characters that do not exist solely to appeal to... those with different tastes (I'm looking at you, Nowi, with your bikini and hot pants).
  11. Wait... were you disappointed that it was a sequel to PoR, and you didn't know the story? Or that you straight up didn't like the game? Or... some other reason? Because I really like RD, and I'm wondering how being excited for it was one of the dumbest things you said about FE... Other stupid things I've said: "Oh, this character has low constitution, so I can't give them heavy weapons." Also, at one point I did think the trainees were good units.
  12. Oh wow... that is now one of my favorites, thank you. Also, thank you for showing me to Master Enex... this is just full of win. (some spoilers in it, for anyone that wants to be careful).
  13. Lets see... Don't use Jeigans Only promote at 20 Est characters are good units Use a variety of classes (which can be extended to: don't use multiple of the same class) Armored units are good units Save valuable items in case you need them later Basically, name a noob trap, I've said it before (not necessarily online, though). EDIT: Oh, and the worst thing I've ever said: prepromotes are bad. There you go, ladies and gentlemen. I used to say incredibly stupid things.
  14. Well, just played through it myself. Spoilered in case others want to get their own opinions on the hack I must say, though, the hack does feel rewarding to beat (even if I have an unfair advantage over Mark, because of not going in blind). This was incredibly creative, props to pwntagonist. Now to see if the same idea can be used to make an Advance Wars FE hack...
  15. I think another reason why Oliver in general is popular, other than his humorous (to some people) character, is that "Power Hungry Fool" was a really cool piece of music. That, combined with the fact that he is the final boss of that story arc, and that he is a zero-effort boss after a marathon level, have made him really popular as joke material, seeing as how the game hypes him up so much, and then he goes down so easily. As for favorite memes: "Disgusting," various characters burning (or, really, any jokes about serious moments in FE games), and "We need disguises. Perfect!" (does "I'M A GREEN UNIT" count as a meme? If so, then that, too) Least favorite: while I don't like Tharja's/Camilla's character/design, I despise the idiotic thot thing. This is mostly because I think thot in general is a stupid meme and a stupid word. Most of the other memes I'm neutral towards.
  16. From that video, Sacred Stones is second to PoR/RD (they are basically the same. If I had to choose, Path of Radiance because I played it first). However, not mentioned is "A Knight's Oath" (as it is called in Blazing Sword, I think it has a different name in a few of the other games), which is also played during a few recruitments throughout various game. This is probably my favorite, since the recruitments that it played during tended to have a bigger impact on me than the other recruitments. Plus, the song gives me the feeling of pure knightly loyalty, filtered into musical form.
  17. Remember that it is still an average, so the low percents being added to physical characters don't make much of a difference, since the total stats are being divided by 9 now instead of by 8. In fact, it arguably makes a difference more significant, because most units have crappy growths in their minor attacking stat. As far as Awakening, the stat caps are much higher, so it is somewhat justified. Also, the game sought to make every unit good, instead of having the occasional Wolt or Dorcas, which is admirable, and also is consistent with the intent to make a game more friendly for newcomers. This didn't stop tier lists from being made, of course. This time, though, the tier lists for Awakening are focused almost solely on skills and stat caps, instead of bases, availability, classes, and growths.
  18. Awhile back, I found this Reddit post analyzing growth rates from FE6 through Radiant Dawn, along with Awakening. It is a pretty interesting analysis, showing how growth rates have been on an upward trend through newer games.
  19. I just realized something. I had posted this bug earlier: And I was uncertain how it happened. I realized it was because I'm not sure if Arch already knows this is the cause (he probably does), but I thought it would be best to mention, just in case.
  20. No, I'm not asking about bosses that were so difficult that you hated playing against them. I'm talking about bosses that, while playing a game, you developed an irrational, burning hatred for what is, in the end, simply a bunch of pixels. Your reasons may vary: the boss might just be an asshole, and you hate them for that, maybe you yearned for nothing more than wiping that smug look off of their face, or maybe you simply despised them for no reason. If you want, you can also mention characters that weren't necessarily bosses, but I am mostly focusing on bosses, and I assume other people will too, because (in my opinion) its easier to hate a character that you actually have to fight, and who is challenging. Examples (spoilers for The Last of Us and FFX):
  21. I'm a big fan of speedrunning, owing mostly to my love of Metroid games, where speedruns are some of the most popular videos of them. Other than Metroid, however, I tend not to like speedrunning too much because most games just take too long. I can run through Metroid Fusion in ~50 minutes gametime (any% with saves), maybe ~1.5-2 hours realtime, whereas other games (RPGs, LoZ games, etc) take either ~10-15 hours to complete, or a huge amount of game knowledge, or both. So, while I may enjoy speedrunning or watching speedruns, I just don't have the attention required to play or watch something that isn't Metroid. I may look at the occasional Mario or LoZ, but other than that... Unfortunately, I don't think I'll ever record a speedrun, owing to my lack of recording equipment if I wanted to do a non-emulated run, and to the clunkiness of controls for an emulated run (and the fact that emulated runs are frowned upon). Also, I found out a few months ago my Fusion GBA cartridge broke... that was a sad day.
  22. Not going to speak for Harvey, because I don't know exactly what he means, but Awakening came out at a time when the 3ds was losing steam. Awakening not only saved the Fire Emblem series from cancellation, but also partially helped the 3ds to increase in popularity. The success of Awakening led to a number of RPGs being made for the 3ds that would have originally found their way to other systems, simply because there hadn't originally been much of a market for RPGs on the 3ds until Awakening came out.
  23. Correct me if I'm wrong, but I'm pretty sure what Glaceon Mage meant was that Awakening was bad at both story and gameplay, which is what this thread has been focusing on so far. As for your points, number 1 can mostly be explained by all of the other points. Although number 6 is technically incorrect, because New Mystery had casual mode and an avatar, I'm not going to be picky because we all know you meant in the West (although now I see that "successfully" is the important word in that sentence, so you are wholly correct there). I will rephrase Glaceon Mage's comment into my own opinion: Awakening did relatively badly at everything that previous games had done well. Fates, on the other hand, at least has good gameplay going for it. Finally, I will have to agree with you, that it is the first game with good voice acting/cutscenes, and it is the first game that Nintendo actually marketed well. However, since this is a comparison thread between Fates and Awakening, just because Awakening was "first" at these points doesn't mean it was better than Fates, because Fates also had good voice acting/cutscenes and marketing. (also, ratings usually don't mean much. I may be biased, but a good rule of thumb is that just because something is rated highly doesn't mean its good. Awakening is still a good game, its just that good ratings don't make for a good argument)
  24. Plots of both games were bad, so, even though Awakening's plot was marginally better, the gameplay of Fates makes it win out. I guess I went into Awakening with too high expectations, which made me dislike it more, whereas I knew Fates was going to be terrible going in, so it was less of a letdown... but my point still stands.
  25. My favorites are mercenaries and wyvern uh... classes. I've always preferred mercs to myrmidons because they actually have a strength and defense stat instead of straight speed, and wyverns to pegasi because... they actually have a strength and defense stat instead of straight speed... Whenever possible, I will make my avatar a mercenary. I don't care if the class is bad (which it never is, fortunately), I will always make my character a mercenary. Other than these I really like the aesthetics of mounted mages, despite not really liking mages. Well, as far as mages go, I tend to dislike the class but like a few exceptional characters in the class (like Lewyn, Ced, Pent). Hmm... I guess I should clarify that I tend to dislike anima mages, because... I actually really like most dark mage classes (except in Awakening, because magic classes in that are so bland). The aesthetics and the utility of the dark tomes is really nice.
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