TheVinceKnight

Editor
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About TheVinceKnight

  • Rank
    FE Cipher Wiki Editor
  • Birthday 07/11/1993

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    thevinceknight

Profile Information

  • Gender
    Male
  • Location
    Australia

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

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  • Members
    Elincia (Cipher)

Allegiance

  • I fight for...
    Tellius

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  1. Fire Emblem Cipher - Rules and Q&A

    Matthew can activate it while he's in combat yep. Nothing really stops the activation of the skill while your attacking. :p
  2. https://serenesforest.net/wiki/index.php/Booster_Series_15:_The_Glimmering_World Wiki's done with the set list. Promos are soon to be done but ehh... they haven't revealed em all yet. Soon I guess.
  3. There's no English equivalent because there's no English equivalent game for it yet Tap is a common term used for collectible card games so that's probably why it was used, otherwise I dunno. I just went with it.
  4. Robin M deck?

    I'm not entirely sure myself actually, haven't been really up to date with playing the game for a bit.
  5. Imagine if this was in North America

    I hold onto Cipher because of Final Fantasy rather, and that took 8 years to be localized when that begun in Japan. There are multiple problems with making a card game in English as you all described, and there would need to be a profit turnover to be worth making the card game in the first place too. I don't know if the fan base is big enough to make Cipher big in the west. Possibly not.
  6. Fire Emblem Cipher - Rules and Q&A

    Marth's skill happens all at once, so you must resolve that skill first before resolving any other skills. Leon can't untap until after you've tapped all the allies for the cost of the skill first. If you have 4 cards, you can bond Lachesis from hand to draw 1 and go back up to 4 cards. At the time of entering the bond area your hand will be 3. No worries.
  7. Fire Emblem Cipher - Rules and Q&A

    We can't do that :p The interaction is that we must flip a bond to pay for costs for a skill and we can't use Feh because that card can't be flipped. It'd be similar to trying to destroy a unit that can't be destroyed like Gunter4 as part of a cost of a skill (like uh... Iago): You can't resolve the skill without actually destroying an ally and Gunter can't be a valid target.
  8. Fire Emblem Cipher - Rules and Q&A

    If Eldigan's skill allowed Seliph's Bond Skill to proc that would be pretty dumb honestly hah Thank god for that. But yeah, it doesn't allow it to proc because it's just giving you a 2nd Bond Phase.
  9. Let's play: Spot the MC!

    Leif's 5/4 isn't very good as MC. However his 4/3 is really nice for that situation. Eldigan 5/4 from Set 12 probably is the best Yellow has for MC right now. Very good in both aggro and late-game playstyles.
  10. Let's play: Spot the MC!

    Maybe if it's a particular character I like, or the skills / effects they have draw me to use them. One of those two. Something that basically isn't considered vanilla (even a MC that reaches 80 attack and maybe untaps as part of his own skill I would consider not that special or vanilla nowadays). The MC itself should provide a form of advantage (in terms of draw power, destruction, bond acceleration... etc) in order to be really effective. Tiki is a MC that does this fairly well. Pick your MC and build around it. Much more efficient and easier to do than let's say 'look for cards that increase the attack of other units and then slap a MC on that afterwards'. He's actually better off as splash in another sword based aggro deck like Ayra for example. Ayra and Shannan together secure a decent kill if you can get the set up right.
  11. Cipher Series 12: 22 March - Set Released!

    https://serenesforest.net/wiki/index.php/Booster_Set_12:_Raging_Deluge I'm done I think. If you have any questions be sure to message me (or post in the Q&A).
  12. Fire Emblem Cipher - Rules and Q&A

    You have to destroy Ike himself. But only once. You select targets equal to your stack first, and select an ally only once per requirement. Ike targets himself once and that's it. You lose an orb if he's MC.
  13. Fire Emblem Cipher - Rules and Q&A

    1) Supports are from the top of deck - Supports give value to the battling units power and that determines the outcome of that battle. Support Skills may occur depending on timing as well. 2) Bonds are placed face-up. Orbs are placed face-down. These can obviously change when you use bonds to flip for skills or Orbs to flip them face-up for skills. 3) You need certain amounts of bonds to deploy units equal to their deployment cost. Colors also come into play for this as you need a certain color bond to deploy certain color units. 4) Giving yourself orbs usually means your deck size decreases yes. You don't lose the game when you deck out in Cipher, you reshuffle your Retreat and the game continues. Orbs are basically like Prize cards yes. Except you take them when you get hit, and not when you beat them.
  14. Fire Emblem Cipher - Rules and Q&A

    1) Titania can be chosen, but she doesn't get destroyed. 2) You choose targets first, then the destruction happens. Each ally can only be targeted once each, so the lord doesn't destroy himself like.. 5 times or something. That'd be hilarious but it doesn't work like that.
  15. Fire Emblem Cipher - Rules and Q&A

    Yes, it'll happen straight away if the hand becomes smaller than yours after the support skill since support skills happen before the battle resolves.