thanny

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About thanny

  • Birthday March 26

Profile Information

  • Gender
    Male
  • Interests
    Fire Emblem
  • Location
    New Zealand

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

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  • Members
    Severa

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  • I fight for...
    Nohr

Recent Profile Visitors

66 profile views
  1. Artist/Character Designer for FE Switch

    For sure, everyone certainly has their own style, but the last person to come up in my mind that is original and distinctive would be the artist behind Fairy Tail, but that's my opinion. If you personally see fit to compare Kozaki's work to Sword Art Online, that's up to you. But please don't suddenly say "point out how bad it is to be compared to SAO" when it was just you comparing the two on a whim. Nope, I'm not familiar with him at all so thank you for the insight. I love big breasts too, to be frank. That was actually pretty informative and educational, so I thank you for that as well. But I never said it was the norm for women to have breasts larger than their heads, but there are people who have breasts as large as their heads, minority or not. For the bold part, that's because the things I said in my previous post weren't ever directly towards you. It was for everyone in the thread, whether they agreed or disagreed with me. Since it's getting tiring mentioning breasts (or is it?), are there anything else Kozaki sinned against proportionate anatomy? I'm lumping Felicia and Jakob together because they're literally just a maid and a butler and he could have just made them extremely generic and lazily designed uniforms, but he didn't. I'm not sure why you're using this point against me but the reason why they have the same clothes and color schemes are because it's a uniform, their dress code and black represents Nohr? I don't see the practicality of giving each made their own color scheme. I've never even said a single thing about past Fire Emblem characters reusing outfits... Speaking of practicality and realism, please don't use that argument against any of Kozaki's characters' costumes when ANY old Fire Emblem entry's characters have violated that rule long before him. What about Hidari's characters, why aren't you listing constructive practicalities against the characters of SoV? The argument of practicalities on armor/weapons are long invalid if it wasn't there in the first place. And I'm sure there are a lot of like-minded people like me who are introduced to the franchise at Awakening/Fates and because of what he's currently doing. It's called modernizing and evolving the game, change is bound to happen especially to the art direction and design of a game, especially to a series as old as Fire Emblem. There are a lot of down-to-earth designs in Awakening and Fates, but doesn't mean they can't co-exist with characters given a more creativity and spice in to their designs. But at the end of the day, it's not me or you who decides whether or not he stays with the series, but I personally would hope he does. If not, then the next in line has some big shoes to fill. Also, I looked up 'No More Heroes', I likey.
  2. Artist/Character Designer for FE Switch

    That’s completely fine if you don’t see it from my perspective, I respect that. But I would like to see some examples of work in the industry you know that makes Kozaki another generic anime artist. I’m not sure what you mean by Studio Ghibli being ‘not conventionally pretty’, the only main protagonists that remotely fit that description are Porco Rosso and... Ponyo..? As for One Piece, I personally like it, but I know a lot of people that don’t like the style due to the stick thin limbs, exaggerated features (hey look most of the chicks have giant knockers too!) etc. I really don’t understand the whole breast argument because that seems to be the main point being raised against Kozaki, as someone pointed earlier on in the thread, the art director is not Kozaki himself, he is simply drawing and reiterating the ideas of someone else. Secondly, there are women with giant breasts and as big as their heads in our world and thirdly, I really wouldn’t exaggerate the number of female characters having giant breasts being half in the playable cast, there’s only Camilla, Charlotte, Kagero and Orochi that has large breasts out of a whopping roster of 35 playable female units in just Fates alone. Awakening had none and had a smaller cast, so I really don’t see how Kozaki is at fault for this single argument. While I’m addressing breasts, I really don’t think a female characters having large breasts should immediately be invalidated as a bad character/design. While yes, sometimes you could have moments of ‘Oh crap, her eyes are up there.’, if you immediately think of ‘boob = bad character/sexual’ and are the only attributes the forementioned characters have, that’s just plain wrong and unjust. They have a wide spectrum of personalities and depth and shouldn’t just be disregarded as bad designs just because of their massive breasts and sometimes revealing outfits. I personally find Kozaki’s characters to be extremely detailed rather than overly designed. Everywhere you look in his designs and artwork, there are small details that he weaves in and make the overall product intriguing, as there’s always tiny details that you’re also bound to miss. He could be lazy and just half ass Felicia and Flora’s maid or Jakob’s butler attire into the typical maid/butler attire to you see everywhere, and it may seem so at first, but if you zoom in to the outfits, you can see the careful details he crafts in to make the attires special and unique enough for them to even validate them as a class in the series. While Hidari’s art is nice and the warm pastel colors are soothing to look at, I think they should remain as the main artist for remakes. The artist makes elements from modern art styles with old school coloring styles that is very distinct and gives off a nostalgic vibe, which is perfectly suited for a remake. A major gripe I have with Echoes though, are the monochromatic, dull characters. Not sure if Hidari is at fault at this but for example, Lukas, Python, Forsyth, Valbar and Leon. These characters’ color pallets are just one plain color, which are extremely dull to look at, and the saturated style Hidari chooses to color in doesn’t help at all. Even the Power Rangers have more colors even though they are associated with only one color.
  3. Artist/Character Designer for FE Switch

    Kozaki is probably one of my favorite artists in gaming history, and his art for the characters is one of the main contributing factors attracting me to Fire Emblem: Awakening. I’d really like Kozaki to stay for more future entries of Fire Emblem characters not just because I’m biased towards his art, but looking back at previous games, the art styles were extremely similar to other old school anime medium around the time and didn’t feel and make Fire Emblem distinctive enough to let’s say, Studio Ghibli. Kozaki takes a break from the ‘typical anime style’ trope and draws the characters in a much more anatomically realistic and correct style that made Fire Emblem much more distinctive and differentiates it from other art styles. Of course all of the above is just my personal opinion, and anything can change at any given moment of time. So if he sadly gets replaced, I have high expectations from the artist, they would have to be extremely talented and have a extremely distinctive style for me to welcome them. I just hope whoever fills in Kozaki’s shoe doesn’t turn Fire Emblem’s characters into whatever happened to Xenoblade Chronicles 2...
  4. FEH: Winter's Envoy Banner

    I think some people are taking Tharja a bit too seriously. Her title “Normal Girl” speaks for itself. All the units but Robin (I don’t like his artist) look great to me, will definitely be going for Lissa and Tharja personally!
  5. Voting Gauntlet: Enduring Love!

    And of course now the flawed multiplier system is brought up against my popularity contest argument when Shanna's brought up. The whole reason of why it was added was so Awakening and Fates characters weren't winning by a landslide, which I have no problem with. And people demanded for a more 'fair' approach, so they sloppily implemented this temporary band-aid. And now it's suddenly a bad thing because a character no one wanted to win won? Don't blame other people's favorite characters for winning fairly or unfairly, because without multipliers, Sigurd had no chance. Blame how easy it is to manipulate and abuse this system. We can go back to pre-multiplier eras, if you want fairness for a popularity contest, but just don't expect non-Awakening and Fates character to have a good chance of winning most of the time.
  6. Voting Gauntlet: Enduring Love!

    Probably should have, my bad. But then again, I didn't think I needed to clarify and factor in RNG and multipliers when discussing a popularity contest and everyone already knowing how she won and how popular Takumi is compared to her.
  7. Voting Gauntlet: Enduring Love!

    I understand the character not being everyone's cup of tea, or your reasoning for not finding her character particularly appealing. But as said, this is a popularity contest. I think Tharja (not sure about Rhajat) matches the theme because she performs hexes and curses just for a chance to get with the player if left being single, basically devoting the rest of life to the player. So I think they may not need to be romantically involved to enter from IS's perspective. Same thing goes for Faye, her love for Alm never dies down even if she settled with another man.
  8. Voting Gauntlet: Enduring Love!

    She won by multipliers and RNG, everyone knows that. Tharja won fair and square, as shown in her first victory.
  9. Voting Gauntlet: Enduring Love!

    That's the point of the Voting Gauntlet, the most popular character among the candidates win.
  10. Voting Gauntlet: Enduring Love!

    God bless, I was worried our obsessive goth girl would be getting cucked by multipliers. Now it's actually fair in the final hour relying on actual popularity votes rather than RNG. Good game, Team Sigurd people, it's been fun.