Captain Vulgar

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About Captain Vulgar

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    Captain of Mediocrity
  • Birthday October 29

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  • Favorite Fire Emblem Game
    Sacred Stones

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  1. Physical Books or E Books?

    If it's a book I am interested in or a series I like, definitely physical. Feels nice, easy to read, and is good to display on a bookshelf. Plus you can lend them to friends when they want to read! However, if it's a required book for a class, I would definitely go digital as it tends to be the cheapest.
  2. Banner: Sacred Memories

    They all look so fantastic! I'm so happy and excited! Going to definitely spend all the orbs I've saved! It's a nice surprise to see Eirika comeback though, especially with Gleipnir of all possibilities. Ah well, she seems great and this gives me hope that we see other units get the same treatment outside of voting and what not!
  3. Fire Emblem Switch Teaser Expectations

    I'm expecting at least 1 minute 30 second trailer, and then for them to talk about gameplay changes and amiibo functionality, followed by an imminent amiibo announcement. (Quite frankly, I wouldn't be surprised if they announced their DLC outright too. I don't have a problem with it since it has never been content in the main game, but they'll probably want to get the backlash out of the way asap) Best thing I can hope/expect is a spring world wide release, comfortable and reasonable priced dlc, and 2 amiibo; That's probably asking for too much though.
  4. what u DONT want to see in FE Switch

    I'd be a lot happier if the pandering junk from Fates was gone. I didn't mind a lot of My Castle, but remove the Lilith Feeder, Hot Springs, and face stuff in the My Room. I don't want the amiibo implementation from Echoes to return, that was much fun and it felt cheap. I doubt it will ever return, but I don't want split games again. Can't think of anything else right now.
  5. FE16 "leaks"

    The dream is a surprise first quarter 2018 worldwide drop in March, but the reality I'm expecting is FE16 to come out in the first half of 2018. Odds are we see a trailer next month, a date for the Japanese release, and the Western release coming a month (at the least) after. A worldwide release would be phenomenal though.
  6. I'm so unbelievably excited for MM11! I just lost my mind watching the stream during class! (Not vocally of course) And I'm super happy about of MM and MMX making it's way to the Switch! I can finally experience these beautiful pieces of work that I've watched countless times. My first and only Megaman had been Star Force, but that's going to change next year. I'm so so SO DAMN EXCITED FOR ALL OF THIS! MM11 looks really pretty, and they've got one of my favorite artists on board so I'm satisfied with the style they're using. (Fingers crossed they release an artbook after)
  7. Which Weapons should an Avatar use?

    Is it cheap to be able to pick a secondary weapon? If recruitable avatars returned, that'd quite the hell of a boon. It would also be hell in pvp matches. Anyway, I immediately picked bow as my primary, and dark magic as my secondary. (I would've picked hidden weapons with bow as secondary, but we are unaware if they'll return.)
  8. FE Cipher in FE16?

    I'm 100% on board with them returning. I would love if they became reoccurring playable units. I would appreciate if they had supports with each member of their group with the lord(s) of the game. I ADORED THEM IN ECHOES, buuuuut they only had one support with minor stat support from the others. (I wouldn't mind if they were constantly just DLC characters, but I'm sure a lot of folks would complain.)
  9. FE16 "leaks"

    I'm super excited now. ESPECIALLY AT THE MENTION OF ROGUE AND GRIFFINS, LIKE HOLY WOAH! January can't come soon enough. I need that proof with a juicy long indepth trailer. (I imagine it'll be a 1st half 2018 release, so a long trailer would feel nice to me.)
  10. Amiibo characters in FE switch?

    I'd like it to be like how it was in Fates. I enjoyed buying replicas of their weapons and getting accessories based on their games. The unique classes and artwork is a nice touch too. (In fact, I especially loved getting seals to become their classes, even if it was only in dlc. So I really hope that's a thing again.) Having supports would be nice, the only two that would stand out are Ike and Roy, but that could be figured out. Supports aren't a necessity though. I honestly feel like it's alright to do it how Fates did for the time being, but as more games come, it'll be need to toned down a lot.
  11. Do you want the Falchion back? (Poll)

    I like referring to Alm's blade as the Kingsfang more than the Falchion. Hell, I wish that they just kept using the name they gave it. It would make it feel more unique. As for the Falchion for Marth/Chrom, no. I would like something brand new. That goes for every game in the future unless it's a remake, sequel, or prequel to that continuity.
  12. Animation Ideas for Fire Emblem Switch

    Fair enough, I honestly would be super stoked to see all that kind of stuff implemented into a game. Oooh alright, that makes more sense. That would be neat to see a bunch of units colliding against a knight/general. Like rain drops on a window. That would be very nice for those that don't use animations.
  13. Animation Ideas for Fire Emblem Switch

    Everything sounds very dynamic and beautiful, but a lot of it too ambitious, especially for IS. Using the environment as you suggest would take a lot of time to do, but I like where you're going with this. There could be unique animations for hiding behind barriers and utilizing ballistae/magic orbs. When units fight in the woods, maybe they could actually act as if they were fighting in dense brush, like cutting bushes and foliage. The different fighting depending on an opponent would be fantastic, but that's also a lot to do. Maybe just generalized reactions to classes and have the units be more expressive of that. It would tone down dev time, but still give that kick to battles. I know I'd be nervous if a wyvern rider with a large axe came swooping towards me, so it would be neat to see units express emotions in battle. I adore your idea for multiple victory animations and fighting styles. I really enjoyed those aspects in Echoes, and they should be expanded upon. Giving folks more unique swings, casting, throwing, and dodging would make such a HUGE difference. The situational victories would be interesting, but I don't know about continuous fighting. Cause what if, for some reason, all the enemies have a different strategy than you expect? I like the zoom outs for individual units, buuuuuuuuut as a quality of lore kinda thing. I would like a zoom for level bosses/minibosses for whenever you skip the enemy phase. I'm always sad when I miss that bit of dialogue because their leader took a shot I wasn't expecting yet. The permanent effects, I completely 200%, 10 outta 10, GOTY, 5 stars aggree with. Like the situation with blood, it'll just make it feel more real. And more immersion can't be a bad thing. (Unless it's too much immersion)
  14. Cosmetic Ideas for Fire Emblem Switch

    Lethality would like to disagree Yeah, having the blood be option would be pretty nice. My only issue with that; Will they really be splatters, or are the more likely to be splotches of red? If that game is rated T than that gives me some hope, but has there ever been blood in a Fire Emblem game?
  15. Help Needed

    Sounds like a good idea. It would've been a shame if the good ideas the leak made were never used. You've got my support!