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RobinROTMG

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  1. Not sure if this was recently patched or not, but I just played Chapter 8 and the objective said "Seize the gate" but when I went over there with Aligmas, nothing happened. I tried everyone I could think of and nothing worked, but the chapter ended when I killed all the enemies. Just thought I'd point that out in case it wasn't patched! I did mess with my ROM a bit, but I only looked at palettes and characters, not maps, and I didn't mess with Aligmas at all so I don't know what the issue is. EDIT: Okay while playing through the next couple chapters, it seems that for some reason the map objective is displaying the NEXT map's objective. Chapter 9 was a "Defeat Boss" chapter but the objective was actually to seize the gate. Also the Chapter 9 boss death dialogue was replaced with a glitchy version of the intro dialogue of Vlad's first chapter (Forget which one it was, it's the first "x" chapter), but Vlad's just talking to himself. If anyone has a fix for this or if it's already fixed, please let me know!
  2. So I understand how the palettes work now, but I was wondering where the promoted Tactician palettes were, assuming they're in a separate spot than unpromoted, and if so, what sprite the promoted tactician is based on so I could get a basis to what color goes where (I don't have a promoted tactician yet, so I have no idea what it looks like. I'm going to assume something similar to either Summoner or Necromancer, but I have no clue). Anyone know?
  3. Thanks for this! I was so confused about what was wrong... Also, where would I find the palette section for the promoted tactician, if it is separate, and which sprite was the promoted sprite based off of so I can get an idea of what color goes where (I haven't gotten to the point where I can promote the tactician yet... sadly. Chapter 7 is giving me a slightly hard time). I really appreciate the help!
  4. Trying to get a custom palette to work, but the FE Recolor gives me a hex list that's shorter than the examples provided, and the game locks up when I import my palette. It works fine with the example, but what tools did you guys use for the palettes?
  5. It doesn't work for me :/ Anything else I can try?
  6. I'm confused, how do I make an emulator out of the apk? It doesn't give me the option to pick something other than a .OVA
  7. MeMu hasn't been working for me after the 1.8.0 update using the Mabel workaround (I believe that's what it's called, I made separate emulators using MeMu Lollipop). I've tried deleting an emulator and remaking it but it still lists as version 1.7.0. Because of the workaround, I can't update the game manually either. Anyone have a fix?
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