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sleeplesskar

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About sleeplesskar

  • Birthday June 21

Retained

  • Member Title
    (avatar by tecchen !)

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  • Website URL
    http://sleeplesskar.tumblr.com

Profile Information

  • Interests
    fire emblem, videogames, music and sleep
  • Location
    Brazil

Previous Fields

  • Favorite Fire Emblem Game
    Path of Radiance

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  • Members
    Innes

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  • I fight for...
    Tellius

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  1. Majora's Mask: As much as I love the game, the first four hours of the game (when you're stuck with Deku Link) almost turned me down the first time I played it, and is quite a problem when I want to recommend the game to someone. I'm aware why it was done, but so many people seem like they were turned down from this game by this part alone, which is really sad to hear since this is not just my favorite LoZ, but one of my favorite games of all time. Castlevania: Symphony of the Night Second half of the game is just the castle... only upside down. While that change did result in a few interesting rooms to travel through, some areas really didn't benefit from this. Ends up feeling like pure laziness from the developers. Also, the song is the same for most areas. Danganronpa (the series) Without spoiling anything, I love a lot of the characters in all three games, but there are some you know were just put there to fill space or to be killed. I think this is way more evident with Danganronpa 2. Fire Emblem Echoes: SoV I know this is a remake, but... couldn't some of these maps get remade or something? Especially the desert ones in Celica's side, seriously. Speaking of Celica, she starts as a really interesting character, but Act 4 throws her under a bus. And in Act 5, it's up to Alm to save her... because she can't save herself on her own, apparently. She had so much potential to be a great female protagonist, but then this happens. Also, the whole thing with the DLC is just pure BS? Final Fantasy Tactics: WotL REALLY hard to get into at first because the game doesn't explain its mechanics in the most ideal way. You can only learn anything about the Jobs mechanic for explain if you either mess around in the Jobs menu or read the utterly boring text tutorials the game offers. Better than nothing, but still not exactly what I'd call "good". Really, and I mean, really easy to break. After playing Fire Emblem, the fact this game has no way of skipping enemy actions or any sort of fast-foward button annoys me a bit. I wrote way more than I actually wanted to, haha. Sorry 'bout that.
  2. Probably not happening, but I'd love to see Leif, Lukas or Nino being part of the banner. Also I bet whoever is wearing that witch hat is F!Corrin... making this her third version in Fire Emblem: Heroes, if that is correct.
  3. Genealogy of the Holy War and/or Thracia 776, please. With SoV being released in America, the only games most people in the west seem to not know much about are the Jugdral games, and I think remaking them would boost their popularity quite a bit. Not just for that reason, but I think they have several strange and dated design choices, such as the Love System in FE4 and some of those bullshit bosses in FE5. I'd say FE7 (and 6) too, but I'd be way more interested in seeing the Jugdral games get the Echoes treatment first.
  4. I'd choose Corrin without thinking twice, honestly, for flaws others already pointed out. However, my second pick would be... Marth. I really like Marth, but his writing is all over the place. I adore his writing in Shadow Dragon as the heroic prince carrying an enormous burden and learning the cruelties of war, but still a capable man who's fighting to end said war. But then New Mystery of the Emblem happens, which is an overall great game, but it turns Marth into a naive prince, as if his development from Shadow Dragon didn't happen at all. I'm not sure if this is the result of translation issues, since NMotE was translated by fans, but the inconsistency of Marth's personality in between these two games bothers me a lot. I'm also not very fond of Post-Act IV Celica in SoV, for obvious reasons.
  5. I'm on the majority here that would recommend Awakening for first time players. However, if I were to give other options, I'd say Rekka no Ken and Sacred Stones are good games for beginners, too. Rekka no Ken keeps things simple for the most part and explains its mechanics decently, and has one of the most appealing rosters in the franchise in my opinion. Sacred Stones is also very, very easy depending on your choices, and the reclassing system only makes it more of a cake walk. I'd also classify Path of Radiance as a decent introduction, but that just may be my bias since it was my first game in the series. tl;dr Awakening is the best one for starters, but FE7 and 8 are also decent entries to start with IMO.
  6. I'm excited to play as Minerva the most honestly, as she's probably my favorite character from the Archanea games. But I'm also looking forward to how Olivia and Azura play, especially Azura since she's an infantry lance user (Oboro is too, but I bet she'll play more closely to other lance users from the Musou series).
  7. I have many I could list, but I think I can limit my list to at least three picks. Crisis 1 from FE4 Congregation of Ambition from FE9 The Scions' Dance In Purgatory from FE15 ... and as some sort of extra, Omen (Intro Theme) from FE15.
  8. Senri Kita or Hidari would be my top picks, their works are some of the best in the main titles. I'd also pick Mayumi Hirota from FE5, but she's currently working on Vestaria Saga with Kaga. And this may come off as weird (and biased), but I'd love to see mayo work on a main title one day, I love their Cipher and Heroes pieces... and their art in general, honestly.
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