Cirosan

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  1. Yes. You'll have to patch a fresh ROM, but you can copy your save file over just fine. The time it takes to go through a chapter varies, but all I have left currently is the script for Endgame and the Epilogues.
  2. That sounds like a very ambitious project that would take a long, long time. How about this: when you have a proof of concept - by which I mean a few working chapters and most of the mechanics/commands are functioning - come back and ask me again. However, until I get a better look at what exactly your project would be, I wouldn't feel comfortable having it use my translation. Just use placeholder dialogue until your proof of concept is done; you'll save time.
  3. ...A week ago, I posted an update that completed 30/35 of the game's chapters. This should be obvious, but yes, it's still alive. What exactly do you want to use my translation for? What's the project? I need to know more before I can answer. When the next update is released, don't patch your old ROM - you'll need to patch a fresh, unaltered ROM. Other than that, your save file will carry over perfectly as long as it still has the same filename as the ROM. All saves are perfectly compatible with each new update.
  4. An update is now available in the OP. Five new chapters (18, 19, 20, 21, and 21x) have been translated, making the script complete through Chapter 21. The scripts for the new chapters are also available in the .zip archive in the OP. Only five more chapters are left.
  5. On Vita, Retroarch is the best option for SNES emulation. Personally, I've found that the Snes9x 2005 core is best for SNES-era FEs. Sound lag is the eternal bane of SNES emulation, unfortunately. Expect an update soon with 5 more chapters.
  6. An update is now available in the OP. Four new chapters (16A, 17A, 16B, and 17B) have been translated, making the script complete through the route split. The scripts for the new chapters are also available in the .zip archive in the OP.
  7. An update is now available in the OP. Three new chapters (14, 14x, and 15) have been translated, making the script complete through chapter 15. The scripts for the new chapters are also now available in the .zip archive in the OP. Also, a version of the patch with the vanilla command order (a.k.a., the "Top Wait" order) is also available. Finally, the Project Exile discord has been opened to the public again - an invite link is in the OP.
  8. The Project Exile discord has been reopened to the public; the invite link is in the OP. The next update should be done shortly, and will translate the next three chapters: 14, 14x, and 15.
  9. Yes, the script after chapter 13 is still untranslated, but the menus are still translated.
  10. Hi guys, I'm the co-retranslator and script editor for the patch update, and I thought I'd let you know that I put it on hold so I could work on a proper translation for Thracia 776. I could release what we had done before I made the swap, which was the whole prologue and 2 BSFE chapters, with numerous menu/name fixes, but I'd have to get the files from Hero, who has been incommunicado for a while. This is completely untrue, though. I don't know where you got that idea. It's true that we update things for newly-localized Heroes content, but you seem to think that's a Sisyphean endeavor when all it really means is going back and editing a few things.
  11. I made the mistake of basing the most recent update on a very, very obscure ROM, which makes patching the game difficult. Do you think you could wait until the next update? I have it fixed to be based on a much more common ROM, and it will contain translations for 3 more chapters. I'd estimate to be done in about 10 days.
  12. Much as I would like to accept, getting donations involved (especially on a Nintendo property) is the surest way to get C&D'd, so I'm afraid I can't. My goal is to be done by the end of April/sometime in early May, so that depends on when your break is. Would it help if I included an xdelta version of the patch in the next release? Is that supported on Mac? In fact, what patching software is supported by Mac?
  13. An update is now available in the OP. Four new chapters have been translated, making the script complete through chapter 13. Notably, this means that the game is now over halfway translated (18/35 chapters)! To keep things consistent with how the patch has progressed, I've also gone through all previous scripts and revised them accordingly. Finally, the scripts for the four new chapters (11x, 12, 12x, and 13) are also now available in the .zip archive in the OP.
  14. An update is now available in the OP. The script is now complete through chapter 11, and numerous other small bugs have been fixed. The scripts for the three new chapters (9, 10, and 11) are also now available in the .zip archive in the OP.
  15. ROM Hack and Fan Game Directory

    Could my FE11 Full Content Patch and SoV Disable World Map Reinforcements be added to the directory, please?