Sunnigen

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  1. FE Map Creator (also generates random maps)

    BwdYeti, I got to ask, how in the world did you program the logic for indoor tile placements, for the mountain generation, paths, etc.? Or better yet, what program did you use to program the logic? In addition, I can see a lot of .dat files in the Tileset Generation Data folder? Could you let me know what program was used to make them? I am interested in seeing the generation logic for each tileset. Edit: 10-2-18, 10:40am So I was trying to decipher, the logic behind the Application file and .dll file, i've found what I think i'm looking for, but unfortunately I'm not well versed in C++(?). Anyone have an idea how to delve into this? I'm just trying to obtain the generation logic for tile placements. :(