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CorruptDruid

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About CorruptDruid

  • Birthday 01/28/1994

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    rohan2894@yahoo.com

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  • Interests
    Too many things for my own good.
  • Location
    Florida

Previous Fields

  • Favorite Fire Emblem Game
    Blazing Sword

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  • Members
    Ephraim (DLC)

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  • I fight for...
    Nohr

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  1. Sorry to bother you, it's been a while since i visited the LP section and started to go through your GhebFE LP, of which I have to finish. My question to you is would you ever consider doing a LP on Awakening or Fates? I confess, I would enjoy your reactions to the story of both the games but also wonder would the lack of ability to take a screenshot prevent you from doing a LP.

    1. TheMoniker

      TheMoniker

      Hmmmm... Well, I think it would actually be cool to do a let's play of Awakening or Fates, but I don't think I could make it work without screenshots. The 3DS CAN take screenshots, but it's an annoyingly long process, and even if I were to save them to an SD card, then put the SD card into my computer, I'm not sure they'd be in a viewable format. It might be good to try it just to see, now that you've got me thinking about it... Well, I was initially intending to give...

    2. TheMoniker

      TheMoniker

      ...you a solid no, but now that I think about it, I can't guarantee that I'll NEVER do an LP of those games. So, if something changes, I MIGHT be able to LP it, AT SOME POINT, MAYBE.

    3. CorruptDruid

      CorruptDruid

      AH!, I see. I had a feeling that the screenshotting process would be the biggest roadblock. Still, thanks for the response. Cheers!

  2. @Alfred Kamon While it's been ages since I touched this mod, I am glad that NOA isn't threatening you with lawsuits over bullshit copyright claims. Of course they're well within their rights to do so since it's kinda sad that laymen doing things on a decade old engine are able to make better more compelling stories than the drivel produced by the actual company. They're fricking jelly, so I suppose I'll wait for the 2.0 patch by suffering some Fates.
  3. Holy Fuck Monkeys, the new are leagues beyond the old. These actually make the characters more like individuals than obvious splices or recolors from the other games. Now, did you do them or someone else and how long did it take to revamp from the old to new? Because, I prefer this method over putting in a hell of a time into a swanky full custom portrait in sacrifice to development time for other aspects of the game such as maps and eventing. AT the same time I can really appreciate the effort it takes to put out so much material, even if aesthetically it seems sub par, only for it to be polished later on while hammering out the core part of the game such as balancing and introducing any other new mechanics you might want.
  4. So, I have Edit- 0.5.0.1, how do I use the next version without starting over? As to the actual game, I'm really enjoying what's there so far. Just finished Ch. 5 and got the Magus Band and have a question about it. It says that it raises Res growth and that it's inactive during training. Just how much does it raise it and does it not apply to the trainee classes? Edit 2- Thank You Blue Druid.
  5. I swear getting alerts in the spam box is irritating. There is a difference with being good with animals and commanding a steed to listen to your orders in a pitched battle. It doesn't help that Ricken is an immature kid with no experience in these matters. Chrom being his idol does not translate to riding a horse and flinging spells and killing people with swords. It doesn't help that pulling out the capability to use a sword on a steed is far different from being capable on foot such as a Swordmaster. Ergo, more of an asspull to justify Ricken as a Dark Knight than as a Sage. Regarding Donnel, I believe you are conflating the class Hero with the generic noun referring to someone of great valor and bravery. Since Donnel starts with a spear, I thought it would be more sensible if he didn't suddenly drop the one weapon type he knows how to use for others that he would have a harder time adjusting for. No, there is mention specifically that Gaius is willing to do dirty deeds if necessary for the Shepards. IIRC it was in reference to doing the dirty jobs that most people in the army wouldn't want to do such as digging the latrines. I just extended that mindset to that. Huh, I never knew that. [spolier] I suppose this makes sense for Severa from her perspective to be in a class that would generally be antithetical for a flier. Regarding Owain, does he have anything custom for Dark Mage or does it only extend to the Myrm equivalent? Also it would make sense that Owain would be a Dark Mage considering that Nohr does not have a Myrm equivalent inherent to their route.This way a vanilla run of Nohr does not really infringe on the cllases of the other path.
  6. the fact that the file extension is rar indicates that the file is still compressed. You can dl winrar for free so you can decompress the files to access the patch.
  7. You're right, there is something very deadly about a 15 year old girl wearing a metal ribbed skirt advancing towards you with Armads in her hands to assert her authority. AT least it adds to class variety although class variety would be better if magic wasn't put into one neat package.
  8. I chose Great Knight since I recall that Frederick was one of her trainers when she was recruited as a knight. Also her daughter goes down the armor route so I thought it would be a little more sensible that Sully taight her how to use heavy armor but never got to the point of teaching her to use that on a mount. I also based it on giving the GK class more representation since the Paladin class is heavily saturated throughout the series. Except there is a fundamental difference between chucking light magic at enemies and taking a burly ax to crush some skulls. Of course the fact that light magic is basically non existent in this game beats the point of them being analogous to bishops. Cordelia's personality and inherent talent would lend credence to her being a Dark Flier, it also adds more balance in class variety. Gerome is the only one I feel that the developers should have made a Griffon Knight to give a new class some representation form a player character. It could have been done without altering too much of Gerome's back story. Just make it that Minerva died in the future after Cherce, and that he named his new Griffon after her. It would also contrast well with his tendency to avoid people, especially one's from his past, but with Minerva as the last real link that's always there tethering him to his roots. Wow, Never knew that. Stiil it's a really absurd choice based on what's known about her character and hard to believe since she lacks the physical presence that Cherce possesses. I could believe it if it was for Brady and if they had taken out his relative physical frailty that's part of his character. Yeah, personality wise I can see her succeeding in that role, but the only pint of contention is that magic is portrayed in the series as something you have to be talented to really excel at. For example take Erk, an extremely studious persona yet he never sees himself approaching the raw capability of his teacher, Pent. His supports with Nino also lends to that theory that Magic is something one has to have in their blood to really be remotely good at. That's more of a writing failure than class mechanics. If they gave Kellam a personal skill of Pass it would be more believable but that's an entirely different tangent.
  9. What would you consider the most likely class of a character based on characterization through the games. I'm specifically talking about the unpromoted characters and which out of their 2 promotion choices better fit their characterization. Lissa- I think she makes more sense as a sage than wearing a metal skirt and brandishing an ax to kill her enemies. Sully- Not too sure, I lean towards Great Knight more because of Kjelle and because of Frederick. Virion- Sniper. Stahl- Paladin? I dunno maybe Great Knight. Vaike- Warrior because his persona screams more power over defense than a Hero favors. Miriel- Sage since she's all about no nonsense research and using a horse would take away time better used for research and experimentation. Sumia- Falcon Knight since I don't see her picking up Dark magic in any sensible manner. Kellam- General since he's more likely to be ignored in heavy armor than with a horse decked out in armor. Donnel- Lancer/Halberdier but the class doesn't exist but would have made him a more unique person to use. Ricken- Sage since I don't see him being able to have a mount that would listen to him in battle nor be responsible enough for it. Maribelle- Valkyrie since I do not see her ditching her horse to whack infidels in a skirt and ax. Gaius- Assassin more than a Trickster since he's more than willing to do the dirty jobs to get things done. Cordelia- Falcon Knight for the same reasons as Sumia. Gregor- Obvious Hero, not foolhardy enough to be a warrior. Tharja- Sorcerer, don't see her getting a horse to hex people when she could do it herself. Cherce- Wyvern Lord since there's no way she's going to ditch Minerva. Henry- Sorcerer, no reason for a horse, although he could based on his affinity for animals. Children Owain- Swordmaster since he seems to hammy to be an Assassin. Inigo- Hero, it's a more dashing class for him to woo the ladies with. Brady- Sage since he doesn't seem to have the physical fortitude necessary for a War Monk. Kjelle- General since her supports indicate Sully never taught her to ride a horse. Cynthia- Falcon Knight for the same reasons as Sumia and Cordelia Severa- Hero, she's more likely to bash someones face in on foot than on a horse. Gerome- Wyvern Lord since he obviously has Minerva. Laurent- Sage also since I don't see him getting a horse. Noire- Sniper for the same reasons as other characters with an alt promo using a mount. .
  10. This would be a good proposition, it allows many of the students here time to settle into the Fall Semester without having to worry about FEE3 adding to the stress. The following week would be a good time for the presenters to edit and post it on the relevant channel(s). The question is how many people feel that they can meet the propoosed deadline definitively and in the scenario that there needs to be another extension for submission there needs to be adequate time for everyone to put it together for presentation. Arch's proposal sounds good, but there should be limit that the presentation should be at the latest 2-3 weeks before Thanksgiving to give everyone involved time to comply with any familial obligations coming. I'd say make the presentation set for Arch's proposed deadlines and have leeway for it to be finalized until mid to late October. Thoughts?
  11. I assume PDP is in reference to PewDiePie, some youtuber that's proof that most subscribers trace their genealogy to Baldrick. So far you have Gheb and his enormous girth, you will get Glass with his peerless skillz, and to complete this trifecta you get Overall not much in the early chapters, I believe it gets more difficult after the route split, and once you have access to the Tower and Lagdou, you realize that grinding is a bit more difficult than it was in vanilla. Taking this hack in any manner that approaches seriousness is actually a sign of one's dwindling intelligence, the entire premise of this hack is based on the absurdity of failure reject bosses in FE8 and FE7 attaining their memetic status and going on their unsurprising idiotic adventure. Essentially a game you play with as minimum number of neurons firing. This is the real goal of this hack, the first one to operate on zero wins!
  12. Really, the gif is inaccurate? You might want to change that so it better represents the actual animation. As long as the actual animation gains height to add momentum, it should have some of the necessary oomph. On the actual Griffon, to make it more robust, how feasable would it be to add some adornments to it? Maybe a bit of armor or more muscular limbs might give it an impression of strength. As it is, it looks like the Griffon is less of a free unrestrained creature and more lke a poor bird in need of a next meal. It really looks emaciated when compared to the Falconknight and Wyvern Lord and Knight. Now that you are better than when you first started, you might feel inclined to doing a redo of this, essentially a 2.0 comparable to TBA's. If you compare between those two, you can really see the big difference, the 1st one just looks wonky in comparison. It's really awesome that you've added a great resource like this, similarly when the first Halberdier was made for the gba, it was a pretty sweet addition, then the subsequent one just blew the previous standards out the water. If you look at many hacks, you see a lot of usage for the 2.0 sprite, the one that is more custom compared to some of the modified Ephraim edits you see used as a representative for the Halberdiers on the gba.What I'm getting at is that a griffon would be a wonderful addition to the gba roster. Nao work on that map sprite you fiend. Also it doesn't help that IS could have added Griffon Rider as a base class for Gerome and have his mount be named Minerva in remembrance of the same one that battled alongside Cherce and a battle mount he would have grown up aside. That's my headcanon, don't ruin it, it helps me sleep. Or keep me awake as it seems.:) Of course this is me speaking without understanding just how many individual frames you would have to edit and spend an entirely lengthy time spent on a venture requiring a full retooling to achieve a custom animation that stands out on its own. Of course, if you really want to redo this it should be at a pace where it's not tedious work sans any fruit.
  13. For one, compare the wyvern rider with the lord and you see that the difference lends to the lord having more of an oomph. There's also the fact that the lord is slightly bigger, the actual knights armor is better and the fact that in the promoted version of pegs and wyverns, they fly to a height and then swoop in for the damage, then fly around to rest.Your animation swoops in immediately, essentially lacking the sheer momentum and implied gravitas for such a powerful attack that naturally looks proper for a promoted class. Instead, it looks like a half meld between unpromoted and promoted; kind of a tier 1.5 class. Something similar to that of radiant dawns 2.5 part 4 enemies. Of course the occult skills are seriously broken, but that's an entirely different discussion. Honestly, if i had artistic skills that weren't worth a smidge of shit, i might have in your place tried to model the Griffon Knight as an axe version of the Wyvern Knight, except that of a knight on a different mount. I'm not insulting your skills, and frankly I'm not really aware of how much hard work goes into making a custom animation. Just a vague awareness from reading the tuts thats it's a fuckload of hard, lengthy work. That's cool, gotta have your secrets. If you don't mind sharing, how long does it take for you to complete an animation once you've got the idea of how it should execute?
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