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Armchair General

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About Armchair General

  • Birthday May 30

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  • Pronouns
    He/Him

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  • Favorite Fire Emblem Game
    Fates: Conquest

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    Reyson

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  • I fight for...
    Smash

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Armchair General's Achievements

  1. With those two, I kept losing frames on them for one reason or another. At least XCOM 2 was mainly confined towards it happening after I set 2 or 3 buildings on fire or there's an hoard of zombies after me. But it also crashed on me for an number of unrelated reasons With 3 Hopes, 99% of the time it runs good; except for the fact that spamming the magical finishers with some of the magical classes kind of slows down the game when there's at least two fiery tornadoes going on at once.
  2. I'd see if it was visually busy as that XCOM port or me spamming the fire finisher in 3 Hopes. But I kind of doubt if the revamped lightning and stuff would actually kill the Switch like that.
  3. Would have been funny if they've mentioned any of the recent FE games.
  4. Isn't this what behavior trees are for?
  5. This is on the hardest setting, right? Cuz I kind of assumed that the series was supposed to be capable of putting up an better fight than that
  6. I kind of doubt it, unless it's an prequel that's set during one of the many wars set in the backstory.
  7. I never really had this as an problem. But then again, I only played through this once or twice. Except for that one. And that one, lmao
  8. I certainly can't, but at least it's something that's significantly better than the last set of cartoons
  9. Well, at least that explains why I was burning through it, so fast
  10. Well, it's an sidescroller that mainly gates you by sending beefed up enemies at you. But you can stunlock some of them with 2 or 3 elemental spells from your mage's combination attacks or git gud with the block command. But so far, the game feels incredibly small for an Switch game. And as great as the combat is, they've settled with doing the "elemental reskin" routine and there's hardly much of anything that could be considered an challenge... Until I faced the ruler of the ice dungeon It's occasionally entertaining, but it's hardly anything new, so far. I'm under the impression that I'm around two-thirds into the game and the only major things that have happened is stuff that's kind of obvious
  11. Well, due to an unfortunate mishap, we've got two copies of Eiyuden Chronicle: Rising. So far, I kind of hate it. It's not exactly terrible, but I'm at the point where the volcano went off and the villagers are setting up spa. It just feels like I'm just sitting through an VN than an actual game, at the rate of how often I get pulled back to town.
  12. Honestly, the Zelda series is perfect for an roguelike, if you think about it: Some random cursed dungeon that regularly craps out monsters, Link is tasked with clearing it but it'll be his largest endeavor to date, and most of his gear was stolen by something that fled into the dungeon. But the "choose your own background" bit is something that might be too intensive for the series, outside of it being given the Warriors treatment
  13. It shouldn't really affect the monster designs, too much. After all, they've been reusing the same hundred or so models for as long as the series been around. As for the character design eventually losing the "Dragonball" vibe, it's too early to judge. I'd rather wait until the fourteenth or fifteenth game for that to kick in.
  14. I doubt if we'll get an new Zelda character, tbh. If anything, we'll get an redesign of Zelda and Link before that shit happens. But there's also Midna and Tetra, I guess.
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