Here’s my two cents, outside of Fates I’ve only played Blazing Sword for GBA. Fates was a HUGE jump and adjustment for me. Some of the biggest gameplay changes I noticed were
A: skills
B: mages being mostly useless
Anyone whose played Blazing Blade will tell you Canas is the strongest mage in the game, and has to be one of the strongest in the series. give him a book of skill, (which he comes with) speed wings and he’s one of your best units. For the rest of the game. finding how they nerfed Nosferatu made me Butthurt. Also they took the Luna tome further nerfing dark magic.
C: defensive stance and having to be in defensive stance or adjacent to in order to gain the support bonus
D: lower growth rates, but there’s more stat increasing items and aptitude helps fix this
I personally love Fates and have NOT played it on classic mode yet. I beat Birthright and Conquest on normal/casual to give me time to adjust to the changes and now I’m beating Revelations on hard/casual. After this I intend to beat them all in the same order on hard/classic and maybe lunatic after that.
So far I find Fates easier but I haven’t tried it in classic mode. Being able to have an infinite amount of supports truly makes the game easier, coming from an old school game you could only max out with 1 other unit. Now you can have 1 character with several different types of units for different situations. I also find that skills make things much easier, I do cheese with it by inheriting from other castles but enemies usually don’t have much for skills.
Also is it just me or are most axe heavy units and lance specialists pretty useless? I’m on my third play through and my only axe specialists are air units. I feel sword specialists and units that use lances and swords are much more practical.
Another thing ive noticed is there is a LOT more air units, and with the bow and tome breaker skills you basically make them invincible.... even Pegasus knights! Pair them with a defensive specialist in the guard position and they can take on anything.
Overall ive dumped over 250 hours into Fates and I plan on putting a lot more in, I feel Fates has a lot more ways to “cheese” thengame but a lot more options to give the game a really high replay value.
For instance i made my Corrin a Great Knight with my boon being skill to trigger skills more often. Magic being my bane. My first two play throughs I went strength and speed. I think I like skill the best because strength and speed can be padded via mess hall. There is no food that adds skill but you can gain +2 to speed and strength every battle if you like. I also feel the only drawback to the Great Knight is its low res but that can be easily fixed. I also paired him with Azura and Nyx on my first two play throughs. I went with Camilla this time and I love it, she’s a very balanced unit with high movement. If you give Corrin boots you have two units that can go 8 spaces, if you go to guard stance they have 9. Give Camilla bowbreaker and both of them can handle any situation.
So far Camilla has spawned my best Kana, maybe it’s RNG but she’s become VERY balanced, I paired her with Hisame as a sword master and he’s been my favorite for her. I’ve seen on certain forums some players knock Kana but if you keep her as a Noble and her skills stay balanced she doubles as a tank which makes Hisame an even better pairing.
Anyways I think I’m done rambling for now, but I’d appreciate any comments. I’ve never really talked to anyone about it and I feel my experience is unique because of the 13 year gap between games. So if I’m really wrong on anything or could improve somewhere please tell me!