RJWalker

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About RJWalker

  • Birthday 03/24/94

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  • Gender
    Male
  • Location
    Pune, India

Previous Fields

  • Favorite Fire Emblem Game
    Shadow Dragon

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  • Members
    Camus
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Allegiance

  • I fight for...
    Nohr

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  1. Because his methods are brutal and the people would not simply accept a surrender from this man. Presumably, he doesn't want to Alm to be burderned with the decision after knowing their relation. Alm killing him while he still thinks Rudolf is a tyrant is a mercy. The game says as much.
  2. Corrin is not pessimistic at all. Quite the opposite. Micaiah is the most the pessimistic one, especially in part 3 where things start to go wrong. But even then, she's the most optimistic of Daein's important people as she keeps insisting there must be another way and the true pessimist of her side is Pelleas where's pretty much given up.
  3. I think it would be a mistake to use "Exalt" in reference to anything in Marth's era. The First Exalt exists and the blood pact with his bloodline was formed when he fought Grima. Before that, the blade was not exalted. Awakening makes a clear distinction between Marth's "Falchion" and Chrom's "Exalted Falchion". Just don't call it by some title. It doesn't have a proper title in FE11, just descriptions that people use.
  4. "Gra's Sun Sets" sounds fucking awful. Don't use that please.
  5. I'm not convinced that Shadows of Valentia has good map design, although I haven't yet played it. I'm basing this on OG Gaiden which doesn't have good map design yet I think people who say Gaiden had the worst map design are also wrong. Gaiden had more than a couple of good maps and even the bad ones which are just open fields aren't really bad, just boring. This is because the enemies are not that high in number so the open field doesn't cause as much of a detriment as it could. It also helps that enemies aren't statistically strong. This is especially in contrast to the open fields of Awakening and Birthright which have huge numbers of enemies, all with high stats and good weapons, charging at you on an open field where you have no where to go.
  6. Kris is the absolute worst thing in Fire Emblem. I'm glad they came to their senses and dropped the avatar mechanic. And no, them considering it to Shadows of Valentia is not really evidence of anything. Lot's of things get discussed during development. I'm sure there were tons of crazy ideas discussed that were rejected. These articles that discuss of how developers considered adding X feature always treat the whole things as "X feature ALMOST made it into this game" when it's likely just one of many, many features that were discussed. Unless they come out and say that they were extremely close to adding it, it doesn't matter.
  7. The Emblem does change appearances on it's own. This is mentioned in FE3's script and is why Gotoh didn't recognise, even though that's still a weak reasoning.
  8. The point is that Idounn looks identical to the Mage Dragons which is an obvious poorly visual reference since the circumstances prevent an actual link from existing.
  9. No, she resembles the intended depiction of Mage Dragons from Archanea. https://vignette4.wikia.nocookie.net/fireemblem/images/a/a0/Mage_Dragon_(TCG).png/revision/latest?cb=20160808143821 https://vignette1.wikia.nocookie.net/fireemblem/images/c/c6/Mage_dragon_illustration.png/revision/latest?cb=20160818004250 https://vignette1.wikia.nocookie.net/fireemblem/images/8/81/Idoun_darkdragon_breath.gif/revision/latest?cb=20081217105930 Their appearance in Mystery of the Emblem is one of the instances of limited space as everything else in the game is generally very accurately depicted to how it's supposed to be (such as Wyverns and the mounts that Dracoknights ride being identical). Shadow Dragons used to be legless and wingless until this was retconned in FE12.
  10. Idoun, a Divine Dragon from Elibe being turned into a Mage/Demon Dragon pretty much negates any connection between Elibe and Archanea as Mage Dragons in Archanea are a separate tribe, not a corruption of something else.
  11. I genuinely think there was some miscommunication between the various writers for Awakening when it comes to the identity of the First Exalt. Several supports seem to imply that the First Exalt was Marth. It could just be common themes between Marth and the First Exalt but things like Tiki supposedly being friends with the First Exalt and the Pegasus Knight lover that won allies to her side with her charisma and even what looks like a reference to Caeda's Wing Spear with the line about the slow, heavy knights feared her aerial dance makes it seem like more than just coincidence. Pair that with some of the other inconsistencies in Awakening supports such Panne saying she never knew her mother or any other Taguel in one support yet saying she was raised by her mother along side other Taguel in a different support makes you wonder. And yet, the main story makes it clear that Marth and the First Exalt are different people.
  12. But Gotoh didn't seek out Anri specifically. It's mentioned in the script that Gotoh spoke to the humans of the resistance (which Anri wasn't a part of at that time) of a divine blade that could defeat. Anri's whole deal is that he was some nobody whose strength and will proved him worthy, not his bloodline.
  13. Unbelievable. The Whitewing sisters example should be more sufficient for anyone with even half brain to understand how you can take palette swaps and create visually distinct designs while still remaining true to the original design. See how their designs evolved over the ages while still being true to the original portrait: Palla https://vignette3.wikia.nocookie.net/fireemblem/images/2/25/PaolaFE2.gif/revision/latest?cb=20110606184115 https://vignette4.wikia.nocookie.net/fireemblem/images/4/45/PaoraFE3.gif/revision/latest?cb=20140311112740 https://vignette1.wikia.nocookie.net/fireemblem/images/8/8e/PallaSD.gif/revision/latest?cb=20090825015110 Catria https://vignette2.wikia.nocookie.net/fireemblem/images/3/35/KatuaFE1.png/revision/latest?cb=20110603223628 https://vignette1.wikia.nocookie.net/fireemblem/images/c/cd/KatuaFE3.gif/revision/latest?cb=20140311101743 https://vignette1.wikia.nocookie.net/fireemblem/images/8/80/CatriaFE12.png/revision/latest?cb=20160626045718 Est https://vignette4.wikia.nocookie.net/fireemblem/images/3/34/EstFE2.gif/revision/latest?cb=20110606183931 https://vignette2.wikia.nocookie.net/fireemblem/images/0/0c/EstFE3.gif/revision/latest?cb=20140311104006 https://vignette2.wikia.nocookie.net/fireemblem/images/3/36/Est.png/revision/latest?cb=20170118054946 See? All palette swaps yet now visually distinct. But you still immediately see that they're true to the original. This is what people like me who don't like the drastic design changes want.
  14. Holy shit, this is too much. Leon and Python are still close to their original palette swap portraits. That's my whole fucking point. Another example. Palla, Catria and Est were also originally palette swaps. Yet, they too were updated slowly over the ages to look distinct while still remaining close to the original portrait that was shared between the three. This is what people like me want. The new designs should still be close to the original. Even if it's a palette swap, you can remaing close to the original yet distinct from each other. And if you can't tell the difference between Gordin and Tomas while literally having their portraits are in front of you, then you need to get your eyes checked.
  15. Leon and Python are palette swaps, you fucking lunatic. And their new designs are updates on their old design. They now look distinct while still staying true to their original design. Just I like said: It is possible to update old palette swaps to make them distinct yet still remaining true to their original design. And people weren't outraged like claim they would if this was done for more characters. Holy shit, is this simple stuff really so fucking hard to understand?