Othin

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About Othin

  • Birthday 10/04/94

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    Pennsylvania

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  • Favorite Fire Emblem Game
    Heroes

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  1. Tempest Trials: Genealogy of Light!

    Yeah, I thought that was odd too.
  2. Would you go p2w is orbs cheaper?

    I doubt it. Even at a cheaper price, I don't think paying for extra orbs would meaningfully increase how much enjoyment I get out of the game. I can already get pretty much all the characters I really want and have a huge team of powerful units that are more than enough to take down the hardest challenges so far.
  3. Tempest Trials: Genealogy of Light!

    I don't know why they'd commit to using only Gen 1 characters for bonus units yet use Julia and Velthomer for the final battle, but clearly they did.
  4. It makes him a great healer with Ardent Sacrifice. Also goes nicely with Fury, which also goes along well with his Ploy skills.
  5. I do want to point out that the particular circumstances that lead to the TT bonus lineup looking this way, with only two other summonable units from her "game" being available beforehand, also applies to FE4 Gen 2 and FE5. So whenever we get full banners for those games, that could be the most likely times for similar treatment as this. (FE10 only has Sanaki, who isn't enough to support a "two old and one new" banner.) Of course, the same also applied to FE8, which ended up avoiding that situation by not having a TT at all.
  6. Tempest Trials: Genealogy of Light!

    The information from IS was, as far as I can tell, 100% consistent with previous times. They showed Ayra because she was in the last map, and they typically (always?) show the last map in the trailer.
  7. IAP confessions

    $0 and keeping it that way. This doesn't strike me as a game where spending money increases enjoyment.
  8. Tempest Trials: Genealogy of Light!

    It's also worth adding that the bonus hero list was what it was for a reason. I know a lot of people were talking about Seliph and Julia, but they're Gen 2: Lachesis and Eldigan were the only FE4 Gen 1 characters available before this. So that basically pushed them into being bonus units and into being featured on a banner that needed another unit but couldn't really have any other past units.
  9. Now that the weekend SP bonus is here, I've been training Arvis on the Warriors maps. Got him up to 4* lv40, and now I've been retraining him at 5*. Turns out the answer to "can a lv11 5* Arvis backed up by three dancers solo the lv25 version of Frederick's map" is "yes". Probably a lot better. It's like how there was a ton of fuss over the first Hero Fest because there wasn't advance notice, and then they gave advanced notice for the second one which avoided that fuss but if they hadn't, people definitely would have been pissed again.
  10. Tempest Trials: Genealogy of Light!

    A calendar wouldn't have revealed this anyway.
  11. Tempest Trials: Genealogy of Light!

    No, that's not how summoning works at all. If red orbs had a 1.5% chance of being Ayra and a 1.5% chance of being Eldigan while colorless orbs had a 3% chance of being Lachesis, the total odds of getting a focus unit when pulling without respect to orb color would be much less than 3%: it'd be just a bit over 1.5%. The reality is that the game 3% focus rate is evenly divided among the focus units, so out of all orbs, 1% are Ayra, 1% are Eldigan, and 1% are Lachesis. But in pulling from a specific color, you're multiplying that rate by about 4, because you're only picking the quarter of the orbs that have that character. (Less than 4 for red because it's the most common color, more for green because it's the least common.) I have a spreadsheet for calculating this stuff. Based on plugging this banner into it: of the red orbs on this banner, 3.21% are Ayra, 3.21% are Eldigan, and 3.32% are other 5*s, for a total 5* rate in red of 9.74%. If Eldigan was replaced with a non-red unit, Ayra's rate would only increase a tiny bit to 3.32%, while the overall 5* rate on red would drop to 6.75%. So unless you'd completely hate to get Eldigan, having him in the color you'd already want to pull is an advantage.
  12. Tempest Trials: Genealogy of Light!

    Unless IS specifically says they won't do this again, I think we just have to assume that this is how it works now and plan our resource management accordingly. I think people are making too big of a deal out of the specifics of her banner, anyway. Eldigan doesn't change Ayra's odds of appearing at all aside from breaking the pity rate, and being a 5* exclusive, he's still a rare unit most players don't have.
  13. Tempest Trials: Genealogy of Light!

    I did point out a few times how strange Ayra as any sort of free unit seemed. BK is powerful, but he doesn't have CYL stats, a CYL weapon, or Swift Sparrow. Guess that's why I'm a lot less surprised than other people. But yeah, we should assume this will keep happening unless they specifically say otherwise.
  14. With the dancers being replaced with FE4 units I don't have, I brought in Sharena to take Performer Azura's spot supporting my armor team of BK/Effie/Hector. Was a lot harder to fight ranged attackers that way, especially Lyn, but after spending a few crests I managed to get a 7-win streak for 4,866 points. Should be safe to move back up to 20. Got an easier 4,890 in Arena Assault by bringing in Zephiel as the fourth unit.
  15. Tempest Trials: Genealogy of Light!

    The reward slot occupied by the coins belonged to crystals in previous TTs.