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Algid Flame

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About Algid Flame

  • Birthday December 12

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  • Favorite Fire Emblem Game
    Thracia 776

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    Nohr

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  1. Happy Birthday, sorry for being late!

  2. So, I've played this beta with the self-impossed challenge of getting all the bonus stuff while not sacrificing anyone, and I gotta say the game design is as solid and RNG-proof as it gets. The only problem I had was that I didn't feel like I was planning or making any relevant choices in the game. Like when you fight that mage boss, I just threw Feltyn and Lussaria to that section of the map, and they even had a battle quote with him (I haven't checked with the other units, but I'm pretty sure they're the only ones) while the other units visited the villages and killed the minions. It just goes against one of the things I liked the most about Fire Emblem, that there's more than one solution to the same problem, even if you're playing ranked, with a set of restrictions or extra things you have to do or whatever. Will this hack deliver the illusion of choice as I get more units and different maps to work with?
  3. Or you could equip Sai with the Dragon axe to make it less of a pain to feed him Exp,
  4. My Annelise is pretty average. +3 more Speed than average for Juan... that's impressive. Well, at similar levels that is. Juan joins earlier and enemies are somewhat easier to double... i guess his problem with speed isn't as noticeable as Marius', who's got to keep up when it comes to speed (or mainly, level-ups). It is truly a matter of RNG and experience management (I had to stop using Juan for some chapters because I needed some exp for Enjo, it could have made more of a difference, even if Juan wasn't as blessed ) And I regret using Kolbane. So yeah, I kinda wasted a lot of experience...
  5. Well, it just feels weird to have the red cavalier with its defense being similar to Anelisse's (Even with that Lv difference) . I usually pick units based on portraits reliability, and I kinda expected too much of him (He usually took hits, but unlike Juan, Marius had problems with counter attacks, like missing hits and the fact that he can't double any enemies, making it hard for him to get some experience from killing stuff ) I also expected to find a Hammerne, so I could abuse the Training Lance. Also, I think the cavaliers (Well, Marius, I haven't tried the green guy) should have some advantage over Juan (No weakness to arrows, swords and the Training Lance aren't quite enough, and Wind magic, while potentially OHKOing Juan, it still takes half or even more of the cavaliers' HP, making them an easy target for a generic Cavalier to just kill them)... dunno, maybe Juan is just better and there isn't much to do about it. That's good to know :) I also noticed there hasn't been any foul language for the last two chapters It's like it suddenly stopped being Dream of Five.
  6. Just finished route A... there is not much else I can say. The difficulty was okay, the sprites were AMAZING and Potions are a lot more useful than in regular FE games (I mean, it heals 15 HP and has 5 uses, TOTALLY worth an item slot) and the balancing is well done. Every character feels unique Stat-wise. Except for Ilanice and Annelise, they feel pretty similar. So yeah, here's how my units turned out, and some short comments about them:
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