Junkhead

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About Junkhead

  • Rank
    Kindly go fuck yourself
  • Birthday February 24

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Profile Information

  • Gender
    Male
  • Interests
    - (cute) animals
    - Little princesses
    - Little witches
    - Fully grown princesses
    - Older, fully-grown sexy witches
    - "Little Priestess"
    - "Onee-san"
    - "Ojou-sama"
    - Pretty girls
    - Cute stuff
    - Funny stuff
    - Food
  • Location
    Latowidge Academy

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Sothe

Allegiance

  • I fight for...
    Tellius

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  1. Sleep is a waste of time

    actually here it is 1:34
  2. Sleep is a waste of time

    You know that feeling when Charles Xavier told Magneto he wasn't alone in X-men: First Class? I'm Magneto.
  3. "Johns" in Heroes

    Well, I didn't include said Hones or Spd Tactics/Waves, Drives or even a Summoner S-support for that. In fact, he wasn't even +Spd. Here's the actual example: If you're curious about the A-slot, I find it's surprisingly good defensive. I used to really sleep on defensive Spd, so I really took it upon me to look into it. Ran examples against most other defensive A-slots and namely Steady Breath & Close Def against +Spd & +Atk examples of her, testing raw survibility (the last two using Atk Ploy instead of Spd Ploy). He marginally outperforms Steady Breath in that one aspect, disregarding the clear killing advantage (4-Turn cooldowns). And for whatever it's worth, it doesn't severely limit him from being able to counter strong Greens as much as it looks like. I really like the first set, personally (since I also don't have Wrath yet). The idea for me isn't to be built to counter only one character counter-triangle while sacrificing important matchups, but to be able to do that if you have the chance and might need it. I also like being flashy, so you can see why "doesn't need to" will never stop me. :p If I can prove it in a feasible setting, even better. I do flashy as long as it's supposed to make sense. I also don't think I've ever run against Ayras reaching 50 and above all that much. The other day I saw one reaching 52, and then buffs. But it doesn't happen all that often for me, and I was simply highballing agaisnt him. A guy tells me he doesn't even see her at around 715-720+. Then again, I only barely scratch around that. 718 was my very max, of today (to which my Libra isn't even a part of, because fuck the system). The thing is, I base a lot of these under workable. Doable, and hence, "consistent". I don't assume a guy sorrounded by 3 people, each with doubles Spurs on top of a cover tile. In fact, I tend to make them generous and assume Drives and Tactics, which doesn't even tend to require more than one or two sorrounding units. A lot of these are no different than what people do to feed Blade Tomes (assuming they don't have full Tactics). And this is the lesser case scenarios, which is overall minimal, if the result is being able to survive and kill counter-triangle. I think you overstimate a lot of these people. They legitimately sound like the only think they can do is poke at this or the other, rather than give sound arguements like you guys are doing. These people are definitely not one of those.
  4. Henry Appreciation Topic

    Is there any particular reason you want +Atk? I feel people get the misconception trying to fix his Atk is where to start off with him, but it doesn't do a whole lot unless something more specific (Owl Tome + Bonfire on top of Atk buffs). At least he gets quicker kills off of that. I appreciate it, thank you. I'll let you know, it's actually thanks to how much I liked him in Awakening that I've always kind of wanted one. My initial idea was a 4*+10, which is a lot more feasible to other people. That can actually be a pretty legit defense team. If I had Candelabra on Henry, I had a pretty wacky and annoying idea. If he's in some sort of choke point on top of a cover tile with Guard + Obstruct...GG. LOL I think it's overrated how much investment he needs to be good. You don't even need CC to make him good. Owl Tome really helps, and you have 2 F2P options available for it, to which you can at least make him a solid ranged counter. Panic Ploy is what allows him to function that way, which lets him beat all of his Ploy'd matchups. I also mentioned this: Blade Tome is fairly common, and probably one of his better sets. Granted, it does require CC, but then he has the added benefit where it can harder to Ploy him than most other, conventional Blade Tome users. That's the sum of it, yeah. But I also think people misconcept as "good > bad" instead of "good > not as good/less" Thank you.
  5. "Johns" in Heroes

    So with anyone unfamiliar to the term, it's basically a slang for excuses. It's mostly used in competitive Smash Bros. on people who make excuses. You're probably wondering, in what kind of context would people "john" in a single player strategy game? I've seen my fair share of people discrediting others' (myself included) builds regarding their character's feats. In my case, I tend to do a lot of scenarios where I have my characters consistently go against the triangle. It seems people have a hard time swallowing that, or maybe even the result of effort, so they resort to things like that. The other day, I reproduced a scenario where Libra would avoid a double from a 50 Spd Ayra and kill her thanks to that. A guy called me out on it, as if the 1 extra point in Spd he needed was some sort of unfair advantage or something. It's almost like you're not allowed to use actual strategy in a strategy game, and that characters have to beat one-another in "fair" terms a-la "No Items. Final Destination" motto.
  6. R3van is that really you. People that lost the light forgot that it isn't about being superhuman, but remembering that being human is super.
  7. The chibis look like toys to me. That's why they're adorable.
  8. I have a theory Heroes is just Veronica playing with her little toys. Oh. Wait.
  9. The FE world isn't particularly appealing to me beyond being the Summoner in Heroes.
  10. Literally the only reason I would visit Goblin Slayer world is to save a certain little priestess... ( ๑॔˃̶◡ ˂̶๑॓) Otherwise, Hyrule. Just Hyrule.
  11. Henry Appreciation Topic

    I think I understimated Henry's flexibility as a unit. CC + Owl is pretty much his best set, but he can also do other stuff pretty well: - Probably the best CC Blade Tome user along with Merric (he has to take +Def to match his physical bulk, but has a lot more Spd and some Atk). Puts his defenses to actual use and onerounds consistently without Specials. - Actually a surprisingly good ranged counter, somewhat thanks to Panic Ploy (allows him to take Blade Tomes, as well as horse-buffed Reinhardt). Bonfire should oneround stuff like Lyn (also best with Owl Tomes). - Might actually work as a horse counter with Wolf tomes, once again making use of his defenses with CC. Otherwise, not impressive on the offensive side (nothing new, here). Thanks, man.
  12. I've been meaning to post here but I'm afraid my ratings are "too generous". I just think this game is really balanced, which you can do just about everything with the tools you're given. Fjorm Built-in DC, solid mixed defenses (both above 30) on top of passable Spd (avoids doubles from important jauggernauts, such as most Dragons, Hectors, Myrrh, Grima, etc. not assuming Bold Fighter). Has a skill that can absorb damage, to the point of being able to take some counter-triangle powerful Green magic and oneshotting them through it. Great candidate for stuff like Steady/Warding Breath, as well as Distant Counter. Her initial Atk/Def Bond works as well. One of the best free units, and definitely best "Lord". 9. Tharja 10. Do I really need to? ...I do? Fine. She's all what an armoured unit should be. Amazing mixed defenses, good Atk. Not a single stat is wasted. The only low stat is Spd; at stat of which wouldn't make a difference were it 0 or just under 20. Hell, she somewhat even thrives on getting doubled, since that's where she'll get 4-5 turn cooldown specials like Glacies/Ignis/Aether. - Ranged. - Comes with Close Counter and synergistic weapon, no less. - Choose to give an Owl Tome, and that's when shit hits the fan. As if access to +2 to stats wasn't enough, you gotta add Ward Armours on top of that for a potential +4-12 Def/Res. Blades, Owls, Ravens, she can use them all and be everything with either Bold, Vengeful or even a mix of Bold+QR...she can do everything. Too bad I never gave her a chance: 10.