Ozarhok

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About Ozarhok

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    Male

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  • Favorite Fire Emblem Game
    Blazing Sword

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    Echidna

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  • I fight for...
    Valla
  1. Birthright Pick My Units and Pairings!

    Hitch Silas with Hana, and use Swordmaster!Sophie
  2. Stuff: Chapters 1-6 I got these down pretty easily after doing them for seven other times. Though I was able to come up with a better strategy for Chapter 2 and beat Chapters 3 & 6 on my first try. Chapter 7 I got this Chapter down to the point where I can do it on my first try easily, but that didn't happen because I forgot about all of the boss' nasty skills and had to redo it once. Vanguard Dawn I had to kill all of the units below where everyone started by turn 5 and have Arthur block the left side and Silas block the right side then wait it out. A lot of tonics were necessary for this, I had to sell my (useless) Spy Shuriken to pay for all of them. Chapter 8 This was actually kinda hard, I had to send Silas along with Niles & Odin to get to the bottom-left village in time, and I had to ignore every village until the end in order to prevent the lancers from getting to more than two villages. Chapter 9 An easy chapter, but I still manage to get someone killed a few times. I keep forgetting about that enfeeble Shrine Maiden. Chapter 10 This was actually the hardest this chapter has ever been. My units weren't strong or tanky enough for my usual strats, so this took a lot of attempts to get right. Notable things I did were Effie taking out all of the reinforcement archers on the right and Arthur taking on all of the Oni Savages at the bottom right and not taking much damage. Paralouge 19 Probably the easiest this chapter has ever been. Camilla on the left and Arthur on the right could lure pretty much every enemy and not take too much damage, then I'd use the Dragon Veins the next turn. When Percy's wyverns came down, I jsut had either Niles or Effie in their maximum range and they'd get killed easily. Paralouge 20 The more I play this chapter, the better I get at it. Everyone ewent to the top right to stop the initial Outlaw, then somewhere in the middle to take on the bosses units, then to the top when those reinforcements came. Arthur paired with Selena took care of all the bottom reinforcements by themselves. Stats: Class Level HP Str Mag Skl Spd Lck Def Res Eirika Dark Mage 13.97 25 5 13 14 14 13 10 12 Arthur Vanguard 15.05 30+5 24+3 0 16 13-1 6 20 8 Effie Outlaw 14.36 26 14 1 9 18 13 10+2 12 Niles Outlaw 13.75 25 12 6 12 18 8 10 16 Azura Songstress 7.02 17 8 2 13 10 9+4 4 11 Selena Sky Knight 11.58 23 11 3 10 17 12 8 12 Percy Fighter 12.02 26+2 13+2 1 16 14 18 13 5 Ophelia Wyvern Rider 11.33 25 11+2 7 13 13 14 11 7
  3. Because this is probably the most... interesting team I've had in these PMUs, I'm going to give a quick opinion on all of my units: -Eirika: She'll probably be my quickest unit by a bit. the lack of strength may hinder her sword use on promotion, but the Yato should be powerful enough for high resistance units. -Arthur: Being a Vanguard is basically a better Hero and Veteran Intuition fixes his greatest flaw. I expect him to be one of my MVPs, as long as he doesn't get Speed screwed. -Effie: She's usually great in any physical class, but Adventurer isn't taking much advantage of that on account of she'll be healing most of the time upon promotion. -Niles: He'll make a good mage killer, and still do decent damage later with the Shining Bow. Shuriken Breaker will also be great for Chapter 25. -Azura: She'll probably turn out a lot like General!Effie, but with good enough speed to not need Wary Fighter. Naginata as her default class weapon will make transisitioning into a Knight a lot easier. -Selena: Looks like a solid flyer, but I'm worried about that low-ish Strength growth, her Strenght hasn't been good to me in previous playthroughs. -Leo: I don't have much hope for his offence but he might be decent at dodging axes. -Gunter: With his poor stats, I doubt he'll be doing much more than healing, other than the rare shuriken debuff. -Xander: He'll be a bit more well-rounded than a Paladin and Bows will be very useful against Ninjas, despite how he turns out he'll make Chapter 25 so much easier -Percy: A bit worried that his mother might affect his Strength growth a bit, but his Speed will be amazing. I don't know whether to pass on Dragon Fang or Heartseeker to allow him to use Gamble with no penalty. -Ophelia: She has a great mother and a good promoted class, she's probably going to be great, with her only problem being her pre-promotion probably being a bit iffy. -Midori: I've never got a Midori yet with good Strength, and with Selena as her mother I doubt she'll do all that well in combat. -Forrest: I'm worried about his offence, and even more worried about his durability. I don't know if he'll be able to do anything other than take magic hits. -Seigbert: Looks like a great tank, but I'm worried about his speed. He'll probably turn out just fine. -Kumagera: He'll be my best tank and Axe user for a long time, hopefully he doesn't fall off hard. Other noteworthy things: -This is my first playthrough of Conquest Lunatic without a Witch. They were invaluable in Chapters 21, 23 & 25 with their warp, and the lack of one is one of the biggest reasons why I'm using battle/visit rewards. -Of the fifteen units I have, eight of them will not class change into E rank weapons (if they even class change in the first place), and two of them will regain the use of the weapons from their original classes. -Azura's unique ability is the only non-vulneary healing I have during Chapters 11-15 and all of the Prolouges I do during that time.
  4. Conquest Lunatic/Classic Pick My Units

    If there's one thing I learned from my Lunatic playthroughs, it's that having a staff user early on is very important. So have: Butler!Odin(S Elise)
  5. I take it you want Kumagera to remain in his default class? Also, I was going to make this playthrough the first one where I don't use visit/battle bonuses, but this is looking to be the trickiest Conquest Lunatic playthrough I've ever done.
  6. What do you think of Fates 1 year later?

    After my first playthroughs I thought the games were just merely fine, but then after doing a Pick My Unit playthrough I got hooked on them and now I can't get enough of this game (more specifically, Conquest over the other games).
  7. Well this is getting a concerning lack of submissions, this is bad because this is the only way I can play Fates. I'm allowing people to submit another character, but I might have to advertise these threads to other places at this point.
  8. Why play anything else when you can do your eighth Pick My Unit playthrough Rules: -Corrin, 9 first gen characters and 5 children will be used subject to change in the event I get a captured unit -Children can be picked regardless if the parents are a picked unit. -If Niles is chosen, then someone can choose a boss character for me to capture and use. The captured character can fill either a normal or child character spot. -The avatar's bane/boon or class can be picked alongside a unit pick. -A bond unit may chosen (please include your My Castle code and be ready to send an accesory after my first update if you choose this) -A single Dread Fighter, Dark Falcon, Lodestar, Vanguard, Great Lord, Grandmaster, Witch/Ballistician and Anna are available. -Classes & parents that I've already got twice are retired from being chosen, the list of retirees are: Self-imposed rules: -Units who need a unit to change class from a character I haven't obtained yet will be in their default class until then -Units must either switch to their chosen class on the map they're obtained or during the inbetween chapter intermission after that -Children must be obtained as soon as I have both of their parents, or at the very latest a story chapter later. -Every unit is allowed to be used until I've completed Chapter 10. -Unpicked but forced units can be used, but only as pair-up fodder -Battle & Visitation bonuses might be used Units: 1. Eirika!DarkKnight(+Spd-Str)(S Arthur) 2. Arthur!Vanguard(S Eirika) 3. Effie!Adventurer(S Niles) 4. Niles!BowKnight 5. Azura!General(S Benny) 6. Selena!KinshiKnight 7. Leo!Lodestar 8. Gunter!Butler(A+Jakob) 9. Xander!BowKnight(A+ Laslow) Children: 1. Percy!Berserker 2. Ophelia!MaligKnight(Camilla) 3. Midori!Hero(Selena) 4. Forrest!DarkKnight(Charlotte) 5. Seigbert!GreatKnight(Beruka) Other: 1. Kumagera!OniChieftan
  9. I'm having trouble deciding on which mode to do my first playthrough on. Normal says it's "for beginners" which makes me think it might be too easy, but I'm worried that Hard might be too tough for a first time player who doesn't know anything about the different mechanics compared to the other games.
  10. Revelation Lunatic PMU Corrin & kids

    Update Chapters 1-6 Boring stuff, Corrin wasn't able to hit level 10 before the end of Chapter 6 but that doesn't matter in this playthrough... Chapter 7 I didn't Heart Seal Corrin here because the chapter would've been outright impossible with just Felicia and Azura. Chapter 8 Still didn't Heart Seal Corrin, I forgot how akwardly long and clunky this map is with 4 units. Paralouge 13 Great Lord Caeldori was able to one-round all of the Heroes with her Swordcatcher, bringing her level to the mid-teens by the end of the chapter. Chapter 9 Now that I have one of my units I made Corrin into a Trobadour. Caeldori got most of the kills, being the only unit where experience wouldn't go to waste. Chapter 10 Caeldori didn't get as many kills as I wanted her to, Hayato and Subaki were used as well because she couldn't do this alone. Got every treasure, even though the whole thing took half an hour. Paralouge 11 Only brought a few units for this chapter, I wanted Hisame to get as much experience as possible and promote Corrin. Hisame was able to get 4 levels and D in lances. Chapter 11 This was pretty tough with just 3 units, one unpromoted. I had to kill the two ninjas next to the green units on the first turn otherwise Orochi would die. Luckily I had two Dragon Vein users to avoid taking a bit of damage from the terrain. Paralouge 14 Hisame had good enough defence to be my main tank, and the Faceless weren't that strong anyways so I wasn't in any real danger. Chapter 12 The first several turns were a bit tricky, I only had two units that could take a hit and one was only decent at dodging. I wasn't able to completely rout the map because the Berserkers and Sorcerers on Camilla's boat were too scary to engage. Chapter 13 I was able to rout this whole map and get Hisame to level 20 by the end of it. I blocked off the left side at the beginning and went right, I blocked off the area to the boss when the somewhat tough reinforcements came so I could beat them without being overwhelmed. I also didn't use the Dragon Vein, things got too hecktic when I tried that. Chapter 14 This chapter was a bit harder compared to what I've done so far, Hisame was the only person I had who could reliably take a hit from the promoted enemies, and I had to ferry Elise to both sides to get Benny & Charlotte. The only chapter that I had to restart more than three times so far Paralouge 5 I blocked the bottom part with Hisame so some of the villagers could escape. I wanted to kill the promoted units in the middle but I finished the map early to save the remaining villagers for their reward instead. Paralouge 18 This was too tough to take on with just 5 units, so I kind of cheated and used Camilla for Dragon Veins and two other flyers to block the Faceless reinforcements. The fire orb in the center really hurt so I had to beat the mage controlling it before I ran out of Dragon Veins, which wasn't too hard with all but Sophie being promoted. Paralouge 8 I used a Rescue staff on Kiragi to make things easier and to promote him as early as possible to build his sword rank. The enemies were kind enough to come in threes and fours, so they posed no threat except the occasional Malig Knight or two. Paralouge 2 I activated all of the Dragon Veins that filled the river and carefully distributed kills to all of my units. I didn't need Kana to take on the Falcon Knights because my team was good enough to engage them. I also took long enough for the bosses and every single reinforcement to come. Stats: Class Level HP Str Mag Skl Spd Lck Def Res Corrin Butler 6.68 36 22 15 17 24 19 17 13+2 Caeldori Great Lord 25.11 32 26 9 21 24 24+4 15 14 Hisame Spear Master 4.62 32 21 4 25 22 17 20 12 Rhajat Onmyoji 4.77 28 1 30+2 17 21 13 13 24 Sophie Bow Knight 1.66 36 18 6 23 20 15 15 17 Velouria Swordmaster 1.00 32 21 2 17 23 20 19+2 17 Kiragi Lodestar 19.24 30 16 5 22+2 21+3 21 14-1 9+2 Kana Archer 16.25 30 14 8 20 17 15 14 10
  11. Revelation Lunatic PMU Corrin & kids

    Because I want to get this thing started, I'll just go with Kana getting an S rank with Kiragi since I'm already getting him anyways. In my efforts to make this more interesting, I've really screwed myself over by having my first unit show up after Chapter 8, and 7 characters obtained after Chapter 17. I probably won't be reclassing Corrin until I've got Caeldori to make things not insane.
  12. Revelation Lunatic PMU Corrin & kids

    I got all of my characters chosen, now all that's left is a name, appearence and partner for Kana.
  13. Revelation Lunatic PMU Corrin & kids

    Sorry, but this is a children only playthrough.
  14. Revelation Lunatic PMU Corrin & kids

    I'm allowing people who have already chose a unit to choose another one, also I'll need a name and look for Corrin