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Usana

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Everything posted by Usana

  1. What is Kagetsu's internal level? Cause even if he is a level 20 that promoted into Swordmaster Lapis stats are all less than his pretty much(she does have slightly more speed if I recall right) even if she gets 10 levels of swordmaster by the point he joins. The only thing of importance she has on him is 5% higher speed growth. And Chloe basically out stats her in every way too. She isn't unusable, but I can understand why folks end up benching her. I am still fielding her occasionally but I haven't promoted her since Swordmaster's growths are basically identical to Sword Fighter as is its use. I am basically cycling everyone to avoid the DLC paralogues from making me level infinite. Stupid maps have way too many enemies/exp. But I don't have the Master Seals to get everyone up.
  2. I thought there was an option in the game iteself. So you would have to get access to the old FEH. Looking at Account management in FEH there is a Delete All Data option. Not sure if that will let you link the newer account to your Nintendo account afterwords. This FAQ seems to indicate that deleting the data would unlink that account. - https://support.fire-emblem-heroes.com/en-US/faq So I guess you would need another device so that you can load that account up onto(there are apps to emulate on PC if you don't have a second phone to use) and then delete the data and then try and link your new one to your account. But I have never done this so I have no idea if that is how it works. Alternatively if you don't want to play risky with deletion and don't care about the FEH side of the rewards you could always use an emulator or second phone and just get use that account to get the rewards and then forget about the old account and continue playing on your new one.
  3. I went Wolf Knight. Daggers are really nice, so getting another early on is bonus. But you do get enough later on that if you don't really need to reclass just for daggers on the field. However, Wolf Knight gets a ponytail hairdo so . . . I went with it even if I should have picked something with good STR growth to try and fix her STR curse, but I just kinda gave up. I have come to the conclusion that she will only ever gain STR from Energy Drops. And maybe 1 every 10 levels. However, I did have several classes I considered. Hero sounds good since Alear just feels poor offensively and throwing out double Chain attacks which don't care if she has poor offense would be nice. I also don't dislike the hero outfit as much as some seem to. It ain't super great, but I think I prefer it to warrior's appearance. Warrior for all the reasons people normally go warrior. You lose sword access though. And Alear's BLD is pitiful so axes are basically out. I considered Berserker for the high strength and bld growth. It is also a ponytail hairdo so that is good, but poor bld and being axe locked I thought would make for some painful play for a while. Plus Berserker this time round. . . I can't really see why you would go it over Warrior or Hero. I even considered General. Doesn't fix STR as well as Berserker but good build and if you tank can't hurt stuff super hard it isn't the biggest of deals. Sword Locked isn't any different than Alear's base and Divine Dragon may as well be sword locked since Arts are just a inferior for a physical unit with lopsided offensive growths. Wyvern Knight is a good solid option for every reason everyone else gave. But no ponytail. Big negative. But anyways I have been greatly enjoying Wolf Knight Alear. Damage is fairly low since I haven't yet used every Energy Drop on her to get her back up to expected average strength at this point, but she can at least do some damage to land poison and with Lucina for Backup attacks and Wolf Knight Range she can spread poison all over the dang place. Poison plus her personal skill bolstering allies damage makes kills easy enough to score for everyone else. Plus she rocks that ponytail.
  4. https://fe17.triangleattack.com/ Is the site I have been using for various info on game stuff. Nice average stat calculator. And pretty easy to find growth rates with any given class.
  5. I know I saw the ponytail in at least one other class. Classes I tried were Wyvern, Hero, Berserker, Great Knight, General, Wolf Knight, and Warrior. Berserker and Wolf Knight are the only ones with a ponytail out of those if I recall right. So it isn't a mounted thing. Let me just go through some others real quick. Those appear to be the only two that I have unlocked that go with a Ponytail. I do not have any tome class unlocked. And at the point of the game I am at I can't get that proficiency so I can't check the Tome Pref classes. I also didn't check the basic classes, just the advance ones.
  6. I think it was Chapter 6 or 7 at the latest. Same time you get Anna's Paralogue The Bandit's Hideout. To start the chain you have to go to the lookout ridge on the Somniel and you'll get a cutscene with the Three House Leaders which will unlock Tiki's Paralogue. Be warned that map can be one long slog. . . . I can't recall there being any particular potty mouths amoung the cast. But that isn't something I was specifically looking for so it they would have to be swearing like a sailor for me to notice. Chapter 11 for the Tempest Trials and . . . after chapter 6 for the Tower itself? I didn't do much with it when it first unlocked, but you should be close. Apples, Oranges, Pears I know he likes and I think Grapes. Basically the fruits.
  7. Him starting as a mage is actually kinda funny given his growths. He has 35 STR and 10 MAG. So as a Mage his final Growths are 35 STR and 35 MAG. So its like he was designed to go Mage Knight as his promote.
  8. Wow, that was even more convoluted than I was expecting.
  9. For Emblems it doesn't matter as far as I can tell. Other than unlocking achievements anyways. The only character that gains experience is the one you selected. And winning does matter here. I am not sure the exact different but it feels like you get twice as much xp from a win than from a loss. Regarding the village question you had, I can't answer since I am not that far in the game yet, but you are making me think that the game went and pulled a you need a warp staff trick on us. If you have two staff users you could warp one 5 spaces ahead, move their full movement and then use rewarp to get another 5 spaces. So if the second staff unit was a Royal Knight or Griffin Knight you could move 5+6+5 or 16 spaces in 1 turn. That can get you quite a distance but without knowing the map I don't know if that would just be plain suicide or not.
  10. High Priest is only 1 point of speed slower than Sage in base stats(and actually has 2 higher cap on speed if that matters). I think this has more to do with Vidame having a high base speed stat(3 higher than High Priest, 2 higher than Sage). So more Vidame very good than it is High Priest bad.
  11. I think the low weapon mt is the brave compensation not the formula. The problem with class/wielders being suited is any growth dedicated to pushing up both stats is growths not going elsewhere so unless a class or character is getting 'free' growths in the other stat you would just be better off dumping all growth in just one and using other weapons. Like if a class had 20/20 STR/MAG and a character 30/30 they would likely be better off using axes with 40/0 STR/MAG and 60/0 growths respectively. This isn't to say they are unusable. They give you an early game brave weapon. And once you got silver tier arts they outstrip a typical brave weapon in mt. Kinda like if typical braves were steel weapons and arts gets to go up to silver tier. I still think if the weapon averaged out the enemies DEF/RES like it does the unit's STR/MAG that they would be a lot more useful in more hands, since it isn't uncommon for units to also have lopsided defenses. Given that arts are basically always given to magic oriented classes/characters(divine dragon being the exception, but Alear is probably the worst user of Arts you could get since swords also hit defense and will almost always do more damage) it seems like devs see this as a way to let them punch through high resistance enemy mages/etc, but not completely for free since they can't fully make use of their cracked mag stat to hit defense instead of res. Just makes me kinda sad because I like fisticuffs in games, but these are just so narrowly useful and locked to so few classes that . . . they just don't see much use if going for optimal damage output.
  12. Actually speaking of the Martial Master class it really feels like it has some lackluster bases. And given how its growth rates are arguably worse, I think I am just gonna leave Framme in Martial Monk until I get stuff that needs her to go up or I have more seals than I know what to do with. The power bump just looks much smaller than some other base to advance changes. Combine that with the low caps on some stats(28 speed. . . really? On a class that has an extremely low mt weapon and low offense growth class?) and I just wonder what they were going for with this class.
  13. Arts/Fisticuffs are sadly bleh this time around. Maybe if they did damage based on enemy's DEF+RES/2 as part of their damage calculation they might work out. At least then the enemy's defenses would suffer in the same way your offenses do. Or have it target DEF or RES whichever is lower(this would likely be WAY too much however). But Something. As it is they are a weapon that is auto-brave so low base MT AND they basically are going to have lower calculated offense then a character dedicated to one offense or another which sounds to me like a recipe for 0x4 damage scenes. Which I find sad because I just love uppercutting a dragon.
  14. As of Chapter 7 on Hard/Classic getting ready for Anna's Paralogue. Don't Leave Home without Louis -More because he is your only armor at this point than anything else. Effectively the only one who can soak more than a single hit. -Currently level 10 and has gained 4HP, 2STR, 1DEX, 1SPD, 4DEF, 2LUK, and 1BLD(assuming I counted right). So I don't think he is super blessed, but definitely not cursed either. He has gained 3.75 stats per level. But his growths combined with the armor's growth leaves me with thinking that he is just a bit above expected. So I am confident that at this point in the game he is a must sortie for basically everybody. -Armor combined with Sigurd can be quite handy, though I currently have Edelgard on him at the moment since Sigurd and Canto are too important for squishies to back out of range after contributing. Blessed Beyond Reason, but math says you'll become average eventually Framme -So much pain during those first couple levels, but once she got a couple points each into str/mag/spd she took off. And her early levels were all basically +1 STR/MAG/SPD. -Along with Louis she Hard Carried me through Tiki's map. She could nearly 1 round the dragons. She gained a lot of levels on that map and. . . not a lot of stats. Tiki cursed her I guess. -Currently level 10 and has gained 7HP, 4STR, 6MAG, 2DEX, 8SPD, 2DEF, 4RES, and 3LUK. That is 4 stats per level. She is blessed with roughly 2 more HP, is about on Par for STR, is blessed with about 2 more MAG, is down a point of DEX, blessed with 3 extra SPD, is down a point of DEF, is about on par for RES, and is down a point of luck. So it doesn't look that huge at a glance, but 2 more magic and 3 extra spd really does wonders for a person's offense. -That said she is falling off, nearly all those STR/MAG gains were early on as I said, I have barely seen any lately so is going from extremely blessed to getting closer to average. Divinity doesn't render you immune to being cursed, I pray that math will come to your aid Alear -Is level 9 currently and has gained 1 whole point of strength. Do I need to say anything else? -If you insist. She has gained 5HP, 1STR, 4DEX, 7SPD, 5DEF, 4RES, and 2LUK for roughly 3.5 stats per level. She is down 1 point of HP, down almost 3 points of STR, down almost 2 points of MAG, pretty close on dex, is blessed with nearly 2SPD greater than expected, has an extra point of DEF and RES, and is pretty close on luck. -I think I know who needs the stat boost items. Silly Categories aside. Best- Yunaka -Regularly doubles, hits hard, poisons, and can actually take a hit better than more than half the army at least. Runner Up- Clanne -Doesn't double as much as Yunaka but often manages where it matters most, hits hard, is magic, and can't take any kind of physical hit. He has gained 2HP and 1DEF in 7 levels. Most Disappointing- Boucheron -Has gained as much strength as Alear. Can't hit the broad side of an enemy if his allies' lives depended on it. But not worst since I could patch him up with Sigurd's +Hit stuff and he has been DEF blessed beyond reason. DEF and HP every level and he has even gained RES every other level so far. If he were an armor class and he keeps this up until level 10 he would be taking hits better than Louis. I've got my fingers crossed. I like the guy. Runner Up- Etie -I really wanted to like her. And as your only bow at this point in the story she is set up for success. But. . . she has been performing rather lackluster. She has gained as much strength as Alear. She isn't as badly strength cursed as Alear(YET), but her extreme frailty isn't doing her any favors. I think even Clanne is taking hits better than her. And he at least has decent RES to fight mages. Worst- Alfred -I don't think he is stat cursed, though I haven't done the math, but he is just feeling terribly lackluster even right from the start. I have ended up benching him, though I am thinking of taking him in for Anna's battle. Give him a few more levels and run him with an Emblem Ring and see what happens. Runner Up- Vander -Not many runner up options at his point and as the base stat cursed prepromote he is bad even if he looks cool. However, unlike Alfred his performance is expected to be this way, so I think Alfred is worse to me since Vander at least has an excuse of being an dapper old man filling a Jagen role. Ouch. Laying that out. . . I really went hard on Alfred and his followers didn't I?
  15. Well Finished Zero over the weekend and jumped into Engage. And I did Hard/Classic as planned. For the most part it had been fine up until now. Bosses kinda annoying since they can one shot any non-frontliners and that double health bar with no stun after being depleted once can be rather rough. But the other day I had unlocked Tiki's Paralogue and figured I would do it today after work. I don't know who designed that map but they are an absolute freaking sadist. 47 TURNS and even with only the occasional restart due to undo a positioning mistake because I dumbed and forgot my plan(I did have to make my supper/etc while trying to play) it still kept me up way too late. I should have been to bed over an hour ago but I just wanted to finish 1 map! I burned through 2 heal staves, most of the Mend Staff, and a couple full vulnerary items. I am not sure how many enemies there were total, but the whole freaking team that went in went from level 6/7 to lvl 8/9/10. Except Jean he went from like lvl 2/3 to just under level 8. Final couple turns took a lot of careful thought and I wouldn't have minded if that was the map. It was the dang near endless reinforcements that just dragged the map on and on and on and on and on and I think you get the idea. Anyways hopefully the absolutely dumb amount of enemies it threw at me doesn't bork the balance of the regular maps. I guess after work tomorrow I'll go collect Anna and then start on my way back into the story.
  16. I haven't started yet either but will probably go with Hard/Classic unless people keep mentioning Hard getting too easy. But first I must finish out some more of my backlog. I need to clear Trails from Zero yet. I am thinking of trying to slot Engage in inbetween the finishing of Zero and the release of Azure but if it takes me too far into February to finish Zero(I am hoping to finish by my Birthday 2/2, but those games take forever so even if I am on the second to last chapter. . . ), I may want to hold off since I have a bad habit of not getting back into Fire Emblem games if I get interrupted mid-play through(never did finish all of the routes in Fates/3Houses because of that). And I worry this one will be worse for that than previous entries since the art style really does NOT engage me at all. I am hoping it will grow on me once I start playing, wouldn't be the first time I disliked a game's character designs at first but came to at least accept them later. Anyways I do have the Divine Edition sitting around for whenever I get to it.
  17. I'll throw my weight behind Titania. But I won't have any issue jumping to Ingrid if she wins.
  18. My team won, yay. I guess I should share the Corrin/Elise Meme that made me support them from the start?
  19. I jumped on team Corrin/Elise right off, not for any strategic reason. I am too much casual now to care about that. I did it purely because of a Corrin/Elise meme I came across a couple years ago(I even posted it to the jokes and memes thread here).
  20. Depends a bit on jurisdiction, but there is some overlap between manslaughter and the lower levels of homicide, at least to us lay people. You can get a lesser homicide charge due to extreme recklessness in some places if memory serves, basically if you are acting maliciously and intend to badly hurt someone(but not kill them) and accidentally kill them that can be lower tier of homicide rather than manslaughter charge. The exact line varies by jurisdiction and whether or not a jury is sympathetic can play a big role. And then of course there is felony murder which doesn't even require intent to cause harm let alone death, you merely have to be in commission of a qualifying crime when the unlawful death occurs and that is murder by law. And just like the Rittenhouse case this one comes to the obvious conclusion on the matter of law. Kinda surprised given how often the courts manage to screw things up, but I suppose the screw ups were mostly before the verdict this time round.
  21. I am not a lawyer. But I have watched multiple lawyers speak about it in various youtube videos etc(I like listening to/watching law vlog type of things). I have also watched much of the videos of the incident as well, partly because it is often included in said law videos. I could try and find some of those old videos but much of my watching was right after the news broke of the incident so there was missing information/etc. As such the videos aren't exactly a good watch now if you want to understand the trial since they weren't about the trial and not all the information was fully available(in fact I can think of at least one video that the creator, a cop I think instead of a lawyer, had to address a previous video they made because they had misinformation in it due to the fact that they were reacting to current events and just didn't get it right the first time. A "Sorry guys, I was wrong. That wasn't the case, this is what really happened" type of deal). There were probably hundreds upon hundreds of hours of people in the law field reacting to the events that night. Though obviously I did not watch all of them. I don't have THAT much free time. From the start this was considered a fairly solid self defense case by many lawyers and folks who understand self defense. Now lawyers mind you don't usually speak in absolutes, particularly when it comes to self defense since such cases can have so many unknown elements that you are often betting on a sympathetic jury as much as the facts of the case. However, the sheer amount of video evidence in this case made it one of the stronger claims that I at least have ever seen. There were some questions though. The first was the illegal gun possession charge, even after reading the law in question many of the lawyers weren't sure how that one would play out. Many of them saw what looked to be a hole in the law concerning 17 years old that could potentially get him off, others meanwhile shook their heads at that argument thinking it was quite the reach. I saw at least one(this was a lawyer on forum trying to break everything down) saying that the law in question was a mess. It had been amended so many times by so many different groups of lawmakers over the years that it had gaps an elephant could walk through(that was my interpretation of their post anyways, but it was obvious they were not happy with the way the law was written). In the end the prosecution withdrew the charge after they were asked what the length of the rifle was. The law in question is CLEAR that a short barreled rifle is off limits, it is only the full length rifle that he could possibly have been carrying legally. As for the full length rifles. In general if the law isn't clear it should fall in favor of the defendant, which is how the judge ruled. The instructions that were going to go to jury was that the law allows for a full length rifle or shotgun, but not a short barreled weapon. And with that set of instructions there was no point in the charge since the weapon clearly didn't fall into the prohibited category. A lot of people have pointed out that this doesn't appear to be the intention of the law(I think I saw a memo/meeting/whatever you call it type thing that was supposedly dealing with the statute in question where it was clear that the lawmakers were looking to carve out exceptions for hunting and target shooting not general carry). However, the law having holes in how it is written is on the lawmakers. IF the intent was to bar general carry of even long guns then it needs to be revised and made clear. In a case where you have a law being unclear ruling on it in the way that is favorable to the defendant is actually the best practice(in my opinion anyways, but I do believe in a system that favors the defendant). If you are curious this is the act that changed it from allowing general carry for full length rifles to something fairly close to its current rendition. https://docs.legis.wisconsin.gov/1991/related/acts/18. This way you can make your own call on what you think it says. Personally I am rather surprised he dodged that bullet and do not have a hard time believing the intent was a narrow exception and not a general open carry allowance, however, I have been playing SRW 30 and haven't been watching too many lawyer reactions to the trial itself. So maybe lawyers are more or less surprised than I am. At the time of the incident it seemed a lot more divided, but maybe after a year of digesting the statute it seemed more obvious? The second question is on the gun's legality. Not the possession, but whether or not a straw purchase was involved. That to my knowledge is still winding its way through the court system. Rittenhouse's friend who bought the gun and was planning to give it to Rittenhouse when Rittenhouse was old enough to own it and allowed Rittenhouse to carry it on at least 1 occasion is still in the process of going to trial over a straw purchase charge. I am not sure if this could get Rittenhouse in trouble too if his friend is found guilty of making a straw purchase. But this is one of the questions that has yet to be answered. I REALLY don't know this type of law, it wasn't brought up, except maybe in passing as an offhand comment, in any of the law vlogs I watched and I am not even sure what exact statutes are in play, so I can't even read the laws and try and make my own interpretation. I do know parents do this type of thing where they buy their kid a gun when they are underage with the plan to gift it to them when they are old enough. In some cases exchanged for chores/good behavior/good grades or sometimes even money if the kid has a part time job and wants something that is either limited or on sale now that won't or may not be there when they are of age. In the meantime they are allowed by the parent to use it for target shooting and hunting. Theirs but not theirs. Not yet. The question is can a friend do this for you(also in Rittenhouse's case apparently he gave cash to his friend not chores/behavior/grades in exchange, that could very easily sink any defense that it was a gift)? Heck, maybe that practice I described is actually illegal and it just never gets charged since it doesn't usually make the headlines. I don't know. But I'll be interested to hear how that case goes. The third question was on intent. IF the prosecution could prove that Rittenhouse planned this all out and went down there with the intent to incite someone to attack him so that he could shot them, then that would have tanked the self defense claim, or at least severely weakened it. The prosecution was not able to show this beyond a reasonable doubt. That was my take on it, and apparently the jury's take as well. This was basically the best shot the prosecution had for the murder charges and they couldn't deliver. And to be fair proving intent beyond a reasonable doubt when you don't have a confession is REALLY hard. So I didn't think they had much of a chance here from the very start. Though the kid probably regrets running his mouth in the past before the incident since that gave the prosecution some potential ammo. Though even if that bit of audio had been allowed I still wouldn't view it as beyond a reasonable doubt. Weakens the claim, but doesn't destroy it since the statement was generalized and not directed at the night at hand. Mostly it would act as character testimony and they do try to limit that. Yes you can argue it is related to the case, but in my opinion it should only be allowed if very narrowly related to the case not just generally related(if you argue hard enough you can stretch related pretty darn far, but obviously this is something folks will constantly debate and go back and forth on). You aren't judging whether they are a good person overall or whatever, you are merely judging the event in question. I am getting off topic, but people constantly bringing up criminal histories and the ilk when it doesn't narrowly relate to the case has been ticking me off, particularly when it is being done to vilify folks. Rosenbaum's, Huber's, and Grosskruetz's histories do not matter. Rittenhouse getting into a fight with a girl does not matter. What matters is the chain of events during the night in question. If you can't directly and narrowly link something to the event in question then it is out of bounds and shouldn't be brought in. The fourth and final question was provocation. If you go up and punch someone and they punch you back you can't hit them again and claim self defense because you provoked the attack. So if they could show that Rittenhouse provoked the attack then it would greatly weaken his ability to claim self defense. There is only one problem with this. If you read the law it is very reasonable. I was honestly shocked at how robust Wisconsin's self-defense laws are. I had just assumed that legally speaking there would be plenty of ways someone could defend themselves but still be on the hook legally(namely in cases where you started the initial fight or had a hand in the start of the fight). That is not the case. Wisconsin's law is so impressive that it covers every ridiculous scenario I throw at it(though I am not a lawyer, an actual expert of the law might be able to come up with a hypothetical case that breaks it, but my layman's mind sees it as pretty solid and at least one of the vlogs I listened to at the time made mention of just how impressive Wisconsin's law is, 'one of most robust self defense laws in the country' or something along those lines also I recall hearing someone say something along the lines of 'if you are going to claim self defense, Wisconsin is the state to do it in'). It is actually well done. So much better written then that mess of a dangerous weapon for minors law which almost certainly let him get off the hook when a better written version of it wouldn't have. But I should get back on topic. In places with reasonable self defense laws, you do not permanently lose your right to self defense if you start the fight. Rather you are held to a much higher standard. You MUST attempt to escape and may ONLY use force when your escape options have been exhausted AND you fear for your life or that you will be seriously injured. The thing is. Rittenhouse was trying to disengage at every turn and only used force after being cornered/knocked down and never fired at someone who couldn't be considered a threat, and it is all caught on video so there is no question or debate on what happened in those pivotal moments. He makes the higher bar, so even if he provoked the instance he still had a self defense claim. That said if the prosecution managed to convince the jury that the Rittenhouse was the provocateur it would not have been good for Rittenhouse. As I said at the top these cases can rely on the Jury being sympathetic since it is a trial where you basically say yes I did that illegal thing but I had good reason to do so. As such if the jury is convinced you started it you are a less likely to convince them that you had a good reason to do it. So the provocation was important to answer since it could pivot the jury, after all if the Jury already thinks you are the aggressor they are more likely to disagree that you exhausted all attempts to get out of the situation. And convincing a hostile jury is a very bad place to be, even if you maybe still have a reasonable claim. Some other things that could have changed is that there may have been other laws he could have been charged under. Reckless endangerment, etc. Successfully arguing self defense helps against much more than just murder, but a lesser charge may have stuck even so. This is, from my understanding, part of the reason why some lawyers were pretty sure the gun charge would stick. Since juries will sometimes split the difference. They don't want to let someone fully off, but they also don't think it is reasonable to lock a person away for life. So they convict on the lesser stuff, but let the bigger stuff go. But yeah TL;DR - If you run someone down and corner them you are likely the baddie and your victim is likely to have a very strong self defense claim. Somewhat unrelated but it sounds like the Arbery case is heading toward the proper verdict as well. Kinda the opposite of Rittenhouse. In Rittenhouse's case there was only a narrow window for conviction, intention or possibly provocation making the jury unsympathetic. In Arbery's case there is only a very narrow window to avoid conviction and it sounds like the judge has slammed that window shut on the defense. So lots of good news at the end of this week regarding justice being served. Edit- I didn't bring up all the controversies regarding the judge though I did read up on some of that even if I haven't been following the livestreams/law vlogs on the case, so I could go a bit into that if you wanted.
  22. Well here are my Myrrh's. I've also got Duo Myrrh, but she is unmerged, unflowered and running her base kit so I don't see much point in posting her up. Though I suppose to be fair there really isn't anything special about these two builds either. If I ever get someone with Dragon's Ire that I am willing to fodder, Green Myrrh would really like that skill. Green Myrrh is my Tempest go to. Her defense is kind of lackluster these days, but since her refine greatly relaxed the requirement to activate her effect(from needing >foe def+5 to needing >foe def+1) I find she still functions well enough for autobattle to do its thing. Spooky Myrrh meanwhile joins Amelia, Armored Lyn, and Fallen Tiki in hammering on the Rokkrs(Team Special Fighter! Go!)
  23. Yay for Ephraim, and I was worried I was going to go 3 for 3 on picking the losers this time round! From https://www.reddit.com/r/FireEmblemHeroes/comments/pjhmg8/he_wins_no_matter_what/
  24. . . . same hell is such a pain and it won't go away!
  25. This is tough. Gatekeeper is a boss, but I am quite the Eirika fan. I think I will have to go with Eirika. Hopefully if she drops Gatekeeper will still be in the running. If both drop. . . the preferred units from the other pairs would be Marth and Lysithea. But as a Sacred Stones fan supporting Ephraim if both Eirika and Gatekeeper go down is probably my best bet.
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