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Mysticblade

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    australia

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  • Favorite Fire Emblem Game
    Blazing Sword

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    Masked Man

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  • I fight for...
    Outrealms

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  1. It's also a plot point with no context. What are we meant to say aside from "yeah, that's cool I guess"?
  2. Q. If Hawkatana is the project lead, why has he never posted in the thread? It seems like either you or Corrobin are in charge. Also, I still have no clue what you mean by coders and I doubt the people reading this thread are certain either.
  3. Yeah, we're planning on something like a Midori style route split. After the end of the current demo, you'll do Roy route and then it'll jump to Eliwood route. The idea here is to try and cut down on redundancies.
  4. Currently, it goes up to and including chapter 7, but the prologue is unchanged.
  5. REDFE is a hack of FE8 (U) featuring red haired characters from all over the FE series. Yes, Roy Radd is in this game. Download here. Some images of the game. Features: FEU's skill system New maps, new events, new characters. Press select for Danger Zone on the map Press select for growths on a character's stat screen A lot of smaller QoL life hacks to make this game a bit smoother Radd Crew: I'm the project lead and the map designer for this. Thanks to quite a few people for the mugs used in this hack or that will be used in this hack. Blueeyedman24 - Salem, Radd, Saias, current Xane, recolors of 6/7 mugs to FE8 standards. Also battle palettes. Tyty - Anna, Cordelia Blade - Lena, Lukas, Subaki, Maria Xigdar - Saizo, Norris, Selena, Gazelle, Lawson Atey - Julian Nickt - Kieran, Titania Zmr - Cain On the animations side, thanks to Salvaged for their Cavaliers. They're real nice, looking forward to the Paladins. Thanks to Glaceo for helping out with the C2 and C6 maps.
  6. REDFE's first part definitely isn't done yet but there's enough to show off. Not so sure if I want to send in a .ups or a video demo.
  7. 3 months sounds like a decent amount of time, might be able to send something in this time. e - oh wait, we should tell you what's coming Project: REDFE Platform: FE8 Will probably just send in a patch and call it a day.
  8. Uh, run into a bug of sorts already. Garcia was replacing Eirika, randomised recruitment. His ax rank has carried over. E - Got another one! http://i.imgur.com/hfLJ5PF.png
  9. Hooboy. I'm going to have fun messing around with this. This is reminding me of the Pokemon randomiser. That thing was amazing.
  10. I swear I've seen this before around here. Different person, different thread but it was very similar.
  11. I really like that dog. It's cute. But why does the tooth only have 50 uses? What happens when it breaks? Poor dog.
  12. The idea of telling someone new to 'experiment, figure it out yourself' when they don't have a base to work off seems like a pretty bad idea to me. It's just not very newbie friendly, and creates a barrier for people who want to hack. If attitudes like that continue, FE hacking is going to fade away much soon than it should. Leaving people out to dry is only going to drive them off.
  13. The whole point about everyone on your side being pre-promoted and the enemies having to deal with the bases of unpromoted classes is a good point. The easiest way of 'fixing' things would probably be to change all the enemies into prepromo's as well. You'd probably have to change enemy bases and growths but it could make an interesting hack, one more aligned to the earlier, puzzle-like chapters of some FE games if you decided to change enemy formation as well. On the image topic, clicking links requires extra effort on my part. If you want to sell the hack to us, then you should put in a little more effort into your OP. I hate having to put effort into things, but eh. I'm lazy.
  14. A set end limit and short length is generally good for quality yes. Looking forward to the next version, if only so we can marvel at someone else's crazy luck playing through it. I'd like a 'soon to come' as well, but I can wait till the next release.
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