Fast forwarded for you during re-reproduction . INFO ON THE HACK: 0) Maximum cap for everything -> 20, now the game is really about strategy and not green numbers 0x) 0% growth for everyone, now the game is more about reaching level 10 and promote to get better characters or get to level 15 and more for exp rank 1) Bases of characters changed to make the characters more in line with archetypes (Ex: Marcus is a Great Knight now with high attack and def but lower speed and skill and quite disappointing HP, Lowen is a better Marcus in anything but def once promotes, Sain is powerful but imprecise, Kent is the opposite of Sain, Isadora is more of a magic users killer, Dorcas is better balanced, Bartre is all power, Pent is a good middle-game pre-promoted unit with good stats, Serra is the 776 Tina type with massive luck, Matthew is very fast but shit everything else, Lucius is so-so but has massive gains at promotion, Nino comes pre-promo and his a faster, squishier Pent, etc..). 2) Promotion bonuses changed of course (EX: Paladins gain +5 in everything but +7 on HP) 3) Female snipers gain +15 critic but lose the usage of ballistas
4) Some enemies - bosses mostly - have been altered to make them not overpowered 5) Weapons made more to resemble their Thracia 776 counterpart - lower hit etc... 6) Fixed supports between characters, supports give +10 avoid, crit and crit evade. 6x) Supports are story-related ABOUT THE RUN: 1) RNG abuse of course was a requirement for this. Going to use as many character as I can. Dark Mages are assholes now because of + 10 for Flux (just like Yomutsgard in 776) _________ Lyn Mode completed + on going of HHM https://www.youtube.com/watch?v=opvoCQBmmRs&list=PL95qQ1VGjojbZldScle-jsELi1Nfg3r5M&index=1 https://www.youtube.com/playlist?list=PL95qQ1VGjojbZldScle-jsELi1Nfg3r5M