Shadow Mir

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About Shadow Mir

  • Rank
    The Princess lover who fell to darkness
  • Birthday 11/29/1988

Profile Information

  • Gender
    Male
  • Interests
    Various RPGs, but mainly Atelier and Rune Factory
  • Location
    Who knows? I'm a world-hopper.

Previous Fields

  • Favorite Fire Emblem Game
    Fates

Member Badge

  • Members
    Sakura

Allegiance

  • I fight for...
    Valla

Recent Profile Visitors

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  1. Weapons and Items That Should Return

    If I may be frank, I'm not confident in daggers returning, so that probably won't be a thing.
  2. This sounds like it'd take quite a while to test, unless you happen to bring over the Parity from 1-E to the Mercs via Ilyana. The first chance you get to test it is 3-4 (though I'm not sure if you're talking about attacking from above or below - most of the ledges in this chapter are blocked by enemy units). 3-5 also has ledges. Of course, there's one caveat - Ike's team has authority boosts you'd be dispelling in the process of testing this.
  3. Speaking of, does the same AI Iago operates under regarding staff use in that chapter apply to the generic Maids with at least two of Freeze, Silence, Enfeeble, and the Hexing Rod?
  4. Return of Genealogy/Thracia's Bloodline Mechanic?

    I don't like - and thus cannot agree with - this comment. There's a world of difference between a game being legitimately hard and a game being hard because of bullshit and unfair level design. Do you think a pop quiz where your opponent gets a cheat sheet with all the answers while you're blindfolded and/or have earmuffs placed on you is fair by any stretch of the imagination? Because in a nutshell, that is what I think Thracia is. You gotta admit, that's not saying much when you only have one other game to compare it to, even if I do think your point makes sense. As I see it, just because it's complex doesn't mean the complexity makes for good design. And having more mechanics isn't necessarily a good thing. Like dismounting. It was fine in Mystery, because weapon ranks didn't exist yet, meaning that swords and lances being mutually exclusive didn't hinder performance much (the lost stats could be made up for). In Thracia, however, it's instead intrusive, because of some mounted characters having two mutually exclusive weapon ranks, which isn't helped by weapon ranks being slow to rise. This meant that units could wind up performing drastically different between being mounted and being dismounted.
  5. Weapons and Items That Should Return

    Well, that's true to some extent. I just bring up Radiant Dawn because it's where its crit chance is lower than that of the KE (as opposed to other games).
  6. Frankly, I don't see the hype for Sol or Good Fortune; neither of them is very reliable, especially the latter, which is a poor man's Renewal that won't work that often.
  7. Weapons and Items That Should Return

    Now that you mention it, I wonder how javelins, hand axes and the like are going to be treated in this game... I hope they do something that prevents the old 'throw a javelin or hand axe user into the middle of a pack of enemies and watch everything die" from being a thing.
  8. Return of Genealogy/Thracia's Bloodline Mechanic?

    Then he needs to think long and hard about what being perfect means - there's no way in the seven hells I could acknowledge a game with flaws as glaring as Thracia's as perfect. FFS, we're talking about the same game where healing staves can miss (why the fuck is this a thing???)...
  9. Weapons and Items That Should Return

    And I consider the support it gets just as, if not even more baffling. Also, to say it's lore is pretty generous. I generally don't have problems with the Wo Dao, at least outside of Radiant Dawn, where they were a poor man's Killing Edge, and Killing Edges themselves aren't exactly great in said game, so just how useful do you expect the poor man's version to be? I think there's gonna be trouble there - you'd have to make all those distinct from the other. And if Fates was any indication, I don't trust them to not screw that up.
  10. Post a fact about the person above!

    Knows that sometimes, disguises that shouldn't work prove surprisingly effective.
  11. Post a fact about the person above!

    Knows that lightning can strike without a cloud in the sky (in Mario Kart, at least).
  12. Rezzy Tries to Ironman FE Fates: Conquest

    If I may be frank, outside of A to S, which doesn't apply to all classes, I never felt that getting weapon ranks up was THAT slow in Fates...
  13. Rezzy Tries to Ironman FE Fates: Conquest

    If you think leveling weapons is bad here, go play Binding Blade, where weapon rank is slow to rise. THEN we'll talk.
  14. Return of Genealogy/Thracia's Bloodline Mechanic?

    I strongly disagree that Thracia is perfect as is - does your idea of being perfect involve mechanics that gear toward unnecessary complexity, mechanic bloat, and overall making the game hard to play???
  15. Rezzy Tries to Ironman FE Fates: Conquest

    I called it. I frigging called it. How do you plan to get out of this pincer maneuver...???