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Glen vs Valter

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    Sacred Stones

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  1. Thanks, Dragoncat! For some reason I've never really done fanfic, although I always think about doing it...
  2. Thank you, Fire Emblem. I'm on a play-through right now of Radiant Dawn and remembering how excellently written the story is. It's fast-moving, with lots of twists and turns, and importantly, a ton of interesting character development, especially for Pelleas, Micaiah, and Elincia. Thanks to my healthy obsession with Fire Emblem, I actually was inspired to start writing a novel, a steampunk-fantasy crossover with a lot of war and magic about four years ago. Four years later, I have finally made a hard copy of my novel available on Amazon (along with the previously available eBook). Here's the link to the hard copy. Here's the link to the eBook (part 1). Here's a link to my blog (with posts about it). A number of the plotlines are super fire emblem inspired, so I figured I would self-promote here and also be happy that I love Fire Emblem and this community was actually very significant in helping me achieve a huge dream of mine! The "back cover": The uncompromising idealist Samuel and his lazy but kindhearted brother, Owen, move in with their uncle, an ambitious man living in a magnificent medieval castle. When the brothers' curiosity gets the best of them, they discover he plans a military coup of the town they might call home: idyllic Cadivel, by the rough edges of the sea. Samuel and Owen, a fledgling magician, are eager to stop him but find themselves powerless against his deadly magic. Yet Samuel will not give up the fight for Cadivel after meeting a beautiful girl he cannot leave behind. Though only renowned newcomers from the distant Salt Empire have the strength and resources to shift the tide of the war, Samuel possesses a quality that could save Cadivel from an even greater threat. Cadivel tells a story of epic scale and intimate scope: stunning landscapes, scheming politics, and fragile love. It also sings a poem about the sea and the unexpected traits it may possess in a world of magic. The part II (sequel) "back cover" (SPOILERS but more Fire Emblem elements lol): Probably the biggest Fire Emblem influence lies in an initial subplot which turns out to be the main plot: the princess Linde, exiled by her family, with only the companionship of the ex-General Russell Lemming and the fledgling magician Evander, seeks to overturn her father's dangerous and destructive war. They must gather allies, fight battles, etc. etc... Anyways, thanks so much for reading this overlong post. The point is, I wrote a NOVEL thanks to FE. Woot. And if anyone is interested in reading, the eBook is super cheap and I think Amazon just slashed the price of the hard copy, which has parts I & II, to about $13 ($$$ is going to a fund for me to hire artists to make dope ass character art). Also, if anyone writes fantasy book reviews, or blogs about books, I want reviews, so you could totally get a free copy... Even though it's a finished product, I always love getting feedback on my writing, so if you do choose to read, please consider messaging me your honest thoughts and feedback.
  3. Evander's Tale: Chapter 1b I am a person who loves Fire Emblem and used to really want to make a hack. As it turns out, I didn't have the willpower to ever do it, but I did have the willpower to write a story about someone who did--a 15 year old kid named Evan. I've got a current blog series going on where weekly I release a "chapter" of his Fire Emblem tale. Really, each chapter is an explanation of one of a series of vivid dreams he has about his world and his plot, with his real life--sometimes unfortunately--seeping into the story. This writing is meant to mimic the experience of dreaming--in intense detail, the sort that we don't remember when we wake up--but also to complicate it, and expand it into a full-fledged fantasy tale. And also to enjoy the thrill of and poke a little fun at Fire Emblem games! The first chapter isn't super Fire Emblem-esque, but later chapters will be, I promise! References, etc. will be on there way. It would mean a lot if you guys would check it out, and of course, any feedback is welcome. I also dig collaboration and collaborative writing, so if anyone is interested in that, hit me up.
  4. Thanks for the replies everyone! First off I didn't mean to come of as pretentious so apologies if it did. Now on to replies... @Dandragon Since the twists weren't very spoilerific I thought it would be ok, but from now on I'll use spoiler tag. @Arch Yep main script fully written. Supports and villages not complete, however. @Klokinator Haha never saw that before--fortunately bloodlines is a pretty small part of it so we should be ok... @Artix Thanks for the thorough response. A lot to say here. If it's an actual script for their hack people are looking for, I would absolutely be willing to customize and change it to fit their gameplay and tastes. Absolutely. I just can't afford to put in boatloads of time, hence the sort of "here's stuff I've generated in the past" approach. I know it's not usually helpful to just say "I have ideas" but there's definitely a degree of concreteness to what I have. Also the majority of the story definitely isn't the Thracia 776 approach, but I do like having a bit of that in here and there. @Lenh Fair point, I'd be happy to share the full story. I'm just gonna do Part/Act I right now because I'm really tired, and I don't have a prewritten explanation-thing for the meat of the storyline. Storyline for the first part... in total 12 chapters worth of content.
  5. Hey guys. Brief introduction first. I don't post very much but I've always been incredibly interested in making a Fire Emblem hack. I've written innumerable ideas and worked on quite a few that haven't gotten very far and have gotten pretty much zero coverage on this site (including me simply never bothering to post them). However, considering how amazing this community is, especially when it collaborates, I thought I would just put it out there that I have a fully written FE7 hacking concept, tentatively called The Kin. Due to recent developments in my life, I can't put much time into fire emblem hacking anymore. So I thought I would share my fully written concept with the community. By fully written, I mean I have all the chapters, characters, dialogue, stats, enemies, map ideas, most things you could think of, in written form. Also there are some sprite ideas, mostly just from random splices I've made in the past. Basically I'm saying that I've developed a lot of (what I consider) relatively interesting ideas for a Fire Emblem hack that have never been implemented in any project of considerable progress. And I'm saying that these ideas are up for the taking. I want them to be used in a hack, as I will probably never get around to actually making one. This might be too much to ask, but I think I'm pretty good at writing and developing ideas. It's mostly a grab-idea-and-take-it-just-PM-me-first kinda situation. And there are two ways to grab stuff--the actual, fully written idea, and the burst and jumble of various miniplots and character archetypes that I've come up with. I'll give some basic intro and some examples of the sorts of ideas I've developed. Ask me if you want more information! Thanks for reading. Without further ado... Almost 1000 years ago, the holy blood lines of man and dragon were fused. This unnatural, horrific sin shook the world by merging the greatest qualities of both human and dragon: a dragon's might, and human's industriousness and vitality. The dragonkin, a race far superior to either of its predecessors, swiftly aspired towards greater civilization. With ease, they wiped out the small number of ancient dragons. The large number of humans took longer to erase, but just in time, the heroes Lorco and Alera were blessed by the gods and defeated the dragonkin's ruler. Lorco and Alera were then wed and established the kingdom of Severí. Over the next one hundred years, relatives of the legendary couple established the nations of northern Fornenia and western Paragonia. Humankind blossomed. A thousand years later, tensions were rising between the nations of Forne and Severí, as Forne's troops pushed through abandoned territory increasingly close to Severí. The original nation hasn't fought a war in its history due to its prestige, and politicians around the world fear the balance of power is threatened. Suddenly, the worst fear of the continent occurs: Forne invades Severí. Forne's Empress, Sabra, is unparalleled in ambition and leads the greatest army in five centuries. Monalar and Essol, remnants of the great Paragonia, offer little assistance to Severí while the great nation of Selvia overseas determinedly stays out of the conflict. Raoul, the fearless prince of Severí, mobilizes the small unit of knights to confront Sabra's might head-on. The Heroes: Raoul: the heir to the throne of Severí. Daring, patriotic, and stubborn as stone, Raoul is foolish in his boldness at war and unyielding in his diplomacy. He is the perfect general, and a terrible heir to the throne. Isadora: The calm and composed middle royal of Severí. Graceful and able to grasp any situation quickly, she feels a powerful kinship towards all the people of Severí. Pietro: The youngest child of Severí's throne, Pietro is anxious but intelligent and quick-witted. He is immature at times but a great judge of other people. He has a frustrating knack for creating socially awkward situations. Game Layout: PART ONE: The Children Featuring the three royal children of Severí. Follows their escape, rebellion, and ultimate failure. PART TWO: The Awakening Featuring the spies of a strange and distant city-state and two young uproarious patriots as they learn of Forne's deepest secrets and move to rescue the world's only hope of survival. PART THREE: The Kin Follows the awakening of the unimaginably powerful Dragonkin. Want more? Just ask. Here are some samples of archetypal ideas I've used/developed for hacking concepts that are up for the grabbing. I have a lot more if you're interested. (not all of them are fully original) Classes: (stats, skills, and appearance available upon asking) Agent -> Spy Dark Roamer/Light Flier -> Black Rider/White Rider Explorer -> Trailblazer Blaze Kin Dragonkin ...+ several others... Character personality types: -A powerful trio of near-endgame characters that are idealistic mercenaries whose hirers and long-dead and have been engaged in a monumental struggle on their own for years. The first (Hero) is a violent and cruel individual, humanity long lost, but loyal to a single cause, and motivator of the small group through their impossibly difficult struggle. The second (Assassin) is the most deadly but also the most caring. Doesn't speak much but can demonstrate great kindness and cruelty. The third (Black Rider) does not speak and has a past of thick, veiled darkness; whose motivations are unknown, and lives by blood alone. Are green units in a difficult chapter, and will die in a number of preprogrammed turn, one by one--however, one is needed to speak to the next. The first must speak to the second and third, but the third dies first, then the second, and if the last two die, the first one surrenders... -A young king who has recently ascended to the throne. Has experienced difficult times in the past couple years but leads with unparalleled enthusiasm. A great leader, tactician, and speaker, this king does his best for his country. However, surrounded by a dense smog of corrupt advisers and religious hierarchy, his country slowly waddles in shit (read: bandits and poverty) without his realizing it. He only means the best for his people, but without a brilliant mind and with only a pure heart, his people have turned against him. When he realizes the extent of his failure, he loses all motivation. ...+ several others... Chapter concepts: Since I like big bad boss battles, a lot of my chapters have two bosses, both according to your memory to be big big bad guys. One concept is the defense of a castle from two sides--pegasus knights to the North, guarded by a small platoon of green pegasus knights that will die within five turns. Meanwhile a heavy assault of armored units comes in immediately, and then in the later game a wave of shamans. You need to get rid of the knights quickly, while staying out of stronger unit's ranges, or else you'll get caught on both sides. I also like using strategically moving bosses, so in a lot of my two boss chapters, one will mobilize after a certain period of time, pursuing a certain character or location. Several of my chapters also include incentives that create new layers of challenge: recruitable units that will die by a certain period of time, villages that will be destroyed in a certain period of time, not killing certain enemies for certain rewards, etc. ...+ a lot more... Plot twists: -Moral uncertainty. The decision of a bad guy to do a good thing always provides a nice surprise. (more details available...) -Bloodlines. In my concept, the descendants of Lorco and Alera protect the seal of the dragonkin, so it's always important to know who's related to who... unless there are lies by the hundred involved. (more details available...) -Third-party interests. The ones with the money are always interested in more of it... so they will get involved with war, for the profit--and they could end up causing the most disastrous of consequences. (more details available..) ...+ a lot more... You guys get the idea. Perhaps this post is in the wrong forum altogether, but basically, I've got a giant resource of ideas, and I want to help you guys make your hacks. I have my fully-written concept up for the taking, and also a plethora of individual, implementable ideas. If you're interested in working with me or using any of my ideas, message me or reply to this. I can provide info about all of the above categories, as well as weapons, character looks, mapmaking and country design (a personal favorite of mine), and a lot more. Not sure if there's a concise enough goal in all this mess to be useful to anyone, but... I want my ideas to be used in something! in a few days i might add a new post to this, if there is interest, providing more of my ideas that people could use.
  6. Thanks for the feedback, like I said, I'm a beginner. png's from now on for sure. And I like Daniel and Dirk the best, but Daniel has ugly colors (well, mostly his cloak) and I can easily give Dirk a neck. Maybe i'll post (as a png!) fixes tomorrow. Ima keep practicing
  7. i be splicin I am a beginner. Be nice. Oh, and I know that the colors are all wrong (I just picked whatever I wanted to.) Dirk^. Luke^. Marian.^ Daniel.^ Any feedback? I'd also do requests. (I have a bunch of other ones that aren't as good.)
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