Kuroi Tsubasa Tenshi

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    Florina (Cipher)
  1. Arena Discussion Thread (Team, Score, Rank, etc)

    There's only two things I could see really working for EPing him on a consistent basis: stuff that one-rounds on the first counter. Which basically means blade tomes Swordhardt, Keaton and cooldown shenanigans with Slaying weaponry and/or pulse effects. He can't one-round you if he just instantly explodes upon initiation. Thinking of that actually reminds me that I should figure out a blessing for my Valentine's Hector. His base kit already does that with no extra effort and Alm's basically guaranteed to put him into Wrath range.
  2. Arena Discussion Thread (Team, Score, Rank, etc)

    I think it was somewhat inevitable, in that he's technically not breaking the rules, but basically gets a bonus Special (Super Moonbow on initiation) a la Hel and Seliph. Seliph's auto-Miracle basically opened the floodgates for this kind of stuff (without him, Hel could have been discounted as a "boss only skill" type deal). I also feel like this is going to be a trend, since there are quite a few legendaries that people simply shrugged at and ignored.
  3. Aether Raids General Thread

    I think it's pretty reasonable to expect people to have also rematched in order to avoid opening themselves up to rematches like these. Taking a significant disadvantage just to avoid using the glitch is a major case of honour before reason. Fortunately, IS has disabled rematches, eliminating that disadvantage.
  4. Aether Raids General Thread

    Also keep in mind that, during Light season with Eirs, you don't need to take 0 damage. If you can keep it down to 10 or less from every enemy, chances are they won't be able to overwhelm you and double Eir will regen 20 of that. If you find your Res still lacking, or want to shore it up so you can just make do with your single Eir, I recommend building a support M!Corrin. If he supports Ike and then carries Drive Res with the Drive Res Seal, he can give Ike +11 non-Panickable Res at 2 range.
  5. Arena Discussion Thread (Team, Score, Rank, etc)

    I did a semi-last-minute AA run. Was waffling on whether I should really bother, but curiosity and being 100 off of being pushed out at 3 hours got the better of me. 5286 with my Fjorm +8 was rank 901. Redoing with Fjorm +10 got me low-balled way too much, but still 4 points higher at 5290. That put me at rank 779.
  6. Aether Raids General Thread

    I think people are starting to completely check out of this mode, myself included. Got 6/15 defense successes with only 3 of those being deathless when even in Anima, most of the time I'd be looking at 50%+ of my attackers going deathless. I made a bunch of dumb mistakes rushing through offense that probably cost me upwards of 260 Lift in deaths. Oh, well. It's kinda funny because if I wanted to cobble something together for meta threats, I probably could. I've got fodder enough to put together a budget Flier Formation ball for defense. I've got a bunch of new toys for offense. I almost don't care to build them, though. Only my new Nailah feels worth looking at because it might cut down on time taken to finish out the mode for the week. And it's not like I don't enjoy figuring out the fights, but the mode just demands a bit too much with too rigid a schedule, even with the revisions to Lift cost and regen.
  7. Aether Raids General Thread

    Depending on restrictions, I could see people putting them on Rein, Brave Bow+ Lyn and Razzle Dazzle Staffers if they happen to pull it, but I doubt there will be much whaling for pointed inheritance.
  8. Aether Raids General Thread

    I ended up using NY!Corrin as well, since my Spring Loki has an Anima blessing from doing the quests last season. With double Eir support, he hits about 40 Res before any blue buffs, so he's not that bad off against mages. Mind, he's never had to do it in the matches I've done thus far because Surtr with roughly 60 Res after M!Corrin's Yato and double Drive Res 3.
  9. Aether Raids General Thread

    Got away with dicking around fielding a team with Anima Spring Loki enough times to complete the quests. It was a little rough finding matches for it, since Fjorm was doing most of the heavy lifting and in the bigger Pulse Party setups, I needed to run my dual tank setup if for no other reason than to get Surtr to eat the Chill Res for Fjorm. The prevalence of mega whale fliers meant that Loki actually contributed more than Smite a couple times, so that's cool.
  10. Aether Raids General Thread

    Heh, who needs Light Season when Fjorm is a bonus? Both my first two matches were pulse parties and she didn't give a crap about them. Granted, this is stacking up a good chunk of buffs on top of the bonus (merged to +8, 4 flowers, Fort O 5+1 vs 4+1, +6 from Res Tactic and +6 from double Drive Res 3), but she was bordeline taking no damage against most of this stuff, so there's a fair bit of leeway for a less invested Fjorm to drop around 8 Res, give or take, but this is still super silly for Astra Season. Were it Light Season, none of those mages would be doing anything at all. The only annoying thing is that I need to find somewhere to slot in those crappy Anima battles. I've got Spring Loki blessed and set up as a Smiter to facilitate that, but pulse parties really aren't the place for her. After the first two days, people dumping that many resources will generally be out of scope for you to fight (or very unlikely). I find I tend to fight the really optimized, mega whaled stuff very early—even waiting to start until late Tuesday. Then, by the end of the week, end up facing more budget-y whale builds and some genuine hodge-podge teams (noting that this trend continues to pop up despite often pushing into T25 during Light Season). Basically, wait the storm out a bit and you'll have an easier time.
  11. Aether Raids General Thread

    You could try what I do, though it's not as flexible. Stack an upgraded Bolt Tower with Fallen Takumi to ease the threshold for scoring the Vantage kills. I've routinely seen success doing this with L!Hector, Black Knight and even Fallen Takumi himself. Pain+ Savage Blow 6 healers are another option I've seen people float around.
  12. Arena Discussion Thread (Team, Score, Rank, etc)

    She's got a stat line that's highly compatible with Desperation nuking, even if her weapon doesn't like that. Shouldn't be hard to get killing blows, but she might need some setup against certain reds or DC-WF. I'll probably be using F!Grima. The only two other options I have are Spring Loki (worse score) or Ogma (similar score, but garbage for Res, which is a huge no-no when it comes to Armoured Dragon Land™.
  13. Aether Raids General Thread

    And then we did. Oh, well, guess they're leaving the thing that'll have the highest demand for last so that Dark doesn't have to follow so tough an act. Didn't end up changing my own habits, though I would've been in that camp with you guys if I generally didn't have the time to spend larger amounts of Aether until later in the week. I mean, I guess I could technically just try to blitz throw the whole pool in an hour early on, but that's a good way screw up and unnecessarily waste resources.
  14. Aether Raids General Thread

    Ah. Yeah, I guess DC Surtr would be okay on defense, since he's probably not super tanking and just wants to get in way enough to waste enemy actions while his friends get to take free pot shots. I'm just thinking every time Light season rolls around, peoples' hate for Surtr seem to reach a boiling point, because I keep seeing WoM Armorsmasher+/Slaying Hammer+/Drunken Micaiah coming out of the woodwork (where sometimes there's multiple of that list opposing teams). They're usually a bit farther back to protect them from getting picked right away, so Surtr usually isn't in danger of eating Armorsmasher to the face if face-tanks ranged, then deals damage with Sinmara, compared to dealing direct damage and giving the enemy a chance to warp stuff in. If you do insist on running a DC build, the one with Special Fighter is probably your best bet, though you might want to consider something more offensive like Moonbow or Glimmer. His extended bulk will be fairly compromised a this point, so he doesn't want to leave stuff alive to take another shot at him.
  15. Aether Raids General Thread

    Tactics buffs are a thing. Also, even failing to have Tactics buffs, the Panic and debuffs will fall off once the Vantage tank moves into position. Pretty sure @DehNutCase uses this build with success and I've seen it used against my own defense before—including when I used to have Aversa on my defense team (spoilers: I kicked her off because she really wasn't helping there, since smart players can easily get around her).