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Djr7

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. The only way I see this working is if you can replay stages at a harder difficulty. I think the best implementation of risk/reward that has been in the Fire Emblem games is the simple addition of chests and enemy Thief's, among other map related side quests. As these chests usually provide some nice items but aren't exactly needed, and that they are part of the map and allow players to play the risk/skill or bypass it altogether. Beating FE without any deaths on higher difficulties is its own reward.
  2. If anyone knows the location on serenesforest (or anywhere) of a list of all the Guest Artists and their work for the DLC please send me the link!! I know I found it somewhere on serenesforest, but for the life of me I can't seem to find out where that page has gone.
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