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Blue Druid

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Everything posted by Blue Druid

  1. If you don't find it fun... Then why are you playing it again?
  2. Hey guys, Bluid here! I'm proud to announce the release of Team SALVAGED's cavalier. I'll let the video speak for itself: Err.. we missed FEE3... Oops... Well anyway, this is an open-source animation we started waaay back in 2013, but it only really started to progress in late-2016 when we restarted the project. The animation can be downloaded here. (Fix added to Lance Critical 6/11/17) EDIT: Additional assets (class cards and map sprites) here. We are open to all feedback and suggestions, and have the female equivalent more or less in the works. We'll try to make more animations as we go. The animation is free to use, free to modify, but if you're willing to credit it, credits as Team SALVAGED (yes, all capitals).
  3. Glad to see this come all this way, little buddy. Here's to finishing actually finishing it. whazzat supposed to mean, i made a whole animation for you, jerk
  4. Time for my rusty, rushed, last minute entry. Join the right cause!
  5. Wow, i love the detail to the sprite on the right, especially the angle of the axes. You pulled it off really well :o I'd be down for helping you script these animations for inserting them in-game in case you need any help.
  6. ♪~A seasoned witch could call you from the depths of your disgrace And rearrange your liver to a solid mental grace~♪
  7. Were you too classy to go with: "My Boey from Echoes"?
  8. Also you forgot to mention that stealing said original characters is strictly prohibited.
  9. Well in that case you can find the sheets online but a another way is download feditor adv and opening a rom, then dumping the frames. Edit: Whoops err... sorry for the late reply
  10. I thought the shaman's sheet already came with FERecolor?
  11. I like the angles of the shield :0 You mean to say how people get around to inserting them? Because otherwise they just reskin every individual frame.
  12. Since you haven't played RD (which you should) I'll provide a Micaiah quote for you: "I'll send all these Nohrian scum back to Magvel with my axe, or my name isn't Empress Micaiah Danger Johnson." -Totally Micaiah
  13. Was on a bit of a time restraint but then again I should've gotten to this sooner. A Viking Berserker like the ones in For Honor.
  14. At this point Char I'm wondering if you're just saying that for attention. Either that or you're really perfectionist.
  15. I like your animations, they flow really well. (This one is baller!) http://m.imgur.com/oGRyhPT?r But to be perfectly honest, you have two common flaws that are apparent in all of them. Firstly, they have very small reach. I'm referring to how their attacks have little momentum relative to their starting positions. If you actually insert them in-game, their sprite might have trouble actually connecting with the enemy's sprite. For example: Sometimes the opposite happens, where their starting positions are too close to where the enemy sprite would be. E.g. this one: http://m.imgur.com/RXyRgFZ?r (though the reach is still too small) Secondly, your palette choices are... strange. The skin colours look either too dark or too bright. The palettes for clothing/armour often look too dark and don't contrast enough (though others told you this before me). Too light skin: (But hey no pillow shading on this one and the palette is pretty good. Nice!) Too dark skin: My advice regarding this is taking palette and shading examples from the vanilla battle sprites. Still, good job for making these! Animating can be quite a pain. I know I'm talking about older works and you might have already worked on the aforementioned criticisms, and in that case... Oops... Sorry. *Warps away*
  16. Originally made for Midnight Sun but with the cancellation of the project might as well make it public. Comes with lance and magic animations but feel free to edit in order to add more weapons. Download Credit: Blue Druid (Script, Animation), Alfred Kamon (concept, commissioner)
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