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    Fates: Conquest

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  1. Arena Discussion Thread (Team, Score, Rank, etc)

    Offense score of 3785 (T21) remains in T21, combining with a defense score of 626 for max rewards. Another week of Saber, who picked up 15 KOs. Earth week meant I could use Wary Fighter armors to soften up the more annoying enemies. Using Fjorm for the next couple seasons should be...interesting. She may be well merged enough that I can afford to run Elise for Pain+ & heal support, but I’m keeping that as a last resort option. Hopefully just sticking Bonfire on her will get the job done.
  2. Grand Hero Battle Breaks: Garon

    Well, the poor guy is cavalry, green, has Triangle Adept, and has a pretty miserable Def stat. Although after reading that, I decided to try and see how much damage I could stack on if I went in with Caeda's Astra equipped:
  3. @Zeo Eirika I will vouch for both Fury and DC as solid picks for her. I use a DC/QR EP variant on a Sacred Stones themed tactics team (with L'Arachel & Myrrh), but depending on where you plan on using her you probably won't want/need QR (or if you do, you could probably just use the seal version). If you don't need QR, then you can run just about anything else like Def/Res Link. Deirdre Both her roles are pretty niche, but from my experience with Julia, I personally consider her dragon-checking niche to be more useful than her mage-checking niche. I would just build her to check dragons, and I honestly find it a little odd that she's having trouble dealing with blue ones. The Res Ploy seal and some flavor of Atk-boosting A passive (Death Blow or Fury) should do the trick. If you're dead set on having her be a mage check, you might consider using the Atk Ploy seal instead. With Distant Def off the table, Mirror Stance or Atk/Res Bond (which has the same seasonal-only issue as Warding Stance) would be the best A passives for the job, though you could probably work with a basic Attack +3 or Resistance +3 in the meantime. Ephraim It's been a while since I last updated my analysis thread, but that might help get you started. I personally run Siegmund (Eff)/Moonbow/Death Blow/Wrath. ~ Passing on the rest, at least for now, due to time and low experience levels with the characters.
  4. Grand Hero Battle Breaks: Garon

    Hm...I choose this thread. @mampfoid Nice work on that clear! 112 damage out of Roy was hilarious. Cordelia really shredded Garon though, dang. The pair of mine. First up is a Caeda one-turn. I ended up going with heavy defensive stacking because Swordbreaker and Wary Fighter in the same map is just evil. Massive Iceberg damage is always fun, though. And then the more traditional Galeforce One-Turn. I had to break out Clair for this one. I was thinking her debut would be on a hypothetical Abyssal difficulty for Lyn (Lady of the Wind), but this is fine too. I find it amusing that YouTube managed to pick the Sword Fighter for the thumbnail both times.
  5. Arena Discussion Thread (Team, Score, Rank, etc)

    Offense score of 3795 (T21) remains in T21, combining with a defense score of 626 for max rewards. Saber picked up the vast majority of the KOs with a supporting Water team and a pretty basic Slaying Edge/Luna/Flashing Blade seal set. He missed a few Hector (Brave Warrior)s that Myrrh managed to one-round, but the ones that she didn’t immediately take out went down to a one-round Luna activation. I guess I’ve got another week of that coming.
  6. Bound Hero Battle: The Shepherds (Chrom & Lissa)

    Well, I started a FE12 playthrough a couple days ago, but besides that no. I've just been busy with other things. I've also been slowing down on FEH stuff for a few months now. I'll give mine Galeforce, and then we can combine the two! That's how it works, right? =P Good luck with your pulls! I kinda like the helmet, tbh.
  7. Bound Hero Battle: The Shepherds (Chrom & Lissa)

    @mampfoid I've been getting a little lazy about FEH stuff lately, also I totally forgot you already had a one-turn of this map. I forget why I didn't just initiate with Tana. I know that switching her over to a regular Slaying Lance+ would have allowed her to get into the WoM threshold off of the Pegasus Knight. Probably something about not having enough Special Cooldown charge boosting effects to go 'round. Maybe I should build up a Galeforce Raven; I'll have to see what next month's refinements are (assuming there are any) before investing in one for Basilikos.
  8. Arena Discussion Thread (Team, Score, Rank, etc)

    No, you can definitely pick up defense wins while playing. I’ve had that happen. If you still have your defense team set to Team 1 (you can tell by the fact that your Arena defense team will have a little blue shield icon to the left of the team name), I would recommend moving it to its own dedicated slot. If another player fights your team, only a win will give you defense points. So to get defense points: another player’s team has to get matched up with yours, then they have to choose to fight your team, and then your team must either KO everyone on the other player’s team OR the other player must surrender.
  9. That’s an...interesting effect for an A Passive. How long until we get Infantry or Cavalry colorless, I wonder.
  10. Arena Discussion Thread (Team, Score, Rank, etc)

    First, you’ll need to set a defense team. I believe this is Team Slot 1 by default, but you can change it by using the “Set Defensive Team” button at the bottom of the “Edit Teams” page (ex. I like to have mine on 15 so it’s out of my way). Note that changes to your defense team will not take effect until you have entered any battle. Then, you sit and wait around until someone loses to your defense team. Maybe read a book, sleep, or twiddle your thumbs. If that doesn’t happen, your defense score will be 0. Your defense score is doubled if your defense team has a bonus unit on it. Like Arena offense, having more than one bonus unit will not further increase your score.
  11. Arena Discussion Thread (Team, Score, Rank, etc)

    Offense score of 3792 (T21) remains in T21, combining with a defense score of 622 for max rewards. Turns out my Celica outscores my Ephraim. I had to slap an Armorsmasher+ on her because ew, Brave Hector (seriously though, going from 0 damage to 2HKO just seemed so strange). It was pretty fun though, all things considered. I had to toss Ardent Sacrifice support in there to keep Double Lion up. Next two seasons are Saber, probably, since he’s pity broken me an annoying amount of times. I’m not sure if I’ll need to give him an Armorslayer/smasher...I’ll see how he does with Slaying Edge+ & Luna first.
  12. Relay Defense enemies are ridiculous. Barely squeaked by map 8, Galeforcing through most of the very first wave (shout-out to @Alkaid‘s Galeforce Peri for the huge assist with that one), then holding enemy Peri in front of the right-side fort with 2 bulky green units for as long as I possibly could. Threw a bow in each group but the first to deal with the fliers, and a friend’s Tiki (Beachside Scion) when none of those bows could one-round the Myrrh. Bleh.
  13. Voting Gauntlet: The Chosen Ones!

    Yeah, both Slaying Lance+/Bonfire. The big source of confusion was that one had Reposition and the other had Draw Back. My fault for not checking to see which one I had gotten (I actually didn’t notice I was getting 2 different Catrias until I tried to Reposition and Draw Back came out =P ).
  14. Voting Gauntlet: The Chosen Ones!

    Defeat for Team Celica, oh well. I also didn't complete the 5-battles-with-green quest...also oh well. Shout-outs for this round go to @NSSKG151's Catria and Elise, @Ciarre's Soren (I didn't see Nephenee, unfortunately), and @KongDude's Catria. I occasionally confused the two Catrias, which was kinda funny. Hopefully Tana and Maria were helpful. Only 3/4 of the way through day 1 did I realize that maybe running a healer would be handy for Celica teammates, whoops. I'll figure out what my next team is later.
  15. Time is short, and I'm annoyingly busy, so I'll briefly peruse matchup lists and keep this one brief for now, with the intention of returning to edit in my usual spiel later. Might happen, might not. Garm Ephraim Garm is silly. His natural Special Fighter B Passive works so well with it, it's not even funny. Incredibly strong blue and very strong green matchups with mixed phase capability (10), and armor field/combat buff & Panic Ploy support (1.5) earn him 9.5/10. Veronica She's a little better than Maribelle, combat-wise, as she's naturally faster and Hliðskjálf covers her lower Atk. Her support capabilities are comparable: she cannot Ploy, but Hliðskjálf has that covered too. Overall, I don't feel that she's so much better at combat than Maribelle so as to deserve higher than the same 6.5/10. Sometimes I wonder if I should have used a different weighting for healer combat and support scores, to emphasize their support role.