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GreatSaiyaman

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Everything posted by GreatSaiyaman

  1. Uh... This turned out kinda long... General Everything made by Disney and/or Filoni is complete and utter crap, it doesn't exist to me. That includes the 3D CGI 2008 Clone Wars show --- I don't care that George was involved with it or that Lucasfilm labeled it "canon" to the EU (it massively contradicted both the movies and the EU, the kiddy tone aside). Speaking of animated series, the Samurai Jack Star Wars was overall pretty cool (despite bad fanfiction stuff like Durge) but I've always thought people on the internet took it way too seriously. In particular, Grievous' cartoon power level (this is the same show with Mace soloing a million droids etc) makes no in-universe sense (btw him fighting multiple Jedi at once is founded on the idea that they don't know how to flank or sense things they can't see etc even though fighting blindfolded is literally the first thing Luke learns). No, it isn't cool. No it's not the way he should've been in the movie. The character is just dumb period. Just look at Revenge of the Sith. How many times would Greivous have died if Obi-Wan/Anakin had simply used the Force? Used their lightsabers (or those others in his cape) as buzzsaws when they took them back? Caused any of the battle droids to shoot him in the back of the head? Obi-Wan could've dropped that thing that he dropped onto the Magnaguards straight down onto Grievous without ever suicidally jumping down off the catwalk into a crowd of droids. Or just caused his heart to explode (if not for plot armor Mace Windu would've done this in the cartoon)? That kind of thing might not be cinematic but... you know... Out of morbid curiosity I saw the first episode and a half or so of Kenobi (first Disneywars thing I'd bothered to see since RO on Netflix) but that show just proved me right about everything I'd thought it'd be (I'd argue it's worse than any of the sequel movies). Really, you are better off ignoring the new stuff. I hate how the original trilogy's portrayal of the Force is basically nonexistent almost everywhere else in the franchise. In the EU you consistently had writers making up stuff like Ysalamiri (Callista randomly losing her connection to the Force, the Vong, Force Wounds) to nullify the Force so that they wouldn't have to write around characters who have powers for just about every situation (the most egregious example of this was the ending of The New Rebellion, which before the ending was a great book). I think Roan Shryne is the only character ever besides Luke to have his powers affected by his mental state (like that X-Wing scene on Dagobah). It's also annoying how commonly Jedi are portrayed as forgetting that they have powers or only ever using the Force to swordfight, because lightsabers were the only solution ever used for anything in the PT. Ysalamiri are a 100% stupid concept. Besides the fact that they just don't feel like they vibe with Yoda's explanation about the Force... ...Do you think the Jedi (all of them?) would let such a massive Kryptonite exist? Do you think Palpatine would've wanted those lizards around? All it would've taken was one Sith Lord at any point throughout the timeline glassing the planet from orbit and the problem would've been eliminated forever. ....Also, it's dumb that the Vong make their Voxyn from creatures on Myrkr but when the Jedi kill the Voxyn they don't do anything about Myrkr in order to stop them from just making more of them. The timeline is too static and stretched out. I know this goes back to ANH with Ben's line to Luke but George wasn't really thinking in terms of writing for a universe beyond his movie back then. If hyperspace travel existed for tens of thousands of years then how would there still be so many "uncharted settlements" or outright uninhabited planets like you see in ESB (much less an "Unknown Region") by the time of the movies? Especially considering people knew about the same planets back during KotOR as they do during the movies? When the status quo is basically identical for thousands upon thousands of years it limits the types of stories that can be told. At least do stuff like Knight Errant more often where people don't know how to get to the Republic because their navicomputers aren't programmed with the coordinates. The old EU explanation for lightsaber crystals was a billion times better. I also liked how in the stuff before AotC (when George said only blue/green/purple for good guys and red for bad) there were Jedi with red lightsabers and Sith / Inquisitors with non-red sabers. Battlefront 1 is better than Battlefront 2 (original Xbox) There should be more small scale character driven stories. Stuff taking place in a localized region with no (or at least minimal) space travel that does not involve the fate of the universe. Like the Kenobi novel. Old Republic The events of Tales of the Jedi sound more interesting than they actually are in the comic. Redemption was good though. I have some nitpicks with KotOR 1's plot but they don't tend to matter to me too much when I'm actually playing the game. Chief amongst these is how one dimensional the Sith are. Also you should never play KotOR without mods (even if all you do is add movie sound effects, though there's lots you can do with modding). Chris Avellone is overrated. KotOR 2 had a lot of great stuff in it but Force Wounds and "The Sith Lords" were just bad fanfiction garbage. Avellone has outright stated in interviews that Kreia is his mouthpiece for what he doesn't like about the setting. https://www.lightspeedmagazine.com/nonfiction/feature-interview-chris-avellone-game-designer-fallout-new-vegas/ Kreia is a bitter, cynical, hypocritical, manipulative nihilist who's obvious Sithlike ideals are only accepted as "deep" by certain fans because KotOR II makes up lore to bend the setting and characters to fit Kreia's viewpoints which the game railroads the player into accepting. You are never given any ability to truly challenge her assertions in any meaningful way much less prove her wrong (even in the LS ending she gets what she wants). She's a Villain Sue any which way you slice it. She's ludicrously unstoppably overpowered throughout the entire game (even to the point of mind tricking Atris, who is supposedly a Jedi Master, from across the galaxy or that scene from the cut content where she takes on your party members, who are too stupid to attack simultaneously, all at once). Kreia is Palpatine's "good is a point of view" cranked up to 12 yet somehow with her a significant portion of the fanbase buys into it and takes her 100% completely dead seriously. Revan was predominately a player created character and KotOR 2 ruins that by establishing a set in stone characterization that contradicts the lore of the first game. Truth be told if they were going to write Revan like Kreia it's a good thing that Obsidian's KotOR 3 never got made. And while we're on the subject Revan never needed some vague Unkown Regions excuse to get lost after the first game. After all, people still wanted Ulic Qel Droma dead. The entire Mandalorian War was also ruined/retconned in K2. The whole point was that Revan and Malak were legitimately heroes at first before coming back as conquerors. And Canderous himself says that the Mandalorians were outnumbered and outmatched so just why were superweapons remotely necessary? The "True Sith" suck as a concept and only exist for pointless sequel bait irregardless as to whether or not the story organically warrants it. It cheapens the story of both games to reduce everything to "those stooges didn't know what they were doing because they were manipulated" or "that dumbass Revan wanted to unite the galaxy against a Yuuzhan Vongish threat by... ...crushing the galaxy without ever bothering to attempt to talk about it therefor leaving everyone as easy pickings for the supposedly real threat". Palpatine was really building Death Stars to fight the Vong!!! /s I have come to terms with KotOR 2's horrifically awful ending. The fact that it is so open ended makes it easier to write your own ending. I think they wanted a trilogy for the money and not because the story needed it. Both games should've had the same main character and I tend to just rewrite K2 as a more direct sequel to K1's LS ending. Basically everything about the MMO sucks. ...Even now, all these years later, those promotional trailers look better than any of the animated shows, though. Movies Darth Jar-Jar is obviously true (or at least, was originally intended to be). It just fits, and it explains so much about why the prequels turned out the way they did. Attack of the Clones is more entertaining than The Phantom Menace. While neither film is great, TPM is just... ...so bad. Revenge of the Sith is the best prequel but in hindsight I have to say that's really not saying much. On paper, I do like a number of the ideas George was going for but the execution is just not there for most of it and at its core it kinda feels like Lucas was trying to do too many things at once. Odds are, you won't catch me watching any of them nowadays. I'll never understand why the sand line is the poster child for the prequel trilogy's bad dialogue. Sure that scene is cringy but can you seriously tell me it's worse than the firelight scene or especially Revenge of the Sith's balcony scene? And no matter what you have to say about prequel Anakin being a loser or unromantic or whatever it doesn't change the fact that Padme was into serial killers etc. I think one reason people hate the prequel romance so much is because they wanted it to be normal/relatable but George tried to make it some kind of tragic Shakespearan thing with inherently flawed characters. People just didn't want to see Romeo and Juliet written by a guy who sucked at dialogue who was probably(?) channeling his divorce issues into the Jedi's non attachment rules. Padme is the worst character Lucas created until Ahsoka. She has zero character or personality and she actively drags the lore and the Skywalker family down. We would've been better off not knowing who Luke's mom was then be subjected to miss "lost the will to live". Anakin's turn to the Dark Side wouldn't have been so lame. Every single thing about her is stupid. Boba/Jango Fett and Darth Maul are unbeliEVABLY overrated. Especially in-universe, in Fett's case. Sometimes I go through phases where I'll be hyper critical of Return of the Jedi. But all things considered I think they took lemons and made lemonade with that movie. The plan with Jabba's Palace might not be all that logical, there might be too much exposition, the tone might not be perfect and the Leia reveal might not make sense but... ...it's still a great movie that could have been terrible. The original RotJ/sequel plans honestly sucked. Post-RotJ You would think there would be way more areas like the Corporate Sector or the Hapes Cluster in Star Wars, that the people of the galaxy would want power divided to a point that it could never again reach the unquestioned heights that the Empire did. ...Instead they turn right back around and reinstate the same style of galactic scale government again (even though the empire was originally a republic and was an empire in all but name even before being officially instated as one etc...). I suppose this is one of those ways in which Star Wars' fantasy roots takes precedence though, as stuff like passports and border enforcement is a serious buzzkill to the allure of hopping on a spaceship and traveling out into the great unknown (anywhere you want!) and all of that. Tenel Ka is an awful character. Jacen should've gotten with Danni and Jaina with (pre Denning) Zekk. The New Jedi Order had a lot of great ideas and some great books but overall was a giant trainwreck of conflicting visions. And in the end it just feels like they broke the setting and any potential for future stories for a short term roller coaster ride. It's depressing that a galaxy decimating war happened so soon after they just got through with one, too. Even if it ultimately didn't work out for me I do greatly respect the ambition they had with this series though. ...Which is more than I can say for the later novel series (the "Denningverse": Dark Nest / Legacy of the Force / Fate of the Jedi), those just straight up sucked. The NJO also had no reason to be as long as it was. Much of the length felt artificially manufactured by character stupidity (Centerpoint etc) and the series' strength of feeling epic due to including so many past characters was also one of its greatest weaknesses because it meant a lack of a more centralized focused narrative. The Legacy comic has one of the most interesting settings/concepts in Star Wars but it had the misfortune of being targeted towards edgy twelve year olds. It is truly staggering just how badly they managed to fumble almost literally everything in this comic even when they had a decent idea. There is no logical sense of cause and effect at all. The other comics in the Vector storyline didn't suck (most of Dark Horse's stuff was good actually) so I guess John Ostrander and Jan Duursema should just never be allowed to write anything ever. They definitely should've had better editors. Legacy Volume 2 sucks entirely and should just be forgotten.
  2. It was on Maniac (it was the second hardest, whichever one that was) - and I initially chose a FemMage. After getting completely raped, I tried using a Pegasus Knight. (It only slightly altered the outcome) I'll admit that I always have trouble with the transition from "army of demigods lolstomping -> handful of schoolboys who would lose a fight to a kitten". But that is always just a minor setback, the annoyance of having grown used to crushing everything without any thought. But I've never encountered anything like this in any other FE game I've ever played. (and I've beaten FE4, 7, 8, 9 and 11 - and I played some of 5, but I'm waiting on the new patch for that) Honestly, anyone who says that there isn't a difference between the prologue to this game and the first few chapters to those didn't pay attention at all. It's just poor game balance is all. The game can be hard all it wants to, but the first few chapters should ease you into it.
  3. I eventually got around to finishing Shadow Dragon. I got bored and quit for awhile because my obsessive save state abuse was taking all of the fun out of it. (not to mention making it take forever) ...Which is actually something that can be said of every Fire Emblem game I play nowadays, but I digress. It was fun making Minerva an invincible goddess of destruction though. Arena Abuse + Stat Boosters + Forged weapons + Starsphere = lol But what the hell? I've never played a Fire Emblem game more impossible than this one. Even Thracia 776 (what little of it I played) was perfectly reasonable (except for healing staves missing - f*** that). In this, it's a struggle just to make it past the damned prologue chapters. The enemies are ridiculously strong, and you have basically nothing and no one to fight them with. And when you do somehow make it past the first two chapters (Mandatory Vulnerary spam just to make it past the first chapter??), you are stuck in a tiny inclosed box fighting people in a perfect inescapable formation that will massacre you no matter what. I shouldn't have to resort to a specific starting class or a couple of lucky perfect level ups just to make it past the prologue chapters. (assuming that would even work) Not even Thracia 776 was that ridiculous. And I'm not even trying to play on the hardest difficulty setting. I know, I know. I suck at this game. Maybe so, but this is absurd. And to add insult to injury, the prologue is bad fanfic tier.
  4. I just got back into Yu-Gi-Oh! Like Dragon Ball Z, I used to watch Yu-Gi-Oh with my brother back when it came on TV like... 10 years ago. It is really cool to watch with actual context of knowing just what the hell is going on, but even so - I'm still blown away by how much I remembered. It's crazy (and kinda bad) how I can play an RPG or watch some anime when I was 8 and remember every single detail forever - and yet can't for the life of me remember jack s*** when it comes to schoolwork. ____________________________________________________________ ...And is it just me, or do some of the characters from Yu-Gi-Oh look like they came straight out of Jugdral? Joey looks just like a blonde haired Sigurd, and Tristen looks just like Lex with brown hair. And maybe it is just the lack of a matching haircut, but even though her face just jumps out and screams "I look like someone you've seen before too" I just can't seem to think of any Fire Emblem character that seems to fit with her. What the hell, what do I know? (0:43 - 0:48) https://www.youtube.com/watch?v=Sb4v6cxtYfo (The most badass anime opening ever btw)
  5. Its more of a case of people saying characters suck because they don't have a mount. Which in some cases, just happens to also mean Canto.
  6. I'm not denying the fact that Canto is useful. (Why else would I have complained about it's exclusion from Shadow Dragon?) There is a reason I have a hard time going back to the GBA games now that I've played FE4/9. I know full well why Canto is useful. Literally the only thing I am debating is the viewpoint that Canto is so godly that anyone w/out it sucks and shouldn't be used. Etc. (again - their is more than just one thing that makes a unit useful / suck) Or just camping and slaughtering everyone on the enemy phase. Move in range of a mob and they will all come to you. What is complicated about that?
  7. Can someone please explain to me why the hell everyone says this? Just because a unit can't fly over mountains or some crap doesn't mean that that unit automatically sucks. Look at characters like Aira, Lakche, Levin, Sety, Rutger, Fir, Ike, Mia, Zihark, etc. etc. - Are you going to tell me they suck?!?! There are a number of factors that go into making anyone useful in Fire Emblem. - Growth Rates - Base Stats - Skills - Supports - Weapon Mastery - Movement - Promotion Time (for Lords) Not necessarily in any order. And the order would probably change depending on the game (since not all of those are applicable, or at least as broken depending on the game). Movement is important, sure. But significantly less so than growth rates and skills. There are plenty of mounted units that suck. It doesn't matter if you can move halfway across the map in 1 turn if a kitten could kill you. Same goes for weapon mastery. Great, you have an S rank in every different weapon type. ...But you're base stats suck, and you have unnacceptably bad growth rates, so who cares? I'm tired of people saying that everyone sucks unless they have a mount and can wield something besides swords. So what if you are swordlocked? So what if you don't have a horse/pegasus/wyvern? Roy didn't suck just because he was swordlocked and didn't have a mount. He sucked because he didn't promote until the game was 90% over, was in a game where growth rates were less awesome (even though Roy himself had some of the best growths in the game), and even after all of that... his ultimate sword of legendary flaming badassery... only had... 20 uses??? ...Plus he only had 5 movement and coud only use swords. What does that even mean?
  8. Are you people fucking serious?! Not only did they exclude it from the remakes, but it isn't even in Awakening?! ...Man... And that was something I was using to console myself too. (Well at least it'll be in Awakening! (The game that is apparently supposed to have every good thing from all the FEs combined)) What kind of argument is that anyway? "Remove Canto because it is too overpowered - Nevermind the obscenely high growth rates and all kinds of other absurdly powerful skills in the game."
  9. Damn... Would it have killed them to have added Canto? I feel like I'm playing frigging Sword of Seals here - But at least in that game you could move after trading! Really don't know why I expected that to be in there...
  10. While it may be true that those scores are biased or unfair... Pray tell where on the internet am I supposed to find anything that isn't biased? Okay... I guess you could say in the opening post I was leaning more toward just playing FE3, but wanted to know if the DS remakes were worth my time. I wanted to know what all changed between versions and which was superior. Right now you could say I have been reminded of how archaic Mystery was (again - I only played a couple chapters like, a year or two ago) - and more or less convinced that the DS remakes are the way to go.
  11. Gamefaqs (http://www.gamefaqs.com/ds/943695-fire-emblem-shadow-dragon/reviews) In all fairness though, a lot of those are good/great scores, but when a game has that many awful scores, you gotta wonder. (Hence me coming to a dedicated Fire Emblem site for opinions)
  12. Well it sounds like they really half assed Shadow Dragon... (It's too bad... couldn't they have at least added a support system?) But New Mystery sounds incredibly fun! I'll have to give them another shot, hopefully they won't run too slow. ...Well, after I'm done playing through the Phoenix Wright games. - I just beat the first one yesterday, and it was a blast! However, I am significantly less impressed with the bonus case you get at the end (That annoying girl is annoying - I want Maya back - Plus it's annoying having to check the evidence for more evidence after not having to do that for literally the entire game), and so I'm considering just skipping that and going straight for the second one. ...And what is this about Manaketes?
  13. You knew what I meant and you know it. Instead of using sprites, they used... whatever it is "technically" called that they used. (which just so happens to have a "third dimension" whether or not it jumps out of the screen at you like the 3DS is apparently supposed to - and even if you want to argue that it is certainly more 3D than sprites) But regardless of what it was called and who is or isn't being a smartass - the DS graphics suck. And I'm not denying that Mystery has aged pretty badly - especially since the latter two games on the same system make it look so bad. It has absolutely aged terribly. I'm simply asking what all exactly was changed, and at the end of the day, which is the definitive version? I only asked because Shadow Dragon got terrible reviews, and I'm not a fan of the DS remake's graphics anyway.
  14. Of course I like the idea of MU. But is that worth suffering through fugly graphics? One thing I really hated about what little of Mystery I played was that I had to have the animations on just to see what my level ups were. So not having to deal with that would be nice. Did they change the plot a lot?
  15. What exactly are all of the differences? (besides obviously changing the graphics and sound) I know New Mystery let's you make your own character, but didn't Shadow Dragon do something lame like locking characters to certain maps only accessable by having a certain amount of dead units? Plus there is class changing (I'm not a fan - it defeats the point). Was there anything else? What did you guys think of the different versions? Which would you recommend? I know I personally just can't stand the DS version's attempt at 3D. It's fugly. Sprites all the way. Is there any super compelling reason anyone would ever want to play the DS versions of either book over just playing both on the SFC?
  16. CANTO - Man the GBA games really suck after you play a FE game that lets mounted units move again Capturing / Stealing / Fatigue - The ability to steal in Thracia 776 was awesome. I never made it far enough into FE5 to ever see the Fatigue system at work, but I really like the idea. Path of Radiance's weapon weight system - Screw Con! It makes more since to have everything based off of Str anyway.
  17. Julia. Since Narga is apparently stronger than all of the others combined. But... seriously... The real reason why Levin never fought in Gen 2 is because the game would crash from the overload of sheer badassery.
  18. Holy War made me hate so many people. - Shagall was such a bastard. I can't believe Eltshan was so loyal to such a greedy, selfish, MFer. I couldn't wait to kill him. (He even has a Psychic Staff and never uses it to heal anyone! The bastard!) - Alvis... What can I say. He deserved every horrible thing imaginable for what he did at the end of Chapter 5. But in the end... I just felt sorry for him. He was blackmailed from the beginning, but always tried his damndest to get rid of Julius, and to stop the child hunts. I got the feeling that he honestly believed in the Crusader's cause, and would have joined Serlis, if only he was not responsible for so many things. He stayed behind to guard Chalphy castle, knowing he would die there - as a way of atonement I guess. In the end, I really did feel sorry for him. But every time I play through the first generation I remember just how much of a contemptible bastard he was. The road to Hell is paved with good intentions, regardless of his motives, this guy really deserved to die. - Death is far too good for Manfloy. No sympathy at all. This guy should have been captured and then tortured for the rest of his miserable existence. Honorable mention to FE9 Black Knight - I never really hated him half as much the others though.
  19. Whatever Marth's Smash Bros. taunt / victory, and Roy's victory quotes are. (I don't know what the hell they are saying since I don't speak Japanese) Levin: Now you'll feel the wind's true power! Mia: Don't think I'll lose just because I'm a woman!
  20. Say for instance, someone in your army had all 3 sword skills (Sol, Luna, Astra), Adept, and Critical. Whenever this character fights, in what order would the game "roll the dice" to see if a skill activates? And are the calculations any different between the two games?
  21. Oh. I guess I was confused since you said that you were already done.
  22. At the end of the day, I don't speak Japanese and so don't care about what is the most 100% accurate to the original text. The fan translation is how I was introduced to Holy War, and I thoroughly enjoyed it. As for the new translation, they didn't ask me and can do whatever they want with it because they are the ones putting all of the hard work into it. Besides, from the sound of it, they're coming out with some kind of program that can inject text so people can use whatever names they want anyway. The only conceivable remote probem then would be the changes to the actual script, but if anyone is going to lose their minds over something like that... Then they could just use the older patches and quit whining. And no, I have never played either one of those games. I started FE3, but got bored and quit a couple chapters into Book 1. Never played any part of Shadow Dragon. - And how can anyone else? From what I've seen of them, the graphics for both of those DS FE games stab your eyes out with their attempted 3D hideousness. (and from what little of FE3 that I did play, I really didn't notice anything that could possibly merit everyone hating it....) . . . ...So the patch is finished, then? We're just waiting for Resire to be released? And what FE4 patch is post #1 referring to? This one? http://serenesforest.net/forums/index.php?showtopic=39994 Or is there another one I don't know about?
  23. Just so people don't think I'm an idiot, yes it does have savestates - I just never bothered to test what all the buttons did. (The point still stands that because of the way it is set up, unless the program is some kind of patch, I doubt it would work) ...And yes, I know that the new patch is not meant to be the same thing. I'm just saying that on top of hating the official names, I wish people would not needlessly change the script for no reason. (Of the 3 scenes mentioned, honestly, only the one with Levin is even potentially a problem. It conveys the meaning perfectly well, regardless of whether or not it makes you wonder "Wtf? They have shrinks in Jugdral?") Maybe it's just me, but I really just think you are all nitpicking about this.
  24. Are we talking about the same translation? In the one I used, Sigurd said "Alvis you bastard!" And I know it wasn't the first patch either. (I seem to remember complaining in an earlier thread about stuff like Celice->Serlis, Diadora->Dierdre, etc.) I never really noticed any (no, seriously - any) real flaws with that translation besides the lack of an ending. (Now FE6... LOLgrammar) The names grew on me of course, and now I just can't imagine the characters going by anything but those names. Maybe I was just having so much fun I couldn't be bothered to nitpick over minor errors, or maybe I am just an idiot. The point is, I prefer the translation I used for my first (and so far, only) playthrough. Am I such a monster for wanting the same thing just with an actual ending? And for the record, yes language patches work fine on Snes9xGX, so long as you can get the damn files to work on an emulator on your computer, then just copy->paste. The reason I said I doubted it would work is because Snes9xGX doesn't have all of the fancy features that emulators on computers have. (it doesn't even have savestates!)
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