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  1. So, after taking a long break from Awakening (since August 2015) I've decided to pick up the game again. I'm still not sure if I'm gonna play on Normal just to breeze through the game, or go through Hard as a warmup for the higher difficulties. Now comes the problem of pairing everyone and planning everything. I decided to have change some things up, like certain pairings and use some of my less used characters more. Don't have dlc. First of all, the Avatar. I plan on going with a MaMU with the name Camus. I am going to have him end up as a Paladin and marry Cordelia. I only know he will have Luna and Aegis. No plan on asset/flaw and other things. Also, does anyone know what hair color looks the most like FE11's Camus' hair color (or Sirius)? With Cordelia I'm probably have her finish as a Falcon Knight. Seeing how I'm not doing an optimal run, I thought about running Sol/Armsthrift/Galeforce/Lancefaire/Bowbreaker. Thoughts? I plan on having Severa and Morgan end up as Bowknight and Hero, not being set on who gets which class. They will inherit Galeforce and Luna. Ideas for other abilities? How I wish Bowknight was better, but I'll still use it. My biggest change will be pairing up Chrom with Sully. I rarely use Kjelle, even though I like her, and this will fix that issue. As mentioned earlier, I don't plan on having this run be optimal. I will keep Kjelle as a General, even though they suck, and have her inherit Aegis. Since I plan on having fun I might run something like Pavise/Aegis/Aether/Deliverer/Astra. I know Donnel gives her Galeforce, but I'm limiting my Galeforce use. For Lucina I thought about Aether/Rightful King/Aegis/Swordfaire. Not sure what her last skill would be. Thinking about Vantage/Lethality/Lancebreaker/Astra. For the remaining characters I'll go with pairings I like, and the parents of children I'm not interested in will be paired with who's left. Going to list my current pairings below. Open for changes, either because the children will suck or the pairing isn't that great. Lissa-Vaike (I want a blonde Swordmaster Owain) Tharja-Gaius (Nearly always go with this) Nowi-Kellam (Great support, tank Nah) Sumia-Stahl (I like this pairing, plus Stahl seems to work with a lot of children) Cherche-Gregor (Funny support) Olivia-Lon'qu (Great pairing) Brady, Yarne and Laurent I don't care about. Might go Miriel-Ricken so I get another magic user. I also thought Olivia-Frederick and then have Lissa-Lon'qu. Still debating on it. I'll worry about the children as the game progresses. Feel free to leave ideas for them though. That was a long post. Thanks for any help in advance though. In the meantime I'll try to figure out the optimal for my wannabe Camus MU.
  2. I currently have a problem for my normal F!Robin run through Awakening. I am debating on getting non healers to max out to level 20 or second/master seal them while they are at level 10. I have several units that are near or past the level 10 threshold and are able to second/master seal. I am pretty sure that I will be second sealing Chrom and Robin at level 10 (if my luck with Anna holds!) or at the very least master sealing Chrom. Is it better to go to level 20 or second sealing/master sealing at level 10? ~TSC
  3. I've noticed that most high-difficulty clears revolve around either a Chrom/FAvatar duo through most or all of the game, or quadruple Galeforce inheritance using Chrom/Sumia and MAvatar/Cordelia. I've decided to investigate the Chrom/FAvatar route, but without Avatar. In other words, Chrom solo (hence the title). The rules: In battles where the preparation screen is available, only Chrom may be deployed. When other characters are forced to be deployed, such as Avatar in Ch.23, not having preparations yet or joining after preparations, they may be used as seen fit (I recommend minimizing their use so Chrom gets maximum EXP). DLC is allowed, but I won't be using it. It makes the Archer/Sniper part of the class path easier, so I won't judge. Grinding is allowed, and I will be using Risen skirmishes and Spotpass teams for this purpose. All Renown is allowed (I'll be using 1020 starting). Event tiles are allowed. Deaths are allowed, because if they weren't Chapters 5 and 6 would be impossible. I've routed this on Hard, using a class path of Lord 20->Cav 10+->Archer 10+->Sniper 15+->Bow Knight 15+->Great Lord 15+->Great Knight 15+->Paladin (Final class) and capped all stats but Mag at the end of it (For what it's worth, Mag was 10 at Endgame). A note for people willing to try this is that if you want a good turncount you will need to spend about half of your total budget on throwing weapons. Also, during the Archer/Sniper part of the class route, you will want to spend most of your time in skirmishes on maps where enemies can be bottlenecked, like the Longfort (Ch.3) and the Border Pass (Ch.5). Paralogue 3 (if you're willing to sack the villagers) and Chapter 8 are also good spots for these classes (but if you're using Par. 3 for this, only do it as a Sniper).
  4. Well it looks like I did a stupid thing and deleted my current playthrough (I was up to chapter 21 D:) so I figured that with all the fun and games of trying to start again, I would rather happily share this run with everyone. Sadly I don't have a lot of pictures, so I am afraid that I will have to bore you all with walls of text. If of course you are interested in seeing me scrape through Normal/Casual mode to improve my game playing ability. [spoiler=Meet the game Avatar]Alrighty then, since I am going to attempt to do this properly, I will introduce you all to my avatar for this playthrough, Chloey (*cough*who will become OP really quickly if I have my way*cough*): Don't ask for more pictures because seriously this is all I have. So if you want your own "Chloey", here is the details and build that you will need. Of course you can do whatever you like but if you want the closest you will need to follow the build below: Build: 02 Face: 04 Hair: 02 Hair Colour: 17 Voice: Female 1 Birthday: Err totally obvious :/ Oct 19th Asset: Def (To cover Chrom's lack there of defense caps for Lucina so that she gets a whopping +4 def and +2 res) Flaw: Luck (Although if you want my first ever playthrough OG Chloey Magic is the flaw here ) So now that we have the details all said and done now to the actual fun! D: What have I gotten myself into?! Heh, I hope you all know that I jest and the japes are going to flow as best as I can make them work [spoiler=The Goal]So I know that a lot of people do challenge runs on Hard Mode, but I wanted to do something different. The plain and simple goal here is to go without any units falling, whether due to them not being strong enough to take hits or getting into enemies that will lead to their deaths. Not an easy goal I can tell you! Help is going to be much appreciated. ETA: Also this goal is so that I can go to casual without feeling guilty about my tactics not working. Seriously. I have never cleared the game on normal/casual without losing units. If I do this right then we might see a normal classic run in the future. Ok, now that is all out of the way onto the playthrough itself... [spoiler=Premonition/Tutorial Chapter...:XD:]We open to the all important battle cutscene. Why is this important you ask? Well I guess it gives us three of the game's characters duking it out in a fight, although why they are fighting is initially unclear. We leave the cutscene to two characters standing together on what looks like the corner of the map...Oh boy this does not look good to me. Chrom is the first to start speaking. Is it really the final battle already? Also why are we fighting? Can someone please clarify why. Oh right, it seems that we are rebelling against some "Destiny". Oh ok well that makes some sense now...er not :/ also why do we have to kill someone? Chrom? Slide guides appear and oh, we need to move closer to the guy in the middle of the map? Ok Chrom whatever you say. The thing I find I don't like is the creepy music. Since I am past the tutorial and can pass it on any difficulty, I should be fine here and not lose the two characters. Firstly though I will have to switch off the slide guides. That done I change the interface to show stats and low and behold I can now see Chrom's stats in their full glory. Looking at the map I can't see the rest of the shepherds so I am assuming that they are all dead and Lucina and the others are in Ylisse or that there will be someone who gives her the falchion. I hover over mr Sorcerer and find out that his name is Validar. He has an attack of 34. Great. Chrom has 14 res. This is not going to end well unless...Oh right Chloey's 17 res should be useful, but we'll see. Pairing Chrom up with Chloey ort to do the trick. Chrom gives Chloey the following bonuses: +2 Str +0 Mag +1 Skill +4 Spd +4 Lck +2 Def +1 Res and lastsly +0 Mov. I switch Chloey with Chrom and Chloey gives Chrom an astounding +2 Str +2 Mag +3 Skill +3 Speed +1 Lck +1 Def +1 res and +0 Move (who is giving the most in this pair up? Chloey obviously. No wonder she turns into Grima with those sort of bonuses being ignored by Chrom A jest that I might just have fun with comparing later with their support bonuses that we get later in the game ) With is in mind, Validar will now do 19 damage? I am not sure. Chloey however allows Chrom a dual strike so I might as well use it! Validar says that we are fools trying to fight destiny and Chrom attacks and kills Validar taking a total of 19 damage. Too bad that Chrom didn't Crit Validar. That would have been fun to watch. Plus the idea of Chrom 1 shotting ol' Val seems like a good idea! Not bad for the tutorial run, but there wasn't a lot that I could do. We end with the most infamous cutscene and now we're onto chapter 1. Ugh I am so not looking forward to the fun that is to be had when we get to Invisible Ties D: really I am not. I do not want to see myself "killing" Chrom. really I don't. ETA:Due to some very helpful advice we now have pictures I am so going to have fun now!!
  5. I already posted this in the Awakening forum, but I was informed that it would be better here. For those of you who don't know, LEGO Ideas is an online feature where you can post your own ideas for LEGO products (as long as it doesn't break any of LEGO's rules), and if the idea receives 10,000 votes, it can be made into a LEGO product! A few days ago, I submitted an idea based on the Premonition chapter of Fire Emblem Awakening. Included is the Fire Emblem, the dragon's table, Chrom, Validar, and Robin (comes with male and female versions). Here's a link to the site; when you get to the site, click the support button on the right to vote (you will need a LEGO ID though, but it is simple to make one). https://ideas.lego.com/projects/121131 You can also comment on the product on the site. Getting 10,000 supporters is mainly a question of advertising, so please tell others you know who would be willing to support this. Update (December 20, 2015): It is currently sitting at 14 supports, and it has been almost a month since anyone supported. Please support this LEGO Ideas project.
  6. Hey guys! I just got in my Chara-forme Chrom from AmiAmi and figured I'd do an unboxing video of it since I haven't seen any online. If you guys want to check it out, here's the link! Chrom is looking pretty bad-ass even in Chibi form. Enjoy :D https://www.youtube.com/watch?v=JuNjLV3k1t4
  7. I found a Gamefaqs forum post with these two links on it. By no means are these confirmed, I was just wondering what other people though about them? The first one has the avatar and Chrom having some kind of interaction, http://i.4cdn.org/vg/1435327558663.jpg The second one has a battlefield view with characters from both FE:Fates and FE: Awakening on it. http://i.4cdn.org/vg/1435328175687.jpg As I said, thoughts?
  8. How is it going, folks? I never found anyone who usually talks about their favorite levels in Awakening. And I was wandering which chapters did you guys particularly like. And which ones you absolutely loathed to oblivion for some reason or another. My favorites are: Ch. 10: Renewal (Great atmosphere and an amazing boss battle. Emotionally gripping and overall fantastic. Plus, it's a fan favorite as far as I know. The enemies get spared if you kill Mustafa too quick which adds to the sadness of that level. And that music!) Ch. 13: Of Sacred Blood (Plot twistville, right there. Some of you may have seen it coming but boy, did it deliver. A bit easy but otherwise great.) Ch. 23: Invisible Ties (Just like Of Sacred Blood in terms of story but with a little bit of more flavor added to the combat side.) Paralogue: A Man For Flowers (I liked Inigo as a character but I also found his level to be fun because it made me make use out of my assassins with the Pass skill, and using ranged units to pick off generals and such on other sides of the maze.) Least favorite chapters: Ch. 19: Conqueror (Man, the constant air reinforcements on that one were such a pain in the ass. And on top of that Walhart escapes your grasp to fight you in the next chapter. Not that his fight was hard, but I just wanted him to die ASAP.) Paralogue 10: Ambivalence (I like Severa as a character but her mission can be a bit of a pain. Rescue staves made it much more tolerable.) Chapter 21: Five Gemstones (Mire, mire, mire....how I despise thee so...) Paralogue 1: Sickle to Sword (I dread this part every time I start a new playthrough. Recruit stupid Donny but weaken those stupid enemies to a certain amount where they can be killed by Donny himself as his stats are garbage when you get him and Aptitude is the only reason you wanted him in the first place.) So what are your favorite and least favorite of the Awakening chapters? Share your thoughts. Oh, btw, this is an opinion. There's a lot of nice people here but I wanted to point it out anyway. PS: DLC Chapters can be listed too, why not? But I would like it if you list them on their own. I just couldn't bother thinking of my favorite downloadable chapter yet. So list yours if you want to. But I'm mostly curious about the raw game levels and your opinions on those.
  9. Here is the units you would use/pair up (MyUnit x Blank (No chapter 13+ Caracters) (Chrom x Blank) For an explanation, lets say Chrom married Sumia and MyUnit Married Lissa. You would only use those four units, NO children So, my run would be Chrom x Sumia and MyUnit x Cherche.
  10. PIT: There's something weird about this fighter, Lady Palutena. PALUTENA: That's Robin, also known as the Avatar. PIT: I wonder where Chrom is... PALUTENA: Who knows? Probably taking a nap at home. CHROM: I'm no idle layabout. PIT: Whoa! Where did you come from?! CHROM: Robin is a skilled strategist and master of both the Levin Sword and magic. Certainly more useful than a simple swordsman like myself, though each of Robin's tomes, along with the Levin Sword, can only be used a limited number of times before it wears out. VIRIDI: Hey look, it's that Ike wanna-be! CHROM: Excuse me?! I think you're sadly mistaken. I lead the Shepherds, not the Greil Mercenaries. VIRIDI: Shepherds, Greil Mercenaries, same difference. CHROM: The Shepherds may have a lot in common with the Greil Mercenaries, but both my leadership style and my fighting style are very different from Ike's. VIRIDI: Pfft! You and Ike are pretty much carbon copies. This is the reason why you were rejected as a playable character. CHROM: If I was rejected for being a "carbon copy" of Ike, then explain why Dark Pit is able to fight alongside Pit. VIRIDI: Because Dark Pit has a wicked staff that Pit doesn't have. Meanwhile, your Falchion is pitifully short compared to Ike's Ragnell... DARK PIT: Yeah, suck it, Pit! This is why the ladies love me! PIT: Don't drag us into this, Pittoo... CHROM: Too late! I'll turn you into bear meat... Once Robin gets a hold of a Smash Ball. PIT: Why wait for Robin to get one? Don't you have a pair of Smash Balls already? Unless the doctor removed them when you were a little boy... CHROM: If they had been removed when I was a little boy, then how could I have possibly fathered Lucina? VIRIDI: Perhaps "Freddy Bear" is the real father... CHROM: Now I'm angry!
  11. I think I've finally got this. During one cutscene, Chrom is talking to Robin about his father and the war with Plegia. He says and I quote: "The campaign only ended with his death fifteen years ago." So Awakening takes place fifteen years after Chrom's dad dies. This is crucial because in the same cutscene Chrom says that Emmeryn was nine years old when their dad passed: "When our father died before her 10th year, he left her quite the legacy..." So that means Emmeryn was 24 at the beginning on Awakening. Now according to this concept artwork... Emmeryn is 6 years Chrom's senior. So Chrom is 18. Lissa's age is a little more confusing. She's apparently 10 years younger than Emmeryn and 4 years younger than Chrom which should be impossible. Chrom's mother was still pregnant with Lissa when their father died, so she could only at the most be three years younger than her siblings. That means that both Emm and Chrom had their 10th and 4th birthdays before she was born, so they're probably a bit older at the end of the Mad King's War. So their ages are likely: Emmeryn: 24 to 25 at the end of part 1, and 27 at the end of the game. Chrom: 18 to 19 at the end of part 1, and 21 at the end of the game. Lissa: 15 at the end of part 1, and 17 at the end of the game. Oh. And Donnel: 14 at the end of part 1, and 16 at the end of the game; considering he's younger than Lissa and all.
  12. I just thought of it, what with a lot of people debating who Chrom should marry that I've read recently, that Chrom and the Avatar (either female or male) are actually soulmates. Before you jump to conclusions, I say soulmates in its truest definition: two people ideally suited to one another as either close friends or romantic partners. This would make sense as to why Chrom comes to trust the Avatar so intrinsically. It also lays to waste the "debate" of who he's supposed to be with, as whilst the avatar remains Chrom's soulmate (whether they maintain a platonic relationship, or a romantic one) this leaves the position of Chrom's "true love" open to player interpretation (or as the game suggests, Sumia). You could argue the game supports this idea: they claim to be two halves of one whole. Two halves of one soul, maybe? I haven't had too much time to think it through entirely, so I was just wondering what you guys thought, and if there was any more evidence to support/discredit this theory.
  13. I love that Intelligence Systems put this into the game. It literally serves no purpose, and most of Old Hubba's judgement can be disregarded entirely as fanfiction. (Really, Old Hubba? Chrom and Robin are having a miserable marriage because secretly, Chrom longs to confess his feelings to Frederick? Really?) Anyway, the feature itself is entertaining and a good way to regain your sanity after frequents Lunatic mode restarts. My question to you is what ludicrous pairings did Old Hubba give you, and how believable were they?
  14. Does anybody else feel like the makers of Awakening sorta-kinda intended for the player to pair up their Avatar with Chrom (if female) or Lucina (if male)? I know there aren't really any canon couples in the game per se, but it does feel like there are certain pushes from the makers. Obviously they also really try to hammer in Chrom X Sumia as well, but it's safe to say that doing f!Robin X Chrom and m!Robin X Lucina brings out the most epic plot-driven drama the game can produce. In either instance, Lucina tries to come to terms with killing her mother or her husband, and the scene is just so heartbreaking and powerful, especially because of the music and dialogue. It's gotten to a point where I now consider at least m!Robin X Lucina "canon", just cause their relationship makes the game a decent bit more compelling. I also found their supports and their conversations at the DLC hot springs to be cute as hell. Obviously this is just opinion-based, and I'm happy to hear replies from people completely disgusted by the pairing ("That's his best friend's kid, you sicko!"). From the sounds of it, though, m!Robin X Lucina and f!Robin X Chrom are really popular ships. Like.....really popular, so if anyone has a reason why they ship them so hard, feel free to respond! =P
  15. So I've had a question that's been bugging me for a while and I thought I'd ask you guys and see what you thought. Who of the various lords do you consider the most efficient in their game? FE 1 Marth FE 12 Marth Hector Alm Chrom Seliph FE 9 Ike
  16. So, just a while ago I decided to recruit inigo (Chrom!Inigo) (This is my 4th playthrough only made so I can try out new child pairings) I usually did a sumia and chrom pairing, so I decided to see what olivia could do for chrom and I wasn't disappointed, Inigo seemed incredible and lucina had a lot of better classes to pick from. I failed the first 2 times on the level because of getting the 5 kills for inigo and I forgot to save in the prep menu each time causing me to have to reclass Chrom (I had him as a great knight) and switch around Olivia's abilities to get galeforce at the end. The last time I did it I was kind of rushing, and in my haste forgot to switch Olivia's abilities and by the time I realized I had already saved and went through the support conversations... Therefore causing me to feel a substantial amount of anger. So I just wanted to ask you if you have ever forgotten to pass down a vital skill to a child character?
  17. Hey don't know if this is already a topic, but I haven't seen it. I thought this was pretty cool, and I totally nerded out on it.
  18. I've heard this mentioned plenty of times and have yet to see anyone state an actual reason for this.Yes, I'll admit Awakening was a jack-of-all things good throughout the series, but don't you think this is a little pushing it? Granted, I wont deny that there may be similarities, but I'd really like to know where the idea comes from.
  19. For my playthrough I'm dubbing "Challenge", and will be recording (if I can ever get a capture board). The challenge is I won't pair for optimization, I'll pair for what I like, plot wise. Everyone must also end in original classes, barring those who don't promote (Olivia, Donnel, Yarne, Panne, Tiki, Nah and Nowi). I'll either do Maribelle or Sumia - my two OTPs for Chrom. I like Maribelle with Chrom a little bit more - "protect your sister" is better than "eat my pies". However, I do enjoy the MU x Maribelle ship, and Brady x Lucina. I have skillsets for every child that could come of these pairs - they are in the italics below. However, I want some assistance determining which ship to do. If Chrom x Maribelle, I'll do FeMU with Libra because my waifu is taken and Sumia x Henry If Chrom x Sumia, I'll do MaMU with Maribelle. Any help would be lovely. Skillsets Maribelle!Lucina Aether, Galeforce, RK, Lifetaker, LB Sumia!Lucina Aether, Galeforce, Renewal, RK, LB Chrom!Brady Rightful King, Aggressor, Luna, Galeforce, LB Chrom!Cynthia Aether, Galeforce, Iote's Shield, All Stats+2, LB
  20. Hello everyone! This is my first topic posted but I wanted to discuss an idea I had for the upcoming smash 4. As we all know Marth has finally been confirmed and now the issue remains as to who will be the second rep. Other questions also come into play such as can fire emblem get three characters, or will Marth get a Lucina skin. These questions are difficult to answer at the moment although there is strong evidence for Chrom. Now the real issue I wanted to discuss here was that of character representation and how the fire emblem series has fallen under the flavor of the month category. If you are not familiar with the term it means the game uses the newest character and replaces one who isn't relevant anymore. This can be seen in the case of Ike replacing Roy. Now Fire Emblem isn't the only series stuck in this category, it happens with pokemon to some extent, with Mewtwo being swapped out for Lucario and possibly pichu for trainer. However, other pokemon can get some representation through the pokeball item. For example, players can pick up a randomly dropped pokeball and call out someone to assist them, like Chikorita using razor leaf on the other characters. This can give the pokemon series a very good representation as many pokemon appear and it is not through the use of assist trophies. Here comes the idea: what if the same principal were applied to FE characters. You can call out a certain character to help do your bidding on the battle field. Instead of a pokeball, we would use an Einherjar card to summon characters, much like what happens in awakening's dlc. An example I'll use is Hector. Unfortunately he will probably not be playable, but let's say he made an appearance through this system. Your character can grab a card item and summon him in a way similar to calling out a pokemon. He would come onto the stage and smash everyones face in with his axe. With this system many characters from all the different fire emblems could appear. Different classes who are not blue haired lords could get some great representation too. Lissa could be summoned to heal the player who called her out, a strong mage could attack with a powerful spell, a weaker mage could attack with a simple tome like fire, thunder or wind. The possibilities are endless. Another important point to bring up is how this would separate the FE characters from the assist trophies. Lyn would now be moved to a card but would more or less do the same thing. Now you could make the argument that each series could get this kind of special item. That would be interesting too, but the franchises that fall into flavor of the month benefit from this the most. If you have any thoughts on to why this would or wouldn't work feel free to state them. If you have any ideas of which characters should be represented in the Einherjar cards or which attacks they would use please comment that too. Anyway, it's just an idea I was tossing around.
  21. My aim of this whole optimization thing is to make a supersoldier Morgan Assassin. I was going to go +Str/-Skill or +Skill/-Def I'm planning on pairing Lon'qu/Chrom and Olivia. The Lon'qu and Olivia pairing seemed to give Inigo some pretty nice skill/speed to pass on to Morgan. However I'm debating between either picking Lon'qu or Chrom to be the father of Inigo. Chrom seems like he would have more to give, but then I'm not sure if I should pick different assets and flaws, depending on how much skill I lose by switching to Chrom. Looking at the calculator a Morgan with Lon'qu as the father of Inigo gets 5 more speed than Chrom as the father of inigo does, pretty massive difference. With Chrom there is more 2 Def 1 Str 1 Lck and 1Res more than Lon'qu as the father. What do you guys think would be the better pairing and assets for an Assassin Morgan? Thanks, -Andronicus
  22. Alright, I need to get this one down, because i've been a foot in each of them for a week now. First, I need to know if Stahl!Severa, And Chrom inigo, are a great couple (support and bonuses) Second, I need to know which skills (in parenthesis) Severa should choose out of Galeforce, (luna/Astra/Sol), armsthrift, LimitBreaker, (Vantage, Dualguard) I really only want one proc skill, and If she's in front, she's probably gonna use Sol if in back, she gets luna or astra, if she's in front, she gets vantage, if she's in back, she dualguards And Inigo Galeforce, Limitbreaker, (Rightful King, Armsthrift), (dualguard, Vantage, Armsthrift), (Astra/sol) Same deal, Scratch Luna, because Inigo gets more skill to activate astra a lot more. feel free to refute everything, they practically trade eachother's roles. Third, I need their Roles, note that I don't feel that Either of these two should go magic, save to grab skills, you may present said skills, because these are jus skills that I thought would fit best. finally, I am in need of Classes. I refuse to move inigo to dread fighter unless you tell me WHY? He really loses a lot of skill for just tomes, and I have more magic users than not. Same goes for dark flier severa, I see no point in it. Now for their classes I'm thinking for main unit would go Hero, while either a bow knight, Paladin, or great knight supports, thoughts?
  23. Everyone says that Chrom!Brady is awful due to overlap, but I hardly find that to be an issue. after all, the only problem with class overlap is lack of skills. This is only bad if you're given a bad skillset, and you will not. On my next Lunatic Playthrough, I will prove to the world that this Brady is still broken. Maribelle! Lucina Sage (Brady too) 80 39 59 56 54 60 38 52 (limit broken) Lucina Skills:Galeforce, LimitBreaker, Aether, Rightful King, (Dualstrike prob...) Brady Skills:Galeforce,LimitBreaker,Rightful King, Dualguard, Luna Notes: 1.I find it necessary for each person to have a minimum and a maximum of one offensive proc, Brady uses Luna well, as does everyone in this game. 2.Rightful king Dualguard doubles its effectiveness to a sick degree, and in an A support with lucina, you would Dualstrike 100% of the time, and guard 30-50?% percent of the time (prob 40 % to take no damage.) 3.If I am not logically refuted, I will have either Marry Mu to Brady or Lucina. (Both Aether and Rk sound nice for Morgan) If Brady:Galeforce, Lb, RK, (Ignis/Luna/Astra/Sol), uh... Filler? Tomefaire? If Lucina:Galeforce, LB, Aether,(Vantage,Wrath.. Something passive/offensive) uhh... Tomefaire? In addition to kickass Morgan skills, your stats on a Magic/defense morgan will be 80 39 61 51 54 59 45 57 (Limit Broken) Anything with a question mark needs clarification, or if you can prove me wrong, IF CHROM!BRADY IS TRULY THE WORST, then please prove it. Morgan's stats are from sorc, and I also forgot Armsthrift, for I am not against Nosferatanking at all. MODEDIT: yo don't doublepost
  24. Why can Cordelia not at least have an A support with Chrom? I mean, at least to rest her heart easy about her undying feelings of love for him! Because, it seriously sucks that she's paired with someone else and then still clearly has feelings for Chrom! I understand that they're making a past reference to Shiida/Caeda, but come on! And let"s not even go into the fact that Sumia is the default wife of Chrom and supposedly a good friend to her! Does anyone else have anything to rant/justify about this predicament?
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