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  1. Have you or a friend of yours wanted to play Genealogy of the Holy War but thought it was too difficult compared to the western games? The point of this patch is to make FE4 easy so you can enjoy the story without much in your way. For those who played FE4 already, this could just be a fun run through the game. Nothing about the story is changed, so it will still be the same throughout. Link: (snip) Please notify me if there are any bugs, glitches or anything that needs fixing. Changes: MAJOR growth rate increase (Some characters may have +2 when leveling up) Everyone has holy blood (Some who do have holy blood have other holy blood or even major holy blood) More units are promoted like Sigurd and Quan (Ethlin, Dew, and Edain are promoted) Heroes can now use axes (but the weapon doesn't show up in battle) Marriages are pretty much forced now with massive increase love growths with curtain units, (Lex and Ayra; Raquesis and Beowolf; Edain and Midayle; Jamke and Bridgid; Sylvia and Claud; and Lewyn and Erin) though Lewyn and Erin have the same love growth due to a conversation after Lewyn gets Forseti that makes them instant lovers. Sigurd starts out with the Paragon Ring and 5 Leadership stars (There is a weird glitch where if you reset the game, Sigurd goes back to 2. The way I found to prevent this is save states) Some holy weapons has changed stats (Naga gives +20 to all stats except str and Mjolnir got nerfed to half of original bonuses due to it being used against you) If you can get the Pursuit ring in chapter, you will receive a great reward: +5 to all stats except luck and hp; +3 to move; and gain the skills of Thief, Prayer, Paragon, Recover, Bargain, Return, Pursuit, and Knight/Canto
  2. I'm planning on hosting a dance panel at Metrocon (Tampa FL). I have a lot of music already, but some of these songs loop and the actual part that I can use is between 30 seconds and 1 minute. Also I can't use every song that comes my way since music for games isn't always something that can be used for dance. I want to try to use a song from every Fire Emblem, so if anyone knows of songs that I can use that are between 2 and 5 minutes with no looping and not from Blazing Sword, Awakening, Fates, or Echoes (I already have songs from those games I can use) I'd really appreciate the extra ears looking for this.
  3. What if the fire emblem heroes were to fall and all their adventures were given to random people? The fire emblem has been corrupted by the presence of the fell dragons, now a lone group of adventurers must travel to the different worlds and pick up where the fallen heroes started. (roleplay is welcome to everyone, would prefer it if we roleplayed on discord. Canon and ocs are allowed
  4. Please note that I have not played Genealogy yet. That being said, in the various Fire Emblem websites that I visited, there is much appreciation for the story in FE4. But most of the praise seems to be focused on the first generation of Sigurd's tale. With the second generation feeling like it is glossed over. Why is that? When does the first half have so much admiration, while the the second half has few mentions? This question has been bothering me for some time.
  5. I keep running into snapshot errors around FE4 Chapter 7 on Snes9x and I was thinking it was possible So I can pick up from a specific part where I left off in FE4 on Higan emulator rather than deal with Snes9x's annoying snapshot error bug, does anyone know how to do that? It'd make my playthrough a lot more fun if i didnt have to replay huge chunks of gameplay even though i save state consistently.
  6. Hey Fire Emblem Fans! I've been playing a lot of Fire Emblem Heroes recently and with one of the recent updates that included many Geneology of the Holy War, I became really interested in that game and have read up on its world and characters, and I'd really like to play through the game. The problem being, the game was never released officially in English. I've looked around online to find an emulator to play the game and had a small amount of success with an easy online emulator, but I recently lost my save state and was too defeated to start over. After some more research, I found the Project Naga Patch and many people say this is the best translation of FE 4. I've tried to get it to work for me, however, I am really bad at navigating all the technical stuff to get the game to work on my laptop (which is a few years old). So my question is, would anyone be willing to walk me through all the steps I would need to take to either get Project Naga or another English translation to work on my computer (or at least point me in the right direction if there already is such a walkthrough). I would greatly appreciate it!!
  7. (Wasn't sure if this would go here or in Fan Projects, so I flipped a coin.) This is just me being curious, but would it be possible to use FE4's engine to create a ROM hack? I don't mean a translation, but using the game's engine to create an entirely new game from scratch (new sprites, new map design, new classes, new weapons, etc.) Of course, all things in this area are difficult, but I'm wondering if it has ever been done before/could it be possible.
  8. So I started playing FE4 for the first time a few days ago, and I am thouroughly enjoying it. I only just cleared chapter two, and there are some things I actually like a lot about the game's ambitious design choices, and so far I've found that the writing (willing to cut some slack due to potential loss of meaning or nuance in the translation) to be better than pretty much every other FE game I've played or watched a playthrough of -- aside from probably the Tellius games for plot, and I love the characters of Sacred Stones. Considering the resources at the time of this game's development, they tried some really ambitious things, and I feel like they did quite well with what they had at the time. I actually really enjoy the massive maps that span half a country. It makes me feel like I'm actually leading a campaign into a foreign nations, it makes betrayals and support by other castles/factions within those maps feel more impactful and immediate than, say, everything about Iago in Conquest. It makes the game take a lot longer per chapter, but there are significantly fewer chapters to balance that out. Being able to repair weapons and abuse the arena is nice too, though probably not great challenge wise (unless the difficulty spikes later on, which I hope it does). I enjoy the OST a lot, the player phase music so far hasn't been as active as the newer games, because of the longer maps. Its pretty chill, and that helps it be relaxing and makes it more enjoyable for me. Sigurd is over-fucking-powered, as is Quan to an extent, but I don't really mind that. I've already been spoiled as to some things plotwise, so I'd appreciate nobody dropping spoilers in the responses. I like some of the class decisions, like troubadours getting swords -- even though that kinda doesn't make a ton of sense, it's fun. The game is pretty strongly cavalry-emblem, but there are a few non-mounted units that I feel are strong enough to slow down for (Deirdre, Ayra the Goddess, Llewyn), and I like how the characters so far seem to be non-tropey. Cavalry units feel like the harassing, in-and-out mobile attacking force that they were in actual history, and as bad for balance as that is, it feels good to use. So far, my biggest gripe with the game is the total lack of a trading mechanic. It's just tedious and annoying and unfun. The way skills work is interesting, and I'm not sure I like it or not. Doubling and Crits being locked to skills feels unnatural to me, but some skills are interesting -- it feels like this system was a template for the FE9/10 skill system. So far, I'm loving the game. I would, with only what I've played so far, happily buy an Echoes remake of this, because the ambitions of this game could be fully realized by modern tech resources -- and that would be a pleasure to see.
  9. Here's this TCG artwork of Seliph that I really like, and I'm looking for a png of just Seliph himself from this, transparent of course I can't seem to find it anywhere, but if you have a source to it or can post it, I would really appreciate it. Or you can Photoshop him out of there. Mila knows that I can't...
  10. So I just finished playing Binding Blade, which is my last gba title. I want to jump into the NES/SNES era of games and thought Genealogy would be a good snes era game to start with. But is there any other title I should play before that? And what tips should I know before jumping in? Thanks in advance.
  11. So people like to debate who's the best pairing for so and so, but I was wondering what would be the absolute worst pairing set-up you could possibly do (but still pair everyone up) Thus far, my thoughts are: Lachesis/Arden Edain/Holyn Ayra/Claud Sylvia/Naoise Erinys/Beowulf Tailtiu/Jamke Brigid/Lewyn Sylvia/Finn would also be pretty bad pairing too, if only because how difficult it would be to get (but I'm ranking these more on stats/abilities)
  12. Køkø

    FE4 Tilesets?

    I've been looking all over, and I can't find them anywhere. Can anyone tell me where to find them?
  13. So recently I purchased the Fire Emblem Memorial Book for the Archanean FE games, containing a nice collection of Art and information, and wanted to know if one such book exists for the Jugdral games?
  14. Now that Shadows of Valentia has been released and has found success in Japan and all over the world, it seems like IS wants to continue the "Echoes" sub-series. For now it seems like they're leaning toward remaking Binding Blade but I can still hope that Genealogy of the Holy War will get a glorious and proper remake. Assuming that a Genealogy Echoes will be released, what kind of things do you want to see in it? I have a few ideas: Lots and lots of animated cut scenes. GotHW has the best story in FE so I would love to see as much of it developed as possible. Side-stories, flashbacks, all that good stuff. Breaks during the chapters. It not news to anyone that the maps are huge and have a lot of empty space, so breaking them up with cut scenes and a camp or something will make the maps less overwhelming. Add the possibility to get ALL holy weapons. Make it so Lex's kids can inherit Helswath and Azel's kids can get Valflame, etc. Return of the Turnwheel mechanic but obviously with some other lore-friendly gimmick More lovers(support) conversations for all the characters Bonus chapters for other scenarios like Ares retaking Agustria Excellent orchestrations of the OST and new music Fully voice acted(or mostly like SoV) Being able to pair Seliph and Julia without a glitch Adapt that sweet, sweet Eldigan arc from the Oosawa manga That's what I had in mind, anyone have other thoughts? Ideas? I want to know what other people expect for a game like this.
  15. This thread will contain my attempt at writing some history for the world of Genealogy. It will have a sort of historical essay feel, with elements from historical writings (notably the Romance of the Three Kingdoms) and the books of authors such as John Keay. In some regards, my conjectures may prove inaccurate: in that case, please inform me by comment or by PM so that I can change it. Over time, after documenting history to the defeat of Julius at Belhalla, I plan to go on into a description of the economy and political dynamics of the post-Julius world before continuing onward. Of course, I may do it the other way around. Suggestions and criticisms are of course welcome. Thanks to @Interdimensional Observer for giving me the idea through his "An Overview of the History of Valentia..." thread. I will start a poll asking what I should start with. Based on these results, I hope to start work on this "historical document" as soon as possible.
  16. Hi everyone, This is a version of eventiel for FE4, based on the old eventiel. It helps you to get the visual when you want to see all units in their positions for your hack. It does not mean to work with other FE4 hacking tool, at least for now since none of them is compatible. Just download the zip file, unzip it and use it locally. https://www.dropbox.com/s/l66q3w74sssb51r/eventiel_fe4.zip?dl=0
  17. So I remember stumbling upon a big thing once with (at least) the first gen and I believe second gen as GBA mugs. Unfortunately, I no longer can find it when the time calls for me to need it. I remember it having an A+++ Reptor. And I also need a really good Hannibal. Could anyone give me pointers to a good Hannibal and Reptor? I also could really use Pahn.
  18. One of my computer's hard drives corrupted taking many things including my save file for FE4. I really want to play FE4 but I don't want to play through the prologue and first 2 chapters again. I would appreciate it if someone would pass me a chapter 3 save file. Thanks in advance.
  19. If you are one of those special people that managed to buy an NES Classic this past year, then I have some good news for you. In the past few months, applications like Hakchi and RetroArch allow us to put any NES, SNES, GBA, and many more onto our NES. Now it is possible to play Fire Emblem 1 all the way through to 8 on your television. Of course you can always play emulations on your computer, but I've always enjoyed playing NES and SNES on the big screen. The menu music now is the 8 bit FE theme song. I'm thinking about making an entire FE theme for the NES Classic. I hope this thread inspires someone else with a mini to download the FE titles. This tutorial is not mine, but it is the best one out there right now. NOTICE*- The GBA games (FE6, FE7, FE8) require a Wii Pro Controler if you would like to enjoy the full experience. It is still possible to play them, but the NES controller does not have bumpers.
  20. So I've been looking at some of the characters from Thracia 776 and I've noticed some characters look oddly familiar. And looking at their designs, backgrounds, and personalities, there are quite a few parallels. So here we go. Creidne/Radney & Machyua Laylea & Lara Hermina & Karin Tristan & Carrion Linda & Miranda Bonus: Jeanne and Tanya have similar facial features and accessories. And Shannam is literally a Shannan impersonator.
  21. I've been trying to do an edited playthrough of FE4 for fun, and everything's gone well so far except for the fact I've changed both Sigurd and Seliph into alternative classes (Sage and Mage), and as a result they can't sieze castles unless I do something. None of the Nightmare modules I use allow me to mess with it, and though I've seen the solution through Hex editing in Lamia's FE4 hacking thread, the Hex editor I'm using doesn't go far enough to reach that address, so I feel like I'm missing something. If somebody could direct me to the necessary tool or even just a patch to make it tied to their character ID instead of class then I'd appreciate it.
  22. Fire Emblem: Genealogy of the Holy War, Binary Translation Patch FEBinary is a Japanese romhack of FE4, which seeks to enhance the gameplay by giving the player more options in how to go about things. It adds things such as branched promotions, new weapons and classes, dismount, and fixes some of the worst of the imbalances: Pursuit is no longer mandatory to double, and everyone can critical. The only problem? It was in Japanese, and the translation patch didn't work for it. Until now. I decided to go and translate the menus of Binary, so now non-Japanese speakers now know what they're actually doing. And beware; new games default the player to hard mode. Read the readme! Patching instructions included! The standard patch demands a headered Japanese ROM. This is a menu patch first and foremost, though there is now placeholder dialogue through the prologue. Beyond that, all dialogue is gibberish. Download: https://www.dropbox.com/s/1tvna8uksp0tmj4/Binary Translation v07.zip?dl=0
  23. Below I have compiled a list of almost all the etymologies of the person/place/weapon names that are in Genealogy of the Holy War. I would like to point out that I came up with the majority of these etymologies myself but I did not shy away from checking my findings with other sources such as the two Fire Emblem Wikis and some Serenes Forest posts as well. With that out of the way I would like to point out how well researched and inspired this, and by extension all other Fire Emblem games, are in terms of the names used for people/places/objects. Genealogy of the Holy War seems to draw extensively from Norse and Celtic/Irish mythology, and the use of some lesser known names is even more astounding. As a note, the list is not totally complete and it would be great if some of you well informed fans can fill in some of the remaining blanks for the names I have listed. Genealogy of the Holy War Etymology Collection: Place Names Jugdral- Corruption of Yggdrasil, the World Tree of Norse mythology Grannvale- Original name, Translated as Grandbell, seems to simply be a combination of Grand and bell Chalphy- Corruption of Thialfi(Þjálfi), servant of the Norse god Thor Jungby- Corrution of Ygnvi, the old name for the Norse god Freyr Friege- Original? Possible corruption of Phygia, an ancient kingdom in Anatolia and location for various Greek myths Edda- Named after the Poetic and Prose Eddas, the written sources for the majority of Norse myths, compiled by Snorri Sturluson Dozel- Original name, unclear etymology Velthomer- Original name, likely utilizes the name Vala(Fala) as a source such as Falaflame Belhalla- Corruption of Valhalla, the Norse afterlife for heroes and warriors, seems to fit in with the name Grand-bell Verdane- Original name, draws from adjective “verdant” meaning green with plants. A reference to the forested terrain of the country Evans- English/Welsh last name meaning Son of Evan, where Evan is the Welsh version of John Genoa- City in Italy and capital of the region of Liguria Marpha- Unsure, name of a small village in Nepal Verdane- Capital shares name with country Agustria- Original name, likely drawn from Augustus, first Roman Emperor or corruption of Austria Nordion- Original name? Likely draws from “nord” meaning north or of the north Heirhein- Original name, drawn from hein, diminutive of Heinrich or more likely a corruption of Highland Mackily- Original? Unknown Anphony- Original? Unknown Madino- Unkown, possibly drawn from Medina, a holy city for Islam in Arabia Silvail- Original? Unknown Orgahill- Original? Unknown Agusty- Likely Original, shortened version of Agustria Silesse- Corruption of Silesia, a region in Poland, Czech Republic, and Germany Sailane- Original? Possibly a corruption of Silesia Thove- Original? Unknown Zaxon- Corruption of Saxon or Saxony, a region in eastern Germany Lubeck- Slight corruption of Lübeck, a port city in Schleswig-Holstein, Germany Silesse- Capital named after country Isaach- Corruption of Biblical name Isaac, patriarch of the Israelites Tirnanog- Corruption of Tír na nÓg meaning “land of the young” and is another name for Otherworld in Celtic mythology Ganeishire- Unknown, likely drawn from some English/Scottish shire Sophara- Original name? Possibly drawn from Sofia, capital of Bulgaria Rivough- Original name? Possibly drawn from an Irish/Welsh place name Isaach- Capital named after the country Yied Desert- Corruption of Aed, Irish god of the underworld Phinora- Original? Unknown Darna- Original? Unknown Yied- Same as the region Manster District- Corruption of Munster, ancient kingdom in Ireland and currently one of its provinces Melgen- Original name? Unknown, possibly an Irish/Scottish/Welsh place name Alster- Corruption of Ulster, old Irish kingdom and current province Leonster- Corruption of Leinster, old Irish kingdom and current province Conote- Corruption of Connacht, old Irish kingdom and current province Manster- Same etymology as the country Thracia- Named after region in the Balkans inhabited by Thracian people Mease- Corruption of Meath, old Irish kingdom and current county Kapathogia- Original? Unknown, likely a Greek place name Luthecia- Corruption of Lutecia, Roman name for Paris Grutia- Thracia- capital named after country Miletos District- Named after ancient Greek city Miletos(Μί̄λητος) Peruluke- Original name? Unknown Chronos- Named after Greek primordial god of time Rados- Original name? Likely Greek person/place name Miletos- capital named after country Weapon names Tyrfing- Named after the magical sword in Norse mythology associated with three tragedies Balmung- The name used in Richard Wagner’s Ring Cycle for the sword of the Norse hero Sigurd called Gram Mystletainn- Named after the magical sword of the Norse hero Hrómund Gripsson, possibly also in reference to the weapon used by Hodr to accidentally kill Baldur in Norse myth Gungnir- Named after the magical spear of the Norse god Odin Gae Bolg- Named after the magical spear used by the Irish hero Cu Chulainn Valflame- Combination of character name Fala and flame Forseti- Named after Norse god of justice Mjolnir- Named after the Norse god Thor’ hammer Helswath- Combination of Hel, Norse goddess of the underworld and swath, “the space covered by the stroke of a scythe” Named Swanchika originally, a corruption of sanskrit “svastika” known as manji in japanese Yewfelle- Named after yew, a material often used to make bows and fell, to knock down or defeat, as Ichaival, the name of a bow used by Odin that could fire ten arrows at once Valkyrie Staff- Named after Valkyries, Norse warrior women who carry fallen warriors to the afterlife Book of Naga- Named after character Naga who in turned is named after serpent deities in Hinduism and other Indian religions Character Names Twelve Crusaders: Baldur- Norse god of light Odo- Corruption of Od or Odin, Norse gods Hezul- Unknown, possibly a corruption of Hodr, Norse god and brother of Baldur Dain- A dwarf listed in Norse texts Noba- Unknown, possibly named after Roman city in Africa or Latin word for “new” Fala- Named for volva, also said vala, Norse mystic women, also possible reference to Norse goddess Freya Ced- Corruption of Forseti, Norse god of justice Tordo- Corruption of Thor, Norse god of lightning Neir- Unknown etymology Ulir- Corruption of Ullr, Norse god of hunting and archery Blaggi- Named for Bragi, Norse god of poetry Heim- Corruption of Heimdall, Norse god and guardian of the rainbow bridge Bifrost Playable Characters: Sigurd- Norse hero who killed the dragon Fafnir with the sword Gram(Balmung) Naoise- Irish knight and nephew of King Conchobar mac Nessa Alec- Short version of name Alexander Arden- The brother of Naoise in Irish mythology Azelle- Hebrew name meaning “noble” Lex- Shorthand of Alexander or, as Rex, Latin for “king” Quan- Corruption of Cian, the father of the Irish hero Lugh Ethlyn- Corruption of Ethniu, wife of Cian and mother of the Irish hero Lugh Finn- Irish hero Finn MacCool(Fionn Mac Cumhaill), the leader of the Fianna Midayle- Corruption of Midir, an Irish god who is the son of the Dagda and lover of Etain Dew- Likely named for “morning dew” Edain- Irish heroine and lover of the god Midir Ayra- Corruption of ira, the Latin word for “wrath” Deirdre- Irish heroine and tragic lover of Naoise Jamke- Corruption of Jamukha, Mongolian political rival of Genghis Khan Chulainn- The Irish hero Cu Chulainn, wielder of the magic spear Gae Bolg, also possible reference to Chulainn, the man who gave Setanta(Cu Chulainn) his name Lachesis- Greek goddess of fate and middle sister of the Moirae(fates), she measures the length of the thread that defines a person’s lifespan Beowolf- Corruption of Beowulf, Norse and Anglo-Saxon hero Lewyn- Possibly a corruption of Welsh Llewellyn or Old English Leofwine Sylvia- Latin name in reference to Roman nature god Sylvanus Erinys- Greek goddess of vengeance also known as a Fury or the Furies Tailtiu- Irish goddess and foster mother of the hero Lugh Claud- Alternate form of Roman name Claudius Briggid- Irish goddess of fire Seliph- Original name Julia- Roman name, feminine form of Julius Lana- Unknown Larcei- Corruption of Irish god Luchtaine Ulster- Named after Irish province, As Skasher, his name is a reference to Scathach, the Irish warrior woman who trainned Cu Chulainn Oifey- Corruption of Aoife, Irish warrior woman Diarmuid- Irish hero of the Fianna and lover of Grainne Lester- English name derived from city of Leicester Fee- Diminutive of Fiona or Phoebe Arthur- Named for King Arthur of Camelot Iuchar- Irish figure, brother of Iucharba and Brian, who killed Cian and Iucharba- Brother of Iuhar and Brian, killed Cian Shannan- Corruption of Shannon, a river in Ireland Patty- Diminutive of Patricia Leif- Norse name such as in Leif Erikson Nanna- Sumerian goddess of the moon Ares- Greek god of war Lene- Unknown Tine- Derived from Tini mac Conri, Irish king of Connacht Febail- Irish hero Bran mac Febail Ced- Corruption of Forseti, Norse god of justice Hannibal- Carthaginian general who fought against Rome in the Punic Wars Cairpre- Medieval Irish name with various associated figures Altena- Possible combination of Greek goddesses Athena and Artemis Arion- Possibly from Greek poet Ἀρίων Villains: Alvis- Corruption of Alviss, a dwarf whose name means “All-wise” Andorey- Likely a corruption of the name André Lombard- Also known as Langobalt, both are names in reference to the Lombards, a Germanic people who lived in northern Italy Reptor- Unknown, likely original Travant- German word “trabant” meaning satellite Manfroy- Unknown Loptyr- Name used for the Norse god Loki Story Characters: Eldigan- Original name Grahnye- Corruption of Grainne, Irish heroine and lover of Diarmuid Kurth- Corruption of the name Kurt Cigyun- Corruption of Sigyn, wife of the Norse god Loki Azmur- Original? Mananan- Corruption of Manannán mac Lir, Irish sea god Mariccle- Corruption of mac Lir from Manannán mac Lir EDIT: New etymologies for Friege, Lopty, etc. thanks to comments
  24. This is just my prediction for the next FE Echoes remake. I have no idea whether or not this will be true but here goes nothing. As much as I want FE4 to be remade I'd have to say that the next FE remake will be FE6 and 7 together because you can't have one without the other. FE7 is the prequel to 6 and 6 never made it outside Japan and that being the continuation for the story of FE7 I would only see fit that both of them get remade maybe not on the same cartridge but considering how FE 3 have both a remake of FE1 and had the sequel on one cartridge, its a possibility. So, why FE6 and 7 you say? Well, I've been thinking. You know how Awakening and Fates both had an avatar, pair up, the marriage system and Risen/Faceless. Shadows of Valentia has no marriage system, no avatar, no pair up, but has Terrors. So I've been thinking that IS is just taking a break from the marriage system and just giving us the core Fire Emblem gameplay without having to stress about who are we going to pair up in battle and who's a good mother/father for this particular child character. We are just playing the core game for awhile, and I think that FE6 and 7 are coming next simply because of that. But as for the return of the avatar, I'd rather him be a silent protagonist like Mark in FE7 but still no marriage system. I mean, I haven't payed all that much attention to other people's opinion on their view point of the marriage system as of today but I think we need a break from it and just play Fire Emblem for the strategy and not the child rearing. BUT after FE6 and 7 comes out FE4 and 5 come next with the original marriage system (at least in 4) and child characters that fit perfectly into the story. I think IS is just letting things stay familiar and not letting things like the marriage system and the avatar go stale where to the point that no one wants it to return. The marriage system and the avatar will return later maybe not in the same game but will separately for sure. Like FE7 for the avatar and FE 4 for the marriage system. It's just splitting things up to keep things fresh. But who's to say these two won't appear together in the upcoming FE Switch? What are your guy's thoughts on this?
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