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  1. What the thread title says, basically. Has anyone even managed to raise any units that come only as 4* or below into 5* yet? If not, who, theoretically, would the best ones be? I don't have too many guesses, but Eliwood stands out as one possibility at the very least, given as he gets Durandal (16 mt/+4 Str on attack initiation). Are there any others who have potential to be higher-tier than they are now once elevated to their max?
  2. TBQH I'm kinda surprised there isn't a dedicated thread for this already, haha. So. We know that not everyone from each respective series/continent that's released is in yet, and we ofc know that there are several unreleased series/continents in the series. So the topic du jour is, who all do we think will be getting in? (as opposed to who you WANT in) Will they add in more characters from currently-released series, and if so, who? Who are the most likely candidates to appear from series that haven't been added yet? ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ I'll list some of my predictions below (spoiler'd for length)
  3. This is an issue for most lvl 20 and up players but we run out of energy very fast im currentlt on stage 7 lunatic mode and i cant finish it bc of lack of energy wonder if they can fix this in the future
  4. Just curious as to which male and female character not currently in Fire Emblem: Heroes people want to have added to Heroes in the next new batch? I personally want Soren (FE:PoR/RD) cuz he's THE homie from that series, and Velour (FE: Fates Conquest) cuz I think she has a really cute/cool character design.
  5. When promoting (unlocking potential), what happens to the SP? Does it stay, or go away like stats through deleveling.
  6. So I've compiled some information on the game, including - Playable Unit Data: character name, origin, weapon type, movement type, equippable weapons and skills (Complete) - Weapons: name, might, range, unlocked/defaulted star levels, upgrade cost, effect (99% Complete) - Commands: name, range, unlocked/defaulted star levels, upgrade cost, effect (90% Complete) - Triggers: name, range, turns, unlocked/defaulted star levels, upgrade cost, effect (In Progress) - Passives: name, skill-slot, upgrade cost, effect (99% Complete) The Google Sheet link is here: https://docs.google.com/spreadsheets/d/1mdSdiBaT5btVGNg_TZSn9jXDl9xd3oWzhyomOrfPb9I/edit#gid=0 Maybe this can contribute to a future meta? Possible Additions for the future (though no guarantees: I'm actually hoping that someone else does this) - Story Map Data (map layout, starting locations, enemy stats and skill set for each difficulty) - Adding character-specific info on which star-levels they have passive skills - Detailed info on prerequisite weapons/command skills/special skills/passive skills Some Tidbits - As far as I can tell, all Rally commands seem to be unlocked at 3-stars and defaulted at 4-stars. The one exception is the player's starting Sharena (2-star) who has Rally Attack at base. - Michalis, Camus and Sheena has the Iote's Shield, Grani's Shield and Svalinn Shield passive skills, respectively, all of which negate effective damage dealt to said units. These three seem to be the only units in the game to have these particular passives. - Thoron+, Rexcalibur+, Blárwolf, Blárwolf+ are enemy-only. I'm pretty sure that Gronnwolf and Gronnwolf+ are as well, though I have yet to confirm enemies have this. (They are, however, included for the sake of completeness) - The same passive skill progressions (e.g. HP +3, HP +4, HP +5) may be unlocked at different star-levels for different units. This is the reason why I haven't added unlocked star-levels for Passives. However, an overwhelming number (all?) of them are available at 1 star-2 stars-4 stars OR 3 stars-4 stars-5 stars, apart from a few exceptions (e.g. Close Counter, Lunge) which don't progress in three. Note that no units come with Passive skills at base. - No playable unit so far has the Ward Flier or Goad Cavalry passive skills.
  7. So a new tweet from the official account sounds like it says there will be a new map related event starting, which will hand out Orbs but I need help translating it to better understand it. https://twitter.com/FE_Heroes_JP/status/828141110451134470 【予告】 明日2/6(月)16:00より、スペシャルマップに「リリース記念プレゼントマップ」が登場!ひとつのマップでそれぞれ3個、2つの難易度で合計6個のオーブが入手できます。これから5週間毎週1つずつマップが追加されていくそうなので、なんと合計30個! #FEヒーローズ Can anyone help? I want a translation, not a google translation as that keeps coming back with conflicting comments.
  8. I'm planning to do a video review of Fire Emblem Heroes for my youtube channel and while I could record the footage off screen I would much rather see if there is a way to capture the footage much like how I use my El Gato to capture PS4 and console footage. Is there an adapter or specific way I have to go about this to capture video footage from my smartphone (Samsung Galaxy S6). And just for my own general edification is there a similar way or device to do this on ipads or iphones (since they do use different inputs and such). Thanks for the help! Looking forward to reviewing it!
  9. So, while playing the game and going through the characters I have, I noticed something. Magic in Fire Emblem Heroes seems to have fit two Magic types from the main series into each color rather than one: Red contains Fire and Dark. Blue contains Thunder and Light. Green contains Wind and... I don't know. I haven't run across the second Green magic type yet, if there even is one. All I can think of for it would be Hoshidan Spirit Magic, but I don't know if Heroes even has any Spirit Magic-users in it yet. Has anybody gotten a Green Magic-user or run into a Green Mage who uses something other than Wind?
  10. So what do you guys think? I'm personally leaning towards absolutely spectacular but then I am rather easy to please when it comes to FE.
  11. So I just started playing this game and I noticed a few things: Here's my friend code:9992678731 You can get 10 free orbs by linking your nintendo account to your FE Heroes account, just go to others>>Account management>>Link account You gain 1 energy every 5 min, you have 50 max energy,which means you have to wait 250 min or 4h 10 min to get back to full. You can greet your friends on your friend list to gain feathers. Level ups seem predetermined.HOWEVER having twice the same units may result in 2 units with different stats. Mounted units (like cavaliers or mounted mages) cannot cross forest tiles while infantry can go through forest 1 tile at a time. There doesn't seem to be any field advantage. The enemy's team composition is displayed under the name of the chapter/map next to the stars 1-2 Ranged units like mages or thieves are 2 ranged, some skills like close counter or distant counter however allow units to retaliate at any range. There's no luck or skill stat, your attacks always hit. Rallies skills like Rally ATK or Rally DEF affects both Physical and Magical units also rally skills target a specific unit. At the start of the game you actually have 6 heroes:Alfonse,Sharea,Anna,Virion,Matthew and Raigh. IMPORTANT: if a unit dies on a special map you can choose to continue while using a special item or else it's game over and you have to start all over again. SP are points that can be used in the allies window, there's a teach aptitude button. Skills activates after a certain number of attacks have been taken/dealt the required number is displayed in purple below the weapon type or next to the damage while in battle. If you skipped a tutorial there's a "?" button that displays it back. Manaketes are defined as "Infantry" meaning poison weapons are effective against them. Duel Swords regenerate every day . Feathers are used to promote units. The max level of a unit is 40. You can gain crystals when you fight in the training tower for the first time of the day, the crystals you get is based on the difficulty of the level, for instance, the first levels will give you small crystals however higher floors will give you big crystals which can be used to give experience to units which are above level 20. Here are the aptitudes that can be learned by the 6 first units:Note I'm playng the French version so I don't have the english names but I'm sure someone will post them. Alfonse(2*): Iron Sword 6 dmg 1 rng (learned) Steel Sword 8 dmg 1 rng 100 SP Daylight (learned) heals 30% of the damage dealt to an enemy (activates after 4 actions) Fatal Blow I gives +2 atk when initiating the battle 50 SP Fatal Blow II gives +4 atk when initiating the battle Requires Fatal Blow I 50 SP Sharea(2*): Iron Lance 6 dmg 1 rng (learned) Steel Lance 8 dmg 1 rng 100 SP Rally Atk gives +4 atk to an ally until the next player phase (learned). Speed +1 Increases the unit's speed by 1 30 SP Speed +2 Increases the unit's speed by 2 60 SP Anna(2*): Iron Axe 6 dmg 1 rng (learned) Steel Axe 8 dmg 1 rng 100 SP Night Sky (learned) The unit deals 50% more damage (activates after 4 actions) "Encens Res 1" gives res+2 to nearby allies DOES NOT apply to self 50 SP "Encens Res 2" gives res+3 to nearby allies DOES NOT apply to self Requires "Encens Res 1" 100 SP Virion(2*): Iron Bow 4 dmg 2 rng (learned) Steel Bow 6 dmg 2 rng 100 SP Speed Seal 1 lowers target's speed by 3 after battle 40 SP Speed Seal 2 lowers target's speed by 5 after battle 80 SP Matthew(2*): Iron Dagger 3 dmg 2 rng (learned) Steel Dagger 5 dmg 2 rng 100 SP Speed Impulse 1 gives spd+2 to nearby units for 1 turn 50 SP Speed Impulse 2 gives spd+3 to nearby units for 1 turn Requires Speed Impulse I 100 SP Raigh(2*): Flux 4 dmg 2 rng Ruin 6 dmg 2 rng Resistance Seal 1 lowers target's res by 3 after battle 40 SP Resistance Seal 2 lowers target's res by 5 after battle 80 SP ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Windows: HQ: 1)Current Energy 2)Owned Orbs 3)Owned Feathers 4)Current Duel Swords 5)Billboard: Displays updates and added characters. 6)Owl:Messages, you'll probably have 1 at the begining with 2 orbs. 7)Bottom left statue: Friend List to know your friend code just touch the magnifying glass. 8)Bottom right statue: Quests, someone will proably put them up or I will. Note:If you complete all the Normal monthly quests you gain access to the hard and lunatic quests. Top right castle with a "+" shortcut to Fortify castle (explained below). Top left speaker icon disables/enables the game's sound. If one of your units has some hearts above it's head it means you'll get something from talking with them. Note:The unit at the very bottom is one of your friend's it can sometime have hearts on top of it so interact with them to get feathers. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Battle: 1)Special Maps:Event maps IMPORTANT, these are LIMITED and can be played for a limited time for instance today's map is featuring sophia from FE 6 and ends in 11 hours. You'll get the featured unit if you manage to win.It's rarity (number of stars) depends on the difficulty beaten, Normal gives a 1* unit, Hard gives a 2* unit. 2)Scenario: Where you'll find most of your story/alternate story maps. 3)Arena: "PvP" you'll use your duel swords which can be seen next to your energy to fight against a player's team controlled by the AI. There are 3 difficulties: Novice,intermediate and Veteran which dictate how strong the enemy team is.Novice is 2 level below your average unit level,intermediate is around the same level,veteran is 2 levels higher than your average unit level. At the end of the week, you'll recieve an amount of feathers based on your arena score: 1~200:100 feathers 201~400:200 feathers 401~600:300 feathers 601~800:400 feathers 801~1000:500 feathers 1001~1200:600 feathers 1201~1400:700 feathers 1401~1600:800 feathers 1601~1800:900 feathers 1801~2000:1000 feathers 2001~2200:1100 feathers 2201~2400:1200 feathers 2401~2600:1300 feathers 2601~2800:1400 feathers 2801~3000:1500 feathers 3001~ :1600 feathers 4)Training: Fights that give you stones that can be used to upgrade your units and other things fallen units won't die but won't get experience either. 5)???: who knows? Your guess is as good as mine. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Allies: 1)Manage Teams:Allows you to create up to 5 teams of 4 characters. Your base character capacity is 200 2)Teach aptitudes:Where you can use the character's SP to learn skills. 3)Asign aptitudes:use energy to assign skills to characters. 4)Experience gain:Use stones to give EXP to your units. 5)Release hero: You can release heroes here to free up your roster. Note:You CAN'T release plot characters like Alfonse,Sharena and Anna. 6)Advanced Training:Allows you to promote or fuse units. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Summon: Spend 5 orbs to summon heroes from a certain focus. When you summon, 5 randomly colored gems are shown they represent the element of your summon (red,blue,green or grey) Red is for Sword,Red Magic,Red Breath Blue is for Lances,Blue Magic,Blue Breath Green is for Axes,Green Magic,Green Breath Grey is for Staff,Shuriken,Bow You can choose whichever you want but there's a cost reduction that applies the more you summon: 1rst draw cost:5 orbs 2nd draw cost:4 orbs 3rd draw cost:4 orbs 4th draw cost:4 orbs 5th draw cost:3 orbs For a total cost of 20 orbs for 5 units instead of 25. Note: 5* Units have a special summoning cutscene which can be viewed anytime in the cutscene section. Shop:Buy orbs with real money Fortify castle bonuses that you can get using orbs. Restore Energy use Elexirs to fully restore your energy. Regain duel swords use Symbols to fully restore your duel swords (used in the arena). Increase barracks size use 1 orb to increase your roster size by 5. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Others: Inventory: allows you to check your gained items. Parameters:Various options Account management:Allows you to link your nintendo account to your Fire Emblem Heroes Cutscenes:Watch cutscenes duh. Game Center:(TF2 Medic quote "I have no idea") ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This should be about it for what I found. Feel free to add anything you found/confirmed.
  12. So, I just read somewhere that Fire emblem heroes will be released at 7 am in Japan on February 2nd. This could mean either two things: we're getting Heroes on Wednesday or we're getting it later on in the day on Thursday. What do you guys think?
  13. To anyone who hasn't heard Lyn's new voice in the mobile game, it got leaked and I have a video of it. G
  14. SO! In the interest of consolidating votes for characters that people want, I wanted to make this poll/topic to figure out which version of characters with multiple iterations people will vote for-- Tiki, Ike, the Awakening trio in Fates/Conquest, etc. Ideally, to give these characters the best chance of success, I think it only makes sense to ensure that we're voting for the SAME version of a character, instead of splitting their votes between the two different versions. By polling early, ideally we can find out which version of each character is more popular, and vote accordingly to give them the best possible chance! Let's make it happen, folks! Please vote for the characters at the following URLs: Tiki Ike Owain / Odin Severa / Selena Inigo / Laslow Anna Misc Archanea characters (comment who) Misc Jugdral characters (comment who) Misc Tellius characters (comment who) NOTE: Please only vote/comment on characters that you plan to vote for! If you are NOT planning to vote for the character, then consolidation among people who ARE going to vote for that character will be skewed by irrelevant data. Thanks for understanding. Note that you can also vote for both versions if you plan to do so in the poll. If anyone wants to help get the word out and get us more results, here are other social media links that you can spread it on: Tumblr Twitter
  15. So as many of you might have heard, a large amount of people want Hector for the upcoming game Fire Emblem Heroes (AKA Fire Emblem Mobile). The question is, will you vote for Hector? And if not, why?
  16. Hi fellow forum goers. This is a new series that I hope to complete eventually. Its a series where I trivialize the plots of the FE games with stupid drawings of the characters and hopefully make people laugh. Here's the pilot episode It was fun to make and people seemed to enjoy it so I want to see how far I can go making other ones, hehe Don't forget to leave a comment! And here's fe6! But which one do you want to see next?
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