Jump to content

Search the Community

Showing results for tags 'fire emblem'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem: Engage
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Jabber


Skype


Yahoo


ICQ


Website URL


MSN


AIM


Interests


Location

  1. Kaga predicted what I'd look like in 20 years, 4 years before I was born. No wonder he loved mages and sorcerers so much, he is one.
  2. I promoted my Callion last chapter, but I forgot to look at his stats. While I was in the deployment window I wondered how he compared to Finn(my lvl. 8 duke knight). I take a look and he is 1 point better in every stat, except for his 2 point deficiance in his build. Now it's Orsin's turn to get trained, because he's still a lvl. 8 fighter on chapter 12.
  3. So, if this counts as role play, move it to that subforum. That said, this is inspired by shenanigans at the “Things That Aren’t Allowed At Garreg Mach” thread. Basically, make a scenario revolving around the Garreg Mach students and faculty chatting on social media like FaceBook and social apps like Discord about whatever (that is not too NSFW). Or just texting. Hey can go on with more than one person or more than one post, or both. I’ll start with an example. (Some Discord PM; pre-timeskip) Caspar: So, Lady Rhea wanted me to apologize to you for fighting you the other day. Felix: Why should you apologize? Capsar: I dunno, I could ask myself the same. You were the one who called me a friendly ghost first. Felix: Just said something on my mind. Fine, I am sorry. Caspar: So am I. Felix: Now leave. I am off to play For Honor. Caspar: Don’t be a coward in duels, Felix. Felix: I said leave.
  4. I haven't seen anyone post a topic for the recent GHB so I guess I'll make one myself. I don't make topics often so hopefully I haven't missed anything. Map: (Infernal) Infernal Units/Stats/Skills
  5. A while ago, I heard from Gameinformer that certain enemy units can be recruited... Whether or not they were talking about the students post-timeskip or other units entirely, is what I want to know. For anyone who has played through the whole game, I must ask: Are there unique enemies that can be recruited that aren't the students?
  6. Despite skepticism I grabbed this Fire Emblem Three Houses after all. This will become a blind run. Blind means blind. I have like zero preknowledge about this game. I know the Three Houses and who their leader is, but this is basically it. I never ever visited the Three Houses section because I did not expect to purchase this game. But since people praised it without spoilering any story and gameplay details and compared it to games I really like, I give this game a chance. Since as said before that I have no knowledge about the Houses and characters, you can decide which House I shall support and whom to marry - if pairing exists what I am assuming it does. I also warn in advance that I am out of practice regarding Fire Emblem, so you might see the one or other move by myself. Since I am bad and out of practice in Fire Emblem I think it is a fair compromise. Also to make this run a bit challenging at least, fallen units will stay dead. I will not reset for any death unless it is connected with a Game Over. So be prepared for a massacre and low-units-run. Nah, I will do my best to not let it happen (all that often). Introduction cutscene A big fight between at least two armies is going on with these guys as their leader: Man attacks the woman....... and this is how it ends: Probably not only for the started fight by him, but we will see later hopefully. Anyways it starts really dark and violent, so (hopefully) a darker FE game? ........ This girl is shown up (looks like a manakete). It looked like to me as if she dreamed the cutscene. Anyways She talks to me (the avatar) and then the avatar selection is coming up. It is up to vote for their gender, this will be continued in the next part.
  7. Right now, OJ PlayerEssence is answering questions about FE16 from what he played right now on Twitch. Also, there's gonna be a Lunatic mode so...yay. I'll just leave the link here.
  8. Hey everyone! I’ve undertaken the relaunch of a project to provide high-quality half-card proxies for every Cipher card, in a format that overlays with the card and doesn’t cover the beautiful artwork that many of us love Cipher for. As of posting this, me and a small team of others have been able to provide proxies for all cards from series 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 18, 19, 20, 21 and 22. We also have a proxy for all promo cards from series 1 to 21. It doesn't stop there of course, as we've made many proxies for all the other series too! Like the ones below. I know I've made more than 2000 proxies myself, so as a team we must have made more than a 2500 proxies total by now!!!! You can find them all in our google drive. The link to the drive is pinned in our discord. We (Monnal, Zaziki, Naturesshadow and me) are trying to get more of the community involved into this project! As such; we've made a new discord server! Anyone that's interested is free to join us! We have a channel where we upload new proxies, and one that will provide you with updates every now and then. And ofcourse there's the other channels for FE discussions and cipher games. Also, the link to the google drive from before the relaunch still works, but that drive will no longer be updated. We now have a new google drive, it should be easier to find the proxy you want on this one. You can find the link to the Google Drive in our server! The link to the CPT discord server: https://discord.gg/8sdvFHH FAQ: Q: Why does this card have a solid/non-transparent box behind the skills when this one has a transparent box or none at all? A: This is dependant on whether the text-free art of the card itself is available online, and that is down to the artist to release on their preference. If the art is available, we can do some Photoshop magic and combine the Japanese card with the textless art to create a card with no Japanese text on which has to be covered up by opaque squares. Q: When will you do this set? Can you do this card? A: Some of us are trying to get a specific set (or color of a set) done! We’re not making these cards in any specific order. If you want to get a specific card or two done, don’t be shy to DM me on discord! (I deserve this #5776) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Retranslations Retranslations are being done by Project Hero-King. They're also interested in working on a translation for the original Fire Emblem TCG, of Which Cipher is a “sequel” to. However, very little information on it is readily available; if anyone has info on it, especially any manuals, official rulesets, etc., that would be extremely appreciated. If you have any of said information or any questions at all for the translation team, feel free to PM one of the members of Project Hero-King: @TriforceP Custom Cards Our discord server / google drive also supports making / uploading custom cards. These custom cards should be in a cipher-like format though, although they don't have to be limited to the fire emblem franchise. Feel free to make your favourite smash brothers characters into a cipher deck. Perhaps making custom cipher cards is what gets you into making half-card proxies every now and then for the community! Feedback Feedback is very important to us. Be sure to leave us your feedback, good or bad, when you get the chance. We appreaciate your opinion! -I deserve this
  9. Something that has seen changes in various games would be the designs of the classes such as the mercenary, lord, myramidon, mage, cleric, etc etc... what do you thing of the looks for classes present in echoes? what are your favs, what do you not like, any thoughts you have on their looks at all! for me I dont have much that i dont like about the design for the classes... exept for the dread fighter. to be honest its that... not sure what it is but the thing on their backs the big ol' mega chakram fire doodad I can see how it would add to them (makes them less bland or somtin like that) but it looks so weird! it really bothers me, but I'm no good at designing. As for a class I do like the design of would be the bow knight, if I have to choose one to talk about its bow knight. not much reasoning but I just find the armor and sleeve really pleasing to look at, doubly on Kliff and his victory animation!
  10. I’m currently doing a (basically) blind LP of @Primefusion's TRTR , probably uploading once a week. that’s all bye oh and suggestions on improvements are welcome as I do not know what I’m doing also I'm still working on Fractured Realms lel
  11. As a part of an upcoming story rewrite patch a friend and I decided that one of the issues that needs to be fixed is the map. So he made a political map that a kind person from the 3dsFE hacking discord made into a patchable file. To instal, simply make a file in romfs named field and remove the -1 from the patch file's name. hope you all enjoy! Credits: Direction, Fish Map, Hambone Patch creation, Puddles https://drive.google.com/file/d/1568XlAqAcO6iY1qBdJLePvdQjFn2ofIW/view?usp=sharing
  12. So, I got my fancy forum game set up that is built like an old Fire Emblem game. It's mostly similar to games in Elibe and Magvel. I'm looking to improve the design of it and make sure that it has well-balanced features. We're playing on Casual Mode, by the way. Now, in short, the mechanics of it are like the standard, but with several differences. The damage, hit, and crit formulas are the same. Movement stats and costs are multiplied by 4. Your standard class would have 20 Move, and plains would take 4 Move to traverse. Nothing to it. Classes are different. Every class can only wield a single weapon type, and most promoted classes are capable of equipping a second weapon type. They also have the skill system from the DS titles. The Staff class is capable of both healing and combat. Promotion is done with an item at Level 10, and gives the usual stat boosts and maybe a new weapon, as well as an extra skill. Also, the main classes(Merc, Archer, Warrior, Cavalier, Mage, Dark Mage, and Thief) have three different choices when it comes to promotion. They all have different weapons, skills, and movement. Weapons are mostly the same, but there's a few different ones. Swords, "Spears", Axes, and Bows haven't changed, but Staves and Magic are different. Oh, and there's Daggers. Staves are like in Heroes; they can heal or be used for a weak but accurate attack at a Range of 2. Magic weapons are called Gemstones, and they only have a Range of 2. Daggers have low might, but all of them have a critical bonus and a special effect. They can also be thrown, but this cuts their Might in half. Tomes exist, but are functionally the same as gemstones. Weapon Rank Bonuses are also a thing. Starting from Rank C, ranks will increase the statistics of an equipped weapon. Swords get Mt, Axes get Hit, and everything else gets a little bit of both. There's also the +5 Crit at S-Rank. Stats are the same, don't worry about that. Supports are the same; they're affinity based. They also give +2.5% Crit and Crit Evade per rank. By the way, here's a picture of one of my maps. Those were the mechanics for gameplay, now I'll go into what I do in Character Creation and Options. First, everyone gets a Personal Skill. These give characters a bit more uniqueness. A list of Personal Skills is nearby if anyone can't make one up. They are also able to change their bases and growths slightly, to give them a role. There's a limit on how much can be changed, so we don't get crazy stats. At the end of Character Creation, all players are given +5 HP and +3 Luck to help them survive. When it comes to deployment for a battle, usually only 6 people are able to join at one time, due to me not wanting to manage so many players at once. By the way, there's a capacity of 9 Players and 2 NPCs. Gameplay Options are preference-based things that affect the gameplay. I ask them to players while they're getting ready. The options include: 1. When rolling d100s, should Lower or Higher rolls be better? 2. Should there be a penalty for being defeated in battle? 3. Would you like a Lord(me) to join you? 4. Should potions heal more, or last longer? 5. Would you like the HP cap to be increased from 60 to 80? 6. Should all Promotion items be replaced with Master Seals? Gaiden Chapters, or Paralogues exist. There is no hidden condition needed to unlock them; they're just automatically presented to the players. Should the option for a Lord to join the party be picked, they will never be present during a Gaiden Chapter, as they aren't related to the main story at all. There's no Rescue option. There just isn't. Now aside from you all giving possible feedback to my system, there's a couple of questions I would like answered: 1) Magic has 2 Range, but my brother says it should be 1-2. I believe that it should be locked to 2 because of how hard it hits but now i'm unsure... what should I do? 2) How do I come up with the passive abilities for S-Rank weapons? They've got like, +5 in a stat, but i'm not sure what to give each weapon. 3) The main lord has 9 Con and wields a "Heavy Rapier", which functions like a standard Rapier. The Might of it is currently 8. Is that alright?
  13. Was contemplating creating a character who has an ancestry of Dragon Laguz in their bloodline that managed to make their way into Fire Emblem Awakening's Realm such as Priam had. My question in this regard is... What would happen if a Laguz's descendant was descended purely from Laguz and Taguel ancestors? Would they still become a Branded or would they evolve to be more like the Taguel of today? Would something else happen entirely? We know the following in regards to Laguz interbreeding. Beorc+Beorc= Beorc Laguz+Laguz= Laguz Laguz+Beorc= Branded Taguel+Beorc= Taguel But what would Laguz+Taguel equal? Can't wait for some responses here as I'm genuinely curious :3 Laguz+Taguel= ???
  14. SPOILERS LAY AHEAD! (Used to explain idea process) Hey there everyone, so to sum things up I'm a little new to Fire Emblem. I've played some of the games in the past and have just started getting into the lore but I enjoy the role playing aspect as well. My specific question is based on looking into the creation of an OC who is descended from a Laguz line of dragons or a Wolf Laguz. I wasn't sure how to go about this and was wondering if it could fit into the timeline of Awakening or if I should base my OC on something else. I kind of wanted the OC to be a descendant of Rajaion and/or Ena's line since they were the only canon Laguz dragons to have an Unnamed Child which could lead to a Descendant but the likelihood of any of them surviving to Awakening's point is slim to none (As shown with Panne's supports and the persecution of Taguel) at the same time the Dragon Laguz bear enough resemblance to humans/Beorc to pass as one in a human/Beorc form so I believe there could be a slim, if somewhat far fetch'd, possibility of this working out. Priam was another source I looked at since he is a descendant from Ike, a character from Rajaion and Ena's time, as well. This isn't really based on game play mechanics (As I don't believe Robin can class into a Taguel or Manakeet form) but rather on the idea of creating a fun OC to play as in Fire Emblem Awakening Role Plays. I'm willing to make a different character of course which is more human/Beorc based but I enjoyed poking at this idea and was wondering what you guys thought :3 Would it work out? Why or why not? How would I manage such a character to fit into Awakening's story and lore without making it a Mary Sue or Gary Sue? Other questions I worried about was whether or not Laguz could be considered as the ancestor of Taguel and if the character should be a Taguel instead. Manakeets and Dragon Laguz aren't related as far as I know so I didn't see that idea working out to well. But again, I'm open to all sorts of ideas and or interpretations of this :3
  15. Hey so I'm creating a new Fire Emblem game by using the SRPG studio, I know this is probably the wrong topic feed or whatever, but I've currently finished most of the first chapter, and about 25% of the maps. If anyone is further intrested or can offer advice I'd really appricate it. You can get in contact through - Discord - ethanb2309#5114 Or just message me on here directly.
  16. So, I plan on making some written works here, and I decided to make his so you can understand who I have paired up with who. All of these stories will take place in the same universe... sort of. Basically, in this universe, there are: -2 separate Awakening timelines -2 separate Fates: Revelation timelines -1 Smash World that brings them together. This accommodates for each Corrin and Robin of each gender. Before we get to the pairings, a few notes in the spoiler below. Anyways, the pairings: Awakening: Robin timeline Awakening: Reflet Timeline Fates Revelation: Corrin timeline Fates Revelation: Kamui timeline If there are any thoughts and concerns about the details here, let me know.
  17. Hey, I'm making a ROM hack of FE6 and I was wondering how to edit the title screen where it says "Fire Emblem the Binding Blade"? If anyone knows how to edit the "Nintendo presents" part too that'd be helpful as well.
  18. Post ideas of villains you have. I made a similar topic in march but due to low activity and me generally running out of ideas to keep it going it kinda died (or not I don't know what the deadline for dead forums is). So let me make this thread so we can share our ideas. So here are some of my ideas: Name: Katsuo Class: Rogue Level: 17 HP: 40 ATK: 23 DEF: 17 SPD: 29 SKL: 26 RES: 15 LCK: 27 Bio: Katsuo, also called by "Alpha" and "Rogue King", is the leader of the Wolf Pack. He is the most successful and infamous rogue of his generation. Ruthless and devilishly handsome Katsuo is not afraid to get his hands dirty. Game Prescence: Katsuo is one of the three major antagonists of the first 11 chapters, not counting the prologues or possible paralogues, as he is fought in chapter 9. He is also one of your unit's archenemy as he killed and played with their mother when that unit was young. He and the other major antagonist of the first 11 chapters are also in numerous cutscences and often talked about in houses/villages you visit. Context before you face him: Well the final three chapters of the "first arc" is where the neighboring country makes a surprise attack on your home country's capitals. So Katsuo is outside the castle guarding the reinforcements, you, from joining in the battle. So there are two goals, defeat the boss and arrive. You are allowed to bring your lord and the unit who hates Katsuo plus 11 other units. Inventory: He has a Silver bow and a silver sword. He also has a droppable bullion (XL). Skills: Locktouch: Opens any lock without need of a key. Lucky 7: +20 Hit/Avoid for the first seven turns. Now you can post away!
  19. I tried a run where i reclassed instantly robin as myrmidon, and if you want my opinion, it wasnt that bad! He is still a myrmidon, im planning on making him a sword master. Tell me what you think! (and maybe let him marry WHO and WHY) DONT SAY TO ME TO CHANGE CLASS XD
  20. What the title states. What if we could put armour in our unit's inventory and have them give bonus in stats, skills, or status effects. I feel this would really work well with Three Houses and what looks like a pretty big inventory with 7 spaces. Armoured classes can have basic armour with different types (I.e. Iron, Steel, Silver) and there being special armour that give +5 DEF and maybe skills like Pavise. Would that work well?
  21. I am currently having trouble with installing the english translation for fire emblem if, I have all the necessary items for it, however when I start the process it stops working immediately, and yes I have Custom firmware. thank you and all help will be greatly appreciated.
  22. Hey, Im not entirely sure if this is the right place for it, but it seems to be the most fitting. I personally am working on a fangame and wanted to know if there is a place where I can find the sound effects of Fire Emblem Radiant Dawn (Radiant Dawn would be okay too.) Things like menu move and select and such. I searched a lot for it and strangely couldnt find anything at all, just the general soundtrack. Maybe someone here can help me out. Thanks!
  23. Honestly, I believe the old/new divide is New Mystery of the Emblem: Heroes of Light and Shadow (a game I've never played bc it's hard to emulate). Anything before is rooted in the old formula (the one I prefer). There's a Kaga/Anime subdivide in there, but I won't get into that. It has weapon durability, deep stories filled with war, politics, evil gods, etc., no waifus (Genealogy does have marriage, but there's no self-insert of yourself, so no waifus), and no phoenix mode (I know casual mode exists. I'm fine with it). Sorry to sound elitist, but it's all the really good stuff. The new stuff is anything after, and its differences pander to the casuals. That's not a bad thing. I honestly like how there's a huge aspect on reclassing and customization. I (though I don't use it) think casual mode is a good crutch if you're scared of losing units and don't want to reset every time a unit dies. It's stories are meh (Awakening's is rushed, Fates' is bad, and Echoes is a remake, but Berkut and Fernand are new, so they make the original parts of the story great). Weapon durability was dropped in this era, and was handled well. The avatar gained priority over time (much to my dismay), and waifus (or husbandos) and children units went from a good idea to a unnecessary one. This era was more... experimental. New Mystery splices these two eras. It has a story and gameplay rooted in the old formula, and an avatar and casual mode from the new. That is what I say is the old/new divide.
  24. I’m thinking about replaying Birthright on Lunatic mode. My class will be samurai, and I’m considering S supporting either Takumi or Kaze this run. My bane will be magic, but I don’t know whether to choose my boon as +STR or +SPD. I was considering a +SKL boon as well for proc crit esteem, but I’m more so focused on a physically offensive unit this round (though I know Midori benefits from a luck and strength growth and Kiragi benefits from speed in my favor). Which boon (strength or speed) would be more optimal in my case?
×
×
  • Create New...