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Found 6 results

  1. While there are Kris supporters out there, the general reception is pretty bad regarding our first playable avatar and as someone who is super into Archanea's story I can't say I'm a fan of what Kris represents either. Instead of bashing him though, I want to focus on something I recently found interesting about his character, something that they could of expanded on to make him more interesting. In one of his supports it is revealed that Kris has a real flaw (No his bad cooking is not a real flaw), it is in the second convo between Marth and male Kris (Female Kris doesn't get this). Unfortunately this doesn't amount to anything and Kris is as we know him/her today, which is an incredibly boring character. Having Kris balance what he thinks is right, along side his deep personal desire for power could be interesting to dive into, though I'm not suggesting split personalities or insanity symptoms. I more suggest him having a contrast to the cast with his lust for battle and strength, given that there are many early joining members who are saddened by conflict and bloodshed like Ryan and the Marth of FE12 (bring back fe11 Marth pls). We could have some arguments, or maybe Kris puts others in danger because of his desire for battle, and some events that lead to Kris growing out of that desire and changing for the better would do leaps and bounds for his character and the perception of him/her. I would love to hear any thoughts and ideas about how you would go about expanding on this one support.
  2. I heard that Kris or MU was a very controversial character i wanted to ask fans of this game if it is true and if so... How would you change him?
  3. (((Starting note, please ignore any typos that require a capital "o". Please and thank you )) Hello and welcome to this project that I've been working on for a while. I'm not too good with intros, but here we go. You can read the hub here; https://imgur.com/gallery/EtN9dFQ Twitter mommnent: https://twitter.com/i/moments/1059121332959539200 *New!* Feedback room: I am still fine with you in posting in this thread and somewhat would prefer it. But ill just give a basic run down of what this thing is. This project is a continuation of my FE11 image LP that I originally started to document for a friend of mine who does not play videogames. And soon it spiraled into a Visual Novel inspired reinterpretation of FE12's plot. The continuity of the story follows the FE11 LP, but I write with the intention that reading the first LP Is not a requirement. My goal of this project is two things; Firstly; Remixing elements to make the fan translation of FE12 to be more coherent, focused on Marth, add more character interactions, and I add new twists along Marth's journey through the War of Heroes, and to start there is a new MU. Replacing Kris is a traveler named Pearl, a sailor who has a knack for dark magic. They plot to get into the knighting academy to retrieve the Falchion for their own ritual to bring someone they love dear. Secondly; is to analyze and commentate on the player interactions within the game universe. By treating the actions I take to always be "canon" you see then the ripple effect of how my actions impact the characters in the world psychologically and physically. This can be as direct as evidence of this being an "iron man" run, and when friends die – characters take time to lament over my own player incompetence. Yet, on the other hand, the impact of this player controlling characters relationship can be taken to its logical extreme; some questioning the fact of "is Naga the true god here"?, characters with cannon "future sight" abilities horrified that things are not / will not go "by the in-game script", "save stating" and then "reloading" makes characters feel as if they're taken out of their own bodies or violated mentally, to something as little as our own spotless "goodie two-shoes Prince Marth being aware of how easy it is for any character to kill their friends they know canonically if and when the own gameplay allows for it. And not only knowing that he can but having the baseline motivation to do so in the first place, because the gameplay allows both him and you the player to shank your friends. In short; every deviation from "the sparse canon script" is to be heavily noted for it was done intentionally because of player interaction with the stories fate itself. It is called a "rewrite". It's this balance between both "bumping up" the script and bringing in meta-commentary which has made it somewhat difficult to find a platform to showcase this work, but I think you guys would quite enjoy this. Here are the links to the individual chapters, all hosted on Imgur due to the visual style format. If this list is not updated check the hub URL at the top of the post 1) Prologue 1: https://imgur.com/gallery/3H7ZiyQ [gameplay] 2) Prologue 2: https://imgur.com/gallery/ordtlxb [gameplay] [Cover found on the hub] 3) Prologue 3: https://imgur.com/gallery/hQUrMfa [gameplay] [Cover found on the hub] 4) Prologue 4: https://imgur.com/gallery/jEXEO8f [gameplay] [Cover found on the hub] 5) Prologue 4 . 1: https://imgur.com/gallery/rqMJy7t [Cover found on the hub] 6) Prologue 4 . 2: https://imgur.com/gallery/iQeGwxu 7) Prologue 4 . 3 https://imgur.com/gallery/ZFbCiQU 😎 Prologue 5: https://imgur.com/gallery/metxz5T [gameplay] 9) Prologue 5 . 1: https://imgur.com/gallery/i8jKK8E 10) Prologue 5 . 2: https://imgur.com/gallery/YzFrOd0 11) Prologue 6 . 0: https://imgur.com/gallery/MUUGCNx 12) Prologue 6 . 1: https://imgur.com/gallery/TODyeLc 13) Prologue 6 . 2: https://imgur.com/gallery/XW7JgpP 14) Prologue 6 . 3: https://imgur.com/gallery/S5OC6BN 15) Prologue 6 . 4: https://imgur.com/gallery/t0jxpZz [gameplay] 16) Prologue 7: https://imgur.com/gallery/03zFsJX 17) Prologue 7 . 1: https://imgur.com/gallery/qDPocr0 18) Prologue 7 . 2: https://imgur.com/gallery/NXPWZeH [gameplay] 19) Prologue 8 . 0: https://imgur.com/gallery/1NfhpoL [+4 illustrations] [gameplay] 20) Prologue 8 . 1: https://imgur.com/gallery/W4au1BO 21) Prologue 8 . 2: https://imgur.com/gallery/YohbGuU 22) Prologue 8 . 3: https://imgur.com/gallery/FI6kglZ 23) Chapter 1: https://imgur.com/gallery/LlsEL6o 24) Chapter 1 . 1: https://imgur.com/gallery/1G2gd3R 25) Chapter 1 . 2 https://imgur.com/gallery/FGoA2Qf [4 illustrations] 26) Chapter 1 . 3: https://imgur.com/gallery/OkgQRms 27) Chapter 2: https://imgur.com/gallery/NAeK66K [Gameplay] 28) Chapter 2 . 1: https://imgur.com/gallery/MfhVzY5 29) Chapter 2 . 2 https://imgur.com/gallery/2pbs5Fh 30) Chapter 2 . 3: https://imgur.com/gallery/2pbs5Fh [many illistrations] I would absolutely adore feedback, both just comments/reactions/ to raw criticism. This is my first time seriously writing, and I'm considering making this more than just a hobby at the end of this project. But I would much rather have the feedback be in the main thread. I love the conversations! Additionally, shout outs to any of the editors who translated the original FE12 script and put it up on the our wiki. Seriously, this couldn't have been made without you.
  4. I believe the best lord in my opinion is Lucina, and Kris is the worst. (I counted the avatars as Lords, because they are relevant to the story and they can't die, or you lose.) Image Below indicates my favorite and least favorite lords.
  5. Just thought I'd ask this question. Of all the games to feature a playable "avatar", which "avatar" do you like best, for any reason you might have?
  6. Well, a thought occured to me today (it happens a lot) that maybe Robin,Mark, and Kris are all related by blood. Basically, FE7's tactician Mark's children lead to FE12's my unit Kris, whose Children lead to FE13's Robin. My only real basis for this theroy is Lyn's DLC convo in Smash Bretheren 3.Obvious reference is obvious. So if there is any real contradictions here, I would like to know. Also, I know Elibe and Archenea are possibly differnt worlds, but Awakening proved travel between worlds is possible in FE.
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