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  1. For the second week, we’re going to vote and discuss on the best class for Silas, who beat out his competitors with ease. Guess everyone has a soft spot for the childhood friend, hm? Unlike our previous contestant and her unique class, Silas starts out as a Cavalier. In the Hoshido campaign, this tree can prove to be quite rare nonetheless, as it’s a Nohrian class. However, in the Nohr campaign, Pieri joins as a fellow Cavalier (and even further on, Xander joins as a Paladin). I wonder if this competition could affect Silas’s end class for Practicality polls. The format for this post is similar as that of last week: the following spoiler tags will mostly contain information regarding Silas. For this week, I’ve added a short comparison between Silas and Pieri, and Silas’s predicted stats by promoted levels 10 and 40 according to his growth rates (the mechanics for how I calculated these stats can be found within the spoiler tag). As there’s quite a bit of information, I wouldn’t suggest reading all of it, but only looking through what you deem necessary. I’d advocate the use of Ctrl+F to target specific information. If you already know the necessary information, there’s no need to go through it; this information is here simply for your convenience. (Also, I’m only human. If there are any mistakes within the information, please tell me so that I may correct it.) Without further ado: Which is the best class for Silas? [spoiler=Information Regarding the Marriage/Buddy Seals] I’m not actually going to go over the really general information, since I’m pretty sure most of you know about it already. But if you have no idea what these seals are, check out the items page or this post. Anyhow… Nishiki, Flannel, Azura, and Mozume provide access to their secondary class trees, as their starting class trees are unique to them (and in some cases, their children). (The credit for the following bullet points go to Astrophys, who I copied the wording from, and the other SF members on the Marriage Seals post that clarified this issue.) If there is no primary class tree overlap between the characters, the simplest case scenario plays out: they both get each other’s primary class trees. If the characters share each other’s primary class trees, they get each other’s secondary class trees. If a spouse’s (or buddy’s) primary class tree is the same as the character’s secondary class tree, the character does not receive any class tree. There are certain exceptions to the last rule, but they mainly involve the Avatar. If you’re still confused, let me use Silas as an example to try and clarify matters! Let’s say Silas marries Azura. Azura’s secondary class tree is Pegasus Warrior, so Silas would receive the Pegasus Warrior tree. Let’s say Silas marries Felicia. There is no primary class overlap between the two characters, so Silas would receive the Rod Knight tree. Let’s say Silas marries Pieri. Both of these characters’ primary class tree is Cavalier. Thus, Silas would receive Pieri’s secondary class tree-- Dark Mage. (The vice versa would apply, in which Pieri would receive the Mercenary tree.) Let’s say Silas marries Luna. Silas’s secondary class tree is Mercenary, and Luna’s primary class tree is Mercenary. Although Luna also has the Pegasus Warrior tree, Silas does not receive this; he receives no new class trees from Luna. If you have any questions, shoot me a PM or leave a reply on the original post. The Marriage Seals post did a pretty good job of explaining the complexities, so feel free to check out that thread if you’re still confused. [spoiler=Rules, Notices, & Clarifications] Rules Please be respectful! This is a huge given, but I still see people break it all the time. Don’t be arrogant-- your opinion is important, but hardly the end-all-- and please don’t be a troll. I don’t want these polls to serve only for people who have played the game. Therefore, please be careful with spoilers. As we’re discussing classes, I’m assuming that most people are fine with gameplay spoilers. However, this does not guarantee that people are fine with story spoilers as well, so if you must bring them up, make sure to tag them as spoilers. If you’re tagging story spoilers, leave an explanation. Many people may assume that you simply tagged it as a spoiler because it was a long post, or because it was related to gameplay. Clarify what exactly you’re tagging-- it doesn’t take that many words. Notices Felicia placed second in the optional poll, and Ryoma placed third. As such, Felicia will receive three additional votes, and Ryoma will receive one. Takumi and Joker received zero votes, and as such, were eliminated from this week’s optional poll. As it has been proven that the forum does not wish to discuss them at the current moment, they have a waiting period of two weeks before they will be re-entered into the optional poll. As the victor, Silas has also been removed from this week’s optional poll. The three characters have been replaced by Nishiki, Rinkah, and Nyx. Clarification If you’re confused as to what this post is all about, refer to the original post. It is currently Week Two, and Week One polls concerned Azura. We are discussing the end class for Silas. You are free to consider reclassing options along the way (just make sure to factor in the cost of reclassing for the Practicality polls), but your vote should be based on your predicted end class. We’re ignoring DLC classes; those are OP on any character. If we go through with post-release (for NA/Europe) polls, I plan to have polls regarding which characters should receive the DLC classes. Children will not be introduced until after the game is released, or we have gone through all of the first-generation units. We’re also ignoring any class options the Avatar may give to Silas. It introduces too many new variables. There will not be Practicality polls for the Third Route. There’s simply no space on the polls for it. I limited the Optimization/Practicality poll options to the promoted classes. I figured that in order to use Silas efficiently, he should be at a promoted class than at a base class. I had to forgo the neutral option for the Preference poll because the max limit of options is 40, and Silas has access to 40 classes. And here I thought Azura's 35 was astounding... Sorry for posting this on Sunday instead of Saturday! My clock runs three hours slow, so I hadn't realized that the day had passed. [spoiler=Possible Classes] Classes in red are ones Silas can only achieve in the Hoshido campaign. Classes in black are ones Silas can only achieve in the Nohr campaign. Classes in blue are ones Silas can achieve in either campaign (or in the Third Path). Base Classes (8H, 7N, 15T) Bowman Cavalier Dark Mage Fighter Knight Lance Fighter Mercenary Ninja Oni Savage Pegasus Warrior Priest Rod Knight Samurai Spellcaster Wyvern Rider Promoted Classes (13H, 12N, 25T) Basara Berserker Blacksmith Bow Knight Brave Hero Butler Dark Knight Elite Ninja Exorcist Falcon Warrior General Golden-Kite Warrior Great Knight Holy Bowman Holy Lancer Mountain Priest Paladin Puppeteer Revenant Knight Shura Sorcerer Strategist Trueblade Weapon Master Wyvern Lord [spoiler=Expansion of Possible Classes] Primary Base Class: Cavalier Primary Promoted Classes: Great Knight, Paladin Secondary Base Class: Mercenary Secondary Promoted Classes: Bow Knight, Brave Hero Marriage Seal Classes: These are organized alphabetically based on the localized names of the characters. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Hana: Samurai -> Trueblade, Weapon Master Hinoka: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Kagerou: Ninja -> Elite Ninja, Puppeteer Oboro: Lance Fighter -> Basara, Holy Lancer Orochi: Spellcaster -> Basara, Exorcist Rinkah: Oni Savage -> Blacksmith, Shura Sakura: Priest -> Exorcist, Mountain Priest Setsuna: Bowman -> Golden-Kite Warrior, Holy Bowman Berka: Wyvern Rider -> Revenant Knight, Wyvern Lord Camilla: Wyvern Rider -> Revenant Knight, Wyvern Lord Charlotte: Fighter -> Berserker, Brave Hero Effie: Knight -> General, Great Knight Elise: Rod Knight -> Butler, Strategist Luna: n/a Nyx: Dark Mage -> Dark Knight, Sorcerer Pieri: Dark Mage -> Dark Knight, Sorcerer Azura: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Felicia: Rod Knight -> Butler, Strategist Mozume: Bowman -> Golden-Kite Warrior, Holy Bowman Buddy Seal Classes: These are organized alphabetically based on the localized names of the characters. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last. Ryoma: Samurai -> Trueblade, Weapon Master Joker: Rod Knight -> Butler, Strategist Kaze: Ninja -> Elite Ninja, Puppeteer [spoiler=Basic Information (inc. Profile, Recruitment Conditions, Base Stats))] Profile Silas is a fledgling Nohrian knight. He was born into a noble family, and during his childhood, he played together with the Avatar, his best friend. Despite his kind nature and camaraderie, he’s an exceptionally skilled knight for his age. He was born on November 1st, and has the curliest hair. Recruitment Conditions In the Hoshido campaign, Silas joins at the end of Chapter 7. In the Nohr campaign, Silas joins at the start of Turn 3 of Chapter 7. In the Third Path, Silas joins at the end of Chapter 14. Base Stats * *Refer to “Predicted Stats” for the calculation behind the Lvl. 10 stats. [spoiler=Maximum Stats] As I figured you only need this data for Optimization/Practicality polls, I only calculated the values for the promoted classes. The blue boxes represent the highest stat of the class, while the red boxes indicate the lowest. For classes that had more than one highest/lowest stat (e.g. Falcon Warrior with 34-34-34 and 27-27), I didn’t color the boxes. Silas adds +1 Str, +2 Skl, -1 Lck, and -1 Res. (If you can’t decipher the text on the attachments, use the Magnifying Glass to your advantage!) [spoiler=Growth Rates] The first chart shows Silas’s natural growths and his growths as a Cavalier. The second chart shows the values of Silas's growth for different classes. As I figured you only need this data for Optimization/Practicality polls, I only calculated the values for the promoted classes. The blue boxes represent the highest growth rate of the class, while the red boxes indicate the lowest. For classes that had more than one highest/lowest growth rate (e.g. Paladin with 60-60), I didn’t color the boxes. (If you can’t decipher the text on the attachments, use the Magnifying Glass to your advantage!) [spoiler=Predicted Stats] There are two charts for predicted stats. The first indicates the estimated stats at promoted level 10, and the second indicates the estimated stats at promoted level 40. As I figured you only need this data for Optimization/Practicality polls, I only calculated the values for the promoted classes. The blue boxes represent the highest stat of the stat (e.g. Berserker had the highest Str stat of 31, so that box was highlighted in blue), while the red boxes indicate the lowest. For stats that didn’t have a clear high or low, I didn’t color the boxes (e.g. Mag). The green boxes represent capped stats. Mechanics The calculation behind the estimates are pretty simple. I feel that it works out well, but if you feel that the mechanics are wrong, feel free to tell me! I made these estimates based on the assumption that a Master Seal would be used at Lvl. 10, which would reset the level back to Lvl. 1. Obviously, these aren’t going to be the most accurate estimates as Silas cannot directly Master Seal into some classes. I’m also aware that not many people will Master Seal right at Lvl. 10, but during the earlier level-ups, Silas’s stats aren’t too different based on the classes. (The first two classes, Basara and Berserker, have fairly similar stats at Lvl. 10 despite one being a balanced class and the other being a specialized one.) These differences only become apparent later on, so for a really rough estimate of the base stats at higher levels than Lvl. 10, you can assume the Promoted Lvl. 10 is equivalent to Base Lvl. 20. (Emphasis is still on “really rough estimate,” though.) *All decimal values were rounded down. If a stat exceeded the class’s max stat, it was rounded down to it.* Expected Stats @ Base Lvl. 10: [base Stats] + 4 * [Growth Rate of Class]/100 Expected Stats @ Promoted Lvl. 10: [Expected Stats @ Base Lvl. 10] + 10 * [Growth Rate of Class]/100 Expected Stats @ Promoted Lvl. 40: [Expected Stats @ Base Lvl. 10] + 40 * [Growth Rate of Class]/100 [spoiler=Possible Skills] (Credit goes to the SF staff, as all of this was taken from the main website.) Personal Skill: Friendship Oath: If the Avatar is an ally, when the Avatar is under half HP, user’s damage +3 and damage received -3. Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike). Base class skills are listed before promoted class skills. Descriptions of skills Silas can acquire through her primary and secondary class trees are listed below. Description of all the skills are located on the skills pages. Skills in red are ones Silas can only achieve in the Hoshido campaign. Skills in black are ones Silas can only achieve in the Nohr campaign. Skills in blue are ones Silas can achieve in either campaign (or in the Third Path). Base Class Skills Bowman: Skill +2, Prescient Victory Cavalier: Open Assault, Rescue Dark Mage: Bind, Devilish Wind Fighter: HP +5, Roundhouse Knight: Defence +2, Confined Defence Lance Fighter: Defence Seal, Substitute Mercenary: Stubbornness, Patient Assurance Ninja: Locktouch, Snake Venom Oni Savage: Resistance Seal, Shove Pegasus Warrior: Swallow Strike, Eastern Heart Priest: Miracle, Rally Luck Rod Knight: Resistance +2, Demoiselle Samurai: Flowing Strike, Vantage Spellcaster: Magic +2, Fortune Wyvern Rider: Strength +2, Cut Through Promoted Class Skills Basara: Breaking Sky, Flamboyant Berserker: Rally Strength, Axefaire Blacksmith: Smithy Skill, Lancebreaker Bow Knight: Rally Skill, Kunaibreaker Brave Hero: Sol, Axebreaker Butler: Servant’s Joy, Tomebreaker Dark Knight: Magic Seal, Lifetaker Elite Ninja: Lethality, Kunaifaire Exorcist: Rally Magic, Tomefaire Falcon Warrior: Rally Speed, Mirror Strike General: Defensive Formation, Pavise Golden-Kite Warrior: Soar, Sun God Great Knight: Luna, Diamond Strike Holy Bowman: Raven Strike, Bowfaire Holy Lancer: Speed Seal, Lancefaire Mountain Priest: Magic Counter, Renewal Paladin: Defender, Aegis Puppeteer: Puppet Break, Copycat Puppet* Revenant Knight: Deadly Breath, Overbearing Shura: Ogre Strike, Counter Sorcerer: Vengeance, Bowbreaker Strategist: Rally Resistance, Battle Command Trueblade: Astra, Swordfaire Weapon Master: Strength Seal, Line of Death Wyvern Lord: Rally Defence, Swordbreaker *I just wanted to point this skill out, as many people seem to consider it exceptional. Open Assault: When user fights in a terrain with no terrain effects, damage +3 during battles Rescue: Select the “Rescue” command to make an adjacent ally the user’s support unit Luna: Skill% chance of ignoring half of the enemy’s Defence (is the user has a physical weapon) or Resistance (if the user has a magical weapon) Diamond Strike: When user triggers the battle, physical damage received -10 Defender: When user is the lead unit in Guard Stance, all stats +1 Aegis: Skill% chance of halving damage from Bow, Magic, Kunai, Dragonstone, Breath, or Ballista attacks Stubbornness: Luck% chance of recovering 20% HP at the start of the user’s Turn Patient Assurance: When enemy triggers the battle, damage +3 Rally Skill: Skill +4 to all allies within a 2-tile radius for one Turn when the “Rally” command is used Kunaibreaker: Hit Rate and Avoid +50 when the enemy is equipped with a kunai Sol: Skill% chance of restoring half the damage dealt to the enemy Axebreaker: Hit Rate and Avoid +50 when the enemy is equipped with an axe [spoiler=Comparison Between Silas and Pieri] As Pieri’s base stats are in terms of a Lvl. 10 Cavalier, I adjusted Silas’s stats to make the comparison apparent. The blue boxes indicate the higher stat between the two characters, and the red boxes indicate the lower. Silas is bulkier, and has greater Skl. Two of the Cavalier tree’s arguably better skills, Aegis and Luna, are dependent on Skl activation. Pieri is quicker, and has greater Res. She’s not quick enough to double everything, but she could probably serve as an efficient mage killer. Silas’s personal skill and Pieri’s personal skill provide boosts under certain circumstances. Pieri’s conditions are a bit more difficult to meet, but her skill provides better boosts than Silas’s does. Silas has Mercenary as his secondary class tree. This can be a useful tree for Silas, as the class is still physically-oriented and provides high Skill. On the other hand, Pieri has Dark Mage as her secondary class tree. Although her Resistance is high, her base Mag stat is a sad 0, and her Mag growth is simply 5. Thus, it would be easier to reclass and train Silas than it would be to reclass and train Pieri. Silas can marry every single female in the game, which gives him more class options. He also joins early on in the story, so it’s easier to establish various supports with him. (I only stated points that were very obvious and left the rest unsaid. There’s bound to be more differences between the two.) [spoiler=Summary] It’s a bit interesting that all three classes were the same throughout the four polls. I suppose this really shows you that the forum has concluded on Silas’s three best classes. Here are the results: Optimal Class Paladin (28.57%) Brave Hero (25.71%) Great Knight (17.14%) Most Practical Class (Hoshido) Paladin (45.71%) Great Knight (31.43%) Brave Hero (8.57%) Most Practical Class (Nohr) Paladin (31.43%) Great Knight (28.57%) Brave Hero (22.86%) Preferred Class Paladin (45.71%) Brave Hero (14.29%) Great Knight (11.43%) Upcoming Character Felicia (17.14%) [6+3 votes] Leo (17.14%) [6 votes] Nyx (14.29%) (Felicia placed ahead of Leo because she got three additional votes from placing second last week.) With this, the next character we are going to be discussing will be Felicia! Sakura did not receive a single vote, she will not be included in the roster for next week’s poll. Leo and Nyx will “receive” extra votes (three and one respectively) for next week’s poll. Forum Discussion Basara Silas Silas’s Mag growth is too low, but grinding allows him to max out the stat. Basara has high max stats, which Silas could take advantage of if he’s grinding. Brave Hero Silas Silas’s strong stat is Skl, and Brave Hero gives him a higher Skl cap. The class gives him better proc rates, which would serve especially useful for Sol. With some defensive skills and Brave Hero’s decent Def stat, Silas could hold his own. General Silas Silas has a decent Def growth that helps him serve as a tank. And General is the best class for Def. General also provides Pavise, which allows Silas to run PavGis. Silas’s Spd growth isn’t the best, and Defensive Formation counters that problem. Once the Avatar’s HP drops beneath 50%, Silas could serve as the Avatar’s tank. This would be beneficial as it would keep the Avatar’s health below 50% (which would provide Silas a boost from his personal skill) and keep the Avatar alive. Great Knight Silas The Hoshido campaign lacks good tanks, and GK gives Silas the highest Def. It also provides Diamond Strike, which reduces damage received by 10 when Silas initiate the battle. Although Paladin gives Silas slightly better Res growth, Silas’s Res growth might be too weak and it may be better to focus on his other strengths instead. The Nohr campaign has Xander, who joins as a Paladin. Having two Paladins could be a bit repetitive, so Silas is better off as a GK. Great Knight provides access to Luna, and Silas has high Skl. Holy Bowman Silas The Hoshido campaign has a lot of archers, but the Nohr campaign does not, so Silas could be useful on the latter route. Due to his decent Def growth, Silas could serve as a “front line” archer. While the Berserker class could also make Silas a front line archer, it reduces his Def. Additionally, Holy Bowman provides Silas with one of the highest Skl cap, and Silas’s best stat is Skl. The Short Bow turns Silas into a literal front line archer with a range of 1. Silas has access to tanky skills that could help his survivability (e.g. Stubbornness, Sol, Guard Stance, Aegis). If Silas Buddy Seals with Kaze for Copycat Puppet, he can keep the puppet in the back to be healed so that he can withstand the onslaught better in the front. If the player uses this strategy for squishy units as well, this might not work out as well. Paladin Silas The Hoshido campaign lacks good tanks, and Paladin provides him with sufficient HP and Def to serve as a tank. It also gives him better Res and Mov, and access to (the defensive skill) Aegis. The class gives Silas enough Str to hurt most enemies, and enough Spd to reliably double most enemies and avoid getting doubled. The Paladin class is a balanced class that doesn’t really excel in one particular stat. Silas is a “jack of all trades, master of none” character whose stats line up with that of the Paladin class. Puppeteer Silas The class provides Silas with better Res growth, and a lot of Skl for proc’ing some of the skills Silas has natural access to (e.g. Sol, Luna). Although Silas will have to build new weapon levels, Luna procs will help the low weapon MT. Additionally, low-level support bows and kunai will provide him with support/utility benefits. The Hoshido campaign lacks good tanks, and Copycat Puppet allows Silas to serve as two tanks. Builds/Routes There’s only one build, which is for the Holy Bowman class. That was due to my request. Thanks for that! (You can find Xylaugheon Daily’s build as well on this thread. I didn’t include it on here simply to stay consistent with the clarifications I set up, which state that we won’t be considering the classes the Avatar can give to the character. I recommend checking it out, although you’ll have to buy skills for Silas in order to achieve the build.) Builds are more or less copied and pasted from their creators, although I did take a bit of liberty with changing the format. The credit obviously goes to them, and while it’s easy enough to scroll down the page to find them, I thought it might be a bit more convenient to have them here with the rest of the information. If you have a problem with me using your builds, just send me a PM or leave a response on this post. [spoiler=Holy Bowman Silas (Either)] Holy Bowman Silas (Either) <Credit goes to Tamarsamar> Marriage Seal: Mozume (Either)/Setsuna (Hoshido) Buddy Seal: Kaze Class: Holy Bowman Skills: Copycat Puppet Stubbornness Sol Sun God *flex slot*
  2. Hardest fire emblem game just read the title you should understand my list of what ive played. FE4:Due to the fact that the maps are large for me atleast it only really took one time on each chapter to do really good at the game. FE8:Not hard like at all because seth. FE13:I have really no idea where to place it dlc makes it so easy but if youre on any lunitic mode than its way too hard. FE7:If you play lyns path its not to hard. FE6:Everey living thing that dosent help you dodges evereything not really easy.
  3. It's just as the title says! For the first week, we're going to start out simple and vote on the best class for our deuteragonist Azura. I'm pretty sure many people are attached to the notion of keeping Azura as a Singer, but I'd suggest considering the other choices as well! Due to Azura's sheer number of potential partners, she does have an extensive list of possible classes. The following spoiler tags will mostly contain information regarding Azura. As there's quite a bit of information, I wouldn't suggest reading all of it, but only looking through what you deem necessary. I'd advocate the use of Ctrl+F to target specific information. If you already know the necessary information, there's no need to go through it; this information is here simply for your convenience. (Also, I'm only human. If there are any mistakes in the information, please tell me so that I may correct it.) Without further ado: which is the best class for Azura? [spoiler=Information Regarding the Marriage/Buddy Seals]I’m not actually going to go over the really general information, since I’m pretty sure most of you know about it already. But if you have no idea what these seals are, check out the items page or this post. Anyhow... Nishiki, Flannel, Azura, and Mozume provide access to their secondary class trees, as their starting class trees are unique to them (and in some cases, their children). (The credit for the following bullet points go to Astrophys, who I copied the wording from, and the other SF members on the Marriage Seals post that clarified this issue.) If there is no class overlap between the characters, the simplest case scenario plays out: they both get each other’s primary class trees. If the characters share each other’s primary class trees, they get each other’s secondary class trees. If a spouse’s (or buddy’s) primary class tree is the same as the character’s secondary class tree, the character does not receive any class tree. There are certain exceptions to the last rule, but they mainly concern the Avatar. If you’re still confused, let me use Hinoka as an example to try and clarify matters! Let’s say Hinoka marries Nishiki. Nishiki’s secondary class tree is Spellcaster, so Hinoka would receive the Spellcaster class tree. Let’s say Hinoka marries Subaki. Both of these characters’ primary class tree is Pegasus Warrior. Thus, Hinoka would receive Subaki’s secondary class tree-- Samurai. (The vice versa would apply, in which Subaki would receive the Lance Fighter class tree.) Let’s say Azura marries Subaki. Azura’s secondary class tree is Pegasus Warrior, and Subaki’s primary class tree is Pegasus Warrior. Although Subaki also has the Samurai class tree, Azura does not receive this; she receives no new class trees from Subaki. If you have any questions, I would prefer that you either PM me or create a reply on the original post, as I don’t want to clog up a character post with general questions. The Marriage Seals post did a pretty good job of explaining the complexities, so feel free to check out that thread if you’re still confused. [spoiler=Rules/Notices + Clarifications]I don’t like rules, so I’ll simply have two for now: Please be respectful! This is a huge given, but I still see people break it all the time. Don’t be arrogant-- your opinion is important, but hardly the end-all-- and please don’t be a troll. I don’t want these polls to be only for people who have played the game. Therefore, please be careful with spoilers. As we’re discussing classes, I’m assuming most people are fine with gameplay spoilers. However, this does not mean that people are fine with story spoilers, so if you must bring them up, make sure to tag them as spoilers. On a side note, don’t leave story spoilers under the spoiler tag without any explanation. Many people may assume you just tagged it because it was a long post, or because it was a gameplay related spoiler. Clarify what exactly you’re tagging-- it doesn’t take that many words. If you’re confused as to what this post is all about, refer to the original post. Just to clarify: we are discussing the end class for Azura. You are free to consider reclassing options along the way (just make sure to factor in the cost of reclassing for the Practicality polls), but your vote should be based on your predicted end class. We’re ignoring DLC classes; those are OP on any character. We’re also ignoring any class options the Avatar may give to Azura. It introduces too many new variables. There will not be Practicality polls for the Third Route. This is simply because there is no space for it; while there may be an extra poll for Azura, when we get to two characters, we won’t have that luxury. Nevertheless, I’d more than welcome discussions regarding the Third Path; just make sure to keep certain details under the spoiler tag. I limited the Optimization/Practicality poll options to the promoted classes (and Singer). I figured that in order to use Azura efficiently, she should be at a promoted class than at a base class. She has a total of 35 classes, and it seems a bit crazy to list all of them four times. [spoiler=Possible Classes] Classes in red are ones Azura can only achieve through the Hoshido campaign. Classes in black are ones Azura can only achieve through the Nohr campaign. Classes in blue are ones Azura can achieve in either campaign (or in the Third Path). Base Classes Bowman Cavalier Dark Mage Fighter Knight Mercenary Outlaw Ninja Pegasus Warrior Priestess Rod Knight Samurai Singer* Spellcaster *Singer isn’t exactly a Base Class, but I felt that it fit this category better. This was more for my own classification than anything else, so you don’t have to agree with me; feel free to refer to it as a Promoted Class. Promoted Classes Adventurer Basara Berserker Bow Knight Brave Hero Dark Knight Elite Ninja Exorcist Falcon Warrior General Golden-Kite Warrior Great Knight Holy Bowman Maid Paladin Puppeteer Sorcerer Strategist Trueblade War Priestess Weapon Master [spoiler=Expansion of Possible Classes]Primary Base Class: Singer Secondary Base Class: Pegasus Warrior Secondary Promoted Classes: Falcon Warrior, Golden-Kite Warrior Marriage Seal Classes: These are organized alphabetically based on the characters. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last. (If new localized names are released, I will edit the order accordingly.) Asama: Priestess -> Exorcist, War Priestess Hinata: Samurai -> Trueblade, Weapon Master Nishiki: Spellcaster -> Basara, Exorcist Ryoma: Samurai -> Trueblade, Weapon Master Saizou: Ninja -> Elite Ninja, Puppeteer Subaki: n/a Takumi: Bowman -> Golden-Kite Warrior, Holy Bowman Tsukuyomi: Spellcaster -> Basara, Exorcist Arthur: Fighter -> Berserker, Brave Hero Benoit: Knight -> General, Great Knight Flannel: Fighter -> Berserker, Brave Hero Lazward: Mercenary -> Bow Knight, Brave Hero Leo: Dark Mage -> Dark Knight, Sorcerer Odin: Dark Mage -> Dark Knight, Sorcerer Xander: Cavalier -> Great Knight, Paladin Zero: Outlaw -> Adventurer, Bow Knight Jakob: Rod Knight -> Maid, Strategist Kaze: Ninja -> Elite Ninja, Puppeteer Silas: Cavalier -> Great Knight, Paladin Buddy Seal Classes: These are organized alphabetically based on the characters. I listed the Hoshido characters first, and the Nohr characters second. (If new localized names are released, I will edit the order accordingly.) Hinoka: n/a Sakura: Priestess -> Exorcist, War Priestess Elise: Rod Knight -> Maid, Strategist [spoiler=Basic Information (inc. Profile, Recruitment Conditions, Base Stats)]Profile Azura is a princess of Nohr who was raised by the Hoshidans. Similarly to the Avatar’s plight, she was also taken from Nohr at an early age. Although she can get slightly emotional, she is kindhearted and knowledgable. During battles, she sings to help allies. She was born on March 3rd, and has the worst bed hair. Recruitment Conditions On the Hoshido campaign, Azura joins in Chapter 6. On the Nohr campaign, Azura joins in Chapter 9. On the Third Path, Azura joins in Chapter 6. Base Stats As you can see, this is simply from the base stats page. [spoiler=Maximum Stats]As I figured you only need this data for Optimization/Practicality polls, I only calculated the values for the promoted classes. The blue boxes represent the highest stat, while the red boxes indicate the lowest. For classes that had more than one highest/lowest stat (e.g. Golden-Kite Warrior with 34-34-34), I didn’t color the boxes. Azura adds +1 Skl, +3 Spd, and -3 Def to the class Maximum Stats. (Apologies for the split attachments! I was afraid the text would be difficult to decipher had it been kept as one. The attachments are best viewed at 100% Zoom.) [spoiler=Growth Rates] As you can see, this is simply from the growth rates page. As I figured you only need this data for Optimization/Practicality polls, I only calculated the values for the promoted classes. The blue boxes represent the highest GR, while the red boxes indicate the lowest. For classes that had more than one highest/lowest GR (e.g. Basara with 70-70, Paladin with 25-25), I didn’t color the boxes. (Apologies for the split attachments! I was afraid the text would be difficult to decipher had it been kept as one. The attachments are best viewed at 100% Zoom.) [spoiler=Possible Skills](Credit goes to the SF staff, as all of this was taken from the main website.) Personal Skill: Healing Voice: Allies within a 2-tile radius recover 10% HP at the start of the user’s turn Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike). Base class skills are listed before promoted class skills. Descriptions of skills Azura can acquire through her primary and secondary classes are listed below. Description of all the skills are located on the skills pages. Skills in red are ones Azura can only achieve through the Hoshido campaign. Skills in black are ones Azura can only achieve through the Nohr campaign. Skills in blue are ones Azura can achieve in either campaign (or in the Third Path). Base Class Skills Bowman: Skill +2, Prescient Victory Cavalier: Open Assault, Rescue Dark Mage: Bind, Devilish Wind Fighter: HP +5, Roundhouse Knight: Defence +2, Confined Defence Mercenary: Stubbornness, Patient Assurance Outlaw: Locktouch, Movement +1 Ninja: Locktouch, Snake Venom Pegasus Warrior: Swallow Strike, Eastern Heart Priestess: Miracle, Rally Luck Rod Knight: Resistance +2, Demoiselle Samurai: Flowing Strike, Vantage Singer: Luck +4, Special Song, Voice of Peace, Foreign Princess Spellcaster: Magic +2, Fortune Promoted Class Skills Adventurer: Lucky Seven, Pass Basara: Breaking Sky, Flamboyant Berserker: Rally Strength, Axefaire Bow Knight: Rally Skill, Kunaibreaker Brave Hero: Sol, Axebreaker Dark Knight: Magic Seal, Lifetaker Elite Ninja: Lethality, Kunaifaire Exorcist: Rally Magic, Tomefaire Falcon Warrior: Rally Speed, Mirror Strike General: Defensive Formation, Pavise Golden-Kite Warrior: Soar, Sun God Great Knight: Luna, Diamond Strike Holy Bowman: Raven Strike, Bowfaire Maid: Servant’s Joy, Tomebreaker Paladin: Defender, Aegis Puppeteer: Puppet Break, Copycat Puppet* Sorcerer: Vengeance, Bowbreaker Strategist: Rally Resistance, Battle Command Trueblade: Astra, Swordfaire War Priestess: Magic Counter, Renewal Weapon Master: Strength Seal, Line of Death *I just wanted to point this skill out, as many people seem to consider it exceptional. Luck +4: Luck +4 Special Song: Skill, Speed, and Luck +3 for one turn for the unit who receives the user's song Voice of Peace: Enemies within a 2-tile radius deal 2 less damage Foreign Princess: Foreign Army enemies within a 2-tile radius deal 2 less damage and receive 2 extra damage Swallow Strike: When user triggers the battle, double attack threshold +5 Eastern Heart: The user recovers 10% HP at the start of the user’s turn if there are allies within a 2-tile radius Rally Speed: Speed +4 to all allies within a 2-tile radius for one turn when the Rally command is used Mirror Strike: When user triggers the battle, magical damage received -20 Soar: Hit Rate and Avoid +30 when facing flying enemies Sun God: Allies within a 2-tile radius recover 20% HP at the start of the user’s turn [spoiler=Summary] To be honest, there isn’t much to conclude, as most of the forum agreed that Azura’s best class was a Singer in all three types of polls. Nevertheless, here are the results: Optimal Class Singer (66.67%) Unknown (15.56%) Golden-Kite Warrior (4.44%) Most Practical Class (Hoshido) Singer (80.00%) Falcon Warrior (6.67%) Unavailable (4.44%) Most Practical Class (Nohr) Singer (82.22%) Falcon Warrior (4.44%) The third place was a tie among multiple classes, but that was only because it took only one vote for the position. Preferred Class Singer (80.00%) Unavailable (6.67%) The third place was a tie among multiple classes, but that was only because it took only one vote for the position. Upcoming Character Silas (26.67%) Felicia (13.33%) Ryoma (8.89%) (The choice “I don’t really care.” was not taken into consideration, as it simply indicates that people are fine with whichever character.) With this, the next character we are going to be discussing will be Silas! I haven’t really seen much discussion involving Silas (or my lurking skills could have failed me), so I’m actually a bit curious on what the forum will say. Characters that did not get a single vote on the optional poll will not be included in the roster for next week’s optional poll. In this scenario, that would be Takumi and Jakob. (Huh, I thought they were fairly popular characters.) However, characters that placed second or third will “receive” extra votes (three and one respectively). So next week, if Ryoma places first but Felicia places behind in second by only one vote, Felicia will be voted on the following week instead of Ryoma. Forum Discussion Basara Azura Azura has high stats in this class. (Granted, Basara has high stats in general.) Early access to Spellcaster’s Fortune would help Azura rapidly level up and surpass other units. Azura doesn’t have the highest Lck growth (40%), but this still grants her a ⅖ chance of gaining double experience. Azura can only achieve the Spellcaster tree from Nishiki or Tsukuyomi, so she’ll have to forgo the skill Copycat Puppet if she chooses this class. Falcon Warrior Azura Azura has a fairly high Mag growth that allows for staffwork. Azura’s biggest asset is Spd, and Falcon Warrior is the best way to capitalize on it. If Azura marries a Ninja and gets Copycat Puppet, she’d be doubling most enemies twice. Singer Azura Singer is unique to Azura, and should thus be delegated to her. Singing is an invaluable tool. Azura can grab a variety of support skills, which helps her be an efficient support unit. Azura can get “free” EXP through singing. This is valuable in the Nohr campaign where EXP is limited. A drawback to this class is its low HP cap and a meager weapon rank cap of C in Lances. Copycat Puppet is not as valuable a skill for Singer Azura, for puppets cannot sing. The value of singing can vary among different players. Singing may be useful only during early to mid game for some players, while others may find it invaluable throughout the whole game. War Priestess Azura Azura has a fairly high Mag growth that allows for staffwork. Azura’s high growths in Str, Skl, and Spd carry her through, and War Priestess gives her added Lck. War Priestess adds onto HP and Res growth, which makes her a brutal mage counter. The weapon, yumi, allows her to keep her distance from melee attacks. Azura has very low Def (and HP) but high Spd/Skl, so she should rely on dodging rather than tanking. Her RES (growth of 35%), however, is decent, so she can face mages. However, she does not seem like a solid magic tank. Given her vulnerability, it may be a risky move for her to use Copycat Puppet. Although the rules state that DLC classes should not be taken into consideration, I found it interesting that someone brought up the possibility of warping Azura right next to a unit and singing. Builds/Routes Builds are more or less copied and pasted from their creators, although I did take a bit liberty with changing the format. The credit obviously goes to them, and while it’s easy enough to scroll down the page to find them, I thought it might be a bit more convenient to have them here with the rest of the information. If you have a problem with me using your builds, just send me a PM or leave a response of this post. [spoiler=Singer Azura (Hoshido)] Singer Azura (Hoshido) <Credit goes to Sire.> Marriage Seal: Jakob Buddy Seal: Any Class: Singer Main Weapon 1: Guard Naginata (grants +5 Def and Res) Skills: *Healing Voice* Allies within a 2-tile radius recover 10% HP at the start of the user’s turn Special Song (Singer, Azura Base) Skill, Speed, and Luck +3 for one turn for the unit who receives the user’s song Demoiselle (Rod Knight, Elise Buddy Seal) Male allies within a 2-tile radius receive 2 less damage during battles Battle Command (Strategist, Elise Buddy Seal) Allies within a 2-tile radius deal 2 extra damage and receive 2 less damage during battles Sun God (Golden-Kite Warrior, Azura Reclass) Allies within a 2-tile radius recover 20% HP at the start of the user’s turn Optional Skill Throw a skill of your choice here! Optional Skills: Voice of Peace (Singer, Azura Base) Enemies within a 2-tile radius deal 2 less damage A/N: Azura should be playing a support role, and while she should be near the front lines, she should not be exposed to danger. However, given the somewhat poor synergy available for the Singer class and its skills, Voice of Peace can be used to give Azura a small Defence and Resistance boost. The benefit to her allies is just the icing on the cake. Foreign Princess (Singer, Azura Base) Foreign Army enemies within a 2-tile radius deal 2 less damage and receive 2 extra damage A/N: Swap this one in if you happen to be facing Foreign Army enemies. Otherwise, have something else. Soar (Golden-Kite Warrior, Azura Reclass) Hit Rate and Avoid +30 when facing flying enemies A/N: This is an optional skill to take advantage of the Avoid +30 for survivability. Even if Azura is properly protected, she still may be exposed to fliers, and this ability helps keep Azura alive. Reasoning I am giving Azura a defensive weapon as she is not meant to be a front line attacker; instead, I am electing to let her sing and allow her allies do the work. As for skills, as Azura is aiming to remain as a Singer, it can be rather obvious to keep the Special Song skill which improves her singing ability. For the rest, I focused on auras so that Azura can continue to support her allies. I also focused on skills that would help Azura survive easier, given her low HP cap and penalties to Def. [spoiler=Singer Azura (Nohr)] Singer Azura (Nohr) <Credit goes to Sire.> Marriage Seal: Any Buddy Seal: Elise Class: Singer Main Weapon 1: Guard Naginata (grants +5 Def and Res) [if possible to obtain on Nohr] Main Weapon 2: Magic Seal Lance (has an abysmal Mt, but grants +8 Res) Skills: *Healing Voice* Allies within a 2-tile radius recover 10% HP at the start of the user’s turn Special Song (Singer, Azura Base) Skill, Speed, and Luck +3 for one turn for the unit who receives the user’s song Demoiselle (Rod Knight, Elise Buddy Seal) Male allies within a 2-tile radius receive 2 less damage during battles Battle Command (Strategist, Elise Buddy Seal) Allies within a 2-tile radius deal 2 extra damage and receive 2 less damage during battles Sun God (Golden-Kite Warrior, Azura Reclass) Allies within a 2-tile radius recover 20% HP at the start of the user’s turn Optional Skill Throw a skill of your choice here! Optional Skills: Voice of Peace (Singer, Azura Base) Enemies within a 2-tile radius deal 2 less damage A/N: Azura should be playing a support role, and while she should be near the front lines, she should not be exposed to danger. However, given the somewhat poor synergy available for the Singer class and its skills, Voice of Peace can be used to give Azura a small Defence and Resistance boost. The benefit to her allies is just the icing on the cake. Foreign Princess (Singer, Azura Base) Foreign Army enemies within a 2-tile radius deal 2 less damage and receive 2 extra damage A/N: Swap this one in if you happen to be facing Foreign Army enemies. Otherwise, have something else. Soar (Golden-Kite Warrior, Azura Reclass) Hit Rate and Avoid +30 when facing flying enemies A/N: This is an optional skill to take advantage of the Avoid +30 for survivability. Even if Azura is properly protected, she still may be exposed to fliers, and this ability helps keep Azura alive. Reasoning I am giving Azura a defensive weapon as she is not meant to be a front line attacker; instead, I am electing to let her sing and allow her allies do the work. As for skills, as Azura is aiming to remain as a Singer, it can be rather obvious to keep the Special Song skill which improves her singing ability. For the rest, I focused on auras so that Azura can continue to support her allies. I also focused on skills that would help Azura survive easier, given her low HP cap and penalties to Def. [spoiler=Brave Hero Azura (Nohr)] Brave Hero Azura (Nohr) <Credit goes to Sire.> Marriage Seal: Lazward Buddy Seal: Elise Class: Hero Main Weapon: Varies Skills: *Healing Voice* Allies within a 2-tile radius recover 10% HP at the start of the user’s turn Sol (Hero, Lazward Marriage Seal) Skill% chance of restoring half the damage deal to the enemy Voice of Peace (Singer, Azura Base) Enemies within a 2-tile radius deal 2 less damage Battle Command (Strategist, Elise Buddy Seal) Allies within a 2-tile radius deal 2 extra damage and receive 2 less damage during battles Sun God (Golden-Kite Warrior, Azura Reclass) Allies within a 2-tile radius recover 20% HP at the start of the user’s turn Optional Skill Throw a skill of your choice here! Optional Skills: Demoiselle (Rod Knight, Elise Buddy Seal) Male allies within a 2-tile radius receive 2 less damage during battles A/N: If you happen to be fielding a lot of male frontline units, then Demoiselle can be a good choice to use to increase their defenses. Foreign Princess (Singer, Azura Base) Foreign Army enemies within a 2-tile radius deal 2 less damage and receive 2 extra damage A/N: Swap this one in if you happen to be facing Foreign Army enemies. Otherwise, have something else. Axebreaker or Kunaibreaker (Hero or Bow Knight, Lazward Marriage Seal) Hit Rate and Avoid +50 when the enemy is equipped with an (Axe or Kunai) A/N: If you are a fan of -breaker skills, Azura can equip these two thanks to the marriage seal from Lazward. These skills can help Azura a little with offense and survivability. Personally, I would probably choose Kunaibreaker due to the weapons’ 1-2 range, and would have Azura wield a sword, which beats axes (and bows) but is weak to kunai (and lances). Reasoning Sharing many of the skills from my Nohr Singer build, this set allows Azura to be on the frontlines while supporting her allies more directly with auras and DPS instead of singing. Special Song is replaced with Sol for survivability (and she will not be singing as a Hero anyway). Battle Command and Sun God return to serve as auras, and now since Azura is a frontline unit, Voice of Peace is also a good additiona to her skillset over Demoiselle. This build requires a lot more investment than the previous one due to the scattered skillsets, and the effort to transform Azura into a frontline fighter instead of a support unit. However, it’s probably still a fun build to use when messing around during “postgame.” [spoiler=Falcon Warrior Azura (Either)] Falcon Warrior Azura (Either) <Credit goes to Tamarsamar> Marriage Seal: Kaze (Either)/Saizou (Hoshido) Class: Falcon Warrior Singer 25 -> Elite Ninja 13 (Lethality, Ninja base skills) -> Puppeteer 15 (Copycat Puppet) -> Golden-Kite Warrior 19 -> Falcon Warrior
  4. Would anyone be interested in participating in weekly polls to determine the best class for each character? Each Saturday, we'd vote on the best class of one or more characters. I know the word "best" is quite vague, so there would be three types of polls-- optimization, practicality, and preference. While I understand that people have already started discussing class options for various characters, I feel like it would be nice to have more organized discussions. Additionally, this could serve as a semi-countdown for the NA release date, as weekly polls would be finished before then. It could also be a point of reference for new (or old) players, as I plan to conclude the polls each Friday by summarizing the main points brought up on the topic. As I'm sure many of you detest chunks of text, all other relevant information is hidden under various spoiler tags, so feel free to take a look at them if you're interested. Regardless of your stance on these polls, please vote on the topic poll so that I can judge SF's overall disposition toward this project. Thank you for reading! [spoiler=Types of Polls]The first type of polls would be based on optimization, in which you would ignore the limited experience, money, seals, etc. and choose the class that would best bring out the character's full potential. The second type of polls would be based on practicality, in which you would consider the limitations and circumstances surrounding the character. There would likely be two polls of this type for shared characters-- one for Birthright (Hoshido), and one for Conquest (Nohr). The third type of polls would be based on preference, in which you simply choose the class that you best like for the character. This class could be based on aesthetic, originality, hilarity, etc. If you're still confused, feel free to jump over to Further Clarification, in which I use Leo as an example to walk through the polls. [spoiler=Further Clarification]The topic states “Best Class for Leo,” and the first poll asks me to choose Leo’s optimal class. I recall that he uses a legendary tome, and that he has a Mag modifier of +2. While he does have some physical attributes, I feel that Sorcerer is the optimal class for Leo, as it gives him an S rank in Tomes and has a higher Mag cap. Thus, I choose “Sorcerer” on the first poll, and move onto the next one. The next poll asks me to consider practicality, and I realize that Leo is recruited on Chapter 14. However, Nyx comes in on Chapter 9, and with a Personal Skill that’s essentially a magical Counter. Given her availability and her affinity towards Mag, I decide that Nyx is the more practical Sorcerer. Meanwhile, I want to maintain diversity and flexibility on my team, and Leo’s a more than decent Dark Knight. Additionally, if I leave him in his starting class, I don’t have to use a seal on him, which saves up on resources. Therefore, I decide to leave him as a Dark Knight, and choose “Dark Knight” on the second poll. The final poll asks me for preference, and I immediately choose “Butler” without a single moment of hesitation. After all, what’s better than demoting a proud prince to a mere servant? (Please note that this is simply an example, and not a reflection of my actual opinions or an assertion that these are the “right” or “canon” classes for Leo. Also, these arguments are very simple, and hardly cover the wide range of variables that could be considered in selecting the best class. Since these polls are referring to end classes, you're free to consider possible skills you'd pick up by reclassing. Just remember to factor in the resource cost of reclassing for the second type of polls.) [spoiler=List of Classes]For the first and third type of polls, the list of classes will include all of the character’s potential classes-- including ones that could be achieved from Buddy Seals and Marriage Seals. (Of course, if I don’t have the available information, such as which units can A+ support each other, I won’t add it in.) However, the second type of polls will only include the character’s original and alternative base classes and their respective promotions. There will be an “Other” option, but… I’d suggest only choosing that if you truly feel that the character’s given classes suit them horribly. (Please note that the maximum options per poll is 20, and that I will be working within that range. Therefore, if a character has more than 20 potential classes (e.g. Avatar), I will only list the base classes.) [spoiler=Miscellaneous]If SF is onboard with this idea, the first weekly polls will be posted on next Saturday-- 7/11. Along with the polls, I’ll include some basic information about the unit(s) in question. For instance, there will probably be a table (or some semblance of one) that shows the unit’s max stats or growth rates for his/her different classes. Recruitment chapters and profiles are a given, but they’ll probably be copy and pasted from the main SF website. I do have a tentative schedule on which character’s classes we’d be voting on each week. However, I’d like to adjust to the forum’s tastes. So once the main characters are finished, I’ll probably have a fifth poll that asks “Which character(s) do you want to vote on next week?” and change the schedule accordingly. Admittedly, I may not be the best candidate for this type of project, but I haven't seen anyone take the initiative... and I'm a huge sucker for these types of posts.
  5. So... what are your favorite kinds of polls? poles? what have you? (totally not a thread made to fiddle around with the polls functions) EDIT: Polis poll added. ;) EDIT: Pole type added.
  6. Frankly these two knights have really humorous chins but I can't decide which is better. What do you guys think? And yes this goes into FFtF for obvious reasons. Bors: Binding Blade/Sword of Seals Valbo: Gaiden Edit: I have decided to end the the poll at 40 votes. Unless a tie occurs.
  7. Who is better, Inigo or Owain? In my opinion, Inigo. Also, because we clearly need more character vs. character polls.
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