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Found 1 result

  1. I wanted to try an H1 playthrough (probably not a gaiden run), but i don't want to copy my previous teams, which war as follows: 1st run (normal without gaidens. I killed garnef with starlight): Marth, sheeda, frey, able, ogma, barst, lena, nabarl, meric, sedgar (who i did not level enough, so he came out horrably), minerva, jake, xane, tiki, gotoh 2nd run (a gaiden run. I skiped garnef, and got nagi's chapter by killing and resurecting tiki) Marth, sheeda, frey, able, cain(as an archer/sniper), ogma, barst, lena, athena, meric, sedgar(as a general and used properly this time), jake, xane, tiki, nagi. Both times, i used julian for any thief needs, but not as a unit. Does anyone have any suggestions on how to mx things up a bit and still have a decent team? I want to be able to use all weapon types and locked weapons (so longbows, excaleber, and aura. Missing the wing spear is not the end of the world this time as i got it the last two times). I have no access to wifi ( wsh that i could get a falconight for a change, but i perfer playing on my cart and have no cheating device, so that's a wash. Is it possible to spoof the 3ds internet to access the replacement wifi shop that i read someone put up? Any suggestions for different mages to run? Meric and lena do a decent job, but i want a change. I would still perfer to have both a male and female to get both tomes. I heard that sheeda works well, but i looking at stats, she looks worse then meric magicwise. Should i try using meric as a healer? Are there any good axe users other than Barst? I am considering having wolf go general this time and having sedgar go beserker, or possibly just using ogma and barst again, but having them swap classes this time. Is there enough EXP in this game to use both wolf and sedgar and still have a balanced party? Would it be a good idea to try to use julian? What about an archer/sniper? the defaults look questionable. Alternately, i could skip long bow usage and just rely on wolf/ sedgar for bow users (which is why i recomended bow classes above.) What about my flyers/paladins? Frey obviously no longer exists, and i would like to mix it up a bit. I hear hardin and the whitewings are good, but the whitewings seem to come lateish. As for the balistician, i'll probably just use beck. Xane has the advantage of being awesome even if you almost never deploy him, so i don't have to plan out using him. Overall, how hard is H1, compared to normal? How much can you experiment? Is it worth bothering to use marth? Do you get much additional EXP in hard as compared to normal? Are there any notable changes other then the lack of prolog?
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